{"id":83042,"date":"2026-06-04T21:13:23","date_gmt":"2026-06-04T18:13:23","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/hypetnt\/"},"modified":"2026-06-04T21:13:23","modified_gmt":"2026-06-04T18:13:23","slug":"hypetnt","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/hypetnt\/","title":{"rendered":"HypeTnT"},"content":{"rendered":"<p># \ud83d\udca3 HypeTnT<br \/>\n### A feature-rich, high-performance and fully configurable TNT plugin for Paper 1.21+<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udcf8 Overview<\/p>\n<p>HypeTnT completely transforms the vanilla TNT experience. Throw TNT like a snowball,<br \/>\nwatch blocks fly through the air, see them regenerate one by one with satisfying<br \/>\nanimations \u2014 all while your server handles 1000+ players without breaking a sweat.<br \/>\nEvery feature is toggle-able, every value is tunable, and the entire message system<br \/>\nis available in both **English** and **Turkish**.<\/p>\n<p>&#8212;<\/p>\n<p>## \u2728 Features<\/p>\n<p>### \ud83d\udca3 TNT Mechanics<br \/>\n&#8211; **TNT Throwing** \u2014 Right-click while holding TNT to launch it like a projectile<br \/>\n&#8211; **Auto-Ignite** \u2014 TNT placed on the ground ignites instantly, no flint needed<br \/>\n&#8211; **Custom Fuse Timer** \u2014 Set exactly how many ticks TNT takes to explode<br \/>\n&#8211; **Live Countdown Display** \u2014 A floating name above the TNT shows the remaining<br \/>\n  fuse time with full colour-code support and randomised name templates<\/p>\n<p>### \ud83d\udd01 Block Regeneration<br \/>\n&#8211; **SEQUENTIAL mode** \u2014 Blocks restore one by one from bottom to top with<br \/>\n  satisfying sound and particle effects<br \/>\n&#8211; **ALL_AT_ONCE mode** \u2014 Every block snaps back at the same moment<br \/>\n&#8211; **Random delay** \u2014 Set a min and max delay; each explosion picks a random value<br \/>\n  in between for a natural feel<br \/>\n&#8211; **No-Regen Blocks** \u2014 Certain blocks (e.g. chests) are destroyed permanently;<br \/>\n  their contents drop as items and the block never comes back<br \/>\n&#8211; **Concurrent task limit** \u2014 Never more than N regen jobs running at once;<br \/>\n  extras are queued and start automatically when a slot opens<\/p>\n<p>### \ud83d\udca5 Explosion Control<br \/>\n&#8211; **Blacklist** \u2014 Specific blocks (Bedrock, Obsidian, etc.) are immune to TNT<br \/>\n&#8211; **Whitelist mode** \u2014 Only the blocks you list can be broken; everything else<br \/>\n  is protected<br \/>\n&#8211; **Block drop toggle** \u2014 Disable item drops from explosions entirely<br \/>\n&#8211; **Max-blocks cap** \u2014 Limit how many blocks one explosion can affect to protect<br \/>\n  server performance<br \/>\n&#8211; **Realistic Explosion** \u2014 Broken blocks turn into flying `FallingBlock` entities<br \/>\n  that soar through the air before disappearing; fully configurable entity cap and<br \/>\n  entity damage toggle<\/p>\n<p>### \ud83e\udea8 Obsidian Breaker<br \/>\n&#8211; Obsidian requires a configurable number of TNT hits before it breaks<br \/>\n&#8211; Hit counter resets automatically after 5 minutes of inactivity<br \/>\n&#8211; Nearby players receive an Action Bar notification showing remaining hits<br \/>\n&#8211; Works independently of the blacklist \u2014 no config changes needed<\/p>\n<p>### \u26a1 TNT Jump<br \/>\n&#8211; Set `player-damage: false` to remove all damage while keeping full knockback<br \/>\n&#8211; **TNT Damage Divisor** \u2014 Reduce (not remove) TNT damage by a configurable factor<br \/>\n&#8211; **Fall Damage Divisor** \u2014 Players launched by TNT receive reduced fall damage<br \/>\n  for 8 seconds \u2014 perfect for jump-style game modes<\/p>\n<p>### \u23f1\ufe0f Cooldown System<br \/>\n&#8211; Per-player throw cooldown with a live Action Bar countdown<br \/>\n&#8211; &#8220;Ready to throw&#8221; notification when the cooldown expires<br \/>\n&#8211; Fully configurable duration; can be disabled entirely<\/p>\n<p>### \ud83d\ude83 TNT Minecart Support<br \/>\n&#8211; All explosion rules (blacklist, whitelist, regen, no-regen, etc.) apply to<br \/>\n  TNT Minecart explosions too \u2014 one config, consistent behaviour everywhere<\/p>\n<p>### \ud83c\udf0d Multi-Language<br \/>\n&#8211; Ships with **English** and **Turkish** out of the box<br \/>\n&#8211; Every message lives in `lang\/en.yml` \/ `lang\/tr.yml`<br \/>\n&#8211; Missing keys fall back to English automatically \u2014 you&#8217;ll never see a raw key<br \/>\n&#8211; Switch language with one line: `language: &#8220;en&#8221;` or `language: &#8220;tr&#8221;`<br \/>\n&#8211; Add your own language by copying `en.yml` and translating it<\/p>\n<p>### \u2699\ufe0f Fully Configurable<\/p>\n<p>| Option | Default | Description |<br \/>\n|&#8212;|&#8212;|&#8212;|<br \/>\n| `language` | `en` | Plugin language (`en` \/ `tr`) |<br \/>\n| `throw-enabled` | `true` | Enable right-click throwing |<br \/>\n| `throw-velocity` | `1.5` | Projectile speed multiplier |<br \/>\n| `auto-ignite` | `true` | Ignite TNT on place |<br \/>\n| `fuse-ticks` | `80` | Ticks until explosion (20 = 1 s) |<br \/>\n| `custom-name.enabled` | `true` | Show fuse countdown above TNT |<br \/>\n| `cooldown-seconds` | `3.0` | Seconds between throws |<br \/>\n| `explosion-radius` | `5.0` | Explosion strength |<br \/>\n| `cause-fire` | `false` | Spawn fire on explosion |<br \/>\n| `break-blocks` | `true` | Allow block destruction |<br \/>\n| `disable-drops` | `false` | Suppress item drops |<br \/>\n| `max-blocks` | `200` | Block cap per explosion |<br \/>\n| `realistic.enabled` | `false` | Flying-block explosion mode |<br \/>\n| `regen-type` | `SEQUENTIAL` | `SEQUENTIAL` or `ALL_AT_ONCE` |<br \/>\n| `min-delay \/ max-delay` | `3 \/ 5` | Random regen start delay (seconds) |<br \/>\n| `no-regen-blocks` | list | Blocks destroyed but never restored |<br \/>\n| `player-damage` | `false` | TNT deals damage to players |<br \/>\n| `tnt-damage-divisor` | `1.0` | Divide TNT damage by this value |<br \/>\n| `fall-damage-divisor` | `5.0` | Divide post-TNT fall damage |<br \/>\n| `obsidian-breaker.enabled` | `false` | Multi-hit obsidian breaking |<br \/>\n| `obsidian-breaker.hits` | `3` | Hits required to break obsidian |<br \/>\n| `blacklisted-worlds` | list | Worlds where plugin is disabled |<br \/>\n| `minecart-tnt.enabled` | `true` | Apply rules to TNT Minecarts |<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udee0\ufe0f Commands &#038; Permissions<\/p>\n<p>| Command | Permission | Description |<br \/>\n|&#8212;|&#8212;|&#8212;|<br \/>\n| \u2014 | \u2014 | No commands needed for normal use |<br \/>\n| `\/hypetnt reload` | `hypetnt.admin` | Reload config and language files |<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udd11 Permissions<\/p>\n<p>| Permission | Default | Description |<br \/>\n|&#8212;|&#8212;|&#8212;|<br \/>\n| `hypetnt.admin` | op | Access to `\/hypetnt reload` |<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\ude80 Installation<\/p>\n<p>1. Download `HypeTnT.jar` and place it in your `\/plugins` folder<br \/>\n2. Start your server \u2014 `config.yml` and both language files are created automatically<br \/>\n3. Set `language: &#8220;en&#8221;` or `language: &#8220;tr&#8221;` in `config.yml`<br \/>\n4. Run `\/hypetnt reload` after any config change \u2014 no restart needed<\/p>\n<p>&#8212;<\/p>\n<p>## \u2753 FAQ<\/p>\n<p>**Q: Does this work with TNT Minecarts?