{"id":84842,"date":"2026-06-04T23:25:24","date_gmt":"2026-06-04T20:25:24","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/infectedmanhunt\/"},"modified":"2026-06-04T23:25:24","modified_gmt":"2026-06-04T20:25:24","slug":"infectedmanhunt","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/infectedmanhunt\/","title":{"rendered":"Infected Manhunt"},"content":{"rendered":"<div align=\"center\">\n<p># \ud83e\udddf Infected Manhunt<\/p>\n<p>### Beat the Ender Dragon before the infection takes everyone<\/p>\n<\/div>\n<div align=\"center\">\n<p>![Minecraft](https:\/\/img.shields.io\/badge\/Minecraft-1.21%2B-28A745?style=for-the-badge&#038;logo=minecraft)<br \/>\n![API](https:\/\/img.shields.io\/badge\/API-Paper%2FSpigot%2FPurpur%2FBukkit-2875D7?style=for-the-badge)<br \/>\n![Mode](https:\/\/img.shields.io\/badge\/Mode-Infected_Manhunt-FF4D4D?style=for-the-badge)<br \/>\n![Version](https:\/\/img.shields.io\/badge\/Version-1.0.2-FFC107?style=for-the-badge)<\/p>\n<\/div>\n<p>> **One player starts infected. Every runner who dies joins the hunt. Can the survivors defeat the Ender Dragon before the infection spreads to everyone \u2014 or will the infected team grow too powerful to stop?**<\/p>\n<p>&#8212;<\/p>\n<div align=\"center\">\n<p>## \ud83c\udfac Inspired by Sapnap&#8217;s Infected Manhunt Series<\/p>\n<table>\n<tr>\n<td align=\"center\">\n      <strong>\ud83e\udddf Infected Manhunt<\/strong><br \/>\n      <img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/ReZMjIoMBwY\/0.jpg\" width=\"300\">\n    <\/td>\n<p>      <em>Inspired by Sapnap&#8217;s viral format<\/em>\n    <\/td>\n<\/tr>\n<\/table>\n<\/div>\n<p>&#8212;<\/p>\n<p>## \ud83e\udddf How It Works<\/p>\n<p>The game starts with a single infected hunter. Everyone else is a runner racing to beat the Ender Dragon. The twist? Every time a runner dies, they switch sides and start hunting too. The longer the game goes, the more the infected team snowballs \u2014 making every death feel like a catastrophe for the survivors.<\/p>\n<p>| Team | Goal | Win Condition |<br \/>\n|:&#8211;|:&#8211;|:&#8211;|<br \/>\n| \ud83c\udfc3 **Runners** | Defeat the Ender Dragon | Kill the dragon before everyone is infected |<br \/>\n| \ud83e\udddf **Infected** | Infect every runner | Convert the entire lobby to their team |<\/p>\n<p>&#8212;<\/p>\n<p>## \u2728 Features<\/p>\n<p>| Feature | Description |<br \/>\n|:&#8211;|:&#8211;|<br \/>\n| **\ud83e\udddf Infection on Death** | Runners who die instantly switch to the infected team and begin hunting |<br \/>\n| **\ud83d\udcc8 Snowballing Gameplay** | Every death grows the infected team, making late-game incredibly intense |<br \/>\n| **\ud83e\udded Compass Tracking** | Infected players always have a compass pointing at active runners |<br \/>\n| **\ud83c\udfaf Target Picker GUI** | Infected can choose exactly which runner to track via an in-game menu |<br \/>\n| **\ud83d\udda5\ufe0f Full Admin GUI** | Manage games, teams, settings, and tracking without touching any files |<br \/>\n| **\ud83d\udd01 Live Team Management** | Move players between teams mid-match from the GUI or a single command |<br \/>\n| **\ud83d\udd0c Disconnect-Safe State** | Leaving and rejoining never corrupts a player&#8217;s team assignment |<br \/>\n| **\u2699\ufe0f Configurable Respawns** | Choose between vanilla, world spawn, or a fixed custom location for infected players |<br \/>\n| **\ud83c\udfa8 Custom Team Colors** | Set your own colors and chat prefixes for each team |<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\ude80 Quick Start<\/p>\n<div align=\"center\">\n<p>| Step | Action | Details |<br \/>\n|:&#8212;:|:&#8212;|:&#8212;|<br \/>\n| **1** | \ud83d\udce5 **Download** | Get `infectedmanhunt-*.jar` from releases or build from source |<br \/>\n| **2** | \ud83d\udcc1 **Install** | Place the jar in your server&#8217;s `plugins\/` folder |<br \/>\n| **3** | \ud83d\udd04 **Restart** | Start or restart the server to generate configs |<br \/>\n| **4** | \u2699\ufe0f **Configure** | Edit `plugins\/InfectedManhunt\/config.yml` if needed |<br \/>\n| **5** | \ud83c\udfae **Play!