{"id":8335,"date":"2026-05-31T18:10:27","date_gmt":"2026-05-31T15:10:27","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/aeternum-rpg\/"},"modified":"2026-05-31T18:10:27","modified_gmt":"2026-05-31T15:10:27","slug":"aeternum-rpg","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/aeternum-rpg\/","title":{"rendered":"Aeternum"},"content":{"rendered":"<p>![Cover Art](https:\/\/github.com\/ShardGate\/assets\/blob\/main\/Aeternum%20images\/Aeternum%20Banner%20ART.png?raw=true)<\/p>\n<p>**Aeternum is an RPG Datapack for minecraft 1.21.4+ inspired by the Origins Mod!**<\/p>\n<p><iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/zLjoYqC5d_k\" title=\"YouTube video player\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe><\/p>\n<p>**\u26a0 Click on a spoiler to see more details!**<\/p>\n<p>**Discord Server**<\/p>\n<p>**List of all the abiltiies**<\/p>\n<p>### Commands<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>&#8211; `\/trigger aeternum.credits` &#8211; View credits<br \/>\n&#8211; `\/trigger aeternum.config` &#8211; View config<\/p>\n<\/details>\n<p>### Config<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>![Config in game](https:\/\/cdn.modrinth.com\/data\/cached_images\/fc152cb00666ad12661083d7c708a764f3cf149f.png)<br \/>\n<\/details>\n<p>### Overview:<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>Aeternum is an RPG Datapack for Minecraft, featuring:<\/p>\n<p>&#8211; Over 400 abilities<br \/>\n&#8211; 16 classes<br \/>\n&#8211; dungeons (soon\u2122)<br \/>\n&#8211; an energy system<br \/>\n&#8211; A level-up system<br \/>\n&#8211; Custom items + mobs (soon\u2122)<br \/>\n&#8211; boxes (loot-boxes)<br \/>\n&#8211; gods<br \/>\n&#8211; and so much more!<\/p>\n<p>![All the classes in Aeternum](https:\/\/cdn.modrinth.com\/data\/cached_images\/3ba4bbca20bfd5cbd8a578db18ffddea0c0037fd.png)<\/p>\n<\/details>\n<p>### Class Table<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>Use `\/loot give @s loot aeternum:class_table` to give yourself a class table<\/p>\n<p>Found in plains villages<\/p>\n<p>Allows you to:<br \/>\n&#8211; Choose your first ever class<br \/>\n&#8211; Learn class abilities<br \/>\n&#8211; Change your class using a class stone<br \/>\n&#8211; Change the slots in your ability wheel<br \/>\n&#8211; Choose a new class once you\u2019ve mastered your selected class<\/p>\n<p>![Class Table GUI](https:\/\/cdn.modrinth.com\/data\/cached_images\/13cdc6246df9bb8ef4e017e1c71c2495f50be069.png)<br \/>\n![Crafting Recipe](https:\/\/cdn.modrinth.com\/data\/cached_images\/789fc3ad017fff8fd7143dd07232fedd781f99fd.png)<br \/>\n![Class Table in village](https:\/\/cdn.modrinth.com\/data\/cached_images\/75164cbf7e0fa2da100c4e5028087e77e1d9b3de_0.webp)<\/p>\n<\/details>\n<p>### Choosing a new class<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>In order to use Aeternum&#8217;s features, it is advised to learn a choose a class first. In the class table, and as of release alpha, there are 5 classes to select.<\/p>\n<p>&#8211; Archer<br \/>\n&#8211; Mage<br \/>\n&#8211; Swordsman<br \/>\n&#8211; Rogue<br \/>\n&#8211; Healer<\/p>\n<p>In v1.0, 11 new classes have been introduced:<\/p>\n<p>&#8211; Miner<br \/>\n&#8211; Enchanter<br \/>\n&#8211; Smith<br \/>\n&#8211; Soldier<br \/>\n&#8211; Warrior<br \/>\n&#8211; Summoner<br \/>\n&#8211; Druid<br \/>\n&#8211; Traveler<br \/>\n&#8211; Alchemist<br \/>\n&#8211; Monster<br \/>\n&#8211; Barbarian<\/p>\n<p>![Classes](https:\/\/cdn.modrinth.com\/data\/cached_images\/e1c5ba2575fb6a20f33ba4a5f9e4e619a67455ee.png)<\/p>\n<p>Choosing a new class will give you a starting ability to use, and might provide custom items (for example, swordsman&#8217;s longswords and rogue&#8217;s daggers).<br \/>\nAfter you choose a class, you can master that class by leveling up to level 10 in that class.