{"id":93750,"date":"2026-06-05T11:42:02","date_gmt":"2026-06-05T08:42:02","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/lifestealfr\/"},"modified":"2026-06-05T11:42:02","modified_gmt":"2026-06-05T08:42:02","slug":"lifestealfr","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/lifestealfr\/","title":{"rendered":"LifeSteal FR"},"content":{"rendered":"<p># Life Steal<br \/>\n![GitHub](https:\/\/github.com\/Stoupy51\/LifeSteal\/releases\/latest)<br \/>\n![Smithed](https:\/\/smithed.net\/packs\/lifestealfr)<br \/>\n![Modrinth](https:\/\/modrinth.com\/datapack\/lifestealfr)<br \/>\n![PMC](https:\/\/www.planetminecraft.com\/data-pack\/life-steal-fr\/)<br \/>\n![Discord](https:\/\/discord.gg\/anxzu6rA9F)<br \/>\n![Powered by StewBeet](https:\/\/stewbeet.paralya.fr\/)<\/p>\n<p>Life Steal FR is a simple datapack configurable aiming to add life steal behaviours from the original Lifesteal SMP:<br \/>\nhttps:\/\/lifesteal.fandom.com\/wiki\/Season_1<\/p>\n<p>This datapack adds texture for the revive beacon and use 1.21 food\/consumable components for interactions with the system (eating a heart, consuming a renamed revive beacon)<\/p>\n<p>**This datapack is and will \ud83d\udd25 ALWAYS \ud83d\udd25 be updated to support the latest Minecraft versions!**<br \/>\nI continuously maintain compatibility with new releases, ensuring you can enjoy Life Steal mechanics on the newest Minecraft updates without waiting, even on snapshots.<\/p>\n<p>### **DON&#8217;T FORGET TO DOWNLOAD THE REQUIRED <u>RESOURCE PACK<\/u> IF YOU ARE USING THE DATAPACK VERSION**<\/p>\n<p>## \u26a0\ufe0f IMPORTANT: Server Setup Required<\/p>\n<p>**This project requires special permissions to ban players!**<br \/>\nIf you&#8217;re running a server, you **MUST** edit your `server.properties` file and set:<br \/>\n&#8220;`properties<br \/>\nfunction-permission-level=3<br \/>\n&#8220;`<\/p>\n<p>**Without this setting, the ban feature will not work!** This is the most common issue users encounter.<br \/>\nAfter making this change, restart your server for it to take effect.<\/p>\n<p>If you want to <u>modify the recipes<\/u>, please read this GitHub issue: https:\/\/github.com\/Stoupy51\/LifeSteal\/issues\/9<\/p>\n<p>## \u2699\ufe0f Configuration<br \/>\nPlayers can withdraw hearts by typing `\/trigger life_steal.withdraw`.<\/p>\n<p>**Since 1.5.0, you can now view and modify all settings interactively by running:**<br \/>\n&#8220;`<br \/>\n\/function life_steal:_config<br \/>\n&#8220;`<br \/>\nThis displays an interactive menu where you can click on any setting to modify it directly!<\/p>\n<p>Default settings:<br \/>\n&#8211; \ud83d\udd04 Revived players respawn with 4 hearts<br \/>\n&#8211; \u2b06\ufe0f Maximum heart limit is set to 20 hearts<br \/>\n&#8211; \ud83d\udc9d Maximum hearts by consuming is set to 20 hearts (if lower than maximum hearts, additional hearts only obtainable through kills)<br \/>\n&#8211; \u2b07\ufe0f Minimum heart limit is set to 0 hearts<br \/>\n&#8211; \ud83d\udc80 Players lose a heart when dying from natural causes (enabled)<br \/>\n&#8211; \ud83c\udf81 Hearts drop at death location when dying from natural causes (enabled)<br \/>\n&#8211; \u2797 Half hearts mode is disabled (hearts are tracked in whole numbers)<br \/>\n&#8211; \ud83d\udeab Players are banned when reaching the minimum heart limit<br \/>\n&#8211; \ud83d\udc7b Spectator instead of ban is disabled (players are banned, not moved to spectator mode)<br \/>\n&#8211; \ud83c\udf40 Last chance is disabled (when enabled, if a player at MIN+1 hearts dies, they survive with MIN+0.5 hearts; only works with half hearts mode disabled)<br \/>\n&#8211; \u2694\ufe0f Steal on kill is enabled (killing players rewards hearts and removes them from victims)<br \/>\n&#8211; \u26a1 Instantly consume hearts is disabled (hearts require full eating animation)<br \/>\n&#8211; \ud83d\uded1 No heart drop is disabled (hearts drop and can be stolen normally)<br \/>\n&#8211; \u267e\ufe0f Hearts never despawn is enabled (dropped heart items keep their age reset to prevent despawn)<\/p>\n<p>Alternatively, settings can be customized manually using the following commands (requires operator permissions):<br \/>\n&#8211; \u2b06\ufe0f `scoreboard players set MAX_HEARTS life_steal.data 20` (Absolute maximum of 20 hearts)<br \/>\n&#8211; \ud83d\udc9d `scoreboard players set MAX_HEARTS_BY_CONSUMING life_steal.data 20` (Maximum hearts obtainable by consuming crafted hearts, additional hearts can only be gained