{"id":82415,"date":"2026-06-04T20:29:37","date_gmt":"2026-06-04T17:29:37","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/hplaytime\/"},"modified":"2026-06-04T20:29:37","modified_gmt":"2026-06-04T17:29:37","slug":"hplaytime","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/hplaytime\/","title":{"rendered":"hPlaytime"},"content":{"rendered":"<p align=\"center\">\n  <img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/hbojoe\/hPlaytime\/refs\/heads\/main\/assets\/hPlaytime.png\" alt=\"hPlaytime Banner\">\n<\/p>\n<p>A lightweight Paper plugin that tracks player playtime without needing Essentials, Minecraft statistics, or another playtime plugin.<\/p>\n<p>&#8212;<\/p>\n<p>## What does it track?<\/p>\n<p>It tracks several types of playtime separately:<\/p>\n<p>| Type           | Description                                     |<br \/>\n| &#8212;&#8212;&#8212;&#8212;&#8211; | &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211; |<br \/>\n| **Today**      | Playtime earned during the current day          |<br \/>\n| **This Month** | Playtime earned during the current month        |<br \/>\n| **All-Time**   | Total playtime tracked by hPlaytime             |<br \/>\n| **Events**     | Temporary playtime contests with their own logs |<\/p>\n<p>This plugin starts tracking from the moment it is installed. It does not import Essentials data or use Minecraft statistics.<\/p>\n<p>&#8212;<\/p>\n<details open>\n<summary><strong>Commands<\/strong><\/summary>\n<p><\/p>\n<p>### User<\/p>\n<p>| Command | Permission | Description |<br \/>\n| &#8212; | &#8212; | &#8212; |<br \/>\n| `\/playtime` | `hplaytime.use` | Shows your own playtime |<br \/>\n| `\/pt` | `hplaytime.use` | Alias for `\/playtime` |<br \/>\n| `\/playtime <player>` | `hplaytime.others` | Shows another player&#8217;s playtime |<br \/>\n| `\/playtime top` | `hplaytime.use` | Shows the top 10 all-time playtime leaderboard |<br \/>\n| `\/playtime topday` | `hplaytime.use` | Shows the top 10 daily playtime leaderboard |<br \/>\n| `\/playtime topmonth` | `hplaytime.use` | Shows the top 10 monthly playtime leaderboard |<\/p>\n<p>### Admin<\/p>\n<p>| Command | Permission | Description |<br \/>\n| &#8212; | &#8212; | &#8212; |<br \/>\n| `\/hplaytime reload` | `hplaytime.reload` | Reloads config, language, storage settings, AFK settings, and formats |<br \/>\n| `\/hplaytime reset <player>` | `hplaytime.reset` | Resets one player&#8217; main playtime |<br \/>\n| `\/hplaytime resetall` | `hplaytime.resetall` | Resets all players&#8217; main playtime |<\/p>\n<p>### Events<\/p>\n<p>| Command | Permission | Description |<br \/>\n| &#8212; | &#8212; | &#8212; |<br \/>\n| `\/playtime event create <name> <duration>` | `hplaytime.event.create` | Creates a playtime event |<br \/>\n| `\/playtime start <name>` | `hplaytime.event.start` | Starts an event fresh |<br \/>\n| `\/playtime event end <name>` | `hplaytime.event.end` | Ends an event and writes a log |<br \/>\n| `\/playtime event delete <name>` | `hplaytime.event.delete` | Deletes active event tracking files |<br \/>\n| `\/event list` | `hplaytime.event.list` | Lists events |<\/p>\n<p>Example:<\/p>\n<p>    \/playtime event create weekend 24h<br \/>\n    \/playtime start weekend<\/p>\n<p>Supported duration examples:<\/p>\n<p>    24h<br \/>\n    7d<br \/>\n    1h30m<br \/>\n    45m<\/p>\n<\/details>\n<details>\n<summary><strong>Permissions<\/strong><\/summary>\n<p><\/p>\n<p>| Permission | Default | Description |<br \/>\n| &#8212; | &#8212; | &#8212; |<br \/>\n| `hplaytime.use` | Everyone | Use `\/playtime` |<br \/>\n| `hplaytime.others` | OP | Check another player&#8217;s playtime |<br \/>\n| `hplaytime.reload` | OP | Reload