<br \/>\nAfter doing so, you will able to choose another class, through class stones, or through the GUI shown above.<\/p>\n<\/details>\n<p>### Dungeon Merchant<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>Use `\/function aeternum:merchant\/summon` to summon a merchant<\/p>\n<p>The merchant will sell class scrolls, and **class stones** (v1.0).<\/p>\n<p>A merchant has a 60% chance to replace the spawn of a wandering trader. This can be changed using the config.<\/p>\n<p>By default, merchants will glow and make a sound to players within 30 blocks of it when spawning.<br \/>\nOptionally, it is possible to make them display a message when spawned using the config.<\/p>\n<p>![Merchant in the wild](https:\/\/cdn.modrinth.com\/data\/cached_images\/df7a5032b3eba739ad276e9c04cb1d4e0d94a80c.png)<\/p>\n<p>![Trades in alpha version](https:\/\/cdn.modrinth.com\/data\/cached_images\/db2036aadd9f46cc289077ee441a652a00249ae9.png)<\/p>\n<\/details>\n<p>### Trader Totem [v1.0]<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>The trader totem is dropped by the dungeon merchant when it dies. It is basically a spawn egg that allows you to summon another dungeon merchant wherever you please.<\/p>\n<p>![Trader Totem spawning a merchant](https:\/\/cdn.modrinth.com\/data\/cached_images\/7cef7e384a798bd280228dc52bc208f1eda54773_0.webp)<\/p>\n<\/details>\n<p>### Learning abilities<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>Use `\/loot give @s loot aeternum:scrolls\/&#8230;` to give yourself class scrolls<\/p>\n<p>Throughout your journey in the minecraft world, you may find **class scrolls** (obtained from dungeon merchants [alpha], and boxes [v1.0]), which are the various abilities your class gives you. To add a class scroll to your unlocked abilties, you may use the &#8220;Use a class scroll&#8221; menu in the class table.<\/p>\n<p>![Learning Abilities](https:\/\/cdn.modrinth.com\/data\/cached_images\/a857eb76c65cac06aab2cbe1d58463cef73f0576.png)<\/p>\n<p>Each class scroll can only be used in this menu **if you have the required class and its required level.** This information can be seen in the tooltip of the scroll.<\/p>\n<p>![Example Tooltip](https:\/\/cdn.modrinth.com\/data\/cached_images\/89d8a9f51abf18fbc8e3a6d552154baf039b5447.png)<\/p>\n<\/details>\n<p>### Selecting an Ability<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>As Aeternum offers a lot of unique abilties, this menu will serve as a guide to keep track of them all. Here you can **select abilities to put in your ability wheel, remove them from the slots in the ability wheel, and scroll through 24 pages of possible abilities to choose from** (that is, if you unlocked all of them).<\/p>\n<p>![Example](https:\/\/cdn.modrinth.com\/data\/cached_images\/f873f856bfe9eb158caab2b40f2b72ff1122e913.png)<br \/>\n![Example 2](https:\/\/cdn.modrinth.com\/data\/cached_images\/4de420dd97a75fedc3847ae710531d62b9d4aa78.png)<\/p>\n<p>&#8211; Clicking on the number button (between the arrow buttons) will cycle between all the ability wheel slots you can modify<br \/>\n&#8211; Left-clicking on an ability will result in that ability being selected<br \/>\n&#8211; The arrow buttons will change pages<br \/>\n&#8211; The button on the top right (when clicked on) will show all the abilities that are currently in the ability wheel.<br \/>\n&#8211; The green button below it clears the currently selected slot.<\/p>\n<\/details>\n<p>### Ability types<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>&#8211; Activated: activate when used through the ability wheel item.<br \/>\n&#8211; Passive: will give you passive effects, as long as the ability is in the ability wheel.<br \/>\n&#8211; Key: grant you access to special items only available to specific classes, with unique effects such as increased reach or attack damage!