{"id":91193,"date":"2026-06-05T07:59:35","date_gmt":"2026-06-05T04:59:35","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/kterising\/"},"modified":"2026-06-05T07:59:35","modified_gmt":"2026-06-05T04:59:35","slug":"kterising","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/kterising\/","title":{"rendered":"KteRising"},"content":{"rendered":"<p>![About KteRising](https:\/\/cdn.modrinth.com\/data\/cached_images\/93c6ee3bdf4bcff2fb08ee675d03cbaae897de10_0.webp)<br \/>\n**KteRising** is a professional Minecraft plugin that redefines the classic Lava Rising concept with a modern, performance-focused and highly customizable system. It transforms simple rising lava into a fast-paced, strategic and competitive gameplay experience.<\/p>\n<p>Thanks to its optimized architecture, KteRising delivers smooth performance even on high-population servers. With advanced game modes, voting systems, stat tracking and deep configuration support, it adapts perfectly to any server style.<\/p>\n<p>![## Features](https:\/\/cdn.modrinth.com\/data\/cached_images\/668cadd3c6f16fbdfd59f5cd6eee30534898c26b.png)<br \/>\n### \ud83c\udf0b **Lava Rising System**<\/p>\n<p>Lava starts rising after a defined countdown and increases by one layer with each rise. The rising speed is fully configurable via the config. The lava level automatically determines when PvP is enabled and when the world border begins to shrink. Thanks to the chunk cache + pipeline method, the system runs smoothly and stably.<\/p>\n<p>### \ud83c\udfae **Mod (GameModes) System**<\/p>\n<p>Each game mode has its own item sets, enchantments, countdown duration, GUI slot, and a unique placeholder tag. Users can create unlimited modes via the config. The selected mode defines the game\u2019s pace, equipment, and overall match duration.<\/p>\n<p>### \ud83c\udfae **Automatic Game Area Reset System**<\/p>\n<p>After each match ends, the entire game area is automatically reset to its original state **without requiring a server restart**. The map, blocks, and gameplay zone are restored using an optimized regeneration algorithm, ensuring fast and seamless preparation for the next match. This system minimizes downtime, preserves server uptime, and guarantees a consistent playing field every round.<\/p>\n<p>### \ud83e\udded **Voting Menu**<\/p>\n<p>Players automatically receive a compass upon joining and can vote for a game mode through a modern MiniMessage-based GUI interface. Each mode displays its description and live vote count. If the votes are tied, the system automatically makes a random selection.<\/p>\n<p>### \ud83d\uddfa\ufe0f **Safe Biome Detection**<\/p>\n<p>The system never starts the game in unbalanced areas such as oceans, rivers, or frozen biomes. Using a spiral scanning algorithm, the most suitable biome center is found and the world border is set accordingly. No unnecessary chunk loading is performed.<\/p>\n<p>### \u2694\ufe0f **PvP &#038; World Border Management**<\/p>\n<p>PvP is disabled at the start of the game and is automatically enabled once the lava reaches a defined height. The world border shrinks at critical moments during the match. If spectator players move outside the border, they are teleported back to a safe location.<\/p>\n<p>### \ud83d\udcca **SQL-Based Statistics System**<\/p>\n<p>Works with SQLite or MySQL. Each player&#8217;s kills, deaths, wins, and matches played are saved asynchronously. Thanks to its cache-based structure, it causes no lag and automatically synchronizes every 2 minutes.