{"id":92496,"date":"2026-06-05T09:54:48","date_gmt":"2026-06-05T06:54:48","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/leaves-us-in-peace\/"},"modified":"2026-06-05T09:54:48","modified_gmt":"2026-06-05T06:54:48","slug":"leaves-us-in-peace","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/leaves-us-in-peace\/","title":{"rendered":"Leaves Us In Peace"},"content":{"rendered":"<p><!--required for Modrinth centering --><br \/>\n<center><\/p>\n<div style=\"text-align:center;line-height:250%\">\n<p>## Leaves Us In Peace<\/p>\n<p>![Minecraft versions](https:\/\/modrinth.com\/mod\/leaves-us-in-peace\/versions#all-versions)<br \/>\n![environment: server](https:\/\/img.shields.io\/badge\/environment-server-orangered)<br \/>\n![loader: Fabric](https:\/\/fabricmc.net\/)<br \/>\n<img decoding=\"async\" alt=\"available for: Quilt Loader\" width=73 src=\"https:\/\/raw.githubusercontent.com\/QuiltMC\/art\/master\/brand\/1024png\/quilt_available_dark.png\"><br \/>\n<img decoding=\"async\" alt=\"Requires: Fabric API\" width=\"60\" src=\"https:\/\/i.imgur.com\/Ol1Tcf8.png\"><br \/>\n![supports: Cloth Config](https:\/\/modrinth.com\/mod\/cloth-config\/versions)<br \/>\n![supports: Mod Menu](https:\/\/modrinth.com\/mod\/modmenu\/versions)<br \/>\n![supports: SSS Translate](https:\/\/modrinth.com\/mod\/sss-translate)<br \/>\n![license: CC0](https:\/\/gitlab.com\/supersaiyansubtlety\/leaves_us_in_peace\/-\/blob\/master\/LICENSE)<br \/>\n![source on: GitLab](https:\/\/gitlab.com\/supersaiyansubtlety\/leaves_us_in_peace)<br \/>\n![issues: GitLab](https:\/\/gitlab.com\/supersaiyansubtlety\/leaves_us_in_peace\/-\/issues)<br \/>\n![localized: Percentage](https:\/\/crwd.in\/leaves-us-in-peace)<br \/>\n![Modrinth: Downloads](https:\/\/modrinth.com\/mod\/leaves-us-in-peace\/versions)<br \/>\n![CurseForge: Downloads](https:\/\/www.curseforge.com\/minecraft\/mc-mods\/leaves-us-in-peace\/files)<br \/>\n![chat: Discord](https:\/\/discord.gg\/xABmPngXAH)<br \/>\n<img decoding=\"async\" alt=\"coindrop.to me\" width=\"82\" style=\"border-radius:3px\" src=\"https:\/\/coindrop.to\/embed-button.png\"><br \/>\n<img decoding=\"async\" alt=\"Buy me a coffee\" width=\"106\" src=\"https:\/\/i.ibb.co\/4gwRR8L\/p.png\"><\/p>\n<\/div>\n<p><\/center><\/p>\n<p>&#8212;<\/p>\n<p>### Leaf decay ignores different types of leaves and logs. Fast leaf decay. Configurable. Data driven.<\/p>\n<p>Works server-side and in single player.<\/p>\n<p>This mod aims to make leaf decay less frustrating.<\/p>\n<p>It started out as a fork of Tfarcenim&#8217;s LeafMeAlone, but then I overhauled it to the point of it being an almost entirely different mod.<\/p>\n<p>It does 3 (+1) things to change how leaves decay, all configurable:<br \/>\n1. Leaves will ignore leaves of a different type when determining whether to decay or not. By default, this will only<br \/>\nmatch identical leaves (like in LeafMeAlone), but if a tag for leaves is found, all leaves in that tag will match.<br \/>\nThis is how the mod handles azaleas&#8217; two types of leaves. Mods (or mod users) can add compat for trees with multiple<br \/>\ntypes of leaves by just adding a tag. Details on<br \/>\nthe wiki.<br \/>\n2. Leaves will ignore logs from different tree types when determining whether to decay or not. This will look for a tag<br \/>\nby the name of the log and check if it contains the leaves doing the check. If no tag is found, any log will match<br \/>\ninstead (like in vanilla). Details on<br \/>\nthe wiki.