<\/p>\n<\/details>\n<p>### Ability wheel and Ability slots<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>The ability wheel is the item that lets you use all of your active-type abilities.<br \/>\nIt cannot be removed from the inventory.<\/p>\n<p>When holding it in hand, you will see the amount of **energy** you have on the bottom, and you can **rightclick to activate an ability,** or put the item in **offhand (F by default) to swap between your available ability wheel slots.<\/p>\n<p>When using an ability, it will consume your energy. Each ability will use up various amounts of EN. If you do not have enough EN for an ability, you cannot use that ability.<\/p>\n<p>![Example](https:\/\/cdn.modrinth.com\/data\/cached_images\/f6d87fe1fe450726c0432670904118bb46edc306.png)<\/p>\n<p>Unlocking ability wheel slots is pretty straightforward. When you level up your first class, you will automatically unlock new ability wheel slots. **The maximum amount of ability wheel slots is 8.** This is to balance the features in the datapack.<\/p>\n<\/details>\n<p>### Energy<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>The energy system works as a system to make sure you can&#8217;t use too many abilities at once.<\/p>\n<p>&#8211; It regenerates like normal health.<br \/>\n&#8211; *Generally* an ability costs an EN amount equivalent to the level of the ability to use.<br \/>\n&#8211; Passive abilities and Key abilities do not use EN.<br \/>\n&#8211; Your current amount of EN is displayed when you hold the ability wheel.<br \/>\n&#8211; A different icon will show depending on your current class. (Have fun seeing them in survival &#8211; or by ripping them from the resourcepack!)<br \/>\n&#8211; **Eating Beetroot will generate 2 mana.** This can be disabled in the config.<\/p>\n<p>![Archer&#8217;s icons](https:\/\/cdn.modrinth.com\/data\/cached_images\/7b0e863384a2393e29eb15dc0ad89d3003fd185a.png)<br \/>\n This is just an example lol<\/p>\n<p>Icon list:<br \/>\n&#8211; Summoner &#8211; Spirits<br \/>\n&#8211; Smith &#8211; Metal<br \/>\n&#8211; Archer &#8211; Focus<br \/>\n&#8211; Swordsman &#8211; Slash<br \/>\n&#8211; Barbarian &#8211; Charge<br \/>\n&#8211; Mage &#8211; Mana<br \/>\n&#8211; Traveler &#8211; XP<br \/>\n&#8211; Druid &#8211; Nature<br \/>\n&#8211; Warrior &#8211; I genuinely don&#8217;t remember this one<br \/>\n&#8211; Monster &#8211; Blood<br \/>\n&#8211; Alchemist &#8211; Potion<br \/>\n&#8211; Soldier &#8211; Shield<br \/>\n&#8211; Healer &#8211; Life<br \/>\n&#8211; Rogue &#8211; Shadow<br \/>\n&#8211; Miner &#8211; Rock<br \/>\n&#8211; Enchanter &#8211; Paper<\/p>\n<\/details>\n<p>### Leveling Up<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>To level up a class in aeternum you need to do a specific thing related to your current class.<\/p>\n<p>Here are all the ways to level up a class:<br \/>\n&#8211; Summoner &#8211; Breed animals<br \/>\n&#8211; Smith &#8211; Use weapons (change durability of weapons)<br \/>\n&#8211; Archer &#8211; Kill enemies (bow\/crossbow ranged damage)<br \/>\n&#8211; Swordsman &#8211; Kill enemies (swords)<br \/>\n&#8211; Barbarian &#8211; Kill enemies (axes)<br \/>\n&#8211; Mage &#8211; Eat a potion ingredient (Will change)<br \/>\n&#8211; Traveler &#8211; Ride an entity (Will change)<br \/>\n&#8211; Druid &#8211; Use hoes (change durability of hoes)<br \/>\n&#8211; Warrior &#8211; Kill enemies (mace\/trident)<br \/>\n&#8211; Monster &#8211; Kill enemies<br \/>\n&#8211; Alchemist &#8211; Brew Potions<br \/>\n&#8211; Soldier &#8211; Entity hurt player<br \/>\n&#8211; Healer &#8211; Cure zombie villager<br \/>\n&#8211; Rogue &#8211; Use potions of invisibility<br \/>\n&#8211; Miner &#8211; Use pickaxes (change durability of pickaxes)<br \/>\n&#8211; Enchanter &#8211; Enchant Items<\/p>\n<p>As of v0.1.3, new methods to level up have been introduced.