<\/p>\n<p>### \u26a1 **AutoStart System**<\/p>\n<p>When the required player count is reached, an automatic countdown begins and all players are notified via the Action Bar. If the player count drops, the countdown is instantly cancelled.<\/p>\n<p>### \ud83d\udd28 **AutoPickup &#038; AutoSmelt**<\/p>\n<p>This config-controlled fast-loot system allows ores to be automatically smelted or collected in their raw form. Players can continue playing without slowing down.<\/p>\n<p>### \ud83c\udfa8 **MiniMessage-Based Modern Notifications**<\/p>\n<p>All titles, action bars, and GUI contents operate using the MiniMessage format. Templates are fully customizable, and every notification is specially designed for high visibility.<\/p>\n<p>### **\u2620\ufe0f Death Match System**<br \/>\nTo prevent passive play and teaming in the final stage of the game, a Death Match phase is automatically triggered when the match reaches its end conditions. During this phase, remaining players are forced into an intense final showdown, ensuring fair play and a decisive winner. The system is fully optimized to deliver a fast-paced and competitive ending without extending match duration unnecessarily.<\/p>\n<p>### \ud83d\udcb0 **Reward System (Kill \/ Win \/ Death)**<\/p>\n<p>KteRising includes a fully configurable reward system that allows server owners to execute custom commands based on player actions.<\/p>\n<p>Rewards can be assigned for:<br \/>\n&#8211; \u2705 Killing another player<br \/>\n&#8211; \ud83c\udfc6 Winning the match<br \/>\n&#8211; \u2620\ufe0f Player death<\/p>\n<p>### **\ud83d\udc65 Team System (Coming Soon)**<\/p>\n<p>A full team system is currently under development. Players will be able to create or join teams, cooperate strategically, and compete in organized group-based gameplay modes. This feature will integrate seamlessly with the existing game flow.<\/p>\n<p>![## PlaceholderAPI](https:\/\/cdn.modrinth.com\/data\/cached_images\/8e5ffd0e5e22ce9c997cc55753cbac038339f830.png)<br \/>\nKteRising provides a rich set of dynamic placeholders for use with PlaceholderAPI, scoreboards, tab lists, holograms, and custom messages.<\/p>\n<p>| Placeholder              | Description             |<br \/>\n| &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212; | &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211; |<br \/>\n| `%kterising_kill%`       | Player kill count       |<br \/>\n| `%kterising_death%`      | Player death count      |<br \/>\n| `%kterising_win%`        | Total wins              |<br \/>\n| `%kterising_game%`       | Total games played      |<br \/>\n| `%kterising_time%`       | Current match duration  |<br \/>\n| `%kterising_lava%`       | Current lava height     |<br \/>\n| `%kterising_live%`       | Remaining alive players |<br \/>\n| `%kterising_lavarising%` | Lava rising status      |<br \/>\n| `%kterising_pvp%`        | PvP enabled status      |<br \/>\n| `%kterising_mode%`       | Active game mode        |<br \/>\n| `%kterising_match%`      | Current match state     |<\/p>\n<p>![Commands and Permission](https:\/\/cdn.modrinth.com\/data\/cached_images\/c144c49b4b8ca9dfbb81004cdbff8914c1f8a6a3.png)<br \/>\nBelow is the full list of KteRising commands along with their required permissions.