{"id":97202,"date":"2026-06-05T16:49:03","date_gmt":"2026-06-05T13:49:03","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/macencooldown\/"},"modified":"2026-06-05T16:49:03","modified_gmt":"2026-06-05T13:49:03","slug":"macencooldown","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/macencooldown\/","title":{"rendered":"MaceCooldownn"},"content":{"rendered":"<p>** \ud83d\udcd6 **MaceCooldown Plugin &#8211; Complete Description**<\/p>\n<p>&#8212;<\/p>\n<p>\ud83c\udfaf **Overview**<\/p>\n<p>**MaceCooldown** is a lightweight, performance-optimized Minecraft plugin designed for **Paper\/Spigot 1.21.1-1.21.11** servers. It introduces a strategic cooldown mechanic to the **Mace** weapon, preventing spam attacks and adding tactical depth to PvP and PvE combat scenarios.<\/p>\n<p>When a player attacks any entity using a Mace, the weapon is placed on cooldown for a configurable duration, during which the player cannot use the Mace again. This creates balanced gameplay and prevents overpowered Mace spamming.<\/p>\n<p>&#8212;<\/p>\n<p> \u2728 **Key Features**<\/p>\n<p> **1. Cooldown System**<br \/>\n&#8211; \u23f1\ufe0f **Configurable Duration**: Set cooldown time in seconds (default: 120 seconds \/ 2 minutes)<br \/>\n&#8211; \ud83c\udfae **Native Minecraft API**: Uses official `Player.setCooldown()` method for seamless integration<br \/>\n&#8211; \ud83d\udd04 **Automatic Conversion**: Seconds automatically converted to Minecraft ticks (1 second = 20 ticks)<br \/>\n&#8211; \ud83d\udcac **Player Feedback**: Visual messages inform players when cooldown is applied<\/p>\n<p> **2. Smart Detection**<br \/>\n&#8211; \ud83c\udfaf **Entity Attack Trigger**: Activates only when a player actually hits an entity<br \/>\n&#8211; \u270b **Main Hand Detection**: Only triggers when Mace is in the main hand slot<br \/>\n&#8211; \ud83d\udee1\ufe0f **Entity-Agnostic**: Works with all entity types (players, mobs, bosses, custom entities)<\/p>\n<p> **3. Configuration System**<br \/>\n&#8211; \ud83d\udcdd **Fully Customizable**: Edit `config.yml` to suit your server needs<br \/>\n&#8211; \ud83d\udd0c **Toggle On\/Off**: Completely disable the plugin without uninstalling<br \/>\n&#8211; \ud83d\udd04 **Hot Reload**: Apply config changes without server restart using `\/macecooldown reload`<br \/>\n&#8211; \ud83d\udccb **Well-Documented**: Config file includes clear comments for each setting<\/p>\n<p> **4. Administration**<br \/>\n&#8211; \ud83d\udc51 **Admin Commands**: `\/macecooldown reload` for managing the plugin<br \/>\n&#8211; \ud83d\udd10 **Permission System**: `macecooldown.admin` permission (OP by default)<br \/>\n&#8211; \ud83d\udcca **Status Feedback**: Command shows current configuration when reloading<\/p>\n<p> **5. Performance &#038; Compatibility**<br \/>\n&#8211; \u26a1 **Lightweight**: Minimal resource usage, optimized event handling<br \/>\n&#8211; \ud83c\udfae **Modern Minecraft**: Supports 1.21.1 through 1.21.11<br \/>\n&#8211; \u2615 **Java 21**: Built with the latest Java LTS for maximum performance<br \/>\n&#8211; \ud83c\udf10 **Paper\/Spigot**: Compatible with both server platforms<\/p>\n<p>&#8212;<\/p>\n<p> \ud83c\udfae **Use Cases &#038; Applications**<\/p>\n<p> **PvP Servers**<br \/>\n&#8211; **Balance Combat**: Prevent Mace spam in duels and arenas<br \/>\n&#8211; **Strategic