hPlaytime |<br \/>\n| `hplaytime.reset` | OP | Reset one player&#8217;s main playtime |<br \/>\n| `hplaytime.resetall` | OP | Reset all main playtime |<br \/>\n| `hplaytime.event.create` | OP | Create playtime events |<br \/>\n| `hplaytime.event.start` | OP | Start playtime events |<br \/>\n| `hplaytime.event.end` | OP | End playtime events |<br \/>\n| `hplaytime.event.delete` | OP | Delete event tracking files |<br \/>\n| `hplaytime.event.list` | OP | List events |<\/p>\n<\/details>\n<p>&#8212;<\/p>\n<p>## Features<\/p>\n<p>* Standalone playtime tracking<br \/>\n* Daily, monthly, and all-time totals<br \/>\n* Temporary playtime events<br \/>\n* Local YAML storage by default<br \/>\n* Optional MySQL storage<br \/>\n* Built-in AFK protection<br \/>\n* AFK worlds where playtime does not count<br \/>\n* Optional last-seen display<br \/>\n* Configurable date, timezone, and time formatting<br \/>\n* Fully editable `lang.yml`<br \/>\n* Player and global reset commands<br \/>\n* Event winner broadcasts<br \/>\n* Permanent event result logs<br \/>\n* Simple text commands, no GUI required<\/p>\n<p>&#8212;<\/p>\n<p>## Requirements<\/p>\n<p>| Requirement         | Version                  |<br \/>\n| &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- | &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212; |<br \/>\n| **Server Software** | Paper 1.21.10 or 1.21.11 |<br \/>\n| **Java**            | Java 21                  |<\/p>\n<p>MySQL is optional. hPlaytime uses local YAML storage by default.<\/p>\n<p>&#8212;<\/p>\n<p>## Installation<\/p>\n<p>1. Download the latest jar.<br \/>\n2. Place it inside your server\u2019s `plugins` folder.<br \/>\n3. Restart your server.<br \/>\n4. Edit the generated files in `plugins\/hPlaytime\/`.<br \/>\n5. Run `\/hplaytime reload` after making changes.<\/p>\n<p>&#8212;<\/p>\n<details>\n<summary><strong>Plugin Files<\/strong><\/summary>\n<p><\/p>\n<p>hPlaytime creates its own folder inside your server\u2019s plugins directory.<\/p>\n<p>| Path          | Purpose                                                 |<br \/>\n| &#8212;&#8212;&#8212;&#8212;- | &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- |<br \/>\n| `config.yml`  | Storage, formatting, AFK, AFK worlds, and save settings |<br \/>\n| `lang.yml`    | Editable plugin messages                                |<br \/>\n| `data\/`       | Local player playtime files                             |<br \/>\n| `events\/`     | Active event tracking files                             |<br \/>\n| `event-logs\/` | Saved event result logs                                 |<\/p>\n<\/details>\n<details>\n<summary><strong>Storage Settings<\/strong><\/summary>\n<p><\/p>\n<p>hPlaytime supports local YAML storage and MySQL.<\/p>\n<p>Local storage is enabled by default:<\/p>\n<p>&#8220;`<br \/>\nstorage:<br \/>\n  type: local<br \/>\n&#8220;`<\/p>\n<p>Local player data is saved here:<\/p>\n<p>&#8220;`<br \/>\nplugins\/hPlaytime\/data\/<uuid>.yml<br \/>\n&#8220;`<\/p>\n<p>This is the simplest option and is recommended for single-server setups.<\/p>\n<p>To use MySQL:<\/p>\n<p>&#8220;`<br \/>\nstorage:<br \/>\n  type: mysql<\/p>\n<p>  mysql:<br \/>\n    host: localhost<br \/>\n    port: 3306<br \/>\n    database: minecraft<br \/>\n    username: root<br \/>\n    password: &#8220;&#8221;<br \/>\n    use-ssl: false<br \/>\n    table-prefix: hplaytime_<br \/>\n&#8220;`<\/p>\n<p>hPlaytime creates the required MySQL tables automatically.<\/p>\n<p>Main playtime can use MySQL, but event tracking is currently local-file based.<\/p>\n<\/details>\n<details>\n<summary><strong>AFK Protection<\/strong><\/summary>\n<p><\/p>\n<p>hPlaytime includes its own AFK system. It does not rely on Essentials AFK.