{"id":86346,"date":"2026-06-05T01:24:42","date_gmt":"2026-06-04T22:24:42","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/iris-shader-folder\/"},"modified":"2026-06-05T01:24:42","modified_gmt":"2026-06-04T22:24:42","slug":"iris-shader-folder","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/iris-shader-folder\/","title":{"rendered":"Iris\/Oculus Shader Folder"},"content":{"rendered":"<p># IRIS\/OCULUS ADD-ON. <ins style=\"color:red;\">THIS IS NOT A SHADER LOADER.<\/ins><\/p>\n<p><center><\/p>\n<div style=\"display: flex; justify-content: center; flex-wrap: wrap; gap: 8px; text-align: center;\">\n<p>        <img decoding=\"async\" alt=\"Discord\" src=\"https:\/\/img.shields.io\/badge\/Discord-050d18?style=for-the-badge&#038;logo=discord&#038;logoColor=%23FF8758&#038;labelColor=FFDB58\"><\/p>\n<p>        <img decoding=\"async\" alt=\"Changelogs\" src=\"https:\/\/img.shields.io\/badge\/Source-050d18?style=for-the-badge&#038;logo=github&#038;logoColor=%23FF8758&#038;labelColor=FFDB58\"><\/p>\n<p>        <img decoding=\"async\" alt=\"Euphoria Patches\" src=\"https:\/\/img.shields.io\/badge\/Iris%20%7C%20Oculus%20%7C%20and%20derivatives-050d18?style=for-the-badge&#038;logoColor=%23FF8758&#038;label=WORKS%20ON%3A&#038;labelColor=050d18&#038;color=FFDB58\"><\/p>\n<p>        <img decoding=\"async\" alt=\"Support\" src=\"https:\/\/img.shields.io\/badge\/Spaceagle17-050d18?style=for-the-badge&#038;logo=patreon&#038;logoColor=%23FF8758&#038;label=Support&#038;labelColor=FFDB58\"><\/p>\n<\/div>\n<p>\n<\/center><\/p>\n<p>A mod that lets you hide, filter, recolor, rename, add tooltips, and reorder specific shader packs in the Iris\/Oculus shaders menu using flexible patterns.<br \/>\n## This mod does <ins style=\"color:red;\">NOT<\/ins> load shaders! It only organizes and customizes the shader selection menu.<\/p>\n<p>## \ud83d\udcdd Why use this mod?<br \/>\nTired of scrolling through a messy shader list? Want to hide test packs, old versions, recolor names, add tooltips, or put your favorites at the top? Or maybe even remove all underscores?<br \/>\nIris Shader Folder Mod lets you filter out unwanted shader packs, organize the menu, recolor names, and add custom tooltips making your shader selection fast, clean, and personal.<\/p>\n<p>## Features<br \/>\n&#8211; Hide shader packs by name, version, or regex pattern<br \/>\n&#8211; Reorder shader packs in the menu using patterns and positions<br \/>\n&#8211; Recolor shader pack names or parts of names with Minecraft color codes<br \/>\n&#8211; Edit shader names without changing the actual file names.<br \/>\n&#8211; Add custom tooltips to shader packs in the menu<br \/>\n&#8211; Supports both modern and legacy **Iris** versions and also **Oculus**<br \/>\n&#8211; Real-time config reloading (no restart required)<br \/>\n&#8211; Debug logging to file for troubleshooting<\/p>\n<p>## For Shaderpack Developers<br \/>\nAdd your own tooltips easily!<br \/>\nCreate a `pack.json` under `\/shaders\/` (inspired by Aperture) and in json format include:<br \/>\n&#8220;`json<br \/>\n&#8220;description&#8221;: &#8220;Your Description&#8221;<br \/>\n&#8220;`<\/p>\n<p>## Configuration<br \/>\nEdit the config file at:<br \/>\n`config\/iris_shader_folder.properties`<\/p>\n<p>### Example filter section:<br \/>\n&#8220;`<br \/>\nfilterStart:[<br \/>\ntest<br \/>\n{.