{"id":86172,"date":"2026-06-05T01:08:43","date_gmt":"2026-06-04T22:08:43","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/invlink\/"},"modified":"2026-06-05T01:08:43","modified_gmt":"2026-06-04T22:08:43","slug":"invlink","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/invlink\/","title":{"rendered":"InvLink"},"content":{"rendered":"<p>![InventoryLink banner](https:\/\/cdn.modrinth.com\/data\/2cvVReqB\/images\/3a4406e485854dfcdf665ffd74b97605a9162bca.png &#8220;InventoryLink&#8221;)<br \/>\n# InventoryLink<\/p>\n<p>Link two player inventories \u2014 live \u2014 with an opt-in request\/accept flow and strong safeguards. Designed for **PaperMC 1.21.x** and **Java 21**.<\/p>\n<p>> \u26a0\ufe0f **Irreversible:** When a link is accepted, the accepting player\u2019s current inventory is **cleared and replaced** with the requester\u2019s. This **cannot be undone**. Linking to unknown players is **not recommended**.<\/p>\n<p>&#8212;<\/p>\n<p>## \u2705 Supported Platforms &#038; Requirements<\/p>\n<p>&#8211; **Minecraft server:** PaperMC **1.21.x** (API 1.21).<br \/>\n  &#8211; Works on Paper-compatible forks that maintain API parity (e.g., Purpur).<br \/>\n&#8211; **Java runtime:** **Java 21** (server + build).<br \/>\n&#8211; **Optional Bedrock play:** GeyserMC + Floodgate (for Java\u2194Bedrock account linking use case).<\/p>\n<p>&#8212;<\/p>\n<p>## \u2728 Features<\/p>\n<p>&#8211; **Two-player inventory sharing** via `\/link` \u2192 `\/link accept` \/ `\/link deny`.<br \/>\n&#8211; **Live Sync toggle** (`live-sync: true|false`)<br \/>\n  &#8211; `true`: both players can be online; inventories mirror in real-time (click, drag, drop, pickup).<br \/>\n  &#8211; `false`: only one linked player may be online; the second gets kicked with a configurable message.<br \/>\n&#8211; **Clear on Death (with offline support):** If one linked player dies, the partner\u2019s inventory &#038; ender chest are cleared. If the partner is offline, the clear is applied on next join.<br \/>\n&#8211; **Request Expiry:** Link requests expire after a configurable timeout.<br \/>\n&#8211; **Block Linking While Linked:** Already linked players can\u2019t send or accept new `\/link`.<br \/>\n&#8211; **Per-player data folder:**<br \/>\n  `plugins\/InventoryLink\/playerdata\/<PlayerName>\/`<br \/>\n  &#8211; `inventory.yml` \u2014 serialized snapshots<br \/>\n  &#8211; `link.yml` \u2014 partner name + flags (e.g., `pendingClearOnJoin`)<br \/>\n&#8211; **Configurable Messages** using classic `&#038;` color codes.<br \/>\n&#8211; **Admin Command** to reload config without restarting.<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83e\udde9 Bedrock Use Case (Java \u2194 Bedrock)<\/p>\n<p>If your server supports Bedrock via **GeyserMC + Floodgate**, a Java player can link their **own Bedrock account**:<\/p>\n<p>&#8211; Bedrock players typically appear as usernames with a Floodgate prefix (e.g., `&#8221;.&#8221;` or a custom prefix).<br \/>\n&#8211; A Java player can run:<br \/>\n  &#8220;`<br \/>\n  \/link <bedrockUsernameWithPrefix><br \/>\n  &#8220;`<br \/>\n&#8211; The Bedrock player must **accept** the request:<br \/>\n  &#8220;`<br \/>\n  \/link accept <javaPlayerName><br \/>\n  &#8220;`<br \/>\n&#8211; After acceptance, the **Bedrock account receives the Java inventory** (and live sync applies if enabled).<br \/>\n&#8211; **Tip:** Keep your Floodgate prefix documented for players so they can type the correct Bedrock name.<\/p>\n<p>> This is ideal for players who switch between Java and Bedrock and want a single, shared inventory.<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udce6 Commands<\/p>\n<p>&#8211; `\/link <player>` \u2014 Send a link request to `<player>`<br \/>\n&#8211; `\/link accept <player>` \u2014 Accept a pending request from `<player>`<br \/>\n&#8211; `\/link deny <player>` \u2014 Deny a pending request from `<player>`<br \/>\n&#8211; `\/inventorylink reload` \u2014 Reload `config.yml` (permission: `inventorylink.admin`)<\/p>\n<p>**Permissions**<br \/>\n&#8211; `inventorylink.link` \u2014 default: `true`<br \/>\n&#8211; `inventorylink.admin` \u2014 default: `op`<\/p>\n<p>&#8212;<\/p>\n<p>## \u2699\ufe0f Configuration (`plugins\/InventoryLink\/config.yml`)<\/p>\n<p>&#8220;`yml<br \/>\nlive-sync: true                 # Allow both linked players online &#038; mirror live<br \/>\nsync-debounce-ms: 200           # Debounce mirroring to avoid loops<br \/>\nkick-message: &#8220;&#038;cYour linked partner is already online. Live sync is disabled on this server.