**<br \/>\nA: Yes. Enable `minecart-tnt.enabled: true` and every explosion rule applies equally.<\/p>\n<p>**Q: Will the regen system lag my server?**<br \/>\nA: No. A concurrent task limit (`max-concurrent-tasks`) ensures only N regen jobs<br \/>\nrun at once. All others queue up and start as slots become available.<\/p>\n<p>**Q: Can I make certain blocks never regenerate?**<br \/>\nA: Yes. Add them to `no-regen-blocks`. They will be destroyed by TNT and their<br \/>\ncontents (if any) will drop as items, but the block itself will never come back.<\/p>\n<p>**Q: Can I add my own language?**<br \/>\nA: Yes! Copy `lang\/en.yml` to `lang\/xx.yml`, translate every value, and set<br \/>\n`language: &#8220;xx&#8221;` in `config.yml`.<\/p>\n<p>**Q: Does TNT Jump work out of the box?**<br \/>\nA: Yes. Set `player-damage: false` (default) and configure `fall-damage-divisor`<br \/>\nto reduce landing damage. Full knockback is always preserved.<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udda5\ufe0f Requirements<\/p>\n<p>&#8211; **Paper \/ Purpur 1.21+**<br \/>\n&#8211; **Java 21+**<\/p>\n<p>&#8212;<\/p>\n<p>*Made with \u2764\ufe0f by **xXantares_peek***<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Throw TNT, watch blocks fly, see them regenerate \u2014 fully configurable and built<br \/>\nfor large servers. Features TNT throwing, auto-ignite, block regeneration with<br \/>\nanimations, realistic explosions, obsidian breaker, TNT jump mode and more.<br \/>\nEnglish &#038; Turkish<\/p>\n","protected":false},"featured_media":83043,"template":"","meta":{"_minecraft_slug":"hypetnt","_minecraft_project_id":"dMiJ1luR","_minecraft_author":"xXantares_peek","_minecraft_license":"LicenseRef-All-Rights-Reserved","_minecraft_downloads":54,"_minecraft_follows":8,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"hypetnt.zip","_minecraft_size_bytes":32161,"_minecraft_version_count":1,"_minecraft_updated_at":"2026-05-15T20:57:11.890522Z","_minecraft_date_created":"2026-03-17T00:29:46.378884Z","_minecraft_date_modified":"2026-03-15T08:16:11.920323Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/hypetnt","_minecraft_icon_attachment_id":83043,"_minecraft_imported_at":"2026-06-04T18:13:24+00:00","_minecraft_import_hash":"496c78746a1159039ed9cf05a23bfad9","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[87,89,126,127,128],"mod_loader":[132,133],"minecraft_version":[62,37,40,41,73,74,38,78,79,80,81,82],"class_list":["post-83042","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-adventure","mod_category-game-mechanics","mod_category-management","mod_category-paper","mod_category-purpur","mod_loader-paper","mod_loader-purpur","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>HypeTnT - Minecraft<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vpesports.com\/minecraft\/mods\/hypetnt\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"HypeTnT - Minecraft\" \/>\n<meta property=\"og:description\" content=\"Throw TNT, watch blocks fly, see them regenerate \u2014 fully configurable and built for large servers. 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