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Guide to Helcurt in Mobile Legends: Optimal Build, Abilities, Emblem, and Combos

Mobile Legends: Bang Bang
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2 years ago vpesports

Hailing from the darkest depths of the Abyss, Helkert, the deadly assassin from Mobile Legends: Bang Bang, comes out of the shadows not for the sake of a spectacular appearance, but with a very specific goal: to plunge the Lands of Dawn into eternal night. He is known as Shadowbringer, and he fully justifies this name. Helkert is a master of single cuts, fast, sharp and merciless. He does not arrange long duels: he came in, did his job, and disappeared.

The hero’s strong point is mobility and explosive damage. Helkert feels the moment to attack perfectly, likes to play from ambush and punish those who have lost their vigilance. And his trademark darkness is not just an effect for the sake of beauty. When the battlefield is plunged into darkness, the enemies begin to panic, make mistakes and, in fact, put themselves under attack. At such moments, Helkert turns into a real hunter, and the Lands of Dawn turn into his lands.

Helkert’s Skills in Mobile Legends

Passive skill — Race Advantage

As soon as Helkert gets under the control of the enemy heroes, he immediately responds: the enemy gets mute for a short time. Yes, the passive has a recharge, but at the right moment it can decide the outcome of a skirmish.

  • It is this skill that makes Helkert such a dangerous pick-off assassin.
  • He helps you survive in difficult situations by punishing enemies for trying to control you.
  • Passivity also perfectly supports an aggressive style of play: you can safely rush in, knowing that the opponent will not always have a chance to respond.

The first skill is Shadow Transition

Helkert literally disappears into the shadows and instantly teleports to a selected point, causing physical damage to all enemies nearby. The impact is accompanied by a slowdown that prevents opponents from reacting quickly or leaving. If the skill hits a hero or minion, Helkert gets one Deadly Stinger, a small but important step towards high damage.

During the Dark Night Falls ultimate, this skill becomes even more unpleasant: enemies additionally gain dumbness. A couple of seconds — and in that time, you can decide the fate of the fight.

Shadow Transition is the foundation of Helkert’s mobility. It allows you to:

  • Launch surprise attacks;
  • escape from dangerous situations;
  • Move freely in team battles.

In attack, the skill works especially well in conjunction with the second skill, allowing you to deal serious damage in a matter of moments. The main thing is to feel the timing and keep an eye on the map. Then Shadow Transition opens up one hundred percent.

The second skill is Deadly Stinger

Passive: Each base hit gives Helkert one Deadly Stinger. The charges last for a limited time and gradually disappear, so saving them “in reserve” for too long will not work.

Active: Helkert releases all accumulated stingers in the selected direction. Each of them deals physical damage (on minions and creeps — with a reduced coefficient) and imposes an accumulating slowdown on enemies. Stingers are considered basic attacks, but they cannot shout.

This is the main source of Helkert’s damage. If there are enough charges, the subtle targets simply don’t have time to figure out what happened. The classic scheme is simple and effective: close the distance using Shadow Transition and immediately activate Deadly Stinger on the selected target. The more enemies there are, the more profitable it becomes to use the skill.

In the role of a forester, this skill is also indispensable — it helps to quickly clear camps and take away important objects.

Ultimate — Dark Night Falls

Helkert summons the Dark Night, enveloping the enemy heroes in thick darkness and sharply limiting their view. At the same time, he gets a bonus to attack speed, movement, and one Deadly Stinger. The number of charges during the action of the ultimate does not change. Plus, Helkert has a passive increase in attack speed on an ongoing basis.

This ultimatum covers the entire map with darkness. The enemies get lost, they don’t understand where to expect a blow from, and Helkert becomes faster and more dangerous at this time. It feels like turning on the night hunting mode, where every move of the enemy can be the last.