<\/p>\n<p>| Command                              | Description                                      | Permission                        |<br \/>\n| &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212; | &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212; | &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212; |<br \/>\n| `\/kterising start`                   | Instantly starts the game                        | `kterising.command.start`         |<br \/>\n| `\/kterising skip`                    | Skips the countdown and sets it to 3 seconds     | `kterising.command.skip`          |<br \/>\n| `\/kterising freeze`                  | Pauses or resumes lava rising                    | `kterising.command.freeze`        |<br \/>\n| `\/kterising mode <mode>`             | Manually sets the active game mode               | `kterising.command.mode`          |<br \/>\n| `\/kterising vote`                    | Opens the voting menu                            | `kterising.command.vote`          |<br \/>\n| `\/kterising stats <player>`          | Displays player statistics                       | `kterising.command.stats`         |<br \/>\n| `\/kterising autostart <start\/stop>`  | Enables or disables the AutoStart system         | `kterising.command.autostart`     |<br \/>\n| `\/kterising reload`                  | Reloads configuration and message files          | `kterising.command.reload`        |<\/p>\n<p>![Config](https:\/\/cdn.modrinth.com\/data\/cached_images\/3a8880c266a3f94c469540126726946eafadff85.png)<br \/>\nThis section contains all configuration files used to fully customize KteRising\u2019s gameplay, systems, and visual behavior.<\/p>\n<p>## Config.yml<\/p>\n<details>\n<summary>Spoiler: Config.yml<\/summary>\n<p>&#8220;`<br \/>\n############################################################<br \/>\n#                                                          #<br \/>\n#                   KTE RISING CONFIGURATION               #<br \/>\n#      This file controls every system of the plugin.      #<br \/>\n#   Read the descriptions carefully before changing them.  #<br \/>\n#                                                          #<br \/>\n############################################################<\/p>\n<p>plugin-configurations:<br \/>\n  # Checks for new plugin updates on startup.<br \/>\n  # Recommended: Keep enabled, lets you know when a new version is available.<br \/>\n  update-check: true<\/p>\n<p>  # Enables anonymous performance analytics through bStats.<br \/>\n  # Does NOT collect personal information \u2014 safe to keep enabled.<br \/>\n  bstats-metrics: true<\/p>\n<p># \u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500<br \/>\n#  \ud83d\udccc IMPORTANT \u2014 SQLITE USERS READ THIS<br \/>\n#<br \/>\n#  SQLite creates 3 files automatically:<br \/>\n#     \u2022 stats.db        \u2192 Main database<br \/>\n#     \u2022 stats.db-wal    \u2192 Write-Ahead-Log (performance booster)<br \/>\n#     \u2022 stats.db-shm    \u2192 Shared memory file<br \/>\n#<br \/>\n#  \u26a0 DO NOT DELETE THESE FILES manually.<br \/>\n#  They are REQUIRED for the database to work safely and fast.<br \/>\n#  Deleting them may corrupt player statistics permanently.<br \/>\n# \u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500<br \/>\ndatabase:<br \/>\n  # Choose the storage engine:<br \/>\n  # SQLITE \u2192 Lightweight, recommended for small\/medium servers.<br \/>\n  # MYSQL  \u2192 External database, recommended for large networks.<br \/>\n  type: SQLITE<\/p>\n<p>  sqlite:<br \/>\n    # File name for local SQLite database.<br \/>\n    file: &#8220;stats.db&#8221;<\/p>\n<p>  mysql:<br \/>\n    # MySQL connection settings (only used if type = MYSQL)<br \/>\n    host: &#8220;localhost&#8221;<br \/>\n    port: 3306<br \/>\n    database: &#8220;kterising&#8221;<br \/>\n    user: &#8220;root&#8221;<br \/>\n    password: &#8220;password&#8221;<br \/>\n    # Enables Secure Socket Layer encryption.<br \/>\n    ssl: false<br \/>\n    # Maximum size of the database connection pool.