{"id":99218,"date":"2026-06-05T19:48:39","date_gmt":"2026-06-05T16:48:39","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/mc-worlds\/"},"modified":"2026-06-05T19:48:39","modified_gmt":"2026-06-05T16:48:39","slug":"mc-worlds","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/mc-worlds\/","title":{"rendered":"Worlds"},"content":{"rendered":"<p># Worlds<\/p>\n<p>A Minecraft mod that allows you to create and manage worlds in-game using simple commands.<\/p>\n<p>## Features<\/p>\n<p>&#8211; Create new worlds with custom IDs and optional seeds<br \/>\n&#8211; Create worlds from presets (flat world, amplified, large biomes, etc.)<br \/>\n&#8211; Default world creation uses normal overworld dimensions<br \/>\n&#8211; Delete worlds safely (removes all players first)<br \/>\n&#8211; Teleport between worlds easily<br \/>\n&#8211; Lazy worlds loading (support for infinite worlds)<br \/>\n&#8211; Create fully functional Overworld, End and Nether worlds (mod includes fixes to enable End Dragon and other vanilla mechanics in the custom worlds)<br \/>\n&#8211; **API for other mods to register custom level providers**<\/p>\n<p>## Commands<\/p>\n<p>All commands use the base `\/worlds` command:<\/p>\n<p>### Create Command<\/p>\n<p>The `\/worlds create` command allows you to create new worlds with various options:<\/p>\n<p>**Basic usage:**<br \/>\n&#8211; `\/worlds create <id>` &#8211; Creates a new normal overworld with the specified ID and a random seed<br \/>\n&#8211; `\/worlds create <id> <seed>` &#8211; Creates a new normal overworld with the specified ID and seed<\/p>\n<p>**Create from preset:**<br \/>\n&#8211; `\/worlds create <id> from-preset <preset>` &#8211; Creates a world using a specific world preset (e.g., `minecraft:flat`, `minecraft:amplified`, `minecraft:large_biomes`)<br \/>\n&#8211; `\/worlds create <id> from-preset <preset> <seed>` &#8211; Creates a world from a preset with a specific seed<br \/>\n&#8211; `\/worlds create <id> from-preset <preset> <dimension>` &#8211; Creates a world from a preset using a specific dimension from that preset<br \/>\n&#8211; `\/worlds create <id> from-preset <preset> <dimension> <seed>` &#8211; Combines preset, dimension, and seed options<\/p>\n<p>**Create from dimension:**<br \/>\n&#8211; `\/worlds create <id> from-dimension <dimension>` &#8211; Creates a world using an existing dimension type (e.g., `minecraft:overworld`, `minecraft:the_nether`, `minecraft:the_end`)<br \/>\n&#8211; `\/worlds create <id> from-dimension <dimension> <seed>` &#8211; Creates a world from a dimension with a specific seed<\/p>\n<p>**Examples:**<br \/>\n&#8220;`<br \/>\n\/worlds create myworld<br \/>\n\/worlds create myworld 12345<br \/>\n\/worlds create flatworld from-preset minecraft:flat<br \/>\n\/worlds create amplified from-preset minecraft:amplified 67890<br \/>\n\/worlds create nether from-dimension minecraft:the_nether<br \/>\n\/worlds create custom_end from-dimension minecraft:the_end 11111<br \/>\n&#8220;`<\/p>\n<p>### Delete Command<\/p>\n<p>&#8211; `\/worlds delete <id>` &#8211; Deletes the specified world and kicks all players currently in it<\/p>\n<p>### Teleport Command<\/p>\n<p>&#8211; `\/worlds tp <id> [targets]` &#8211; Teleports you (or specified players) to the world<\/p>\n<p>### Settings Command<\/p>\n<p>The `\/worlds settings` command allows you to view and modify settings for the current world you&#8217;re in. Similar to Minecraft&#8217;s `\/gamerule` command, you can query the current value by omitting the new value parameter.<\/p>\n<p>**Load on Startup:**<br \/>\n&#8211; `\/worlds settings loadOnStartup` &#8211; Displays whether the world loads automatically on server start<br \/>\n&#8211; `\/worlds settings loadOnStartup <true|false>` &#8211; Enable or disable automatic loading on server start<br \/>\n  &#8211; When enabled (`true`), the world will load automatically when the server starts<br \/>\n  &#8211; When disabled (`false`), the world will only load when a player enters it (lazy loading)<\/p>\n<p>**Spawn Point:**<br \/>\n&#8211; `\/worlds settings spawn` &#8211; Displays the current spawn point and rotation<br \/>\n&#8211; `\/worlds settings spawn here` &#8211; Sets the spawn point to your current position and rotation<br \/>\n&#8211; `\/worlds settings spawn <x> <y> <z>` &#8211; Sets the spawn point to specific coordinates (rotation defaults to 0, 0)<\/p>\n<p>**Examples:**<br \/>\n&#8220;`<br \/>\n\/worlds settings loadOnStartup<br \/>\n\/worlds settings loadOnStartup true<br \/>\n\/worlds settings loadOnStartup false<br \/>\n\/worlds settings spawn<br \/>\n\/worlds settings spawn here<br \/>\n\/worlds settings spawn 100 64 200<br \/>\n&#8220;`<\/p>\n<p>**Note:** These commands affect the world you&#8217;re currently in. Navigate to the world you want to configure before running the command.<\/p>\n<p>## Importing worlds from World Manager<\/p>\n<p>1. Replace World Manager mod with Worlds<br \/>\n2. use `\/worlds create {world_id_to_import} {world_type} {world_seed}`<br \/>\n   You need to specify same world id, type and seed that world had when was created with &#8220;World Manager&#8221;, only classic Overworld, End and Nether worlds supported<\/p>\n<p>## For Mod Developers<\/p>\n<p>MC Worlds provides an API that allows other mods to register custom server level providers. This enables you to create worlds with custom behavior, special rules, or unique mechanics.<\/p>\n<p>### Quick Start<\/p>\n<p>1. Add MC Worlds as a dependency in your `fabric.mod.json`<br \/>\n2. Implement the `ServerLevelProvider` interface<br \/>\n3. Register your provider using `WorldsRegistries.LEVEL_PROVIDER_REGISTRY`<\/p>\n<p>For detailed documentation and examples, see API.md.<\/p>\n<p>## Requirements<\/p>\n<p>&#8211; Fabric Loader<br \/>\n&#8211; Minecraft 1.21.8+<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A mod to support infinite worlds (dimensions). 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