<\/p>\n<p>&#8220;`<br \/>\nafk:<br \/>\n  enabled: true<br \/>\n  timeout-seconds: 300<\/p>\n<p>  worlds:<br \/>\n    &#8211; afk<br \/>\n&#8220;`<\/p>\n<p>When a player is inactive, new playtime stops counting until they move, interact, or run a command.<\/p>\n<p>Players in configured AFK worlds do not gain:<\/p>\n<p>* Main playtime<br \/>\n* Event playtime<\/p>\n<\/details>\n<details>\n<summary><strong>Date, Time, and Last Seen Formatting<\/strong><\/summary>\n<p><\/p>\n<p>Date keys and timezone are configurable in `config.yml`.<\/p>\n<p>&#8220;`<br \/>\ndate-format:<br \/>\n  timezone: system<br \/>\n  daily-pattern: yyyy-MM-dd<br \/>\n  monthly-pattern: yyyy-MM<br \/>\n&#8220;`<\/p>\n<p>Use `timezone: system` for the server machine timezone, or use a Java timezone ID:<\/p>\n<p>&#8220;`<br \/>\ntimezone: America\/Chicago<br \/>\n&#8220;`<\/p>\n<p>Time output can also be customized:<\/p>\n<p>&#8220;`<br \/>\ntime-format:<br \/>\n  style: compact<br \/>\n  show-seconds: true<br \/>\n  zero: 0s<br \/>\n&#8220;`<\/p>\n<p>Compact output example:<\/p>\n<p>&#8220;`<br \/>\n1d 4h 22m<br \/>\n&#8220;`<\/p>\n<p>Long output example:<\/p>\n<p>&#8220;`<br \/>\n1 day 4 hours 22 minutes<br \/>\n&#8220;`<\/p>\n<p>Last-seen output can be enabled, disabled, or reformatted:<\/p>\n<p>&#8220;`<br \/>\nlast-seen:<br \/>\n  enabled: true<br \/>\n  pattern: yyyy-MM-dd HH:mm:ss z<br \/>\n&#8220;`<\/p>\n<\/details>\n<details>\n<summary><strong>Language File<\/strong><\/summary>\n<p><\/p>\n<p>All messages are editable in:<\/p>\n<p>&#8220;`<br \/>\nplugins\/hPlaytime\/lang.yml<br \/>\n&#8220;`<\/p>\n<p>Messages support `&#038;` color codes.<\/p>\n<p>Common placeholders:<\/p>\n<p>| Placeholder  | Description                       |<br \/>\n| &#8212;&#8212;&#8212;&#8212; | &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212; |<br \/>\n| `%prefix%`   | Configured prefix from `lang.yml` |<br \/>\n| `%player%`   | Player name                       |<br \/>\n| `%today%`    | Today&#8217;s playtime                  |<br \/>\n| `%month%`    | This month&#8217;s playtime             |<br \/>\n| `%alltime%`  | All-time playtime                 |<br \/>\n| `%lastseen%` | Last-seen status                  |<br \/>\n| `%event%`    | Event name                        |<br \/>\n| `%duration%` | Event duration                    |<br \/>\n| `%time%`     | Formatted time                    |<br \/>\n| `%events%`   | Event list                        |<\/p>\n<p>After editing `lang.yml`, run:<\/p>\n<p>&#8220;`<br \/>\n\/hplaytime reload<br \/>\n&#8220;`<\/p>\n<\/details>\n<p>&#8212;<\/p>\n<p>## Important Notes<\/p>\n<p>* hPlaytime starts tracking after it is installed.<br \/>\n* It does not import Essentials playtime.<br \/>\n* It does not use Minecraft statistics for all-time totals.<br \/>\n* Reset commands affect main playtime only.<br \/>\n* Reset commands do not delete event logs.<br \/>\n* AFK timeout applies to main playtime and event playtime.<br \/>\n* AFK worlds apply to main playtime and event playtime.<br \/>\n* Event logs are kept even after an event is deleted.<br \/>\n* Event tracking is currently local-file based, even when MySQL is enabled.<\/p>\n<p>## Support<\/p>\n<p>If you find a bug or have a suggestion, please open an issue on GitHub with your server version, plugin version, and any relevant console errors.<\/p>\n<p>The plugin is actively maintained, but new features are added carefully to keep it lightweight.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Standalone Paper playtime tracking with daily, monthly, all-time, AFK-safe, and event-based playtime 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