{"id":90408,"date":"2026-06-05T06:52:31","date_gmt":"2026-06-05T03:52:31","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/kindred\/"},"modified":"2026-06-05T06:52:31","modified_gmt":"2026-06-05T03:52:31","slug":"kindred","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/kindred\/","title":{"rendered":"Kindred"},"content":{"rendered":"<p>![](https:\/\/media.forgecdn.net\/attachments\/description\/1526429\/description_5ae95372-cc75-4b49-b87b-6ecb6eb610b8.png)<\/p>\n<div>Kindred turns your tamed mobs into a true companion roster. Bond a pet once, then call it to your side anywhere in the world \u2014 across dimensions, across deaths, across sessions. No more leaving your wolf at home, losing your horse in a cave, or starting over every time something dies.<\/p>\n<p>Visit the website for more info or to see some of my other mods.<\/p>\n<hr>\n<\/div>\n<p>## Features<\/p>\n<p>### Bond with any tamed pet<\/p>\n<p>Look at one of your tamed mobs, open the **Pet Roster**, and bond.<\/p>\n<p>![](https:\/\/media.forgecdn.net\/attachments\/description\/1526429\/description_fa71df6f-a5a2-42c4-bbba-26468571a1d8.png)<\/p>\n<p>Bonded pets are stored on you \u2014 not in the world. They survive logouts, chunk unloads, and dimension changes.<\/p>\n<p>*   Works with any ownable, tameable mob out of the box (wolves, cats, parrots, horses, donkeys, mules, llamas, camels, foxes, axolotls \u2014 anything that implements vanilla ownership).<br \/>\n*   Optional **mount-only mode** restricts bonding to saddleable mounts.<br \/>\n*   Optional **XP level cost** per bond \u2014 makes bonding feel earned, with the cost previewed before you confirm.<br \/>\n*   Optional **datapack blocklist** for species that shouldn&#8217;t be bondable on your server.<\/p>\n<p>![](https:\/\/media.forgecdn.net\/attachments\/description\/1526429\/description_25b1cf67-e80a-49a4-829b-413a61285a12.png)<\/p>\n<p>### Summon &#038; Dismiss with a keybind<\/p>\n<p>![](https:\/\/media.forgecdn.net\/attachments\/description\/1526429\/description_7c5d5e18-78a9-4ea5-b34e-56a3f8478509.png)<\/p>\n<p>One key summons your active pet. Hold it again to dismiss. Open the roster with another key to switch active pet, rename, reorder, or break bonds.<\/p>\n<p>*   **Hold-to-confirm** prevents misclicks \u2014 configurable hold duration for both summon and dismiss.<br \/>\n*   Smart placement: pets within range walk to you naturally; farther pets teleport to a safe spot beside you.<br \/>\n*   Refuses to summon when the space around you is obstructed (configurable).<br \/>\n*   Cancels the hold if you take damage (configurable) \u2014 mirrors vanilla bow-draw \/ eating behavior.<br \/>\n*   Optional **cross-dimensional summons** so your pet follows you to the Nether and back.<\/p>\n<p>![](https:\/\/media.forgecdn.net\/attachments\/description\/1526429\/description_1f1d3c93-681b-4d36-b6e1-821c41437d00.png)<\/p>\n<p>### Bring them back from the grave<\/p>\n<p>By default, when a bonded pet dies, the bond doesn&#8217;t break \u2014 it just goes dormant. Summon them again and they respawn at your side, gear and all.<\/p>\n<p>*   **Soft death (default):** pet returns on next summon. Optional revival cooldown adds weight without going full permadeath.<br \/>\n*   **Permadeath mode:** flip a config switch and death breaks the bond for keeps.<br \/>\n*   **Loot drops** are off by default in soft-death mode (you&#8217;d just be picking your own saddle back up). Re-enable for vanilla behavior.<\/p>\n<p>### Pet Roster GUI<\/p>\n<p>A clean inventory-style screen for managing your bonds.<\/p>\n<p>*   Live 3D preview of the selected pet.<br \/>\n*   Set active, rename, reorder (\u25b2 \/ \u25bc), and break bonds with a hold-to-confirm.<br \/>\n*   Per-pet summon cooldown indicator.<br \/>\n*   Respawn timer for pets in revival cooldown.<br \/>\n*   &#8220;Limbo&#8221; \/ &#8220;Resting&#8221; state hints so you always know where each pet is.