{"id":83203,"date":"2026-06-04T21:23:01","date_gmt":"2026-06-04T18:23:01","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/i-do-what-mojang-does-not\/"},"modified":"2026-06-04T21:23:01","modified_gmt":"2026-06-04T18:23:01","slug":"i-do-what-mojang-does-not","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/i-do-what-mojang-does-not\/","title":{"rendered":"I do what mojang does not"},"content":{"rendered":"<p>## Features<\/p>\n<p>| Feature                                                 | IDWMDN     | Mojang |<br \/>\n|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8211;|<br \/>\n| [DispenserColorApplier](#DispenserColorApplier)         | 17.12.2023 |        |<br \/>\n| [VillagerOnALeash](#VillagerOnALeash)                   | 18.12.2023 |        |<br \/>\n| [FlowerColorApplier](#FlowerColorApplier)               | 18.12.2023 |        |<br \/>\n| [BrainInAJar](#BrainInAJar)                             | 01.01.2024 |        |<br \/>\n| [EveryBlockDealsFallDamage](#EveryBlockDealsFallDamage) | 22.10.2024 |        |<\/p>\n<p>## DispenserColorApplier<\/p>\n<p>Dispensers can apply color to Sheep.<\/p>\n<p>#### Config:<\/p>\n<p>&#8211; `neverDispenseDye` &#8211; If true, dispensers will never dispense dye<br \/>\n&#8211; `ignoreBabySheep` &#8211; If false, baby sheep can be dyed<br \/>\n&#8211; `ignoreSameColoredSheep` &#8211; If false, sheep with the same color can be dyed<br \/>\n&#8211; `ignoreNamedSheep` &#8211; If false, named sheep can be dyed<br \/>\n&#8211; `ignoreColoredSheep` &#8211; If false, colored sheep can be dyed<\/p>\n<p>## VillagerOnALeash<\/p>\n<p>Villagers can be leashed<\/p>\n<p>#### Config:<\/p>\n<p>&#8211; `ignoreJoblessVillager` &#8211; If false, jobless villagers can be leashed<br \/>\n&#8211; `ignoreBabyVillager` &#8211; If false, baby villagers can be leashed<br \/>\n&#8211; `ignoreAdventureMode` &#8211; If false, villagers can be leashed in adventure mode<br \/>\n&#8211; `ignoreNamedVillager` &#8211; If false, named villagers can be leashed<br \/>\n&#8211; `ignoreWorkingVillager` &#8211; If false, working villagers can be leashed<\/p>\n<p>## FlowerColorApplier<\/p>\n<p>Sheeps can eat flowers and get the color of the flower<\/p>\n<p>#### Config:<\/p>\n<p>&#8211; `ignoreBabySheep` &#8211; If false, baby sheep can eat flowers<br \/>\n&#8211; `ignoreColoredSheep` &#8211; If false, colored sheep can eat flowers<br \/>\n&#8211; `ignoreNamedSheep` &#8211; If false, named sheep can eat flowers<\/p>\n<p>## BrainInAJar<\/p>\n<p>A Experience Storage for your XP.<br \/>\nIt\u00b4ll collect XP orbs in a adjustable block radius and store them in the Brain.<br \/>\nYou can get the XP back by Left-Clicking the Brain.<br \/>\nBy Shift-Righ-Clicking you can pick up the Brain.<br \/>\nThe Crafting Recipe is fully adjustable in the Config.<\/p>\n<p>#### Commands:<\/p>\n<p>&#8211; `\/braininajar give` &#8211; Gives you a Brain in a Jar<br \/>\n    &#8211; &#8220;idwmdn.braininajar&#8220; &#8211; Permission to use the command<br \/>\n&#8211; `\/braininajar summon` &#8211; Summons a Brain in a Jar at your location<br \/>\n    &#8211; &#8220;idwmdn.braininajar&#8220; &#8211; Permission to use the command<\/p>\n<p>#### Config:<\/p>\n<p>&#8211; `recipe-enable` &#8211; If false, the crafting recipe will be disabled<br \/>\n&#8211; `recipe` &#8211; The crafting recipe for the Brain in a Jar<br \/>\n    &#8211; `shape` &#8211; The shape of the recipe<br \/>\n    &#8211; `ingredients` &#8211; The ingredients of the recipe<br \/>\n    &#8211; `result` &#8211; The result of the recipe<br \/>\n&#8211; `sounds` &#8211; The sounds of the Brain in a Jar<br \/>\n    &#8211; `pickup` &#8211; The sound when you pick up the Brain in a Jar<br \/>\n    &#8211; `place` &#8211; The sound when you place the Brain in a Jar<br \/>\n    &#8211; `absorb` &#8211; The sound when the Brain in a Jar absorbs XP<br \/>\n    &#8211; `tractorBeam` &#8211; The sound when the Brain in a Jar pulls XP<br \/>\n        &#8211; `start` &#8211; The sound when the Brain in a Jar starts pulling XP<br \/>\n        &#8211; `stop` &#8211; The sound when the Brain in a Jar stops pulling XP<br \/>\n&#8211; `limits` &#8211; The limits of the Brain in a Jar<br \/>\n    &#8211; `storage` &#8211; The maximum amount of XP the Brain in a Jar can store<br \/>\n    &#8211; `tractorBeamRange` &#8211; The maximum range of the Brain in a Jar<br \/>\n&#8211; `skull` &#8211; The Skull of the