&#8221;<\/p>\n<p>clear-on-death: true            # Also clears partner on death; offline partners clear on next join<\/p>\n<p>request-timeout-seconds: 60     # Expire pending \/link requests<br \/>\nblock-command-while-linked: true<\/p>\n<p>messages:<br \/>\n  already-linked: &#8220;&#038;cYou are already inventory-linked and cannot use \/link.&#8221;<br \/>\n  target-already-linked: &#8220;&#038;cThat player is already inventory-linked and cannot accept new links.&#8221;<br \/>\n  request-expired: &#8220;&#038;cThat link request has expired. Please send a new one.&#8221;<br \/>\n  request-sent: &#8220;&#038;aLink request sent to %target%.&#8221;<br \/>\n  request-received: &#8220;&#038;e%sender% wants to link inventories with you. &#038;cAccepting will CLEAR your current inventory and cannot be undone. Linking to unknown players is not a good idea.&#8221;<br \/>\n  accept-hint: &#8220;&#038;aType \/link accept %sender%  or  \/link deny %sender%&#8221;<br \/>\n  accepted: &#8220;&#038;aYou are now linked with %other%. Inventories are now synced.&#8221;<br \/>\n  denied: &#8220;&#038;eYou denied the link request from %other%.&#8221;<br \/>\n  partner-join-kick: &#8220;&#038;cYour linked partner is already online. Live sync is disabled on this server.&#8221;<br \/>\n  reloaded: &#8220;&#038;aInventoryLink config reloaded.&#8221;<br \/>\n  pending-cleared-on-join: &#8220;&#038;eYour inventory was cleared due to your partner&#8217;s recent death.&#8221;<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83e\udded How it Works<\/p>\n<p>1. **Request:** `\/link <player>` \u2014 Target receives warnings + accept\/deny instructions.<br \/>\n2. **Accept:** The accepting player\u2019s current inventory is **cleared** and replaced with the requester\u2019s.<br \/>\n3. **Live Sync (optional):** With `live-sync: true`, both inventories mirror in real-time.<br \/>\n4. **Death Sync:** On death, partner is cleared (immediately if online, or on next join).<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udce5 Installation<\/p>\n<p>1. Drop the plugin jar into `plugins\/` on a **Paper 1.21.x** server.<br \/>\n2. Start the server to generate the config.<br \/>\n3. Edit `plugins\/InventoryLink\/config.yml`.<br \/>\n4. Apply changes with `\/inventorylink reload` or restart.<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udd12 Safety Notes<\/p>\n<p>&#8211; This plugin **deliberately performs destructive inventory operations** on accept and on death (if enabled).<br \/>\n&#8211; Use where players explicitly consent; consider backups if you run custom item systems.<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udcc4 License<\/p>\n<p>MIT \u2014 keep the license and don\u2019t hold the author liable. Contributions welcome.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>a plugin that lets players link there inventory together for example a bedrock and java account<\/p>\n","protected":false},"featured_media":86173,"template":"","meta":{"_minecraft_slug":"invlink","_minecraft_project_id":"2cvVReqB","_minecraft_author":"_blackdev_","_minecraft_license":"MIT","_minecraft_downloads":126,"_minecraft_follows":2,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"invlink.zip","_minecraft_size_bytes":15508,"_minecraft_version_count":1,"_minecraft_updated_at":"2026-05-15T19:02:36.493649Z","_minecraft_date_created":"2025-08-24T22:22:57.132294Z","_minecraft_date_modified":"2025-08-24T19:26:16.897642Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/invlink","_minecraft_icon_attachment_id":86173,"_minecraft_imported_at":"2026-06-04T22:08:44+00:00","_minecraft_import_hash":"1dba6c9ccb528063be6de7ccab90591c","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[89,126,866,127,128,92],"mod_loader":[132,133],"minecraft_version":[62,37,73,74,38,78,79,80,81],"class_list":["post-86172","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-game-mechanics","mod_category-management","mod_category-minigame","mod_category-paper","mod_category-purpur","mod_category-utility","mod_loader-paper","mod_loader-purpur","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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