<br \/>\n&#8211; Eating beetroot (Can be changed using the config.)<br \/>\n&#8211; Learning an ability<br \/>\n&#8211; Using a class stone<br \/>\n&#8211; USING an ability<br \/>\n&#8211; Using an energy capsule<br \/>\n&#8211; Obtaining an advancement from the aeternum advancements<br \/>\n&#8211; XP level up<\/p>\n<p>v0.2.0 introduced quests, and you can complete quests to level up as well.<\/p>\n<\/details>\n<p>### Quests and Quest Merchants<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>`\/function aeternum:merchant\/quest\/summon` to summon a quest merchant<\/p>\n<p>Quest merchants will offer you different quests, when you interact with them. There are 5 quests for each class. You can only complete a specific quest if your **current** class is the required class. For each quest completed you are also given an advancement.<\/p>\n<p>![Interacting with a quest merchant](https:\/\/cdn.modrinth.com\/data\/cached_images\/29bda9ed7b2727cec5b61367f3bcab1d3f695ee1.png)<\/p>\n<p>![Some quests in aeternum](https:\/\/cdn.modrinth.com\/data\/cached_images\/e3d8bb3047c76687d630f40ed73cb24fa7e4e540.png)<\/p>\n<\/details>\n<p>### Advancements<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>![Advancements in Aeternum](https:\/\/cdn.modrinth.com\/data\/cached_images\/21bcbff11bd9988b8b39be14b28ab09b75511597.png)<\/p>\n<\/details>\n<p>### Class Stones [v1.0]<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>Allows you to learn classes that are outside of the base 5 you see in version alpha.<\/p>\n<p>Obtained from the dungeon merchant [alpha], or by boxes [v1.0].<\/p>\n<p>![Class Stone GUI](https:\/\/cdn.modrinth.com\/data\/cached_images\/8fdb0db2651b1f9856a2eca6e3dfd225e1388590.png)<\/p>\n<\/details>\n<p>### Class Items\/Key Items<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>![Some class items seen in aeternum](https:\/\/cdn.modrinth.com\/data\/cached_images\/d40187b0f36f41d8e9e53198112f4cbbc1602979.png)<\/p>\n<p>These Items can be obtained through key abilities found in certain classes. These items (usually) give effects exclusive to the class, such as increased damage\/range, or an effect.<\/p>\n<\/details>\n<p>### Gods and Altars [v1.0]<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>Throughout the world, you find structures that look like this:<br \/>\n![A white box, made of quartz, with bookshelves, an anvil, a grindstone, and an altar inside.](https:\/\/cdn.modrinth.com\/data\/cached_images\/76d05dd5ce4d7829c3c7009974532061799d4ec0.png)<\/p>\n<p>Inside these structures, there will be an altar. If you place an ender eye inside the item frame, it will reward you with a blessing or box!<\/p>\n<p>![How to use an altar](https:\/\/cdn.modrinth.com\/data\/cached_images\/9d0207e7e64d12c75c69c914c8503671b3b9b7e8.png)<\/p>\n<\/details>\n<p>### Blessings [v1.0]<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>Blessings are basically potion bottles that have an effect that lasts 2.5 hours, and can only be obtained from altars.<br \/>\nThere are 7 different types of blessings, that can be obtained from different gods:<\/p>\n<p>![Table that shows all the gods](https:\/\/cdn.modrinth.com\/data\/cached_images\/3847d31b05e933f48847c238a4cd0a7ac06cef12.png)<br \/>\n![Tooltip of a blessing](https:\/\/cdn.modrinth.com\/data\/cached_images\/8bafc67bd1f223a4e1b0773c67c836847113fe12.png)<br \/>\n![All blessing items](https:\/\/cdn.modrinth.com\/data\/cached_images\/52d1457e3ae9f7280b638437d66bb168ac49c354.png)<\/p>\n<\/details>\n<p>### Boxes [v1.0]<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>Boxes are what you&#8217;d expect. They&#8217;re lootboxes, and can be obtained from altars.