{"id":85414,"date":"2026-06-05T00:06:29","date_gmt":"2026-06-04T21:06:29","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/instanced-dungeon\/"},"modified":"2026-06-05T00:06:29","modified_gmt":"2026-06-04T21:06:29","slug":"instanced-dungeon","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/instanced-dungeon\/","title":{"rendered":"Instanced Dungeon"},"content":{"rendered":"<div align=\"center\">\n<p># \u2694\ufe0f InstancedDungeons \u2694\ufe0f<\/p>\n<p>**The Ultimate Instanced Dungeon System for Paper Servers**<\/p>\n<p>![Paper 1.21+](https:\/\/papermc.io\/)<br \/>\n![Paper 26.1+](https:\/\/papermc.io\/)<br \/>\n![Java 21+](https:\/\/www.oracle.com\/java\/)<br \/>\n![Java 25+](https:\/\/www.oracle.com\/java\/)<\/p>\n<p>Transform your Minecraft server with fully customizable, isolated dungeon instances that support parties, advanced mob spawning, custom loot, and seamless integration with popular plugins.<\/p>\n<\/div>\n<p>&#8212;<\/p>\n<p>## \u2728 Core Features<\/p>\n<p>&#8211; **Documentation**: Full Documentation<\/p>\n<p>### \ud83c\udff0 **Template-Based Instances**<br \/>\n&#8211; Use any existing world as a dungeon template<br \/>\n&#8211; Create unlimited isolated instances from a single template<br \/>\n&#8211; Each instance is completely independent &#8211; no interference between groups<br \/>\n&#8211; Automatic world cleanup when instances end<\/p>\n<p>### \ud83d\udc65 **Advanced Party System**<br \/>\n&#8211; Create parties with unique join codes<br \/>\n&#8211; Configurable party size limits<br \/>\n&#8211; Automatic party expiration with countdown<br \/>\n&#8211; Party leader controls for starting dungeons<br \/>\n&#8211; Seamless party management across server restarts<\/p>\n<p>### \u2694\ufe0f **Flexible Mob Spawning**<br \/>\n&#8211; Support for both vanilla and MythicMobs<br \/>\n&#8211; Multiple spawners per dungeon with unique configurations<br \/>\n&#8211; Trigger modes: ON_START, ON_PLAYER_NEAR, ON_DELAY<br \/>\n&#8211; Lifetime behaviors: PERSIST or DESPAWN_AFTER_TIME<br \/>\n&#8211; Weighted mob pools with spawn chances<br \/>\n&#8211; Boss spawners with special triggers<\/p>\n<p>### \ud83d\udce6 **Smart Loot System**<br \/>\n&#8211; Place custom loot chests anywhere in your dungeon<br \/>\n&#8211; Randomized loot with configurable chances<br \/>\n&#8211; Support for vanilla items, ItemsAdder, Oraxen (Beta), Nexo (Beta)<br \/>\n&#8211; Min\/max amount ranges per item<br \/>\n&#8211; Items per drop control<br \/>\n&#8211; Visual particle effects in editor mode<\/p>\n<p>### \ud83d\udcb0 **Entry Cost System**<br \/>\n&#8211; Require items for dungeon entry<br \/>\n&#8211; Support for vanilla items and ItemsAdder<br \/>\n&#8211; Configurable per-dungeon costs<br \/>\n&#8211; Option to require all players or just party leader to pay<br \/>\n&#8211; Bypass permissions for VIP players<\/p>\n<p>### \ud83d\udc80 **Advanced Death Mechanics**<br \/>\n&#8211; **Infinite Respawn**: Players respawn at dungeon entrance indefinitely<br \/>\n&#8211; **One Life Spectator**: Players become spectators after death, can watch their team<br \/>\n&#8211; **One Life Kick**: Players are kicked to exit after death<br \/>\n&#8211; Configurable &#8220;fail if all dead&#8221; option<\/p>\n<p>### \u23f1\ufe0f **Time Management**<br \/>\n&#8211; Boss bar countdown timer for each instance<br \/>\n&#8211; Configurable time limits per dungeon<br \/>\n&#8211; Automatic cleanup when time expires<br \/>\n&#8211; Visual progress indication for players<\/p>\n<p>### \ud83d\udee1\ufe0f **Protection System**<br \/>\n&#8211; Configurable block break\/place permissions per dungeon<br \/>\n&#8211; Fluid placement control (water\/lava buckets)<br \/>\n&#8211; Fluid collection control (taking water\/lava with buckets)<br \/>\n&#8211; Interaction control (buttons, levers, doors, etc.)