{"id":98295,"date":"2026-06-05T18:26:50","date_gmt":"2026-06-05T15:26:50","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/mapmanager-core\/"},"modified":"2026-06-05T18:26:50","modified_gmt":"2026-06-05T15:26:50","slug":"mapmanager-core","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/mapmanager-core\/","title":{"rendered":"MapManager-Core"},"content":{"rendered":"<p># MapManager-Core<\/p>\n<p>MapManager-Core is a simple and easy-to-use Minecraft server plugin that offers efficient and flexible multi-world management capabilities.<\/p>\n<p>## Installing MapManager<\/p>\n<p>Make sure you have LuckPerms and Multiverse-core installed before installation<\/p>\n<p>1. **Download the Plugin**<br \/>\n2. **Install the Plugin**: Place the downloaded `MapManager-Core-{version}.jar` file into the `plugins` directory of your server.<br \/>\n3. **Start the Server**: If the server is running, it needs to be restarted to load the plugin. If the server is not started, simply start the server.<\/p>\n<p>## Map Permission Groups<\/p>\n<p>Map permissions are divided into three categories: `admin`, `builder`, `visitor`.<\/p>\n<p>&#8211; **admin**<br \/>\n  &#8211; Map administrators, who can add or remove members from private maps, manage physical (block updates), explosion protection, public status, name, and spawn point of the map.<br \/>\n&#8211; **builder**<br \/>\n  &#8211; Builders, who can build on private maps. The permissions available to builders are configured in `worldbase`.<br \/>\n&#8211; **visitor**<br \/>\n  &#8211; Visitors, who can enter private maps but do not have building permissions.<\/p>\n<p>## Configuring Permission Groups<\/p>\n<p>MapManager-Core automatically creates two permission groups upon first load: `worldbase` and `apply`. Here is a guide on how to configure these two permission groups:<\/p>\n<p>### worldbase Permission Group<\/p>\n<p>The `worldbase` permission group provides necessary permissions for the builders (builder group) in the map. These permissions are automatically inherited by the corresponding map&#8217;s permission group upon creation.<\/p>\n<p>We recommend adding building permissions for the map to builders (e.g., essentials.build, buildcore.protect.*), WorldEdit permissions, etc.<\/p>\n<p>### apply Permission Group<\/p>\n<p>The `apply` permission group provides server-wide permissions for players with private map permissions. The permission group created at the time of map creation will inherit `apply`.<\/p>\n<p>You can configure permissions for the public material library or the map hosting players as members, etc., for the `apply` permission group.<\/p>\n<p>This step is optional.<\/p>\n<p>1. **Adding Permissions**: Similar to the commands above, you only need to add the respective permission nodes to the apply group.<\/p>\n<p>## Configuration File<\/p>\n<p>MapManager&#8217;s configuration file `MapManagerConfig.yml` offers some global settings options:<\/p>\n<p>&#8220;`yaml<br \/>\n!MapManagerConfig #Configuration file marker, do not modify<br \/>\nglobal:<br \/>\n  exploded: null # Whether to globally enable explosion damage. Options: true, false, null<br \/>\n  physical: null # Whether to globally enable physical effects. Options: true, false, null<br \/>\n&#8220;`<\/p>\n<p>exploded: Controls whether explosion damage effects are allowed. A null value indicates adherence to each world&#8217;s settings.