through kills (if lower than MAX_HEARTS), default is 20)<br \/>\n&#8211; \u2b07\ufe0f `scoreboard players set MIN_HEARTS life_steal.data 0` (Minimum number of hearts a player can have, default is 0)<br \/>\n&#8211; \ud83d\udd04 `scoreboard players set REVIVED_HEARTS life_steal.data 4` (Amount of hearts to respawn with when revived)<br \/>\n&#8211; \ud83d\udc80 `scoreboard players set NATURAL_DEATH_HEART_LOSE life_steal.data 1` (1 = lose a heart when dying to non player, 0 = disable that)<br \/>\n&#8211; \ud83c\udf81 `scoreboard players set NATURAL_DEATH_HEART_DROP life_steal.data 1` (1 = drop a heart at death location when dying to non player, 0 = disable that)<br \/>\n&#8211; \u2797 `scoreboard players set USE_HALF_HEARTS life_steal.data 1` (1 = enable half hearts mode, 0 = disable &#8211; tracks hearts in 0.5 increments instead of whole numbers)<br \/>\n&#8211; \ud83d\udeab `scoreboard players set BAN_REACHING_MIN_HEARTS life_steal.data 1` (1 = ban player when reaching minimum hearts, 0 = just prevent them from going lower)<br \/>\n&#8211; \ud83d\udc7b `scoreboard players set SPECTATOR_INSTEAD life_steal.data 1` (1 = move players to spectator mode instead of banning them when reaching minimum hearts, 0 = ban players normally)<br \/>\n&#8211; \ud83c\udf40 `scoreboard players set LAST_CHANCE life_steal.data 1` (1 = when dying at MIN+1 hearts, player survives with MIN+0.5 hearts instead of losing everything &#8211; only works when half hearts mode is disabled, 0 = players lose full hearts normally)<br \/>\n&#8211; \u2694\ufe0f `scoreboard players set STEAL_ON_KILL life_steal.data 1` (1 = killing players rewards hearts and removes them from victims, 0 = disable heart stealing on kill)<br \/>\n&#8211; \u26a1 `scoreboard players set INSTANTLY_CONSUME_HEARTS life_steal.data 1` (1 = hearts are consumed instantly when used, 0 = require full eating animation)<br \/>\n&#8211; \ud83d\uded1 `scoreboard players set NO_HEART_DROP_OR_STEAL life_steal.data 1` (1 = hearts won&#8217;t drop or be stolen when players die, overrides STEAL_ON_KILL by preventing all heart steal\/drop on death, 0 = hearts drop and can be stolen normally)<br \/>\n&#8211; \u267e\ufe0f `scoreboard players set HEARTS_NEVER_DESPAWN life_steal.data 1` (1 = dropped heart items never despawn by constantly resetting their age, 0 = dropped heart items despawn naturally)<\/p>\n<p>You can obtain the items using these commands:<br \/>\n&#8211; `\/function life_steal:_give_all` (gives all items from the datapack)<br \/>\n&#8211; `\/loot give @s loot life_steal:i\/heart` (gives a heart)<br \/>\n&#8211; `\/loot give @s loot life_steal:i\/revive_beacon` (gives a revive beacon)<\/p>\n<p>## \u26a0\ufe0f Administration<\/p>\n<p>If you want to manually revive a player, you can use the following command: \ud83d\udd28<br \/>\n`function life_steal:player\/revive {player:&#8221;Stoupy51&#8243;}`<br \/>\n(replace `Stoupy51` with the player name you want to revive)<\/p>\n<p>## \ud83d\udce5 Download links:<br \/>\n&#8211; Modrinth: https:\/\/modrinth.com\/datapack\/lifestealfr\/<br \/>\n&#8211; PlanetMinecraft: https:\/\/www.planetminecraft.com\/data-pack\/life-steal-fr\/<\/p>\n<p>&#8212;<br \/>\n| ![Promotional image](https:\/\/raw.githubusercontent.com\/Stoupy51\/LifeSteal\/refs\/heads\/main\/assets\/promo_1.jpg)           |                                                                                                                         |<br \/>\n| &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211; | &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211; |<br \/>\n| ![Beacon Recipe image](https:\/\/raw.githubusercontent.com\/Stoupy51\/LifeSteal\/refs\/heads\/main\/assets\/beacon_craft.jpg)    | ![Heart Recipe #1 image](https:\/\/raw.githubusercontent.com\/Stoupy51\/LifeSteal\/refs\/heads\/main\/assets\/heart_craft_1.jpg) |<br \/>\n| ![Heart Recipe #2 image](https:\/\/raw.githubusercontent.com\/Stoupy51\/LifeSteal\/refs\/heads\/main\/assets\/heart_craft_2.jpg) | ![Heart Recipe #3 image](https:\/\/raw.githubusercontent.com\/Stoupy51\/LifeSteal\/refs\/heads\/main\/assets\/heart_craft_3.jpg) |<\/p>\n<p>## \u2b50 Star History<\/p>\n<p>![Star History Chart](https:\/\/www.star-history.com\/?repos=Stoupy51%2FLifeSteal&#038;type=date&#038;legend=top-left)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Life Steal FR is a simple datapack configurable aiming to add life steal behaviours from the original Lifesteal SMP:<br 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