{"id":89915,"date":"2026-06-05T06:14:19","date_gmt":"2026-06-05T03:14:19","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/keep-me-growing\/"},"modified":"2026-06-05T06:14:19","modified_gmt":"2026-06-05T03:14:19","slug":"keep-me-growing","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/keep-me-growing\/","title":{"rendered":"Keep Me Growing"},"content":{"rendered":"<p># KeepMeGrowing<\/p>\n<p>![Version](#readme)<br \/>\n![Platform](https:\/\/papermc.io\/)<br \/>\n![bStats](https:\/\/bstats.org\/plugin\/bukkit\/keepmegrowing\/31246)<\/p>\n<p>Crops and passive mobs keep maturing while chunks are unloaded: when someone loads the area again, the plugin applies the \u201cmissing\u201d progress in one shot so growth feels natural instead of time-gated by online players.<\/p>\n<p>![Discord](https:\/\/discord.gg\/WpYZkrdNVe)<\/p>\n<p>&#8212;<\/p>\n<p>## Summary<\/p>\n<p>KeepMeGrowing tracks when plant blocks and supported animals were last persisted for a chunk. On **chunk load**, it looks at **wall-clock time since last unload**, applies your configured pacing, and advances growth (crops, stems, saplings, vines, etc.) plus passive mob ageing where enabled. **Requires Spigot\/Paper 1.13+** (API); passive mob simulation needs **Minecraft 1.10+**. WorldGuard is optional via the `offline-growth` flag.<\/p>\n<p>Drop your marketing screenshots into `assets\/` as **`crops.png`** and **`animals.png`** so the images below render on GitHub.<\/p>\n<p>&#8212;<\/p>\n<p>## Showcase<\/p>\n<p>### Supported crops<\/p>\n<p>![Supported crops](https:\/\/raw.githubusercontent.com\/vanillaxtra\/keepmegrowing\/refs\/heads\/main\/assets\/allcrops.png)<\/p>\n<p>### Supported animals<\/p>\n<p>![Supported animals](https:\/\/raw.githubusercontent.com\/vanillaxtra\/keepmegrowing\/refs\/heads\/main\/assets\/allmobs.png)<\/p>\n<p>&#8212;<\/p>\n<p>## How it works<\/p>\n<p>When a chunk that contains tracked plants or eligible animals is loaded, the plugin knows roughly **how long that chunk (or its saved state) sat unloaded**. It does **not** simulate every tick in real time; instead it **fast-forwards** growth using that elapsed time and your `config.yml` pacing so players see crops and mobs \u201ccatch up\u201d as if they had been progressing the whole time.<\/p>\n<p>Here is a concrete example using the **default** pacing for carrots in `config.yml` (**20 minutes** \u2248 \u201cfull maturity\u201d for pacing purposes \u2014 you can change this per crop):<\/p>\n<p>&#8211; If the chunk was away for **\u2265 20 minutes**, carrots advance as if a full growth window elapsed (they can reach full stage from an empty field, subject to how the growth logic applies that time).<br \/>\n&#8211; If it was away for **10 minutes**, carrots get about **half** that pacing budget applied.<br \/>\n&#8211; If it was away for **10 minutes** **and** the carrots were already **half-grown when the chunk unloaded**, the remaining progress stacks with what was saved \u2014 they can reach **full stage** after load.<\/p>\n<p>Exact behaviour depends on crop type, block state, modifiers (`\/growth rate`, sprint, freeze), and WorldGuard `offline-growth`. Tune every crop in **`plants-minutes-to-full-growth`** and mobs in **`mobs-minutes-to-full-growth`** to match your server.<\/p>\n<p>&#8212;<\/p>\n<p>## Crops &#038; plants<\/p>\n<p>These are handled with offline-style progression (names match common Bukkit materials \/ farm blocks):<\/p>\n<p>&#8211; Carrots<br \/>\n&#8211; Potatoes<br \/>\n&#8211; Wheat<br \/>\n&#8211; Beetroots<br \/>\n&#8211; Nether wart<br \/>\n&#8211; Cocoa<br \/>\n&#8211; Sweet berry bush<br \/>\n&#8211; **Saplings:** oak, birch, spruce, jungle, acacia, dark oak, cherry \u2014 including **2\u00d72 mega tree** setups (e.g. four spruce, jungle, or dark oak saplings)<br \/>\n&#8211; Cactus<br \/>\n&#8211; Sugar cane<br \/>\n&#8211; Melon (stem **and** melon blocks)<br \/>\n&#8211; Pumpkin (stem **and** pumpkin blocks)<br \/>\n&#8211; Kelp<br \/>\n&#8211; Weeping vines<br \/>\n&#8211; Twisting vines<br \/>\n&#8211; Bamboo<br \/>\n&#8211; Cave vines<br \/>\n&#8211; Mangrove propagules<br \/>\n&#8211; Torchflower<br \/>\n&#8211; Pitcher crop  <\/p>\n<p>&#8212;<\/p>\n<p>## Supported passive mobs<\/p>\n<p>If the server version allows mob tracking, these types can receive offline-style ageing \/ special cases (e.g. baby \u2192 adult pacing, sheep wool regrowth where implemented):<\/p>\n<p>&#8211; Chicken<br \/>\n&#8211; Pig<br \/>\n&#8211; Cow<br \/>\n&#8211; Sheep (including wool regrowth timing)<br \/>\n&#8211; Mooshroom<br \/>\n&#8211; Rabbit<br \/>\n&#8211; Wolf<br \/>\n&#8211; Ocelot<br \/>\n&#8211; Horse<br \/>\n&#8211; Villager<br \/>\n&#8211; Polar bear<br \/>\n&#8211; Mule<br \/>\n&#8211; Donkey<br \/>\n&#8211; Llama<br \/>\n&#8211; Turtle<br \/>\n&#8211; Trader llama<br \/>\n&#8211; Fox<br \/>\n&#8211; Cat<br \/>\n&#8211; Bee<br \/>\n&#8211; Panda<br \/>\n&#8211; Strider<br \/>\n&#8211; Goat<br \/>\n&#8211; Axolotl<br \/>\n&#8211; Frog<br \/>\n&#8211; Tadpole<br \/>\n&#8211; Sniffer<br \/>\n&#8211; Camel<br \/>\n&#8211; Armadillo  <\/p>\n<p>&#8212;<\/p>\n<p>## Features<\/p>\n<p>&#8211; **Offline crop growth** when chunks reload, driven by configurable \u201cminutes to full growth\u201d per plant type<br \/>\n&#8211; **Optional offline passive mob progression** on supported versions<br \/>\n&#8211; **Loaded-chunk bonus ticks** so farms still respect `\/growth` multipliers when players are nearby<br \/>\n&#8211; **WorldGuard** integration: `offline-growth` flag (DENY blocks simulation in that region)<br \/>\n&#8211; **Persistence** via JSON or external databases (see `config.yml`)<br \/>\n&#8211; **Admin commands** for reload, debug, sprint \/ freeze \/ base rate  <\/p>\n<p>&#8212;<\/p>\n<p>## Installation<\/p>\n<p>1. Build or download the **shadow** JAR `keepmegrowing-2.0.jar` (or `keepmegrowing-bundled-2.0.jar` if you need all DB drivers in one file).<br \/>\n2. Place it in the server `plugins` folder.<br \/>\n3. Start the server; config is created under **`plugins\/KeepMeGrowing\/`**.<br \/>\n4. Edit `config.yml`, then `\/growth reload` or `\/keepmegrowing reload` (same permission).<\/p>\n<p>**Upgrading from older \u201cOfflineGrowthPro\u201d folders:** rename\/copy `plugins\/OfflineGrowthPro\/` \u2192 **`plugins\/KeepMeGrowing\/`** so existing data stays with the new plugin name. Legacy scoreboard tags are not migrated automatically.<\/p>\n<p>&#8212;<\/p>\n<p>## Usage<\/p>\n<p>### Commands<\/p>\n<p>| Command | Aliases | Permission | Description |<br \/>\n|&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| `\/keepmegrowing` | `\/kmg` | `keepmegrowing.admin` | Help \/ same subcommands as `\/growth` |<br \/>\n| `\/growth` | `\/gth` | `keepmegrowing.admin` | `reload`, `debug`, `sprint`, `freeze`, `unfreeze`, `rate <n>` |<\/p>\n<p>### Permissions<\/p>\n<p>| Permission | Default | Description |<br \/>\n|&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| `keepmegrowing.admin` | op | All admin commands above |<\/p>\n<p>&#8212;<\/p>\n<p>## Configuration<\/p>\n<p>Main file: `plugins\/KeepMeGrowing\/config.yml`.<\/p>\n<p>| Section | Purpose |<br \/>\n|&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;|<br \/>\n| `plants-minutes-to-full-growth` | Pacing hint per crop (lower = faster offline catch-up) |<br \/>\n| `mobs-minutes-to-full-growth` | Same idea for supported passive mobs |<br \/>\n| `growth-rate` | Base and sprint multipliers |<br \/>\n| `loaded-chunk-growth` | Extra ticks while chunks stay loaded |<br \/>\n| `unload-chunk-scan-crops` | Optional full-chunk scan on unload (heavier) |<br \/>\n| `blacklisted-worlds` \/ `disable-spawn-chunks` | World policy |<br \/>\n| `database` | JSON or SQL\/Mongo settings |<\/p>\n<p>YAML **keys are stable**; adjust comments and values only.