<br \/>\nHere are all the box types:<\/p>\n<p>![Table of every box type](https:\/\/cdn.modrinth.com\/data\/cached_images\/d1c92ad1ad42f066d31962e9a962993e7e3737c4.png)<\/p>\n<p>&#8211; When you get the box, you have to place it down<br \/>\n&#8211; When you right click the interaction entity, it will tell you how many emeralds are required to open the box, and how many emeralds it has recieved so far<br \/>\n&#8211; When you right-click the interaction with emeralds, the emerald item will be removed and a scoreboard in the interaction will increase by 1.<br \/>\n&#8211; When the scoreboard reaches a certain amount (20), the interaction entity is removed and the effect of the box (i.e. loot, explosion, etc) is given<\/p>\n<p>![how to use a box](https:\/\/cdn.modrinth.com\/data\/cached_images\/43c0af4cfcf4d318bab1e16a851288af8ca9845f.png)<\/p>\n<p>&#8211; You can then open the box and get your rewards (advanced box only)<br \/>\n&#8211; Advanced Box Loot:<\/p>\n<p>![Advanced Box Loot](https:\/\/cdn.modrinth.com\/data\/cached_images\/b90c1ac84b6535885fb5135b6888c5411d02d422.png)<\/p>\n<\/details>\n<p>### ???<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>![???](https:\/\/cdn.modrinth.com\/data\/cached_images\/8cbbad61157fa321ce3bd674c5010ae5d993a8f7_0.webp)<\/p>\n<p>Soon\u2122<\/p>\n<\/details>\n<p>### Credits<br \/>\nUse `\/trigger aeternum.credits` to view credits in-game<\/p>\n<p>![Credits](https:\/\/cdn.modrinth.com\/data\/cached_images\/aba7a6bd870226bb58e67c98057f74c5a4150c97.png)<\/p>\n<p>### Did you know?<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>&#8211; Aeternum was a project that started in 2022, and was discontinued after a year. But now, i&#8217;ve remade it, and hope to show it to the world!<br \/>\n&#8211; Shout out to the OG Creators:<\/p>\n<p>![OG Creator Credits](https:\/\/cdn.modrinth.com\/data\/cached_images\/4071d16012a6f7240186bcd7e6e8f6aa2448793f.png)<\/p>\n<p>&#8211; &#8220;Aeternum&#8221; in latin means &#8220;forever&#8221;! How cool!<\/p>\n<\/details>\n<p>### =====License=================================================<\/p>\n<p>Aeternum \u00a9 2024-2026 by ShardGate is licensed under Attribution-NonCommercial-NoDerivatives 4.0 International <\/p>\n<p>An exception is made for video content, which can be monetized. However,<br \/>\nvideo creators must give appropriate credit by leaving a link to this page and\/or the ShardGate discord in the video description.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>An RPG Datapack for minecraft 1.21.4 inspired by the Origins Mod!<\/p>\n","protected":false},"featured_media":8336,"template":"","meta":{"_minecraft_slug":"aeternum-rpg","_minecraft_project_id":"JEqCAXFF","_minecraft_author":"SwitchedCube","_minecraft_license":"CC-BY-NC-ND-4.0","_minecraft_downloads":2571,"_minecraft_follows":21,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"aeternum-rpg.zip","_minecraft_size_bytes":11799474,"_minecraft_version_count":31,"_minecraft_updated_at":"2026-05-15T18:44:58.066744Z","_minecraft_date_created":"2024-12-19T02:41:40.417576Z","_minecraft_date_modified":"2025-12-16T12:52:26.023655Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/aeternum-rpg","_minecraft_icon_attachment_id":8336,"_minecraft_imported_at":"2026-05-31T15:10:28+00:00","_minecraft_import_hash":"718c02f3eee1e26091564fa428ac6b2c","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[87,84,97,104,89,122,158,98],"mod_loader":[86,99,106,160,100],"minecraft_version":[73,74,38],"class_list":["post-8335","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-adventure","mod_category-datapack","mod_category-fabric","mod_category-forge","mod_category-game-mechanics","mod_category-magic","mod_category-neoforge","mod_category-quilt","mod_loader-datapack","mod_loader-fabric","mod_loader-forge","mod_loader-neoforge","mod_loader-quilt","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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