** | Run `\/infected gui` in-game and start your first match |<\/p>\n<\/div>\n<p>### Requirements<\/p>\n<p>&#8211; Minecraft **1.21+**<br \/>\n&#8211; **Paper**, **Purpur**, **Spigot**, or **Bukkit** *(Paper or Purpur recommended)*<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udda5\ufe0f Admin GUI<\/p>\n<p>The GUI is the primary control surface \u2014 most server owners will never need to memorize a command. Open it any time with `\/infected gui`.<\/p>\n<details>\n<summary><strong>\ud83d\udccb Click to see all GUI menus<\/strong><\/summary>\n<p>#### \ud83c\udfe0 Main Menu<br \/>\n&#8211; Start a match with a **random** infected player<br \/>\n&#8211; Start a match by **selecting** the first infected manually<br \/>\n&#8211; Stop and fully reset the current match<br \/>\n&#8211; View live match status<br \/>\n&#8211; Open tracking, respawn, and team settings<br \/>\n&#8211; Reload config without restarting<\/p>\n<p>#### \ud83e\udded Tracking Settings<br \/>\n&#8211; Adjust compass update speed<br \/>\n&#8211; Set the cooldown on last-known location messages<br \/>\n&#8211; Toggle last-known tracking messages on or off<\/p>\n<p>#### \ud83d\udc80 Respawn Settings<br \/>\n&#8211; Set infected respawn mode: `vanilla`, `world_spawn`, or `fixed`<br \/>\n&#8211; Save your current location as the fixed respawn point<\/p>\n<p>#### \ud83c\udfa8 Team Settings<br \/>\n&#8211; Change runner and infected team colors<br \/>\n&#8211; Edit runner and infected chat prefixes<br \/>\n&#8211; Open the live **Team Management** screen<\/p>\n<p>#### \ud83d\udc65 Team Management (Live)<br \/>\n&#8211; **Left-click** a player \u2192 make them a runner<br \/>\n&#8211; **Right-click** a player \u2192 make them infected<br \/>\n&#8211; **Shift-click** \u2192 toggle their team<\/p>\n<p>Designed for mid-match corrections and moderation \u2014 no need to stop and restart the game.<\/p>\n<\/details>\n<p>&#8212;<\/p>\n<p>## \ud83d\udcdd Commands<\/p>\n<p>### Admin Commands<\/p>\n<p>| Command | Description |<br \/>\n|:&#8211;|:&#8211;|<br \/>\n| `\/infected gui` | Opens the full admin GUI |<br \/>\n| `\/infected start <player>` | Start a game with a specific infected player |<br \/>\n| `\/infected start random` | Start a game with a randomly selected infected player |<br \/>\n| `\/infected stop` | Stop and fully reset the current game |<br \/>\n| `\/infected team <player> <runner|infected>` | Move a player to a specific team during an active match |<br \/>\n| `\/infected reload` | Reload `config.yml` without restarting |<\/p>\n<p>### General Commands<\/p>\n<p>| Command | Description |<br \/>\n|:&#8211;|:&#8211;|<br \/>\n| `\/infected status` | Display current game state and team counts |<br \/>\n| `\/infected track` | Open the target picker if you are infected |<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udd10 Permissions<\/p>\n<p>| Permission | Access |<br \/>\n|:&#8211;|:&#8211;|<br \/>\n| `infectedmanhunt.admin` | Full control \u2014 GUI, start\/stop, reload, team management |<br \/>\n| `infectedmanhunt.command` | Base command access for general players |<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83e\udded Compass Rules<\/p>\n<p>&#8211; Only **infected players** carry the tracking compass<br \/>\n&#8211; **Right-click** \u2192 cycle between available runners<br \/>\n&#8211; **Sneak + right-click** \u2192 open the target picker GUI<br \/>\n&#8211; If a runner is in another dimension, the compass falls back to their **last-known location**<br \/>\n&#8211; Runners cannot pick up, craft, or hold a hunter compass during a match<\/p>\n<p>&#8212;<\/p>\n<p>## \u2699\ufe0f Configuration<\/p>\n<p>All settings live in `plugins\/InfectedManhunt\/config.yml` and can be adjusted from the GUI.