<br \/>\nphysical: Controls whether physical effects (such as block dropping) are allowed. A null value indicates adherence to each world&#8217;s settings.<\/p>\n<p>## Commands<\/p>\n<p>Here are all commands which MapManager registered.<\/p>\n<p>* \/world admins<\/p>\n<p>  List all admins in a world.<\/p>\n<p>* \/world admin <add|remove> <id><\/p>\n<p>  Add an admin to or remove an admin from a world.<\/p>\n<p>* \/world builders<\/p>\n<p>  List all builders in a world.<\/p>\n<p>* \/world builder <add|remove> <id><\/p>\n<p>  Add a builder to or remove a builder from a world.<\/p>\n<p>* \/world visitors<\/p>\n<p>  List all visitors in a world.<\/p>\n<p>* \/world visitor <add|remove> <id><\/p>\n<p>  Add a visitor to or remove a visitor from a world.<\/p>\n<p>  Tip: Fill the <id> with &#8220;*&#8221; in order to make your world public.<\/p>\n<p>* \/world physics [info|true|false]<\/p>\n<p>  * info or null &#8211; Show whether the physics turned on in the world.<br \/>\n  * true &#8211; Turn on the physics<br \/>\n  * false &#8211; Turn off the physics<\/p>\n<p>* \/world explosion [info|true|false]<\/p>\n<p>  * info or null &#8211; Show whether the world has explosion.<br \/>\n  * true &#8211; Turn on the explosion.<br \/>\n  * false &#8211; Turn off the explosion.<\/p>\n<p>* \/world pvp [info|true|false]<\/p>\n<p>  * info or null &#8211; Show whether the world can pvp.<br \/>\n  * true &#8211; Turn on the pvp.<br \/>\n  * false &#8211; Turn off the pvp.<\/p>\n<p>* \/world kick <id><\/p>\n<p>  Kick a player out of your world.<\/p>\n<p>* \/world setname <name><\/p>\n<p>  Set the name of the world.<\/p>\n<p>* \/world setspawn<\/p>\n<p>  Set the spawn location.<\/p>\n<p>* \/world reload<\/p>\n<p>  Permission &#8220;mapmanager.administrator&#8221; is required.<\/p>\n<p>  Reload the config.<\/p>\n<p>* \/import n:<name> a:[alias] c:[color] g:<permission group> o:<owner><\/p>\n<p>  Permission &#8220;mapmanager.command.import&#8221; is required.<\/p>\n<p>  Import and initialize a world.<\/p>\n<p>* \/delete [world]<\/p>\n<p>  Permission &#8220;mapmanager.command.delete&#8221; is required.<\/p>\n<p>  Delete a world.<\/p>\n<p>* \/write<\/p>\n<p>  Permission &#8220;worldmanager.command.write&#8221; is required.<\/p>\n<p>  Print details of all worlds.<\/p>\n<p>## Development<\/p>\n<p>### Dependencies<\/p>\n<p>Maven<\/p>\n<p>&#8220;`xml<br \/>\n <repository><br \/>\n     <id>sonatype<\/id><br \/>\n     <url>https:\/\/oss.sonatype.org\/content\/groups\/public\/<\/url><br \/>\n <\/repository><br \/>\n<dependency><br \/>\n    <groupId>work.alsace.mapmanager<\/groupId><br \/>\n    <artifactId>MapManager-Core<\/artifactId><br \/>\n    <version>3.0<\/version><br \/>\n    <scope>provided<\/scope><br \/>\n<\/dependency><br \/>\n&#8220;`<\/p>\n<p>Gradle (kotlin)<\/p>\n<p>&#8220;`kts<br \/>\nmaven(url = &#8220;https:\/\/oss.sonatype.org\/content\/groups\/public\/&#8221;)<br \/>\ncompileOnly(&#8220;work.alsace.mapmanager:MapManager-Core:3.0&#8221;)<br \/>\n&#8220;`<\/p>\n<p>### JavaDoc<\/p>\n<p>JavaDoc<br \/>\n### How to Integrate MapManager-Core<br \/>\n&#8220;`java<br \/>\nMapManager mapManagerCore = ((MapManager) Objects<br \/>\n        .requireNonNull(Bukkit.getServer()<br \/>\n        .getPluginManager()<br \/>\n        .getPlugin(&#8220;MapManager-Core&#8221;));<br \/>\n&#8220;`<\/p>\n<p>Documentatiton<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Simple, easy, use LuckPerms to complete multi-world permission 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