<br \/>\n    pool-size: 10<\/p>\n<p>game-configurations:<br \/>\n  # Should the server shut down when the game ends, or should it send a new game arena?<br \/>\n  # true -> The server is shut down<br \/>\n  # false -> It sends the player 1000 blocks away and creates a new game area.<br \/>\n  restart-server: false<br \/>\n  # Time (in seconds) before lava begins rising in CLASSIC mode.<br \/>\n  # Recommended: 600 (10 minutes) for balanced gameplay.<br \/>\n  classic-start-duration: 600<\/p>\n<p>  # Time (in seconds) before lava begins rising in OP modes.<br \/>\n  # OP modes are faster-paced, so this value is lower.<br \/>\n  op-start-duration: 30<\/p>\n<p>  # The Y-level where lava starts rising from.<br \/>\n  # Lower = longer game, Higher = shorter game.<br \/>\n  lava-start-height: 0<\/p>\n<p>  # Maximum height lava can reach.<br \/>\n  # \u26a0 This value MUST NOT exceed world-configurations.world-height.<br \/>\n  lava-finish-height: 180<\/p>\n<p>  # Delay between each lava layer increase.<br \/>\n  # Example: 2 = Lava rises 1 block every 2 seconds.<br \/>\n  lava-delay: 2<\/p>\n<p>  # The exact Y-level at which PvP becomes enabled.<br \/>\n  # Set below lava-finish-height or PvP may never enable.<br \/>\n  pvp-allow-height: 70<\/p>\n<p>  # If enabled \u2192 All drops go directly into player inventory.<br \/>\n  # If disabled \u2192 Blocks drop items on the ground normally.<br \/>\n  auto-pickup: true<\/p>\n<p>  # If enabled \u2192 Ores automatically smelt when mined.<br \/>\n  # Example: Iron Ore \u2192 Iron Ingot, Gold Ore \u2192 Gold Ingot.<br \/>\n  auto-smelt: true<\/p>\n<p>world-configurations:<br \/>\n  # Name of the world the game will run in.<br \/>\n  # If renamed, update accordingly.<br \/>\n  world-name: &#8220;world&#8221;<\/p>\n<p>  # WorldBorder radius used for the gameplay area.<br \/>\n  # Larger border = longer game duration.<br \/>\n  world-border: 100<\/p>\n<p>  # Maximum build height allowed for players during the match.<br \/>\n  # Anything above this Y-level cannot be placed.<br \/>\n  world-height: 180<\/p>\n<p>autostart-configuration:<br \/>\n  # If true \u2192 Game automatically starts when enough players join.<br \/>\n  enabled: true<\/p>\n<p>  # Number of players required for autostart to activate.<br \/>\n  need-player-count: 5<\/p>\n<p>  # Countdown (in seconds) after required players are online.<br \/>\n  autostart-countdown: 30<\/p>\n<p>rewards-configuration:<br \/>\n  # Enables the reward system (commands executed on kill \/ win \/ death)<br \/>\n  enabled: true<\/p>\n<p>  # Commands executed when a player kills another player.<br \/>\n  kill-player:<br \/>\n    &#8211; &#8220;eco give %player% 5&#8221;<\/p>\n<p>  # Commands executed when a player wins the game.<br \/>\n  win-player:<br \/>\n    &#8211; &#8220;eco give %player% 3&#8221;<\/p>\n<p>  # Commands executed when a player dies.<br \/>\n  death-player:<br \/>\n    &#8211; &#8220;eco give %player% -3&#8221;<\/p>\n<p>voting-menu-configuration:<br \/>\n  # Enables \/vote system<br \/>\n  enabled: true<\/p>\n<p>  # Size of vote menu (rows)<br \/>\n  gui-row: 3<\/p>\n<p>  # Title shown at the top of the GUI<br \/>\n  gui-title: &#8220;<green>Vote Menu&#8221;<\/p>\n<p>############################################################<br \/>\n#                     MODE CONFIGURATION                   #<br \/>\n#                                                          #<br \/>\n# This section controls ALL available game modes.          #<br \/>\n# Each mode defines:                                       #<br \/>\n#   \u2022 How it appears in the voting menu                    #<br \/>\n#   \u2022 Which items players receive in that mode             #<br \/>\n#   \u2022 Countdown duration before lava starts                #<br \/>\n#   \u2022 Whether the mode is enabled or disabled              #<br \/>\n#                                                          #<br \/>\n# You can safely:                                          #<br \/>\n#   \u2714 Add new modes                                        #<br \/>\n#   \u2714 Disable existing ones                                #<br \/>\n#   \u2714 Change GUI items &#038; slots                             #<br \/>\n#   \u2714 Modify items, enchantments, and labels               #<br \/>\n#                                                          #<br \/>\n# DO NOT rename the mode keys (classic, elytra, etc.)      #<br \/>\n# unless you fully understand how the plugin loads modes.  #<br \/>\n#                                                          #<br \/>\n# The structure of each mode:                              #<br \/>\n#   enabled: true\/false         \u2192 Toggles the mode         #<br \/>\n#   label: &#8220;<color>Name&#8221;        \u2192 Text displayed in GUI    #<br \/>\n#   description:                \u2192 Lore shown under the item#<br \/>\n#   gui-slot: number            \u2192 Position inside menu     #<br \/>\n#   gui-item: MATERIAL          \u2192 Icon displayed in GUI    #<br \/>\n#   countdown: seconds          \u2192 Lava start timer         #<br \/>\n#   placeholder-label: string   \u2192 Used in PlaceholderAPI   #<br \/>\n#   items:                      \u2192 Items given to players   #<br \/>\n#                                                          #<br \/>\n# You are free to customize EVERYTHING inside &#8220;items&#8221;.     #<br \/>\n# The plugin automatically builds mode items from this     #<br \/>\n# configuration. No Java edits needed.                     #<br \/>\n############################################################<br \/>\nmodes-configuration:<\/p>\n<p>  classic:<br \/>\n    enabled: true<br \/>\n    label: &#8220;<green>Classic&#8221;<br \/>\n    description:<br \/>\n      &#8211; &#8220;<green>Vote: <vote>&#8221;<br \/>\n    gui-slot: 10<br \/>\n    gui-item: NETHERITE_PICKAXE<br \/>\n    countdown: 600<br \/>\n    placeholder-label: &#8220;Classic&#8221;<br \/>\n    items:<br \/>\n      &#8211; material: NETHERITE_PICKAXE<br \/>\n        amount: 1<br \/>\n        name: &#8220;<gold><bold>LavaRising Pickaxe&#8221;<br \/>\n        enchantments:<br \/>\n          &#8211; &#8220;efficiency:5&#8221;<br \/>\n      &#8211; material: COOKED_BEEF<br \/>\n        amount: 16<br \/>\n      &#8211; material: OAK_LOG<br \/>\n        amount: 16<\/p>\n<p>  op:<br \/>\n    enabled: true<br \/>\n    label: &#8220;<aqua>OP&#8221;<br \/>\n    description:<br \/>\n      &#8211; &#8220;<green>Vote: <vote>&#8221;<br \/>\n    gui-slot: 11<br \/>\n    gui-item: DIAMOND<br \/>\n    countdown: 30<br \/>\n    placeholder-label: &#8220;<aqua>OP&#8221;<br \/>\n    items:<br \/>\n      &#8211; material: NETHERITE_PICKAXE<br \/>\n        amount: 1<br \/>\n        name: &#8220;<gold><bold>LavaRising Pickaxe&#8221;<br \/>\n        enchantments:<br \/>\n          &#8211; &#8220;efficiency:5&#8221;<br \/>\n      &#8211; material: COOKED_BEEF<br \/>\n        amount: 64<br \/>\n      &#8211; material: DIAMOND<br \/>\n        amount: 64<br \/>\n      &#8211; material: IRON_INGOT<br \/>\n        amount: 64<br \/>\n      &#8211; material: COBBLESTONE<br \/>\n        amount: 576<br \/>\n      &#8211; material: OAK_LOG<br \/>\n        amount: 64<\/p>\n<p>  elytra:<br \/>\n    enabled: true<br \/>\n    label: &#8220;<yellow>Elytra&#8221;<br \/>\n    description:<br \/>\n      &#8211; &#8220;<green>Vote: <vote>&#8221;<br \/>\n    gui-slot: 12<br \/>\n    gui-item: ELYTRA<br \/>\n    countdown: 600<br \/>\n    placeholder-label: &#8220;<yellow>Elytra&#8221;<br \/>\n    items:<br \/>\n      &#8211; material: NETHERITE_PICKAXE<br \/>\n        amount: 1<br \/>\n        name: &#8220;<gold><bold>LavaRising Pickaxe&#8221;<br \/>\n        enchantments:<br \/>\n          &#8211; &#8220;efficiency:5&#8221;<br \/>\n      &#8211; material: COOKED_BEEF<br \/>\n        amount: 16<br \/>\n      &#8211; material: OAK_LOG<br \/>\n        amount: 16<br \/>\n      &#8211; material: ELYTRA<br \/>\n        amount: 1<br \/>\n        name: &#8220;<gold><bold>LavaRising Elytra&#8221;<br \/>\n      &#8211; material: FIREWORK_ROCKET<br \/>\n        amount: 6<\/p>\n<p>  elytraop:<br \/>\n    enabled: true<br \/>\n    label: &#8220;<red>ElytraOP&#8221;<br \/>\n    description:<br \/>\n      &#8211; &#8220;<green>Vote: <vote>&#8221;<br \/>\n    gui-slot: 13<br \/>\n    gui-item: ELYTRA<br \/>\n    countdown: 30<br \/>\n    placeholder-label: &#8220;<red>ElytraOP&#8221;<br \/>\n    items:<br \/>\n      &#8211; material: NETHERITE_PICKAXE<br \/>\n        amount: 1<br \/>\n        name: &#8220;<gold><bold>LavaRising Pickaxe&#8221;<br \/>\n        enchantments:<br \/>\n          &#8211; &#8220;efficiency:5&#8221;<br \/>\n      &#8211; material: COOKED_BEEF<br \/>\n        amount: 64<br \/>\n      &#8211; material: DIAMOND<br \/>\n        amount: 64<br \/>\n      &#8211; material: IRON_INGOT<br \/>\n        amount: 64<br \/>\n      &#8211; material: OAK_LOG<br \/>\n        amount: 64<br \/>\n      &#8211; material: FIREWORK_ROCKET<br \/>\n        amount: 16<br \/>\n      &#8211; material: ELYTRA<br \/>\n        amount: 1<br \/>\n        name: &#8220;<gold><bold>LavaRising Elytra&#8221;<br \/>\n      &#8211; material: COBBLESTONE<br \/>\n        amount: 576<\/p>\n<p>  trident:<br \/>\n    enabled: true<br \/>\n    label: &#8220;<blue>Trident&#8221;<br \/>\n    description:<br \/>\n      &#8211; &#8220;<green>Vote: <vote>&#8221;<br \/>\n    gui-slot: 14<br \/>\n    gui-item: TRIDENT<br \/>\n    countdown: 600<br \/>\n    placeholder-label: &#8220;<blue>Trident&#8221;<br \/>\n    items:<br \/>\n      &#8211; material: NETHERITE_PICKAXE<br \/>\n        amount: 1<br \/>\n        name: &#8220;<gold><bold>LavaRising Pickaxe&#8221;<br \/>\n        enchantments:<br \/>\n          &#8211; &#8220;efficiency:5&#8221;<br \/>\n      &#8211; material: COOKED_BEEF<br \/>\n        amount: 16<br \/>\n      &#8211; material: OAK_LOG<br \/>\n        amount: 16<br \/>\n      &#8211; material: TRIDENT<br \/>\n        amount: 1<br \/>\n        name: &#8220;<aqua>Riptide Trident&#8221;<br \/>\n        enchantments:<br \/>\n          &#8211; &#8220;riptide:3&#8221;<br \/>\n      &#8211; material: TRIDENT<br \/>\n        amount: 1<br \/>\n        name: &#8220;<aqua>Loyalty Trident&#8221;<br \/>\n        enchantments:<br \/>\n          &#8211; &#8220;loyalty:3&#8221;<\/p>\n<p>  tridentop:<br \/>\n    enabled: true<br \/>\n    label: &#8220;<dark_aqua>TridentOP&#8221;<br \/>\n    description:<br \/>\n      &#8211; &#8220;<green>Vote: <vote>&#8221;<br \/>\n    gui-slot: 15<br \/>\n    gui-item: TRIDENT<br \/>\n    countdown: 30<br \/>\n    placeholder-label: &#8220;<dark_aqua>TridentOP&#8221;<br \/>\n    items:<br \/>\n      &#8211; material: NETHERITE_PICKAXE<br \/>\n        amount: 1<br \/>\n        name: &#8220;<gold><bold>LavaRising Pickaxe&#8221;<br \/>\n        enchantments:<br \/>\n          &#8211; &#8220;efficiency:5&#8221;<br \/>\n      &#8211; material: COOKED_BEEF<br \/>\n        amount: 64<br \/>\n      &#8211; material: DIAMOND<br \/>\n        amount: 64<br \/>\n      &#8211; material: IRON_INGOT<br \/>\n        amount: 64<br \/>\n      &#8211; material: COBBLESTONE<br \/>\n        amount: 576<br \/>\n      &#8211; material: OAK_LOG<br \/>\n        amount: 64<br \/>\n      &#8211; material: TRIDENT<br \/>\n        amount: 1<br \/>\n        name: &#8220;<aqua>Riptide Trident&#8221;<br \/>\n        enchantments:<br \/>\n          &#8211; &#8220;riptide:3&#8221;<br \/>\n      &#8211; material: TRIDENT<br \/>\n        amount: 1<br \/>\n        name: &#8220;<aqua>Loyalty Trident&#8221;<br \/>\n        enchantments:<br \/>\n          &#8211; &#8220;loyalty:3&#8221;<\/p>\n<p>  ultraop:<br \/>\n    enabled: true<br \/>\n    label: &#8220;<gold>UltraOP&#8221;<br \/>\n    description:<br \/>\n      &#8211; &#8220;<green>Vote: <vote>&#8221;<br \/>\n    gui-slot: 16<br \/>\n    gui-item: GOLDEN_APPLE<br \/>\n    countdown: 30<br \/>\n    placeholder-label: &#8220;<gold>UltraOP&#8221;<br \/>\n    items:<br \/>\n      &#8211; material: NETHERITE_PICKAXE<br \/>\n        amount: 1<br \/>\n        name: &#8220;<gold><bold>Lava Rising Pickaxe&#8221;<br \/>\n        enchantments:<br \/>\n          &#8211; &#8220;efficiency:10&#8221;<br \/>\n      &#8211; material: COOKED_BEEF<br \/>\n        amount: 64<br \/>\n      &#8211; material: DIAMOND<br \/>\n        amount: 64<br \/>\n      &#8211; material: IRON_INGOT<br \/>\n        amount: 64<br \/>\n      &#8211; material: COBBLESTONE<br \/>\n        amount: 576<br \/>\n      &#8211; material: OAK_LOG<br \/>\n        amount: 64<br \/>\n      &#8211; material: BOW<br \/>\n        amount: 1<br \/>\n        name: &#8220;<gold><bold>Lava Rising Bow&#8221;<br \/>\n        enchantments:<br \/>\n          &#8211; &#8220;power:5&#8221;<br \/>\n      &#8211; material: ARROW<br \/>\n        amount: 64<br \/>\n      &#8211; material: GOLDEN_APPLE<br \/>\n        amount: 4<br \/>\n      &#8211; material: GOLDEN_CARROT<br \/>\n        amount: 24<br \/>\n&#8220;`<\/p>\n<\/details>\n<p>## Messages.yml<\/p>\n<details>\n<summary>Spoiler: Message.yml<\/summary>\n<p>&#8220;`<br \/>\nother:<br \/>\n  no-permission: &#8220;<red>\u26d4 You don&#8217;t have permission to use this command.&#8221;<br \/>\n  player-only: &#8220;<red>\u26d4 This command can only be used by players.&#8221;<\/p>\n<p>placeholderapi:<br \/>\n  pvp-enabled: &#8220;<green>Enabled&#8221;<br \/>\n  pvp-disabled: &#8220;<red>Disabled&#8221;<br \/>\n  mode-not-selected: &#8220;<gray>Not Selected&#8221;<\/p>\n<p>command:<br \/>\n  help-command:<br \/>\n    &#8211; &#8220;<gold><bold>\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500 KteRising Help \u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500&#8221;<br \/>\n    &#8211; &#8220;<gray>Available commands:&#8221;<br \/>\n    &#8211; &#8220;<gold>\/kterising start <gray>&#8211; Start the game&#8221;<br \/>\n    &#8211; &#8220;<gold>\/kterising mode <gray>&#8211; Change the game mode&#8221;<br \/>\n    &#8211; &#8220;<gold>\/kterising skip <gray>&#8211; Skip time forward&#8221;<br \/>\n    &#8211; &#8220;<gold>\/kterising stats <gray>&#8211; Shows the statistics of a player.&#8221;<br \/>\n    &#8211; &#8220;<gold>\/kterising reload <gray>&#8211; Reload configuration files&#8221;<br \/>\n    &#8211; &#8220;<gold>\/kterising freeze <gray>&#8211; Freeze\/unfreeze lava rising&#8221;<br \/>\n    &#8211; &#8220;<gold><bold>\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500&#8221;<br \/>\n  start-command: &#8220;<green>\u2714 The game has started!&#8221;<br \/>\n  mode-command: &#8220;<green>\u2714 Game mode changed to <gold><mode><green>.