{"id":95777,"date":"2026-06-05T14:43:01","date_gmt":"2026-06-05T11:43:01","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/lotrinfo\/"},"modified":"2026-06-05T14:43:01","modified_gmt":"2026-06-05T11:43:01","slug":"lotrinfo","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/lotrinfo\/","title":{"rendered":"LOTR Info"},"content":{"rendered":"<p># Basic Info<br \/>\nLOTR Info is a mod for LOTR: Renewed Extended that adds highly customizable hover tooltips to pouches, kegs, and weapons with bane progress along with a HUD for the LOTR daylight cycle.<\/p>\n<p>Cloth Config API Is required for the in-game config menu, if that\u2019s not an option you can use the custom command config, or edit `lotrinfo-client.toml` in your .minecraft\/config folder. If you\u2019re not using the GUI you should read the config section of this description so you can understand all the options.<\/p>\n<p>If you find an isssue that isn&#8217;t in &#8220;Known Issues&#8221; at the bottom of this page, let me know and I&#8217;ll try to fix it. You can comment bugs here<\/p>\n<p>## Pouch Tooltips<br \/>\n![Screenshot showing the tooltips of pouches display a grid of items contained inside.](https:\/\/cdn.modrinth.com\/data\/cached_images\/7672430342e452ea5471a0fe6bfdc83e64942735.png)<br \/>\nYou can turn off or customize the colored background, and show some default lines of lore.<\/p>\n<p>## Bane Tracker Tooltips<br \/>\n![Screenshot showing the tooltips of a lindon axe with a 84\/100 orc kills and 73\/100 warg kills.](https:\/\/cdn.modrinth.com\/data\/cached_images\/b91a580ff7d2b4c5ee1080017512b5dc67c94abe.png)<\/p>\n<p>The lines are always sorted by the number of kills, but you can customize how they will look.<\/p>\n<p>## Keg Tooltips<br \/>\n![Screenshot showing the tooltips of a keg with 16\/16 potent athelas brew inside.](https:\/\/cdn.modrinth.com\/data\/cached_images\/5c5633770143c50c626f116746b66bb3baab73c7.png)<br \/>\nYou can disable the drink\u2019s lore, or require shift (rebindable)<\/p>\n<p>## Time HUD<br \/>\n![Screenshot of the hud showing the time is 12:00 PM](https:\/\/cdn.modrinth.com\/data\/cached_images\/f7064ce0f88ac6dd7578cafad66f78a38a1f9562.png)<\/p>\n<p>Time left is exactly when mobs will start or stop spawning, which I tested to be 26,375-45,625 out of the 48,000 tick cycle.<\/p>\n<p># Keybinds<br \/>\n&#8211; **Open Config GUI** (default: not bound)<br \/>\n&#8211; **Show Hidden Tooltips** (default: Left Shift)<br \/>\n&#8211; **Toggle HUD** (Default: Control + H)<br \/>\n&#8211; **Toggle Mod** (Default: not bound)<br \/>\n&#8211; **Hover Inside Pouches** (default: Left Control)<\/p>\n<p># Commands<br \/>\nYou can use **\/lotrinfo**, or **\/li** for short. The config file directory is used as the command directory, so you&#8217;ll see each config tab show up as an argument, with specific config options or subdirectories after.<\/p>\n<p>There are also hard coded options, &#8220;**all**&#8221; and &#8220;**reset**&#8221;. All flattens the directory so that every option will show up after \/li all. Reset allows you to reset all the options in a given category, every single option, or the keybinds from this mod.<\/p>\n<p>When setting the value of a config option, there are always two other options, &#8220;**help**&#8221;, and &#8220;**reset**&#8221;. Help will send a message in chat with the display name, description, value type, and default value. Reset will reset this specific setting to it&#8217;s default value.