Gameplay**: Players must time their Mace attacks carefully<br \/>\n&#8211; **Weapon Diversity**: Encourages switching between different weapons<br \/>\n&#8211; **Skill-Based Fighting**: Rewards tactical thinking over button mashing<\/p>\n<p> **Survival\/SMP Servers**<br \/>\n&#8211; **Boss Fights**: Make boss battles more challenging and engaging<br \/>\n&#8211; **Mob Grinding**: Prevent trivializing mob farms with Mace spam<br \/>\n&#8211; **Resource Balance**: Encourages varied weapon use and durability management<\/p>\n<p> **RPG\/Adventure Servers**<br \/>\n&#8211; **Class Systems**: Integrate with class-based systems for warrior cooldowns<br \/>\n&#8211; **Quest Balance**: Make quests more challenging by limiting powerful weapons<br \/>\n&#8211; **Progression Control**: Gate powerful Mace usage behind cooldown mechanics<\/p>\n<p> **Mini-Games**<br \/>\n&#8211; **PvP Arenas**: Add strategic depth to combat mini-games<br \/>\n&#8211; **Custom Events**: Create timed challenges with weapon cooldowns<br \/>\n&#8211; **Tournament Balance**: Ensure fair fights in competitive events<\/p>\n<p>&#8212;<\/p>\n<p> \ud83d\udd27 **How It Works**<\/p>\n<p> **Technical Flow:**<\/p>\n<p>&#8220;`<br \/>\n1. Player attacks entity with Mace in main hand<br \/>\n           \u2193<br \/>\n2. Plugin detects EntityDamageByEntityEvent<br \/>\n           \u2193<br \/>\n3. Checks if cooldown-enabled = true<br \/>\n           \u2193<br \/>\n4. Validates attacker is a Player<br \/>\n           \u2193<br \/>\n5. Checks if weapon is Material.MACE<br \/>\n           \u2193<br \/>\n6. Converts config seconds to ticks (seconds \u00d7 20)<br \/>\n           \u2193<br \/>\n7. Applies cooldown using player.setCooldown(Material.MACE, ticks)<br \/>\n           \u2193<br \/>\n8. Player receives feedback message<br \/>\n           \u2193<br \/>\n9. Mace cannot be used until cooldown expires<br \/>\n&#8220;`<\/p>\n<p> **Visual Player Experience:**<\/p>\n<p>&#8211; \u2705 **Before Cooldown**: Mace works normally<br \/>\n&#8211; \u2694\ufe0f **Attack Entity**: Player hits any mob\/player with Mace<br \/>\n&#8211; \u23f3 **Cooldown Activates**: Mace icon shows cooldown animation<br \/>\n&#8211; \ud83d\udcac **Message Appears**: &#8220;Mace cooldown applied for 120 seconds!&#8221;<br \/>\n&#8211; \u23f1\ufe0f **Wait Period**: Player must wait (or switch weapons)<br \/>\n&#8211; \u2705 **Cooldown Expires**: Mace becomes usable again<\/p>\n<p>&#8212;<\/p>\n<p> \u2699\ufe0f **Configuration Details**<\/p>\n<p> **config.yml Breakdown:**<\/p>\n<p>&#8220;`yaml<br \/>\ncooldown-enabled: true<br \/>\n&#8220;`<br \/>\n&#8211; **Type**: Boolean (`true` or `false`)<br \/>\n&#8211; **Default**: `true`<br \/>\n&#8211; **Purpose**: Master toggle for the entire plugin<br \/>\n&#8211; **Effect**: When `false`, plugin does nothing (useful for temporary disabling)<\/p>\n<p>&#8220;`yaml<br \/>\ncooldown-seconds: 120<br \/>\n&#8220;`<br \/>\n&#8211; **Type**: Integer (whole number)<br \/>\n&#8211; **Default**: `120` (2 minutes)<br \/>\n&#8211; **Range**: Any positive number (recommended: 10-300)<br \/>\n&#8211; **Purpose**: Duration in real-world seconds<br \/>\n&#8211; **Conversion**: Automatically multiplied by 20 for Minecraft ticks<\/p>\n<p> **Configuration Examples:**<\/p>\n<p>| Use Case | cooldown-seconds | Real Time | Best For |<br \/>\n|&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;-|<br \/>\n| Fast-Paced PvP | 30 | 30 seconds | Quick respawn servers |<br \/>\n| Balanced PvP | 60 | 1 minute | Arena\/duels |<br \/>\n| **Default** | **120** | **2 minutes** | **General use** |<br \/>\n| Hard Survival | 180 | 3 minutes | Challenging PvE |<br \/>\n| Boss Battles | 300 | 5 minutes | Epic encounters |<\/p>\n<p>&#8212;<\/p>\n<p> \ud83d\udccb **Commands &#038; Permissions**<\/p>\n<p> **Commands:**<\/p>\n<p>| Command | Aliases | Description | Permission |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;|<br \/>\n| `\/macecooldown reload` | `\/mcd reload` | Reloads config.yml | `macecooldown.admin` |<\/p>\n<p> **Permissions:**<\/p>\n<p>| Permission | Default | Description |<br \/>\n|&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| `macecooldown.admin` | OP | Access to reload command and admin functions |<\/p>\n<p> **Command Usage:**<\/p>\n<p>&#8220;`bash<br \/>\n Reload configuration after editing config.yml<br \/>\n\/macecooldown reload<br \/>\n\/mcd reload   Shorter alias<\/p>\n<p> Output example:<br \/>\n\u2713 MaceCooldown configuration reloaded successfully!<br \/>\n  Cooldown enabled: true<br \/>\n  Cooldown duration: 120 seconds<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p> \ud83d\udce6 **Installation Guide**<\/p>\n<p> **Step 1: Download**<br \/>\n&#8211; Compile from source using Maven: `mvn clean package`<br \/>\n&#8211; Or download pre-compiled `.jar` from releases<\/p>\n<p> **Step 2: Install**<br \/>\n1. Stop your server<br \/>\n2. Copy `MaceCooldown-1.0.0.jar` to `plugins\/` folder<br \/>\n3. Start your server<\/p>\n<p> **Step 3: Configure**<br \/>\n1. Find `plugins\/MaceCooldown\/config.yml` (auto-generated)<br \/>\n2. Edit settings as desired<br \/>\n3. Run `\/macecooldown reload` (no restart needed!)<\/p>\n<p> **Step 4: Test**<br \/>\n1. Join your server<br \/>\n2. Get a Mace: `\/give @s mace`<br \/>\n3. Attack any mob\/player<br \/>\n4. Observe cooldown activation<\/p>\n<p>&#8212;<\/p>\n<p> \ud83d\udca1 **Benefits &#038; Advantages**<\/p>\n<p> **For Server Owners:**<br \/>\n&#8211; \u2705 **Easy Setup**: Drop-in installation, works immediately<br \/>\n&#8211; \u2705 **No Database**: Lightweight, no SQL or storage needed<br \/>\n&#8211; \u2705 **Zero Dependencies**: No external plugins required<br \/>\n&#8211; \u2705 **Customizable**: Adjust to your server&#8217;s needs<br \/>\n&#8211; \u2705 **Performance**: Negligible impact on TPS<\/p>\n<p> **For Players:**<br \/>\n&#8211; \u2705 **Fair Combat**: No weapon spam abuse<br \/>\n&#8211; \u2705 **Strategic Depth**: More thoughtful combat decisions<br \/>\n&#8211; \u2705 **Visual Feedback**: Clear cooldown indicator<br \/>\n&#8211; \u2705 **Balanced PvP**: Skill matters more than spam-clicking<\/p>\n<p> **For Developers:**<br \/>\n&#8211; \u2705 **Clean Code**: Well-documented, easy to modify<br \/>\n&#8211; \u2705 **Modern API**: Uses Paper\/Spigot best practices<br \/>\n&#8211; \u2705 **Open Source**: Fully customizable<br \/>\n&#8211; \u2705 **Java 21**: Future-proof implementation<\/p>\n<p>&#8212;<\/p>\n<p> \ud83d\udda5\ufe0f **System Requirements**<\/p>\n<p> **Server Requirements:**<br \/>\n&#8211; **Minecraft Version**: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11<br \/>\n&#8211; **Server Software**: Paper (recommended) or Spigot<br \/>\n&#8211; **Java Version**: Java 21 or higher<br \/>\n&#8211; **RAM**: Minimal (< 1MB)\n- **Storage**: < 100KB\n\n **Client Requirements:**\n- **No Client Mods Needed**: Works with vanilla clients\n- **Version**: Must match server version\n\n---\n\n \ud83c\udfaf **Plugin Behavior Details**\n\n **What Triggers Cooldown:**\n\u2705 Hitting any entity with Mace in **main hand**  \n\u2705 Any successful attack (damage dealt)  \n\u2705 PvP attacks (player vs player)  \n\u2705 PvE attacks (player vs mob)  \n\n **What Does NOT Trigger:**\n\u274c Mace in **off-hand** (only main hand counts)  \n\u274c Missing attacks (not hitting anything)  \n\u274c Attacking while cooldown is disabled in config  \n\u274c Attacking with other weapons  \n\u274c Breaking blocks with Mace  \n\n **Cooldown Scope:**\n- \ud83c\udfaf **Per-Player**: Each player has their own independent cooldown\n- \ud83d\udd28 **Material-Based**: Cooldown applies to ALL Maces in inventory\n- \ud83d\udd04 **Persistent**: Lasts through death, teleports, dimension changes\n- \u23f1\ufe0f **Timed**: Expires automatically after configured duration\n\n---\n\n \ud83d\udcca **Performance Metrics**\n\n| Metric | Value |\n|--------|-------|\n| Event Listeners | 1 (EntityDamageByEntityEvent) |\n| Memory Footprint | < 1 MB |\n| CPU Impact | Negligible (< 0.1% TPS) |\n| Disk Usage | < 100 KB |\n| Startup Time | < 50ms |\n| Config Reload Time | < 10ms |\n\n---\n\n \ud83d\udd12 **Security &#038; Safety**\n\n- \u2705 **No Exploits**: No known duplication or bypass methods\n- \u2705 **Permission-Based**: Commands protected by permission system\n- \u2705 **Input Validation**: Config values validated on load\n- \u2705 **Error Handling**: Graceful fallback to defaults on invalid config\n- \u2705 **No External Connections**: Completely offline, no telemetry\n\n---\n\n \ud83c\udd9a **Comparison with Alternatives**\n\n| Feature | MaceCooldown | Generic Cooldown Plugins | Manual Config |\n|---------|--------------|-------------------------|---------------|\n| Mace-Specific | \u2705 Optimized | \u26a0\ufe0f Generic | \u274c Complex |\n| Easy Setup | \u2705 1 file | \u26a0\ufe0f Multiple configs | \u274c Requires knowledge |\n| Performance | \u2705 Lightweight | \u26a0\ufe0f Varies | \u2705 N\/A |\n| 1.21+ Support | \u2705 Native | \u26a0\ufe0f May lag behind | \u2705 If supported |\n| Hot Reload | \u2705 Built-in | \u26a0\ufe0f Varies | \u274c Requires restart |\n\n---\n\n \ud83c\udf93 **Example Scenarios**\n\n **Scenario 1: PvP Arena**\n**Setup**: 60-second cooldown  \n**Effect**: Players can use Mace once per minute in fights  \n**Result**: Encourages weapon switching and tactical planning\n\n **Scenario 2: Survival Server**\n**Setup**: 120-second cooldown (default)  \n**Effect**: Mace becomes a powerful but limited tool  \n**Result**: Players save Mace for tough mobs, use other weapons for farming\n\n **Scenario 3: Boss Battle Event**\n**Setup**: 300-second cooldown (5 minutes)  \n**Effect**: Mace usable once or twice per boss fight  \n**Result**: Makes boss fights more challenging and strategic\n\n **Scenario 4: Temporarily Disable**\n**Setup**: Set `cooldown-enabled: false`  \n**Effect**: Plugin stays installed but does nothing  \n**Result**: Quickly disable for special events, re-enable after\n\n---\n\n \u2753 **FAQ**\n\n**Q: Does this work with custom Maces from other plugins?