<\/p>\n<details>\n<summary><strong>\ud83d\udcc4 Click to see all config options<\/strong><\/summary>\n<p>#### \ud83d\udea6 Start Settings<\/p>\n<p>| Key | Description |<br \/>\n|:&#8211;|:&#8211;|<br \/>\n| `start.teleport_to_spawn` | Teleport all players to spawn when a match begins |<br \/>\n| `start.announce_titles` | Show title messages on game start and when players become infected |<\/p>\n<p>#### \ud83d\udc80 Respawn Settings<\/p>\n<p>| Key | Description |<br \/>\n|:&#8211;|:&#8211;|<br \/>\n| `respawn.mode` | `vanilla`, `world_spawn`, or `fixed` |<br \/>\n| `respawn.world` | World name used for fixed respawn mode |<br \/>\n| `respawn.x` \/ `respawn.y` \/ `respawn.z` | Coordinates for fixed respawn mode |<\/p>\n<p>#### \ud83e\udded Tracking Settings<\/p>\n<p>| Key | Description |<br \/>\n|:&#8211;|:&#8211;|<br \/>\n| `tracking.update_ticks` | How often the compass updates its target position |<br \/>\n| `tracking.message_cooldown_seconds` | Cooldown between last-known location messages |<br \/>\n| `tracking.notify_last_known` | Enable or disable last-known location messages entirely |<\/p>\n<p>#### \ud83c\udfa8 Team Settings<\/p>\n<p>| Key | Description |<br \/>\n|:&#8211;|:&#8211;|<br \/>\n| `teams.speedrunner_color` | Scoreboard\/chat color for the runner team |<br \/>\n| `teams.infected_color` | Scoreboard\/chat color for the infected team |<br \/>\n| `teams.speedrunner_prefix` | Chat prefix displayed for runners |<br \/>\n| `teams.infected_prefix` | Chat prefix displayed for infected players |<\/p>\n<\/details>\n<p>&#8212;<\/p>\n<p>## \ud83d\udd28 Building From Source<\/p>\n<p>&#8220;`bash<br \/>\nmvn package<br \/>\n&#8220;`<\/p>\n<p>Output: `target\/infectedmanhunt-1.0.2.jar`<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udccb Notes for Server Owners<\/p>\n<p>&#8211; The plugin is designed around **vanilla-feeling gameplay** with minimal visual clutter.<br \/>\n&#8211; The **GUI is the primary control surface** \u2014 most server owners will never need to memorize commands.<br \/>\n&#8211; **Live team management** lets admins correct player state during an active match without resetting anything.<br \/>\n&#8211; **Disconnect-safe state** means players who crash or leave won&#8217;t corrupt the ongoing game.<\/p>\n<p>&#8212;<\/p>\n<div align=\"center\">\n<p>## \ud83d\ude4c Credits &#038; Support<\/p>\n<p>**Inspired by Sapnap&#8217;s iconic Infected Manhunt format**<\/p>\n<p>**Developed by muj4b**<\/p>\n<p>![Donate](https:\/\/donate.stripe.com\/8x29AT0H58K03judnR0Ba01)<\/p>\n<p>&#8212;<\/p>\n<p>### \ud83c\udf89 Experience the Infection Today! \ud83c\udf89<\/p>\n<p>**Snowballing gameplay \u2022 Compass tracking \u2022 Full GUI control \u2022 Endless chaos**<\/p>\n<p>*Found a bug or have a suggestion? Report it on our Discord!*<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>One infected hunter starts the chase. Every speedrunner death creates a new hunter. Your only objective: kill the Ender Dragon before everyone is infected.<\/p>\n","protected":false},"featured_media":84843,"template":"","meta":{"_minecraft_slug":"infectedmanhunt","_minecraft_project_id":"SOSsHcBK","_minecraft_author":"muj4b","_minecraft_license":"MIT","_minecraft_downloads":115,"_minecraft_follows":1,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"infectedmanhunt.zip","_minecraft_size_bytes":146689,"_minecraft_version_count":3,"_minecraft_updated_at":"2026-05-15T19:23:20.900929Z","_minecraft_date_created":"2026-02-04T23:30:21.590572Z","_minecraft_date_modified":"2026-04-05T01:12:44.742296Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/infectedmanhunt","_minecraft_icon_attachment_id":84843,"_minecraft_imported_at":"2026-06-04T20:25:25+00:00","_minecraft_import_hash":"966596b7e7bc88791c5e5acc460bd0b3","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[87,124,43,88,89,866,127,128,867,129,123],"mod_loader":[130,132,133,134],"minecraft_version":[62,37,40,41,73,74,38,78,79,80,81,82],"class_list":["post-84842","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-adventure","mod_category-bukkit","mod_category-cursed","mod_category-equipment","mod_category-game-mechanics","mod_category-minigame","mod_category-paper","mod_category-purpur","mod_category-social","mod_category-spigot","mod_category-technology","mod_loader-bukkit","mod_loader-paper","mod_loader-purpur","mod_loader-spigot","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Infected Manhunt - Minecraft<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vpesports.com\/minecraft\/mods\/infectedmanhunt\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Infected Manhunt - Minecraft\" \/>\n<meta property=\"og:description\" content=\"One infected hunter starts the chase. 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