<\/p>\n<p># Features and Configuration<br \/>\nAll text editing allows the use of formatting codes, so &#038;e is yellow.<\/p>\n<p>## General Settings `general_settings`<br \/>\n&#8211; **Enable Mod** &#8211; Toggles all mod functionality. `enable_mod` default:`true`<\/p>\n<p>&#8211; **Percentage Rounding** &#8211; Choose what number to round the percentage displays to, for example 0.1 rounds to tenths. `percentage_rounding` default:`0.01`, range:`0.001-100`<\/p>\n<p>## Pouch Tooltips `pouch_display`<br \/>\n&#8211; **Enable Pouch Tooltips** &#8211; Toggles the pouch tooltips display. `enable_pouch` default:`true`<\/p>\n<p>&#8211; **Hold Key for Pouch Tooltips** &#8211; Requires the &#8220;Show Hidden Tooltips&#8221; keybind to be pressed for the pouch tooltips display. `pouch_key_required` default:`false`<\/p>\n<p>&#8211; **Deitalicize Pouch Names** &#8211; Removes the italic styling on pouch names in tooltips and above the hotbar. `deitalicize_name` default:`true`<\/p>\n<p>&#8211; **Return Mouse on Release** &#8211; Resets the cursor to where it was before you pressed the &#8220;Hover Items in Pouch&#8221; key. `mouse_reset` default:`true`<\/p>\n<p>&#8211; **Pouch Coloring** &#8211; Color background slots based on pouch color. `pouch_coloring` default:`true`<\/p>\n<p>&#8211; **Default Background Color** &#8211; Hex color for the background if Pouch Coloring is off or pouch isn&#8217;t dyed (#RRGGBB). `default_bg_color` default:`&#8221;#FFFFFF&#8221;`<\/p>\n<p>  ### Lore Hiding Options<br \/>\n(First option is to hide a line, second is to invert that when the &#8220;Show Hidden Tooltips&#8221; key is held.)<br \/>\n&#8211; **Default Item List** &#8211; Toggle the LOTR Provided item list. `hide_item_list` default:`true`, `invert_hide_item_list` default:`false`<br \/>\n&#8211; **Slots In Use** &#8211; Toggle the slots in use counter from LOTR. `hide_slots_counter` default:`true`, `invert_hide_slots` default:`true`<br \/>\n&#8211; **Dyed** &#8211; Toggle the dyed text from vanilla and LOTR. `hide_dyed` default:`true`, `invert_hide_dyed` default:`true`<br \/>\n&#8211; **Picked Up New Items** &#8211; Hide &#8220;Picked up new items&#8221; text. `hide_picked_up_new` default:`true`, `invert_hide_picked_up` default:`true`<\/p>\n<p>## Bane Tracker `bane_tracker`<br \/>\n&#8211; **Enable Bane Tracker** &#8211; Toggles the bane tracker display. `enable_bane` default:`true`<\/p>\n<p>&#8211; **Hold key for Bane Tracker** &#8211; Requires the &#8220;Show Hidden Tooltips&#8221; keybind to be pressed to see the keg tooltips. `bane_key_required` default:`true`<\/p>\n<p>&#8211; **Bane Text Format** &#8211; How the bane tracker display will look. `bane_text_format` default:`&#8221;&#038;7%race% &#8211; %kills%\/100&#8243;`<\/p>\n<p>  ### Category Specific Variables:<br \/>\n&#8211; **%race%** &#8211; The race to get bane against.<br \/>\n&#8211; **%kills%** &#8211; The number of kills on that race.