{"id":87394,"date":"2026-06-05T02:50:23","date_gmt":"2026-06-04T23:50:23","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/jacturne\/"},"modified":"2026-06-05T02:50:23","modified_gmt":"2026-06-04T23:50:23","slug":"jacturne","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/jacturne\/","title":{"rendered":"Jacturne [Cobblemon]"},"content":{"rendered":"<h4>This datapack adds a new spooky convergent evolution line to Cobblemon!<\/h4>\n<p><img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/bCVptUtO\/images\/fc8a267d617e9cd9edb47d204a1045e57ee1782c.png\" alt=\"Image of Jacturne\u2642 and Shiny Jacturne\u2640\" width=\"600\"\/><\/p>\n<h2>Features<\/h2>\n<h3><em>Hacnea<\/em>, the Carver Pok\u00e9mon<\/h3>\n<p><\/p>\n<p>\u2022 Has idle, walk, cry, sleep, battle, and faint animations.<\/p>\n<p>\u2022 Has four variants, each with a handful of unique animations, as well as shinies!<\/p>\n<p>\u2022 Can be evolved into Jacturne via a unique method.<\/p>\n<h4>Where can I find it?<\/h4>\n<p>It&#8217;s likely this pok\u00e9mon could be found anywhere you might find a Jacturne, but it has also been spotted more rarely in the forest and on the plains.<\/p>\n<h4>How does it evolve?<\/h4>\n<p>Though on the surface Hacnea seems to be like any other grass type pok\u00e9mon, you can spot a smouldering flame in the dark of the pumpkin&#8217;s interior. Perhaps, if given something to burn, this flame would be able to grow.<\/p>\n<details>\n<summary>Specific Details<\/summary>\n<p>   In order to evolve, Hacnea must be changed into its &#8220;lit&#8221; form. In order to do this, it must be allowed to consume a candle (undyed, for the Hacnea&#8217;s health) that is given to it. Then, upon gaining enough strength, the Hacnea will evolve.<\/p>\n<\/details>\n<p><img \nsrc=\"https:\/\/cdn.modrinth.com\/data\/bCVptUtO\/images\/f4e71225fdc514ffcc71841c486dfd01dd1226b5.png\"\nalt=\"Hacnea Forms\" width=\"600\"\/><\/p>\n<h3><em>Jacturne<\/em>, the Harvester Pok\u00e9mon<\/h3>\n<p><\/p>\n<p>\u2022 Currently has idle, walk, cry, sleep, battle, and faint animations.<\/p>\n<p>\u2022 Includes both male and female variants, as well as shinies.<\/p>\n<p>\u2022 Has emissive textures for a spooky candle glow effect.<br \/><sup><em>&nbsp;&nbsp;&nbsp;&nbsp;(Optimized for Complementary Reimagined shaders)<\/em><\/sup><\/p>\n<p>\u2022 Has a custom cry sound effect!<\/p>\n<h4>Where can I find it?<\/h4>\n<p>This pok\u00e9mon can be rarely found at night in dark forests and is rumored to be frequent on nights of the harvest moon. They seem to be attracted to a certain fruit as well&#8230;<\/p>\n<details>\n<summary>Specific Details<\/summary>\n<p>   Jacturne has several different spawning conditions. Combining any number of these conditions together will stack to increase its overall chance to spawn.<br \/>\n<\/p>\n<p>\u2022 Only spawns at night, regardless of other conditions.<br \/>\n<br \/>\u2022 Spawns in dark forests.<br \/>\n<br \/>\u2022 Spawns near wild pumpkin patches.<br \/>\n<br \/>\u2022 Spawns more commonly during nights of the full moon.\n<\/p>\n<\/details>\n<h2>Installation<\/h2>\n<p>Download the correct version of the datapack and place it in both your resourcepacks folder and your world&#8217;s datapacks folder.<\/p>\n<h2>Issues\/Planned Additions<\/h2>\n<p>\u2022 While the cry sounds I made for this pack are serviceable, I don&#8217;t consider them up to par with the official mod and may make more updates in the future. <s>In addition,<br \/>\nthe official mons&#8217; cries utilize spatial audio effects that mine does not. This is something I&#8217;d like to make changes to<br \/>\nand update if I end up learning a better method to create them in the future.<\/s><\/p>\n<p>\u2022 <strong>VER 2.0<\/strong> Issues with the 3D spacing of Jacturne&#8217;s cry have been fixed!<\/p>\n<p>\u2022 <s>There were some sacrifices made in the implementation of Jacturne&#8217;s emissive textures; as a result, the effect is not super appealing without shaders.<br \/>\nEven with shaders, the shiny texture gets very blown out in direct sunlight. What I<br \/>\nsettled on is what I would consider a happy medium. Unfortunately, there is not much that can be done on my end to<br \/>\nchange how shaders interpret light\/color, and it took a lot of tweaking just to get it to the state it&#8217;s in.<\/s><\/p>\n<p>\u2022 <strong>VER 2.0<\/strong> A separate file for complementary shaders was specifically added! While much of the above is still true, I decided having a file dedicated to CR shaders was a better solution then trying to find something that would work in all cases. Your mileage may vary with other shaderpacks, so feel free to try both files out and see what looks the best on your settings.<\/p>\n<p>\u2022 The stats, abilities, and move pool were given some thought, but this is nevertheless a work in progress, and any future<br \/>\nversions are likely to include tweaks to this. This first version also does not include TMs since they are not implemented<br \/>\nas of Cobblemon 1.5.<\/p>\n<p>\u2022 <s>While Jacturne does not currently have a pre-evolution, I do plan to eventually add a form for Cacnea and a means to<br \/>\nevolve it.<\/s><\/p>\n<p>\u2022 <strong>VER 2.0<\/strong> Jacturne&#8217;s pre-evolution Hacnea was added!<\/p>\n<p>\u2022 I acknowledge the evolution method for Hacnea is a bit clunky, but it was the closest I could get to what I wanted with the current limitations on evolution methods. If more features ever get added that make improvement possible, this will be adjusted.<\/p>\n<p>\u2022 I consider the 2.0 version to be baseline complete as the evolution line has now been fully implemented. Things that will come in the future are likely to be more animations, and possible tweaks to the stats and movepool. I would also be interested in adding custom signature moves and abilities if and when there is an implementation by the Cobblemon team that makes this more easily doable.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A datapack that adds new set of convergent Pok\u00e9mon to Cobblemon.<\/p>\n","protected":false},"featured_media":87395,"template":"","meta":{"_minecraft_slug":"jacturne","_minecraft_project_id":"bCVptUtO","_minecraft_author":"Wut","_minecraft_license":"LicenseRef-All-Rights-Reserved","_minecraft_downloads":9789,"_minecraft_follows":68,"_minecraft_client_side":"optional","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"jacturne.zip","_minecraft_size_bytes":596811,"_minecraft_version_count":4,"_minecraft_updated_at":"2026-05-15T23:07:04.426285Z","_minecraft_date_created":"2023-11-11T01:22:24.709476Z","_minecraft_date_modified":"2024-09-05T16:44:54.433234Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/jacturne","_minecraft_icon_attachment_id":87395,"_minecraft_imported_at":"2026-06-04T23:50:24+00:00","_minecraft_import_hash":"8d4e55b09e39d6e269393a9c11b0965c","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[87,84,137],"mod_loader":[86],"minecraft_version":[36],"class_list":["post-87394","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-adventure","mod_category-datapack","mod_category-mobs","mod_loader-datapack","minecraft_version-1-20-1"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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