<br \/>\n&#8211; Chest protection remains functional for loot<\/p>\n<p>### \ud83d\udd14 **Exit Reminder System**<br \/>\n&#8211; Configurable reminder intervals per dungeon<br \/>\n&#8211; Automatic notifications about \/dungeon exit command<br \/>\n&#8211; Disable per-dungeon by setting interval to 0<br \/>\n&#8211; Helps prevent players getting stuck<\/p>\n<p>### \ud83d\udce2 **Global Announcements**<br \/>\n&#8211; Optional server-wide notifications<br \/>\n&#8211; Announce dungeon start (solo or party)<br \/>\n&#8211; Announce dungeon completion<br \/>\n&#8211; Announce dungeon failure<br \/>\n&#8211; Fully customizable messages<\/p>\n<p>### \ud83c\udfa8 **Visual Editor Mode**<br \/>\n&#8211; Particle effects for spawners (flame + smoke)<br \/>\n&#8211; Particle effects for loot chests (enchant + glow)<br \/>\n&#8211; Particle effects for boss spawners (dragon breath + soul fire)<br \/>\n&#8211; Real-time visual feedback while editing<br \/>\n&#8211; Particles only visible to admins in editor mode<\/p>\n<p>### \ud83d\udcb0 **Economy Integration (Vault Support)**<\/p>\n<p>&#8211; Full support for Vault-based economy plugins<br \/>\n&#8211; Use money as an entry cost for dungeons<br \/>\n&#8211; Compatible with popular economy plugins like EssentialsX<br \/>\n&#8211; Configurable entry price per dungeon<\/p>\n<p>&#8212;<br \/>\n<iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/EOSd9eGhg5g\" title=\"YouTube video player\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe><\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udccb Requirements<\/p>\n<p>|                | **1.21.x**     | **26.1.x**     |<br \/>\n|&#8212;&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| **Java**       | 21 or higher   | 25 or higher   |<br \/>\n| **Multiverse-Core** | 5.5.2     | 5.6.0          |<\/p>\n<p>### **Optional**<br \/>\n&#8211; **MythicMobs**: For custom mobs and bosses (5.0+)<br \/>\n&#8211; **ItemsAdder**: For custom items in loot and costs (3.0+)<br \/>\n&#8211; **Oraxen** (beta custom item support)<br \/>\n&#8211; **Nexo** (beta custom item support)<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\ude80 Quick Start Guide<\/p>\n<p>### 1. Installation<br \/>\n1. Download InstancedDungeons.jar<br \/>\n2. Place in your server&#8217;s `plugins\/` folder<br \/>\n3. Ensure Multiverse-Core is installed<br \/>\n4. Start your server<\/p>\n<p>### 2. Create Your First Dungeon<br \/>\n&#8220;`<br \/>\n\/mv create my_dungeon_template normal -g Flat<br \/>\n(Build your dungeon in the template world)<br \/>\n\/dungeon create dragon_lair my_dungeon_template<br \/>\n\/dungeon edit dragon_lair<br \/>\n(Stand at spawn point)<br \/>\n\/dungeon setspawn<br \/>\n(Stand at exit point in your main world)<br \/>\n\/dungeon setexit<br \/>\n\/dungeon save<br \/>\n\/dungeon reload<br \/>\n&#8220;`<\/p>\n<p>### 3. Add Mobs<br \/>\n&#8220;`<br \/>\n\/dungeon edit dragon_lair<br \/>\n(Stand at spawner location)<br \/>\n\/dungeon addspawner entrance_mobs<br \/>\n(Edit the generated YAML file)<br \/>\n\/dungeon save<br \/>\n\/dungeon reload<br \/>\n&#8220;`<\/p>\n<p>### 4. Add Loot<br \/>\n&#8220;`<br \/>\n\/dungeon edit dragon_lair<br \/>\n\/dungeon addlootchest treasure_1<br \/>\n(Edit the generated YAML file)<br \/>\n\/dungeon lootchest give treasure_1<br \/>\n(Place the chest item in your template world)<br \/>\n\/dungeon save<br \/>\n\/dungeon reload<br \/>\n&#8220;`<\/p>\n<p>### 5. Set Entry Cost (Optional)<br \/>\n&#8220;`<br \/>\n\/dungeon edit dragon_lair<br \/>\n\/dungeon addcost<br \/>\n(Use the GUI to set required items)<br \/>\n&#8220;`<\/p>\n<p>### 6. Players Start Dungeons<br \/>\n&#8220;`<br \/>\n\/dungeon open dragon_lair<br \/>\n(Share the party code with friends)<br \/>\n\/dungeon join <code><br \/>\n(Party leader starts when ready)<br \/>\n\/dungeon start<br \/>\n```<\/p>\n<p>---<\/p>\n<p>## \ud83c\udfae Commands<\/p>\n<p>### **Player Commands**<br \/>\n| Command | Description |<br \/>\n|---------|-------------|<br \/>\n| `\/dungeon help` | Show help menu |<br \/>\n| `\/dungeon list` | List all available dungeons |<br \/>\n| `\/dungeon open <id>` | Create a party for a dungeon |<br \/>\n| `\/dungeon join <code>` | Join a party with code |<br \/>\n| `\/dungeon leave` | Leave your current party |<br \/>\n| `\/dungeon start` | Start the dungeon (party leader only) |<br \/>\n| `\/dungeon exit` | Exit the current dungeon |<br \/>\n| `\/dungeon spectate <code>` | Spectate an active dungeon |<\/p>\n<p>### **Admin Commands**<br \/>\n| Command | Description |<br \/>\n|---------|-------------|<br \/>\n| `\/dungeon create <id> <world>` | Create new dungeon from template world |<br \/>\n| `\/dungeon edit <id>` | Enter editor mode (teleports to template) |<br \/>\n| `\/dungeon setspawn` | Set spawn location (requires editor mode) |<br \/>\n| `\/dungeon setexit` | Set exit location (requires editor mode) |<br \/>\n| `\/dungeon addspawner <id>` | Create mob spawner at location |<br \/>\n| `\/dungeon addlootchest <id>` | Create loot chest configuration |<br \/>\n| `\/dungeon lootchest give <id>` | Get loot chest item to place |<br \/>\n| `\/dungeon setboss` | Create boss spawner at location |<br \/>\n| `\/dungeon addcost` | Configure entry costs via GUI |<br \/>\n| `\/dungeon mythic [mobId]` | List\/get info about MythicMobs |<br \/>\n| `\/dungeon itemsadder [itemId]` | List\/get info about ItemsAdder items |<br \/>\n| `\/dungeon oraxen [itemId]` | List\/get info about oraxen items |<br \/>\n| `\/dungeon nexo [itemId]` | List\/get info about nexo items |<br \/>\n| `\/dungeon instances` | View all active parties and instances |<br \/>\n| `\/dungeon save` | Exit editor mode and save |<br \/>\n| `\/dungeon reload` | Reload all configurations |<\/p>\n<p>---<\/p>\n<p>## \ud83d\udd11 Permissions<\/p>\n<p>| Permission | Description | Default |<br \/>\n|------------|-------------|---------|<br \/>\n| `instanceddungeons.admin` | Access to admin and editor commands | op |<br \/>\n| `instanceddungeons.open` | Allows creating dungeon parties with `\/dungeon open` | true |<br \/>\n| `instanceddungeons.join` | Allows joining dungeon parties with `\/dungeon join` | true |<br \/>\n| `instanceddungeons.open.<dungeon_id>` | Allows creating a party only for a specific dungeon template | true |<br \/>\n| `instanceddungeons.join.