<br \/>\n3. Leaves will decay much faster. This is basically like the fast leaf decay mods you&#8217;ve likely seen before, and it&#8217;s<br \/>\nhighly configurable.<br \/>\n&#8211; 3 + 1. This isn&#8217;t convenient or less frustrating, but leaves can optionally make block breaking sounds and create<br \/>\nparticles when they decay.<\/p>\n<p>&#8212;<\/p>\n<details>\n<summary>Configuration<\/summary>\n<p>Supports Cloth Config and<br \/>\nMod Menu for configuration, but neither is required.<\/p>\n<p>Options will use their default values if Cloth Config is absent.<\/p>\n<p>If Cloth Config is present, options can be configured either through<br \/>\nMod Menu or by editing `config\/leaves_us_in_peace.json` in your<br \/>\ninstance folder (`.minecraft\/` by default for the vanilla launcher).<\/p>\n<p>&#8211; Match leaves types; default: `true`<br \/>\n  > Leaves ignore leaves of other types when determining whether to decay or not<\/p>\n<p>&#8211; Unknown leaves only match self; default: `true`<br \/>\n  > If &#8220;Yes&#8221;, leaves without tags defining which leaves they should match will only match leaves of exactly the same type.<br \/>\n  If &#8220;No&#8221;, leaves without tags will match all leaves.<br \/>\n  Set to &#8220;No&#8221; if you&#8217;re having trouble with some modded leaves decaying as soon their tree grows (with multiple leaves types).<\/p>\n<p>&#8211; Match logs to leaves; default: `true`<br \/>\n  > Leaves ignore logs of other tree types when determining whether to decay or not<\/p>\n<p>&#8211; Ignore persistent leaves; default: `true`<br \/>\n  > Leaves ignore persistent leaves (placed by player) when determining whether to decay or not<\/p>\n<p>&#8211; Accelerate leaves decay; default: `true`<br \/>\n  > Make leaves decay much faster<\/p>\n<p>&#8211; Decay delay<br \/>\n  > Random delay between leaves decaying and updating nearby leaves.<br \/>\n  Has no effect if &#8216;Accelerate leaves decay&#8217; is &#8216;No&#8217;.<\/p>\n<p>    &#8211; Minimum; default: `10`<br \/>\n      > Minimum random delay. Set minimum equal to maximum to eliminate randomness.<\/p>\n<p>    &#8211; Maximum; default: `60`<br \/>\n      > Maximum random delay<\/p>\n<p>&#8211; Do decaying leaves effects; default: `false`<br \/>\n  > Create particles and sounds when leaves decay<\/p>\n<\/details>\n<p>&#8212;<\/p>\n<details>\n<summary>Compatibility<\/summary>\n<p>Tags for trees added by several mods are included:<\/p>\n<p>&#8211; Biomes O&#8217; Plenty<br \/>\n&#8211; Oh The Biomes We&#8217;ve Gone<br \/>\n&#8211; Oh The Biomes You&#8217;ll Go<br \/>\n&#8211; Promenade<br \/>\n&#8211; Traverse<br \/>\n&#8211; Twilight Forest<br \/>\n&#8211; William Wythers&#8217; Overhauled Overworld<br \/>\n&#8211; Yung&#8217;s better Mineshafts<\/p>\n<p>The built-in data pack `wood_prevents_decay` (default disabled) can also make vanilla wood blocks (logs with<br \/>\nbark on all 6 sides) count as logs for their respective trees, since some mods generate trees with wood blocks.<\/p>\n<p>Further modded tree support can be added via data packs, find out how on<br \/>\nthe wiki.<\/p>\n<p>Leaves Us In Peace does its best to handle unknown trees (modded trees without tags) gracefully:<br \/>\n&#8211; Unknown leaves will only consider leaves of exactly the same type to be part of their tree<br \/>\n(this can be changed by disabling &#8220;Unknown leaves only match self&#8221;)<br \/>\n&#8211; Unknown logs will prevent any adjacent unknown leaves from decaying<\/p>\n<p>However it&#8217;s not perfect: modded trees that aren&#8217;t implemented similarly to vanilla trees or that don&#8217;t follow vanilla<br \/>\ntag conventions can sometimes decay unexpectedly. If you encounter this, please report it on the<br \/>\nissue tracker<br \/>\n(please *don&#8217;t* report it to the mod that adds the unexpectedly decaying tress).