<\/p>\n<p>&#8212;<\/p>\n<p>## Compatibility<\/p>\n<p>**Paper** and **Spigot**, Minecraft **1.13+** for the API baseline; mob features need **1.10+** game behaviour as noted above. **WorldGuard** soft-depend.<\/p>\n<p>&#8212;<\/p>\n<p>## bStats<\/p>\n<p>This plugin sends **anonymous** usage metrics to **bStats \u2014 keepmegrowing** (plugin ID **31246**): server software, Minecraft version, player counts, and adoption trends \u2014 **no** personal player data.<\/p>\n<p>`KeepMeGrowing` enables `Metrics` with ID **31246** on enable. The shadow JAR **relocates** `org.bstats` into `com.keepmegrowing` so it does not clash with other plugins\u2019 bStats copies.<\/p>\n<p>If your server does not show on the chart yet: the first payload is delayed a few minutes, and bStats refreshes around **:00** and **:30** each hour. Server owners can opt out via the global bStats config under `plugins\/` (server owner docs).<\/p>\n<p>### Live chart (servers using keepmegrowing)<\/p>\n<p>![bStats: servers using keepmegrowing](https:\/\/bstats.org\/plugin\/bukkit\/keepmegrowing\/31246)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A plugin that allows crops and animals to grow even if users are not online or chunks are not loaded.<\/p>\n","protected":false},"featured_media":89916,"template":"","meta":{"_minecraft_slug":"keep-me-growing","_minecraft_project_id":"lWfUN0Nk","_minecraft_author":"not.authorised","_minecraft_license":"MIT","_minecraft_downloads":25,"_minecraft_follows":0,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"keep-me-growing.zip","_minecraft_size_bytes":414170,"_minecraft_version_count":1,"_minecraft_updated_at":"2026-05-15T22:42:19.411574Z","_minecraft_date_created":"2026-05-11T05:04:07.416406Z","_minecraft_date_modified":"2026-05-10T17:09:52.236025Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/keep-me-growing","_minecraft_icon_attachment_id":89916,"_minecraft_imported_at":"2026-06-05T03:14:20+00:00","_minecraft_import_hash":"8f91ea1dbbd63a7137a359f420ab7837","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[124,85,89,126,137,127,128,129,92],"mod_loader":[130,132,133,134],"minecraft_version":[438,446,449,110,111,112,113,114,115,116,117,118,119,120,46,47,48,49,50,51,52,53,54,55,56,57,58,59,36,60,93,94,101,102,62,37,40,41,73,74,38,78,79,80,81,82,83,167,163],"class_list":["post-89915","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-bukkit","mod_category-food","mod_category-game-mechanics","mod_category-management","mod_category-mobs","mod_category-paper","mod_category-purpur","mod_category-spigot","mod_category-utility","mod_loader-bukkit","mod_loader-paper","mod_loader-purpur","mod_loader-spigot","minecraft_version-1-13","minecraft_version-1-13-1","minecraft_version-1-13-2","minecraft_version-1-14","minecraft_version-1-14-1","minecraft_version-1-14-2","minecraft_version-1-14-3","minecraft_version-1-14-4","minecraft_version-1-15","minecraft_version-1-15-1","minecraft_version-1-15-2","minecraft_version-1-16","minecraft_version-1-16-1","minecraft_version-1-16-2","minecraft_version-1-16-3","minecraft_version-1-16-4","minecraft_version-1-16-5","minecraft_version-1-17","minecraft_version-1-17-1","minecraft_version-1-18","minecraft_version-1-18-1","minecraft_version-1-18-2","minecraft_version-1-19","minecraft_version-1-19-1","minecraft_version-1-19-2","minecraft_version-1-19-3","minecraft_version-1-19-4","minecraft_version-1-20","minecraft_version-1-20-1","minecraft_version-1-20-2","minecraft_version-1-20-3","minecraft_version-1-20-4","minecraft_version-1-20-5","minecraft_version-1-20-6","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9","minecraft_version-26-1","minecraft_version-26-1-1","minecraft_version-26-1-2"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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