&#8221;<br \/>\n  mode-command-error: &#8220;<red>\u2716 This mode does not exist: <gold><mode>&#8221;<br \/>\n  reload-command: &#8220;<green>\u2714 Configuration files reloaded. <gray>(Some settings may require a restart.)&#8221;<br \/>\n  command-error: &#8220;<red>\u2716 This command can only be used during an active game.&#8221;<\/p>\n<p>titles:<br \/>\n  finish-game:<br \/>\n    title: &#8220;<gold><bold>GAME OVER!&#8221;<br \/>\n    subtitle: &#8220;<gray>Winner: <white><winner>&#8221;<br \/>\n  pvp-allow:<br \/>\n    title: &#8220;<red><bold>PVP ENABLED!&#8221;<br \/>\n    subtitle: &#8220;<gray>Be careful out there.&#8221;<br \/>\n  worldborder-shrink:<br \/>\n    title: &#8220;<red><bold>WORLD BORDER!&#8221;<br \/>\n    subtitle: &#8220;<gold>The safe zone is shrinking!&#8221;<br \/>\n  start-game:<br \/>\n    title: &#8220;<green><bold>GAME STARTED!&#8221;<br \/>\n    subtitle: &#8220;<gray>Good luck and have fun!&#8221;<br \/>\n  lavarising:<br \/>\n    title: &#8220;<gold><bold>LAVA IS RISING!&#8221;<br \/>\n    subtitle: &#8220;<gray>Stay above the danger&#8230;&#8221;<br \/>\n  skip:<br \/>\n    title: &#8220;<yellow><bold>\u23ed TIME SKIPPED!&#8221;<br \/>\n    subtitle: &#8220;<gray>Lava will rise in <white>3 seconds<gray>.&#8221;<br \/>\n  freeze-on:<br \/>\n    title: &#8220;<red><bold>LAVA FROZEN!&#8221;<br \/>\n    subtitle: &#8220;<gray>The rising has been paused.&#8221;<br \/>\n  freeze-off:<br \/>\n    title: &#8220;<green><bold>LAVA RESUMED!&#8221;<br \/>\n    subtitle: &#8220;<gray>The lava continues to rise.&#8221;<\/p>\n<p>action-bar:<br \/>\n  autostart-countdown: &#8220;<yellow>Starting in <white><seconds> <gray>seconds&#8230;&#8221;<br \/>\n  max-height: &#8220;<red>You cannot build at this height.&#8221;<\/p>\n<p>stats:<br \/>\n  header: &#8220;<gold><bold><player>&#8216;s Statistics&#8221;<br \/>\n  kill: &#8220;<gray>\u2022 <white>Kills: <green><kill>&#8221;<br \/>\n  death: &#8220;<gray>\u2022 <white>Deaths: <red><death>&#8221;<br \/>\n  win: &#8220;<gray>\u2022 <white>Wins: <blue><win>&#8221;<br \/>\n  not-found: &#8220;<red>This player has no recorded stats.&#8221;<\/p>\n<p>vote:<br \/>\n  vote-item: &#8220;<green>Vote&#8221;<br \/>\n  vote: &#8220;<green>You voted for the <gold><mode><\/gold> mode!&#8221;<br \/>\n  already-voted: &#8220;<red>You have already voted for this mode!&#8221;<br \/>\n&#8220;`<br \/>\n<\/details>\n<p>## Start.bat<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>&#8220;`<br \/>\n@echo off<br \/>\ntitle KteRising &#8211; KteProject<br \/>\nset fileName=&#8221;server.jar&#8221;<br \/>\nset \/A memory=2048<br \/>\ncls<br \/>\n:start<\/p>\n<p>del \/s \/f \/q world<\/p>\n<p>java -Xms%memory%M -Xmx%memory%M -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:SurvivorRatio=32 -XX:+PerfDisableSharedMem -XX:MaxTenuringThreshold=1 -Dusing.aikars.flags=https:\/\/mcflags.emc.gs -Daikars.new.flags=true -XX:G1NewSizePercent=30 -XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=8M -XX:G1ReservePercent=20 -jar %fileName% &#8211;nogui<\/p>\n<p>echo Restarting in 5 seconds&#8230;<br \/>\necho Press CTRL + C to cancel.<br \/>\ntimeout 5<br \/>\ngoto :start<br \/>\n&#8220;`<\/p>\n<\/details>\n<p>![Discord](https:\/\/cdn.modrinth.com\/data\/cached_images\/43b5b60ca950f66b92af57839b2ede848fdfe508.png)<\/p>\n<p>For any plugin-related bugs, errors, or suggestions, please contact us via Discord.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A challenging mini-game where players must survive against ever-rising lava, testing their reflexes and strategy skills! 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