<\/p>\n<\/details>\n<p>&#8212;<\/p>\n<details>\n<summary>Translations<\/summary>\n<p>![localized: Percentage](https:\/\/crwd.in\/leaves-us-in-peace) ![supports: SSS Translate](https:\/\/modrinth.com\/mod\/sss-translate)<br \/>\nInstall SSS Translate to automatically download new translations.<br \/>\nYou can help translate Leaves Us In Peace on Crowdin.<\/p>\n<\/details>\n<p>&#8212;<\/p>\n<details>\n<summary>Credits<\/summary>\n<p>&#8211; Tfarcenim&#8217;s for making LeafMeAlone.<\/p>\n<p>&#8211; gliscowo for making Isometric Renders,<br \/>\nwhich I used to create the mod icon.<\/p>\n<\/details>\n<p>&#8212;<\/p>\n<p>This mod is only for Fabric (works on Quilt, too!) and I won&#8217;t be porting it to Forge. The license is CC0, however,<br \/>\nso anyone else is free to port it.<\/p>\n<p>I&#8217;d appreciate links back to this page if you port or otherwise modify this project, but links aren&#8217;t required.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Leaf decay ignores different types of leaves and logs. Fast leaf decay. Configurable. Data driven.<\/p>\n","protected":false},"featured_media":92497,"template":"","meta":{"_minecraft_slug":"leaves-us-in-peace","_minecraft_project_id":"IIpWIe1o","_minecraft_author":"supersaiyansubtlety","_minecraft_license":"CC0-1.0","_minecraft_downloads":113461,"_minecraft_follows":243,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"leaves-us-in-peace.zip","_minecraft_size_bytes":9293542,"_minecraft_version_count":56,"_minecraft_updated_at":"2026-05-16T20:56:25.489102Z","_minecraft_date_created":"2022-01-07T07:23:39.907468Z","_minecraft_date_modified":"2026-04-19T15:50:44.603612Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/leaves-us-in-peace","_minecraft_icon_attachment_id":92497,"_minecraft_imported_at":"2026-06-05T06:54:49+00:00","_minecraft_import_hash":"7cbf312559e632fad01b64d39867ab15","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[97,98,92],"mod_loader":[99,100],"minecraft_version":[51,52,53,54,55,56,57,58,59,36,60,93,94,101,102,62,37,40,41,73,74,38,78,79,80,81,82,83,167,163],"class_list":["post-92496","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-fabric","mod_category-quilt","mod_category-utility","mod_loader-fabric","mod_loader-quilt","minecraft_version-1-18","minecraft_version-1-18-1","minecraft_version-1-18-2","minecraft_version-1-19","minecraft_version-1-19-1","minecraft_version-1-19-2","minecraft_version-1-19-3","minecraft_version-1-19-4","minecraft_version-1-20","minecraft_version-1-20-1","minecraft_version-1-20-2","minecraft_version-1-20-3","minecraft_version-1-20-4","minecraft_version-1-20-5","minecraft_version-1-20-6","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9","minecraft_version-26-1","minecraft_version-26-1-1","minecraft_version-26-1-2"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Leaves Us In Peace - Minecraft<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vpesports.com\/minecraft\/mods\/leaves-us-in-peace\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Leaves Us In Peace - Minecraft\" \/>\n<meta property=\"og:description\" content=\"Leaf decay ignores different types of leaves and logs. 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