<\/p>\n<p>## Time HUD `time_hud`<br \/>\n&#8211; **Enable Time HUD** &#8211; Toggles the time hud display. `enable_hud` default:`true`<\/p>\n<p>&#8211; **Display Format** &#8211; How the text will look. `hud_format` default:`&#8221;&#038;e%h%:%m% %a% &#038;7(%m_left%m %s_left%s left)&#8221;`<\/p>\n<p>&#8211; **Text Shadow** &#8211; Toggles text shadows in the HUD. `hud_shadow` default:`true`<\/p>\n<p>&#8211; **Text Background** &#8211; Toggles the text background of the HUD. `hud_background` default:`false`<\/p>\n<p>&#8211; **Background Color** &#8211; The color of the text background in ARGB (#AARRGGBB) Hex format. The format goes like this: alpha (transparency), red, green, and blue intensity, with two digit numbers from 0 to F where A = 11, #80FF0000 would be 50% transparency with 100% red. `hud_background_color` default:`&#8221;#40000000&#8243;`<\/p>\n<p>&#8211; **Text Size (%)** &#8211; The size of the text in the time hud, 50% would be half the size and 200% would be double. `hud_scale` default:`100` range:`1.0-1000.0`<\/p>\n<p>&#8211; **Vertical Position (%)** &#8211; The percent of the way down your screen the hud will appear from the HUD&#8217;s anchor point. `hud_y` default:`1` range:`0.0-100.0`<\/p>\n<p>&#8211; **Vertical Anchor** &#8211; Display the HUD above, in the middle, or below the vertical position. (anchor top = display below) `hud_y_anchor` default:`&#8221;TOP&#8221;` allowed values:`TOP, MIDDLE, BOTTOM`<\/p>\n<p>&#8211; **Horizontal Position (%)** &#8211; The percent of the way across your screen from the left that the hud will appear from the HUD&#8217;s anchor point. `hud_x` default:`0.5` range:`0.0-100.0`<\/p>\n<p>&#8211; **Horizontal Anchor** &#8211; Display the HUD to the left, center, or right of the horizontal position. (anchor left = display right) `hud_x_anchor` default:`&#8221;LEFT&#8221;` allowed values:`LEFT, CENTER, RIGHT`<\/p>\n<p>  ### Category Specific Variables:<br \/>\n&#8211; **%h%** &#8211; The in game daylight cycle&#8217;s hours. (12-hour)<br \/>\n&#8211; **%h24%** &#8211; The in game daylight cycle&#8217;s hours. (24-hour)<br \/>\n&#8211; **%m%** &#8211; The in game daylight cycle&#8217;s minutes.<br \/>\n&#8211; **%a%** &#8211; AM or PM for the 12 hour clock.<br \/>\n&#8211; **%m_real%** &#8211; The amount of real minutes into the game&#8217;s 40 minute daylight cycle.<br \/>\n&#8211; **%s_real%** &#8211; The amount of real seconds into the game&#8217;s daylight cycle % 60. (remainder after minutes)<br \/>\n&#8211; **%m_left%** &#8211; The amount of real minutes until mobs will start\/stop spawning for the night.<br \/>\n&#8211; **%s_left%** &#8211; The amount of real seconds until mobs will start\/stop spawning for the night % 60.<br \/>\n&#8211; **%dn%** &#8211; says if it&#8217;s currently &#8220;Day&#8221; or &#8220;Night&#8221; for the time left display.<br \/>\n&#8211; **%!dn%** &#8211; inverted version of %dn% Day = Night, Night = Day.<\/p>\n<p>## Keg Tooltips `keg_tooltips`<br \/>\n&#8211; **Enable Keg Tooltips** &#8211; Toggles the keg tooltips display. `enable_keg_info` default:`true`<\/p>\n<p>&#8211; **Hold key for Keg Tooltips** &#8211; requires the &#8220;Show Hidden Tooltips&#8221; keybind to be pressed to see the keg tooltips. `keg_key_required` default:`false`<\/p>\n<p>&#8211;  **Show Drink Lore** &#8211; Shows the lore of the drink brewed inside the keg below the other info. `show_drink_lore` default:`true`<\/p>\n<p>&#8211; **When to Show Drink Lore** &#8211; Determines when the Drink Lore is visible, held means the &#8220;Show Hidden Tooltips&#8221; keybind is down, finished means the keg is done brewing. `lore_display_mode` default:`&#8221;FINISHED_OR_HELD&#8221;`, allowed values:`ALWAYS, IF_FINISHED, IF_HELD, FINISHED_OR_HELD, FINISHED_AND_HELD`<\/p>\n<p>&#8211; **Line Editing &#8211; Not Started** &#8211; Text that will display on kegs with a recipe that haven&#8217;t