Patch 7.35b released in Dota 2: full list of changes

Four nights before Christmas, when most Dota 2 players were gloomily preparing to go to bed, Valve developers, like invisible toiling elves, released an update that aims to fix several of the game’s most critical problems. Dota 2 has undergone significant changes.

Dota 2 patch 7.35b nerfs Solar Crest and attempts to save Phantom Assassin from oblivion

Valve, the developers of the game, released update 7.35b, which made several changes to the game balance. They changed the Solar Crest item and the stats of several characters, including Abaddon, Death Prophet, Leshrac and Outworld Destroyer. These changes affected the parameters of 15 items and 34 heroes, which significantly affected the strategy of the game. The full list of changes is below!

This update was the first major change since the end of The International 2023. The developers paid special attention to armor and defense in the game, which caused controversy among players and professional e-sportsmen. Some players expressed their dissatisfaction with the changes, while others found them useful and innovative for developing new game strategies.

Popularity of Solar Crest before patch 7.35

Before the release of update 7.35, Solar Crest was already one of the significant items in the game. After some changes in patch 7.35, Solar Crest has attracted the attention of almost all heroes in the game, becoming one of the main items for most characters. His popularity was based on a unique combination of useful attributes that made him attractive to many heroes. Solar Crest provided additional health and mana, making it valuable not only for increasing survivability, but also for improving the overall performance of the hero.

Moreover, Solar Crest had a set of positive aspects that made it versatile and desirable for many roles in the game. The ability to improve armor and evasion, as well as cast it on allies or enemies, made it the item of choice for support, close-range fighters, and even some carriers.

Due to these factors, Solar Crest has become almost mandatory in the inventory of some heroes. Its versatility and stat-boosting potential made it a key strategy piece for many players and teams looking to increase their chances of winning Dota 2 matches.

Phantom Assassin in patch 7.35b Dota 2: saved from death in relevance

Phantom Assassin, a character that has long been in danger of becoming irrelevant in the game, has received a new breath of life thanks to Dota 2 patch 7.35b. The character has received a significant boost in the form of improvements to most of his skills. Phantom Assassin had a fairly low win rate, clocking in at just 36% by some estimates.

One of the main changes that helped save Phantom Assassin was adjustments to her base parameters and abilities. Strengthening her attack and increasing her survivability allowed her to more effectively perform her functions on the battlefield.

It’s also worth noting that patch 7.35b brought changes to the game’s meta, which also contributed to the return of Phantom Assassin to the gameplay. The game’s new dynamics and character balance made it more viable and important for team strategies.

Full list of changes in patch 7.35b

ITEM CHANGES

Item NameChanges
BLOODSTONEBloodpact no longer restores mana
ETERNAL SHROUDEternal Endurance: duration reduced from 8 to 6 seconds
HELM OF IRON WILLArmor bonus reduced from 6 to 5
Health regeneration bonus reduced from 5 to 4
KAYA AND SANGESpell damage bonus decreased from +16% to +12%
MAGE SLAYERMage Slayer: spell damage reduction increased from 35% to 40%
MANTA STYLEAttack speed bonus increased from +12 to +20
METEOR HAMMERRecipe cost reduced from 800 to 600 (total cost reduced from 3300 to 3100)
PAVISEArmor bonus reduced from 3 to 2
Health bonus reduced from 175 to 150
SANGE AND YASHAAttack speed bonus increased from +12 to +20
SHIVA’S GUARDArmor bonus reduced from 20 to 16
Attribute bonus reduced from 8 to 6
Health regeneration bonus reduced from 8 to 6
SOLAR CRESTArmor bonus reduced from 6 to 4
Attribute bonus reduced from 6 to 4
Shine: mana cost increased from 0 to 100
Shine: no longer increases movement and attack speed on self (same as armor)
VEIL OF DISCORDArmor bonus reduced from 6 to 5
VLADMIR’S OFFERINGNo longer requires a 250 gold recipe (total cost reduced from 2450 to 2200)
Item can now be disassembled
YASHA AND KAYASpell damage bonus decreased from +16% to +12%
Attack speed bonus increased from +12 to +20

HERO UPDATES

HeroChanges
AbaddonCURSE OF AVERNUS

  • Spell duration reduced from 4.5 to 4 seconds
  • Damage per second reduced from 30/40/50/60 to 20/30/40/50
AlchemistCORROSIVE WEAPONRY

  • Movement slow per effect increased from 3/4/5/6% to 4/5/6/7%
BeastmasterCALL OF THE WILD (BOAR)

  • Cooldown reduced from 42/38/34/30 to 30 seconds
  • PRIMAL ROAR: Cooldown reduced from 100/80/60 to 90/75/60 seconds
BristlebackBRISTLEBACK

  • Damage threshold reduced from 300/275/250/225 to 275/250/225/200

Crystal Maiden

CRYSTAL CLONE

  • The clone no longer has base magic resistance

Dark Willow

  • Base armor increased by 1

Dazzle

SHADOW WAVE

  • Damage increased from 75/95/115/135 to 85/105/125/145

Death Prophet

SILENCE

  • Duration changed from 3/4/5/6 to 3.5/4/4.5/5 seconds

SPIRIT SIPHON

  • Base charge recovery time increased from 38 to 40 seconds
  • Aghanim’s Shard fear duration reduced from 1.2 to 1 second

Elder Titan

ECHO STOMP

  • Awakening damage increased from 55/120/185/250 to 100/150/200/250

Faceless Void

TIME LOCK

  • This ability no longer triggers when attacking allied units
  • Additional damage reduced from 15/20/25/30 to 10/15/20/25