*}Outdated{.*}<br \/>\nComplementaryShaders_r{version}<br \/>\n]:filterEnd<br \/>\n&#8220;`<\/p>\n<p>&#8211; Each line is a filter pattern.<br \/>\n&#8211; Use `{version}` as a shortcut for version numbers (e.g., 1.2.3).<br \/>\n&#8211; Use `{&#8230;}` to insert raw regex (e.g., `Outdated{.*(shader|Reimagined)}`).<br \/>\n&#8211; Patterns match both folders and .zip shader packs.<\/p>\n<p>### Example reorder section:<br \/>\n&#8220;`<br \/>\nreorderStart:[<br \/>\n{.*}EuphoriaPatches{.*}<br \/>\nComplementary{.*}_r{version}<br \/>\nBSL{.*}<br \/>\n[!]Outdated{.*}<br \/>\n]:reorderEnd<br \/>\n&#8220;`<\/p>\n<p>&#8211; The order of lines determines the order in the menu (top line = first position, etc.).<br \/>\n&#8211; If a shaderpack matches multiple patterns, the **first matching pattern wins** and subsequent patterns skip that shader.<br \/>\n&#8211; Use the `[!]` prefix to force a pattern to match even if the shader was already matched by a previous rule.<br \/>\n  &#8211; Example: `[!]Outdated{.*}` will move any shader with &#8220;Outdated&#8221; in its name to position 4, even if it was already matched by an earlier pattern.<br \/>\n&#8211; Patterns support `{version}` and custom regex in braces.<br \/>\n&#8211; Patterns match both folders and .zip shader packs.<\/p>\n<p>### Example recolor section:<br \/>\n&#8220;`<br \/>\nrecolorStart:[<br \/>\nComplementary{.*} [|] Comp [->] red [|] {version} [->] \u00a76<br \/>\n{.*}EuphoriaPatches{.*} [|] EuphoriaPatches_{version} [->] light_purple<br \/>\ntest [|] {all} [->] red<br \/>\n]:recolorEnd<br \/>\n&#8220;`<\/p>\n<p>&#8211; Recolor the whole name or just parts using Minecraft color names or codes.<br \/>\n&#8211; `{all}` recolors the entire name.<br \/>\n&#8211; Multiple recolor rules can be combined per line.<\/p>\n<p>### Example rename section:<br \/>\n&#8220;`<br \/>\nrenameStart:[<br \/>\n{all} [|] _ [->] { }<br \/>\nComplementary{.*} [|] Complementary [->] Comp<br \/>\ntest [|] {all} [->] Test Shader<br \/>\n]:renameEnd<br \/>\n&#8220;`<\/p>\n<p>&#8211; Rename shader pack names or just parts using flexible patterns.<br \/>\n&#8211; `{all}` renames the entire name.<br \/>\n&#8211; Use `{ }` to insert a whitespace character as a replacement.<br \/>\n&#8211; Format: `shader_pattern [|] part_pattern [->] replacement [|] part_pattern2 [->] replacement2 &#8230;`.<br \/>\n&#8211; Multiple rename rules can be combined per line.<\/p>\n<p>### Example tooltip section:<br \/>\n&#8220;`<br \/>\ntooltipStart:[<br \/>\nComplementary{.*} [|] Complementary is a shaderpack focused on performance and visual quality.<br \/>\ntest [|] This is a test shaderpack.<br \/>\n]:tooltipEnd<br \/>\n&#8220;`<\/p>\n<p>&#8211; Add custom tooltip text for any shader pack.<br \/>\n&#8211; Tooltips appear when hovering over the shader in the menu.<\/p>\n<p>### Enable Debug Logging<br \/>\nSet `debugLogging=true` in the config file to write detailed debug info to `config\/iris_shader_filter_debug.txt`<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A mod to hide, recolor, add tooltips, and reorder shaderpacks in the Iris\/Oculus shaders menu using flexible patterns. 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