<\/p>\n<p>### Extremely customizable<\/p>\n<p>Every behavior is exposed in `kindred-server.toml`:<\/p>\n<p>| Category    |Knobs                                                                                |<br \/>\n| &#8212;&#8212;&#8212;&#8211; |&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212; |<br \/>\n| <strong>Bonding<\/strong> |max bonds per player, mount-only mode, XP level cost per bond                        |<br \/>\n| <strong>Summoning<\/strong> |walk vs. teleport range, walk speed, cross-dimensional toggle, space-required toggle |<br \/>\n| <strong>Cooldowns<\/strong> |per-bond summon cooldown, global per-player summon cooldown                          |<br \/>\n| <strong>Death<\/strong> |permadeath toggle, loot drop toggle, revival cooldown                                |<br \/>\n| <strong>Input<\/strong> |hold-to-summon seconds, hold-to-dismiss seconds, cancel-on-damage                    |<br \/>\n| <strong>PMMO compat<\/strong> |skill gating, start level, linear or all-or-nothing unlock progression               |<\/p>\n<p>### Datapack control<\/p>\n<p>Four tags let server owners and modpack authors tune the experience without code:<\/p>\n<p>*   `kindred:bond_allowlist` (entity types) \u2014 when non-empty, **only** species in this tag can be bonded and `bond_denylist` is ignored. Leave empty to fall back to denylist behavior.<br \/>\n*   `kindred:bond_denylist` (entity types) \u2014 species that can never be bonded. Only consulted when `bond_allowlist` is empty.<br \/>\n*   `kindred:no_summon_dimensions` (dimension types) \u2014 dimensions where summoning is blocked.<br \/>\n*   `kindred:no_summon_biomes` (biomes) \u2014 biomes where summoning is blocked (great for boss arenas, dungeon biomes, PvP zones).~~~~<\/p>\n<p>### Project MMO integration<\/p>\n<p>Optional gating via Project MMO.<\/p>\n<p>*   Choose any PMMO skill (default: `charisma`) to gate bond claims.<br \/>\n*   **All-or-nothing mode:** hit the start level and unlock all bond slots at once.<br \/>\n*   **Linear mode:** one slot at the start level, +1 every N levels, capped at your max.<br \/>\n*   The roster screen shows the next unlock requirement so players know what to grind.<\/p>\n<p>### Commands<\/p>\n<p>For server admins and debugging:<\/p>\n<p>&#8220;`<br \/>\n\/kindred claim                \u2014 claim the entity at your crosshair<br \/>\n\/kindred list                 \u2014 list your bonds with indices<br \/>\n\/kindred summon <index>       \u2014 summon a bond<br \/>\n\/kindred dismiss <index>      \u2014 recall the active pet<br \/>\n\/kindred break <index>        \u2014 break a bond<br \/>\n\/kindred active <index|none>  \u2014 set or clear the active pet<br \/>\n&#8220;`<\/p>\n<p>***<\/p>\n<p>## Why Kindred?<\/p>\n<p>Vanilla pets are fragile, stationary, and easy to lose. Existing pet mods either turn them into items (which feels weird) or add a stable system (which feels like extra inventory management). Kindred takes a different angle: your pets live on **you**, not in the world. They&#8217;re always one keypress away, they survive deaths, and the whole thing tunes from a config file so it fits any modpack \u2014 hardcore, casual, mount-focused, or RPG-progression.<\/p>\n<p>## Keybinds<\/p>\n<p>| Default |Action            |<br \/>\n| &#8212;&#8212;- |&#8212;&#8212;&#8212;&#8212;&#8212;&#8211; |<br \/>\n| v       |Summon active pet |<br \/>\n| g       |Open pet roster   |<\/p>\n<p>Set them in **Options \u2192 Controls \u2192 Kindred**.<\/p>\n<p>This mod was inspired by Callable Horses, which seems to not be moving past 1.20.1. I wanted to expand on it a little bit and include some new features and upgrades.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A pet bonding and summoning mod. Call your pets from anywhere and dismiss them to keep them safe. A spiritual successor to Callable Horses.<\/p>\n","protected":false},"featured_media":90409,"template":"","meta":{"_minecraft_slug":"kindred","_minecraft_project_id":"6M5GinSS","_minecraft_author":"Silvertide","_minecraft_license":"CC-BY-4.0","_minecraft_downloads":14,"_minecraft_follows":2,"_minecraft_client_side":"required","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"kindred.zip","_minecraft_size_bytes":160789,"_minecraft_version_count":1,"_minecraft_updated_at":"2026-05-16T12:23:59.318291Z","_minecraft_date_created":"2026-05-12T05:40:29.878235Z","_minecraft_date_modified":"2026-04-30T22:20:24.093137Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/kindred","_minecraft_icon_attachment_id":90409,"_minecraft_imported_at":"2026-06-05T03:52:32+00:00","_minecraft_import_hash":"d6a229fcf933c7a9c61d41d94e9b1f49","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[158],"mod_loader":[160],"minecraft_version":[37],"class_list":["post-90408","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-neoforge","mod_loader-neoforge","minecraft_version-1-21-1"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Kindred - Minecraft<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vpesports.com\/minecraft\/mods\/kindred\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Kindred - Minecraft\" \/>\n<meta property=\"og:description\" content=\"A pet bonding and summoning mod. 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