TALENTS

  • Level 15 talent: Time Lock damage bonus reduced from 50 to 40
JuggernautBLADE FURY

  • Mana cost changed from 120/110/100/90 to 100
  • Damage per hit increased from 35/40/45/50 to 45/50/55/60

Leshrac

SPLIT EARTH

  • Cooldown increased from 9 to 11 seconds
  • Aghanim’s Shard proc radius reduced from 55 to 45

LIGHTNING STORM

  • Attack speed slow reduced from 50 to 20/30/40/50

Lone Druid

SPIRIT LINK

  • Total lifesteal reduced from20/35/50/65%% to 15/30/45/60%

Lycan

SUMMON WOLVES

  • Damage increased from 20/26/32/38 to 22/28/34/40

SHAPESHIFT

  • Health bonus increased from 200/300/400 to 250/350/450
  • Critical damage increased from 160/190/220% to 160/200/240%

Medusa

MANA SHIELD

  • Damage is now calculated before Eternal Shroud restores mana

Monkey King

  • Base agility increased by 1

WUKONG’S COMMAND

  • Soldier attack interval reduced from 1.2 to 1.1 seconds
MorphlingMORPH

  • Duration increased from 20 to 24 seconds

Muerta

PIERCE THE VEIL

  • The spell damage bonus granted by Aghanim’s Shard now takes into account all kills since the start of the game
OmniknightGUARDIAN ANGEL

  • Base charge recovery time reduced from 80/70/60 to 70/60/50 seconds

Outworld Destroyer

ARCANE ORB

  • Max mana damage reduced from 13/14/15/16% to 12/13/14/15%

ASTRAL IMPRISONMENT

  • Damage reduced from 120/200/280/360 to 90/180/270/360

ESSENCE FLUX

  • Aghanim’s Scepter cooldown increased from 60 to 80 seconds

SANITY’S ECLIPSE

  • Mana allergy effect no longer causes damage
PangolierSWASHBUCKLE

  • Stroke width increased from 125 to 140

Phantom Assassin

STIFLING DAGGER

  • Attack damage increased from 25/40/55/70% to 30/45/60/75%

PHANTOM STRIKE

  • Attack speed bonus increased from 80/110/140/170 to 100/130/160/190

BLUR

  • Duration increased from 25 to 30
    seconds

FAN OF KNIVES

  • Max health damage increased from 25% to 28%

Rubick

SPELL STEAL

  • Cooldown reduced from 20/12/4 to 16/10/4 seconds

Spirit Breaker

CHARGE OF DARKNESS

  • The effect of Phylactery and Khanda items now triggers upon collision with the target, rather than when the ability is cast

Sven

GREAT CLEAVE

  • Additional strength increased from 2/4/6/8 to 3/6/9/12

Techies

STICKY BOMB

  • Gluing radius increased from 250 to 300
  • Explosion radius increased from 300 to 350

Templar Assassin

REFRACTION

  • Mana cost reduced from 90 to 85
  • Cooldown reduced from 17 to 16 seconds

PSI BLADES

  • Penetration range increased from 550/600/650/700 to 600/650/700/750
TerrorbladeCONJURE IMAGE

  • Illusion damage reduced from 300% to 275%
TimbersawWHIRLING DEATH

  • Mana cost increased from 80 to 80/85/90/95

REACTIVE ARMOR

  • Additional armor reduced from 0.5/0.6/0.7/0.8 to 0.4/0.5/0.6/0.7

Tiny

AVALANCHE

  • Total damage increased from 75/150/225/300 to 80/160/240/320

TOSS

  • Damage increased from 75/150/225/300 to 80/160/240/320

TREE GRAB

  • Cleave damage increased from 40/60/80/100% to 55/70/85/100%

Vengeful Spirit

VENGEANCE AURA

  • Aghanim’s Scepter illusion no longer moves faster

Viper

POISON ATTACK

  • Aghanim’s Shard maximum effects reduced from 8 to 7

TALENTS

  • Level 10 talent: Poison Attack magic resistance reduction bonus reduced from 5% to 4%
  • Level 20 talent: Poison Attack damage and slow bonus reduced from 25% to 20%
Windranger
  • Base damage increased by 2

 POWERSHOT

  • Slow increased from 15/20/25/30% to 20/25/30/35%

Witch Doctor

DEATH WARD

  • Damage reduced from 70/105/140 to 65/100/135

Gameplay Update 7.35b

The gameplay update version 7.35b made several significant adjustments:

• Fixed a problem with the selection order, now it is carried out correctly, in the reverse order of creation.
• The combat log now accurately displays instances of damage from the same source in a single frame against a single target.
• The Cheese Piece now correctly goes into cooldown when taking damage, fixing a previous issue.
• The bug due to which Parasma went to reload when it failed has been successfully fixed.
• Granite Golem’s Granite Aura now correctly affects health when removed, correcting a previous inconsistency.
• A bug due to which the damage from Batrider’s “Sticky Napalm” took into account the damage from the “Mage Killer” has been fixed.
• Centaur Warrunner no longer retains the Work Horse ability after selling Aghanim’s Scepter, improving gameplay balancing.
• Fixed an issue where Centaur Warrunner’s Hitch A Ride ability was in the wrong slot when casting Aghanim’s Blessing.
• Medusa no longer has a damage shield, allowing Dagger items to be used correctly to mute the sound.
• Meepo’s Earth Binding talent now reduces the cooldown by 2.5 seconds, as intended.
• Leveling up Meepo Divided We Stand on a clone now provides Meepo with the correct stats, fixing a previously existing bug.

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