<dungeon_id>` | Allows joining a party only for a specific dungeon template | true |<br \/>\n| `instanceddungeons.spectate` | Allows spectating active dungeons | op |<br \/>\n| `instanceddungeons.bypass.cost` | Bypasses item and money entry costs | op |<br \/>\n| `instanceddungeons.bypass.limit` | Bypasses max active instance limits | op |<\/p>\n<p>- Global open\/join `true` + template open\/join `true` = allowed<br \/>\n- Global open\/join `true` + template open\/join `false` = denied<br \/>\n- Global open\/join `false` + template open\/join `true` = denied<br \/>\n- Global open\/join `false` + template open\/join `false` = denied<\/p>\n<p>---<\/p>\n<p>## \u2699\ufe0f Configuration Examples<\/p>\n<p>### **Dungeon Config** (`dungeons\/<id>\/config.yml`)<br \/>\n```yaml<br \/>\ndisplay-name: \"Dragon's Lair\"<br \/>\ntemplate-world: \"dungeon_dragon_template\"<br \/>\nmax-players: 5<br \/>\nmin-players: 1<br \/>\ntime-limit: 1800<br \/>\nmax-instances: 3                    # For this dungeon at one time<br \/>\ndeath-behavior: INFINITE_RESPAWN    # After death, players will respawn at the start of the dungeon<\/p>\n<p># Protection<br \/>\nallow-block-break: false<br \/>\nallow-block-place: false<br \/>\nallow-fluid-place: false            # Allow players to place water\/lava<br \/>\nallow-fluid-take: false             # Allow players to take water\/lava from dungeon<br \/>\nallow-interactions: true            # Allow players to use buttons, doors etc. in dungeon<\/p>\n<p># Boss Configuration<br \/>\nboss:<br \/>\n  must-die-to-complete: true<br \/>\n  countdown-after-death: 30         # Time after which players will be teleported to the exit after killing the boss<\/p>\n<p># Exit Reminders (seconds, 0 to disable)<br \/>\nexit-reminder-interval: 300         # A message to dungeon participants that they can type a command to leave early<\/p>\n<p># Global Announcements<br \/>\nannounce-start: false               # Global message that <Player's name> group started dungeon<br \/>\nannounce-complete: true<br \/>\nannounce-fail: false<br \/>\n```<\/p>\n<p>### **Mob Spawner** (`dungeons\/<id>\/spawners\/<spawner_id>.yml`)<br \/>\n```yaml<br \/>\nlocation:<br \/>\n  world: dungeon_dragon_template<br \/>\n  x: 100.5<br \/>\n  y: 64.0<br \/>\n  z: 200.5<\/p>\n<p>trigger: ON_START<br \/>\nlifetime-behavior: PERSIST<\/p>\n<p>mob-pools:<br \/>\n- type: VANILLA<br \/>\n  mob-id: ZOMBIE<br \/>\n  count: 5<br \/>\n  chance: 100.0<br \/>\n- type: MYTHIC<br \/>\n  mob-id: SkeletonKing<br \/>\n  count: 1<br \/>\n  chance: 50.0<br \/>\n```<\/p>\n<p>### **Loot Chest** (`dungeons\/<id>\/loot-chests\/<chest_id>.yml`)<br \/>\n```yaml<br \/>\nmin-items-per-drop: 3<br \/>\nmax-items-per-drop: 5<\/p>\n<p>loot-table:<br \/>\n- type: VANILLA<br \/>\n  item: DIAMOND<br \/>\n  min-amount: 1<br \/>\n  max-amount: 5<br \/>\n  chance: 75.0<br \/>\n- type: VANILLA<br \/>\n  item: EMERALD<br \/>\n  min-amount: 3<br \/>\n  max-amount: 10<br \/>\n  chance: 100.0<br \/>\n- type: ITEMSADDER<br \/>\n  item: coins:bronze_coin<br \/>\n  min-amount: 1<br \/>\n  max-amount: 3<br \/>\n  chance: 25.0<br \/>\n```<\/p>\n<p>---<\/p>\n<p>## \ud83d\udca1 Pro Tips<\/p>\n<p>1. **Test in Editor Mode**: Use `\/dungeon edit` to see particle effects and verify spawner\/chest placements<br \/>\n2. **Start Small**: Begin with basic dungeons and add complexity gradually<br \/>\n3. **Use Chances Wisely**: Combine 100% and lower chance mob pools for variety<br \/>\n4. **Balance Time Limits**: Consider mob difficulty and dungeon size when setting time limits<br \/>\n5. **MythicMobs Integration**: Leverage MythicMobs for complex boss mechanics<\/p>\n<p>---<\/p>\n<p>## \ud83d\udc1b Troubleshooting<\/p>\n<p>**Mobs not spawning?