Brain in a Jar<br \/>\n    &#8211; `activate` &#8211; The Skull when the Brain in a Jar is active<br \/>\n        &#8211; `texture` &#8211; The texture of the Skull<br \/>\n        &#8211; `uuid` &#8211; The uuid of the Skull<br \/>\n    &#8211; `inactive` &#8211; The Skull when the Brain in a Jar is inactive<br \/>\n        &#8211; `texture` &#8211; The texture of the Skull<br \/>\n        &#8211; `uuid` &#8211; The uuid of the Skull<br \/>\n    &#8211; `full` &#8211; The Skull when the Brain in a Jar is full<br \/>\n        &#8211; `texture` &#8211; The texture of the Skull<br \/>\n        &#8211; `uuid` &#8211; The uuid of the Skull<\/p>\n<p>## EveryBlockDealsFallDamage<\/p>\n<p>All falling blocks deal damage based on block hardness or a fixed value.<\/p>\n<p>#### Config:<\/p>\n<p>&#8211; `damagePerBlockType` &#8211; Determines how damage is calculated. Options: `FIXED`, `HARDNESS`<br \/>\n&#8211; `fixedDamagePerBlock` &#8211; The fixed amount of damage per block if `damagePerBlockType` is set to `FIXED`<br \/>\n&#8211; `maxDamage` &#8211; The maximum damage a falling block can deal. If set to `-1`, the damage is unlimited<\/p>\n<p>#### Mechanics:<\/p>\n<p>&#8211; Falling blocks will deal damage to entities they land on.<br \/>\n&#8211; Damage can be based on the block&#8217;s hardness or a fixed value, configurable through the settings.<br \/>\n&#8211; Entities hurt by falling blocks will suffer damage based on the settings in the config.<\/p>\n<p>## Coming soon:<\/p>\n<p>&#8211; Zombie villagers can be leashed<\/p>\n<p>## Maybe in the future:<\/p>\n<p>&#8211; Dispensers can apply color to leather armor on armor stands and players<br \/>\n&#8211; Dispensers can apply color to Wolf collars<br \/>\n&#8211; Bee Remake \ud83d\ude42<br \/>\n    &#8211; Special Bee Hives (Biom specific, Rare, &#8230;)<br \/>\n    &#8211; Bees can drop flowerseeds on the way back to the hive<br \/>\n    &#8211; Bees attack you if you destroy a flower near them<br \/>\n&#8211; Cats will kick you out of the bed if you sleep in their bed<\/p>\n<p># If you have any requests, please let me know on Discord.<\/p>\n<p>## Metrics<\/p>\n<p>This plugin uses bStats to collect some (non-identifying) data about the servers it runs on.<br \/>\nYou can opt-out by editing the `config.yml` in the `\/plugins\/bStats` folder located in your server directory.<br \/>\n(More information here)<\/p>\n<p><img decoding=\"async\" alt=\"bstats\" src=\"https:\/\/bstats.org\/signatures\/bukkit\/i-do-what-mojang-does-not.svg\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>It will add a BrainInAJar, DispenserColorApplier, VillagerOnALeash, FlowerColorApplier, and EveryBlockDealsFallDamage to your Survival Gameplay :<\/p>\n","protected":false},"featured_media":83204,"template":"","meta":{"_minecraft_slug":"i-do-what-mojang-does-not","_minecraft_project_id":"fSEF5GLw","_minecraft_author":"Freddi","_minecraft_license":"LicenseRef-All-Rights-Reserved","_minecraft_downloads":904,"_minecraft_follows":8,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"i-do-what-mojang-does-not.zip","_minecraft_size_bytes":18707295,"_minecraft_version_count":13,"_minecraft_updated_at":"2026-05-16T08:56:29.834589Z","_minecraft_date_created":"2023-12-21T17:00:56.411558Z","_minecraft_date_modified":"2024-10-22T06:14:27.220802Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/i-do-what-mojang-does-not","_minecraft_icon_attachment_id":83204,"_minecraft_imported_at":"2026-06-04T18:23:02+00:00","_minecraft_import_hash":"9f2ae9c019ad21ca0389f6bf6bec6825","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[87,124,89,122,127,128,129,92],"mod_loader":[130,132,133,134],"minecraft_version":[59,36,60,93,94,101,102,62,37,73,74],"class_list":["post-83203","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-adventure","mod_category-bukkit","mod_category-game-mechanics","mod_category-magic","mod_category-paper","mod_category-purpur","mod_category-spigot","mod_category-utility","mod_loader-bukkit","mod_loader-paper","mod_loader-purpur","mod_loader-spigot","minecraft_version-1-20","minecraft_version-1-20-1","minecraft_version-1-20-2","minecraft_version-1-20-3","minecraft_version-1-20-4","minecraft_version-1-20-5","minecraft_version-1-20-6","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-2","minecraft_version-1-21-3"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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