started. `not_started_lines` default:`[&#8220;&#038;7%type%&#8221;, &#8220;&#038;7Not Started&#8221;]`<\/p>\n<p>&#8211;  **Line Editing &#8211; Brewing** &#8211; Text that will display on kegs that were in the middle of brewing. `brewing_lines` default:`[&#8220;&#038;7%type% &#8211; %potency%&#8221;, &#8220;&#038;7%percent%% %m%m %s%s Left&#8221;, &#8220;&#038;8%percent_max%% %m_max%m %s_max%s Max&#8221;]`<\/p>\n<p>&#8211; **Line Editing &#8211; Finished** &#8211; Text that will display on kegs that have finished brewing. `finished_lines` default:`[&#8220;&#038;7%type% &#8211; %potency%&#8221;, &#8220;&#038;7%count%\/16 Remaining&#8221;]`<br \/>\n  ### Category Specific Variables:<br \/>\n&#8211; **%type%** &#8211; The name of the brewed drink, ex: &#8220;Athelas Brew&#8221;.<br \/>\n&#8211; **%potency%** &#8211; The Potency level. (if it&#8217;s currently breing it&#8217;ll show  the potency level that it&#8217;s brewing, not the one it already achieved)<br \/>\n&#8211; **%count%** &#8211; The number of remaining drinks.<br \/>\n&#8211; **%percent%** &#8211; The percentage progress towards the next potency tier.<br \/>\n&#8211; **%percent_max%** &#8211; The percentage progress towards the maximum potency tier.<br \/>\n&#8211; **%m%** The number of minutes left until the next potency tier.<br \/>\n&#8211; **%s%** The number of seconds left until the next potency tier % 60. (remainder after minutes)<br \/>\n&#8211; **%m_max%** The number of minutes left until the maximum potency tier.<br \/>\n&#8211; **%s_max%** The number of seconds left until the maximum potency tier % 60.<\/p>\n<p># Known Issues<br \/>\n&#8211; Tooltips in variables on the config screen render behind the scrollbar.<\/p>\n<p>&#8211; Config word wrap doesn&#8217;t preserve \u00a7 format coloring.<\/p>\n<p>&#8211; Pouch Lore is not being hidden in a dynamic way (won\u2019t work with different languages).<\/p>\n<p>&#8211; LOTR tooltips have a word wrap function which breaks the pouch tooltips on high GUI scale to resolution ratios.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Adds hover tooltips to Pouches (chest-like GUI), Weapons (bane tracker), Kegs (brew info), and a Time HUD for LOTR: Renewed Extended.<\/p>\n","protected":false},"featured_media":95778,"template":"","meta":{"_minecraft_slug":"lotrinfo","_minecraft_project_id":"NNd0vB9V","_minecraft_author":"Subway_Surfers","_minecraft_license":"LicenseRef-All-Rights-Reserved","_minecraft_downloads":53,"_minecraft_follows":2,"_minecraft_client_side":"required","_minecraft_server_side":"unsupported","_minecraft_storage_type":"zip","_minecraft_archive_name":"lotrinfo.zip","_minecraft_size_bytes":285948,"_minecraft_version_count":5,"_minecraft_updated_at":"2026-05-16T14:21:26.974652Z","_minecraft_date_created":"2026-05-01T09:02:26.157168Z","_minecraft_date_modified":"2026-05-06T06:50:29.661415Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/lotrinfo","_minecraft_icon_attachment_id":95778,"_minecraft_imported_at":"2026-06-05T11:43:02+00:00","_minecraft_import_hash":"ca8b92287e396b667a8df473db53cb89","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[104,91,92],"mod_loader":[106],"minecraft_version":[48],"class_list":["post-95777","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-forge","mod_category-storage","mod_category-utility","mod_loader-forge","minecraft_version-1-16-5"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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