**<br \/>\n- Check YAML syntax in spawner config<br \/>\n- Verify mob-id is correct for mythic mobs (use `\/dungeon mythic` to list)<br \/>\n- Ensure location is valid in template world<br \/>\n- Check server logs for errors<\/p>\n<p>**Loot chests empty?**<br \/>\n- Verify chance values (too low = no items)<br \/>\n- Check YAML syntax in loot chest config<br \/>\n- Ensure item IDs are correct<br \/>\n- Review server logs for generation errors<\/p>\n<p>**Can't create instances?**<br \/>\n- Verify Multiverse-Core is installed with correct version **Multiverse-Core 4.3.12**<br \/>\n- Check max-instances limit in config<br \/>\n- Ensure template world exists<br \/>\n- Review console for error messages<\/p>\n<p>**Particles not showing?**<br \/>\n- Must be in editor mode (`\/dungeon edit`)<br \/>\n- Stay within 50 blocks of spawner\/chest<br \/>\n- Requires admin permission<br \/>\n- Check client settings (particles enabled)<\/p>\n<p>---<\/p>\n<p>## \ud83d\udd17 Links<\/p>\n<p>- **Documentation**: Full Documentation<br \/>\n- **Support**: we_rt on discord, only if you are 100% something is broken<\/p>\n<p>---<\/p>\n<p>## \ud83d\udcdc License<\/p>\n<p>- The source code is not publicly available, contact me on discord nickname: we_rt if you want something<\/p>\n<p>---<\/p>\n<div align=\"center\">\n<p>**Made with \u2764\ufe0f for the Minecraft community**<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Ultimate Instanced Dungeon System, Transform your Minecraft server with fully customizable, 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instances<\/p>\n","protected":false},"featured_media":85415,"template":"","meta":{"_minecraft_slug":"instanced-dungeon","_minecraft_project_id":"cwU9AXgo","_minecraft_author":"wertPL","_minecraft_license":"LicenseRef-All-Rights-Reserved","_minecraft_downloads":419,"_minecraft_follows":7,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"instanced-dungeon.zip","_minecraft_size_bytes":1617802,"_minecraft_version_count":9,"_minecraft_updated_at":"2026-05-16T10:56:43.494938Z","_minecraft_date_created":"2026-02-16T22:47:06.476109Z","_minecraft_date_modified":"2026-05-01T17:58:57.316018Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/instanced-dungeon","_minecraft_icon_attachment_id":85415,"_minecraft_imported_at":"2026-06-04T21:06:30+00:00","_minecraft_import_hash":"0cbe252373f3fb2c963471611de5625d","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[87,88,89,122,126,866,137,127,128,92],"mod_loader":[132,133],"minecraft_version":[62,37,40,41,73,74,38,78,79,80,81,82,83,167,163],"class_list":["post-85414","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-adventure","mod_category-equipment","mod_category-game-mechanics","mod_category-magic","mod_category-management","mod_category-minigame","mod_category-mobs","mod_category-paper","mod_category-purpur","mod_category-utility","mod_loader-paper","mod_loader-purpur","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9","minecraft_version-26-1","minecraft_version-26-1-1","minecraft_version-26-1-2"],"yoast_head":"<!-- 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