Dark Night Falls is suitable for both attack and defense. With his help, you can start a coordinated rush with the team or, conversely, cover the retreat and gain precious seconds. In any case, when night falls, Helkert dictates the rules of the game.

Detailed guide on Helkert in Mobile Legends — without dryness and to the point

Recommended Combat Spell

To be honest, Helkert feels really comfortable in the forest. There he can realize everything for which he is loved: high damage, mobility, and constant pressure on the map. Therefore, Retribution is a choice with almost no alternatives. With it, you farm faster, reach key items earlier, and start terrorizing the lines with ganks and sudden exits.

It is best to take Ice Retribution. This option allows you to slow down the target and take away some of its movement speed — as a result, you are faster, the enemy is slower, which means he has almost no chance to escape. Helkert likes that.

If for some reason you find yourself on the line, Petrify will be an excellent backup option. The spell fits well into the hero’s gameplay and often helps out in situations where there is not enough control.

Helkert doesn’t have a hard core set of skills, and this is where Petrify closes the weak spot. It can be used to start a gank, finish off, or banal save — a versatile and reliable button.

Recommended logo

Helkert’s emblems are quite flexible, but if you’re playing through a forest, it’s most logical to choose the Assassin Emblem. Swift, Seasoned Hunter, and Killing Spree work well in the classic setting.

Swift gives you extra attack speed, which seems like a small thing, but at the beginning of the game it noticeably speeds up the clearing of the forest and helps you get to the first kills faster.

Seasoned Hunter is especially useful towards the middle of the match. The additional damage to the Turtle and the Lord makes you more valuable in the fight for objects, and this often decides the outcome of the game.

Well, Killing Spree is almost the perfect talent for an assassin. After killing, you regain health and gain movement speed, which allows you to either continue hunting or calmly exit the battle. That’s what you need for Helkert.

The best build for Helkert

When choosing Shadowbringer, you need to understand right away: This is a hero about risk. If everything goes according to plan, you dominate. If you make a mistake, you will be punished quickly. Therefore, the assembly should help to seize the initiative and maintain the advantage.

  • Start with shoes — mobility is always a priority for Helkert.
  • Collect Hunter’s Strike as early as possible — this item perfectly enhances the hero in the early stage.
  • Next is the Demon Hunter Sword for attack speed and survivability due to lifestyle.
  • After that, it’s logical to take the Malefic Roar to break through armor and increase damage with Deadly Stinger.
  • Corrosion Scythe will add even more pressure due to decelerations and auto attacks.
  • And Rose Gold Meteor will be a good insurance against magical damage without sacrificing attack.

And don’t forget: building is not a dogma. Look at the situation in the match, the composition of the enemies and the needs of the team.

Helkert’s Optimal build in Mobile Legends:

  • Warrior Boots
  • Hunter’s Strike
  • Demon Hunter Sword
  • Malefic Roar
  • Corrosion Scythe
  • Rose Gold Meteor

Tips and simple combos

Playing for Helkert is about feeling the moment. He doesn’t like prolonged fights and chaos. His style is to wait, come in, do his thing and disappear. You need to constantly keep in mind the balance between patience and aggression. And yes, the mini-map is your best ally. You’ll have to look at it often.

Use Shadow Transition either to abruptly launch an attack, or to instantly retreat if something goes wrong. Deadly Stinger is better to save — it perfectly slows down enemies and is ideal for finishing. And Dark Night Falls opens up to the maximum when you act together with the team: either for a powerful rush, or to slow down the pace of the enemies and calmly exit the battle.

Helkert goes well with heroes who have control or strong initiation — Tigreal, Atlas and the like. A special pleasure is the links with global ultimates, for example, with Aldous: darkness, pressure and sudden focus work flawlessly.

And finally, Helkert is not about solo heroism. Yes, he can do highlights, but he becomes really strong in the team. Feel the game, adapt and don’t be afraid to wait for the right moment. In the end, the night always plays on the side of the one who knows how to use it.

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