**  \nA: Yes, as long as the item type is `Material.MACE`.\n\n**Q: Can I set different cooldowns for different players?**  \nA: Not in this version, but you can modify the code to add permission-based tiers.\n\n**Q: Does it work with off-hand Maces?**  \nA: No, only main hand attacks trigger cooldown (design choice for balance).\n\n**Q: What happens if I set cooldown to 0?**  \nA: The cooldown will be instant (essentially disabled for that player after attack).\n\n**Q: Is there a maximum cooldown limit?**  \nA: No hard limit, but extremely high values (> 1 hour) are impractical.<\/p>\n<p>**Q: Does this affect Mace durability?**<br \/>\nA: No, normal durability loss still applies.<\/p>\n<p>**Q: Can players bypass with multiple Maces?**<br \/>\nA: No, cooldown applies to the Material type, affecting all Maces.<\/p>\n<p>&#8212;<\/p>\n<p> \ud83d\udcde **Support &#038; Updates**<\/p>\n<p> **Getting Help:**<br \/>\n&#8211; Check `config.yml` comments for setting explanations<br \/>\n&#8211; Review console logs for error messages<br \/>\n&#8211; Ensure Java 21 and Paper\/Spigot 1.21.x are installed<\/p>\n<p>&#8212;<\/p>\n<p> \ud83c\udfc6 **Why Choose MaceCooldown?**<\/p>\n<p>1. \u2705 **Purpose-Built**: Specifically designed for Mace balancing<br \/>\n2. \u2705 **Modern**: Uses latest Minecraft and Java versions<br \/>\n3. \u2705 **Simple**: One plugin, one config, one command<br \/>\n4. \u2705 **Reliable**: Uses native Minecraft API (no hacks)<br \/>\n5. \u2705 **Free**: Open source, no hidden costs<br \/>\n6. \u2705 **Efficient**: Minimal performance impact<br \/>\n7. \u2705 **Flexible**: Customize to your exact needs<\/p>\n<p>&#8212;<\/p>\n<p>**MaceCooldown** &#8211; *Balance Your Combat, Enhance Your Server* \u2694\ufe0f**<\/p>\n<p><iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/HyWGxayDQd8\" title=\"YouTube video player\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Mace cooldown plugin for popular smp plugins like Strength Bliss smp etc&#8230;&#8230;.<\/p>\n","protected":false},"featured_media":97203,"template":"","meta":{"_minecraft_slug":"macencooldown","_minecraft_project_id":"CPiUBUcV","_minecraft_author":"geturplugins","_minecraft_license":"MIT","_minecraft_downloads":1583,"_minecraft_follows":3,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"macencooldown.zip","_minecraft_size_bytes":15208,"_minecraft_version_count":3,"_minecraft_updated_at":"2026-05-16T07:05:19.490926Z","_minecraft_date_created":"2026-01-09T02:48:09.210018Z","_minecraft_date_modified":"2026-01-26T04:49:51.020240Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/macencooldown","_minecraft_icon_attachment_id":97203,"_minecraft_imported_at":"2026-06-05T13:49:04+00:00","_minecraft_import_hash":"ac8822483c0d055f54c0f622e967e23a","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[88,89,127,129,92],"mod_loader":[132,134],"minecraft_version":[62,37,40,41,73,74,38,78,79,80,81,82],"class_list":["post-97202","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-equipment","mod_category-game-mechanics","mod_category-paper","mod_category-spigot","mod_category-utility","mod_loader-paper","mod_loader-spigot","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9"],"yoast_head":"<!-- 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