{"id":81937,"date":"2026-06-04T20:00:55","date_gmt":"2026-06-04T17:00:55","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/horizons-homes\/"},"modified":"2026-06-04T20:00:55","modified_gmt":"2026-06-04T17:00:55","slug":"horizons-homes","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/horizons-homes\/","title":{"rendered":"Horizons Homes"},"content":{"rendered":"<p>![headerimage](https:\/\/cdn.modrinth.com\/data\/cached_images\/3469d3bfb3a2d39bf91ace998306a9fb4831a21f.png)<br \/>\n# HorizonsHomes<\/p>\n<p>**HorizonsHomes** is a modern, feature-rich home teleportation plugin built for Paper, Purpur, and Spigot 1.21+. It gives your players a seamless home management experience with a beautiful GUI, flexible economy support, and deep configurability &#8212; all backed by robust SQLite or MySQL storage.<\/p>\n<p>Whether you run a small survival server or a large network, HorizonsHomes adapts to your needs with permission-based home limits, cross-world teleportation, warmup and cooldown systems, and full multilingual support.<\/p>\n<p>&#8212;<\/p>\n<p>## Features at a Glance<\/p>\n<p>&#8211; **Multiple homes per player** with permission-based limits<br \/>\n&#8211; **Beautiful GUI** for managing homes (teleport, rename, change icon, delete)<br \/>\n&#8211; **Safe location detection** &#8212; prevents setting homes in dangerous locations<br \/>\n&#8211; **Warmup and cooldown systems** with multiple display modes<br \/>\n&#8211; **Economy integration** with five currency backends<br \/>\n&#8211; **Custom item support** from eight external item plugins<br \/>\n&#8211; **Cross-world teleportation** with per-world configuration<br \/>\n&#8211; **Respawn at home** on death<br \/>\n&#8211; **Full HEX color support** including gradients and rainbow text<br \/>\n&#8211; **SQLite and MySQL** database backends via HikariCP<br \/>\n&#8211; **PlaceholderAPI** integration<br \/>\n&#8211; **Multilingual** &#8212; English and German out of the box<\/p>\n<p>&#8212;<\/p>\n<p>## Home Management<\/p>\n<p>### Multiple Homes with Limits<\/p>\n<p>Every player can set multiple homes. The number of allowed homes is controlled through permissions:<\/p>\n<p>&#8211; `horizonshomes.limit.<n>` &#8212; Grants the player exactly `<n>` homes (e.g., `horizonshomes.limit.5`)<br \/>\n&#8211; `horizonshomes.unlimited` &#8212; Grants unlimited homes<\/p>\n<p>The plugin automatically resolves the highest limit a player has. A sensible default limit can also be configured for players without any specific limit permission.<\/p>\n<p>### Home Naming<\/p>\n<p>Home names are validated against a configurable regex pattern to keep things clean and consistent. Names are capped at a maximum length of **32 characters**. Players can rename existing homes at any time, either through commands or the GUI.<\/p>\n<p>### Safe Location Detection<\/p>\n<p>When a player sets a home, HorizonsHomes checks the surrounding environment for hazards. The plugin prevents homes from being set in:<\/p>\n<p>&#8211; **Lava** or **fire**<br \/>\n&#8211; **The void** (below the world)<br \/>\n&#8211; **Suffocating blocks** (inside solid materials)<\/p>\n<p>This keeps players safe and avoids frustrating deaths on teleport.<\/p>\n<p>&#8212;<\/p>\n<p>## Teleportation System<\/p>\n<p>### Cross-World Teleportation<\/p>\n<p>Players can teleport to homes in any world on the server. This feature is fully configurable:<\/p>\n<p>&#8211; Enable or disable cross-world teleportation globally<br \/>\n&#8211; Disable teleportation to or from specific worlds individually<\/p>\n<p>### Warmup System<\/p>\n<p>Teleportation can require a warmup delay before the player is moved. The warmup is fully configurable:<\/p>\n<p>&#8211; **Configurable delay** in seconds<br \/>\n&#8211; **Cancel on move** &#8212; the warmup is interrupted if the player moves<br \/>\n&#8211; **Cancel on damage** &#8212; the warmup is interrupted if the player takes damage<\/p>\n<p>#### Warmup Display Modes<\/p>\n<p>Choose how the warmup countdown is presented to the player:<\/p>\n<p>| Mode | Description |<br \/>\n|&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| **ActionBar** | Shows a progress bar in the action bar with configurable characters, length, and HEX colors |<br \/>\n| **Title** | Displays a title and subtitle countdown on screen |<br \/>\n| **Both** | Combines ActionBar progress bar and Title display simultaneously |<br \/>\n| **Chat** | Sends countdown messages in chat |<\/p>\n<p>The **progress bar** is highly customizable:<\/p>\n<p>&#8211; Configurable bar length (number of characters)<br \/>\n&#8211; Custom filled and unfilled characters<br \/>\n&#8211; Full HEX color support for both filled and unfilled portions<\/p>\n<p>### Cooldown System<\/p>\n<p>After teleporting, a cooldown period can be enforced before the player can teleport again. This prevents teleport spam and can be bypassed with the appropriate permission.<\/p>\n<p>### Sound Effects<\/p>\n<p>HorizonsHomes supports two configurable sound events:<\/p>\n<p>&#8211; **Teleport sound** &#8212; played when the player arrives at their home<br \/>\n&#8211; **Countdown tick sound** &#8212; played on each second of the warmup countdown<\/p>\n<p>Both sounds have configurable **volume** and **pitch** values, giving you full control over the audio experience.<\/p>\n<p>### Particle Effects<\/p>\n<p>A configurable particle effect is displayed at the teleport destination when a player arrives, adding a visual flair to each teleport.<\/p>\n<p>&#8212;<\/p>\n<p>## Economy Integration<\/p>\n<p>HorizonsHomes supports charging players for home-related actions. Each action can have an independent cost:<\/p>\n<p>| Action | Description |<br \/>\n|&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| **Set Home** | Charge players when they create a new home |<br \/>\n| **Teleport** | Charge players each time they teleport to a home |<br \/>\n| **Delete Home** | Charge players when they remove a home |<br \/>\n| **Rename Home** | Charge players when they rename an existing home |<\/p>\n<p>### Supported Currencies<\/p>\n<p>The plugin supports **five** different currency backends:<\/p>\n<p>| Currency | Description |<br \/>\n|&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| **Vault** | Standard economy integration via Vault-compatible plugins |<br \/>\n| **PlayerPoints** | Uses PlayerPoints as the currency |<br \/>\n| **CoinsEngine** | Integrates with CoinsEngine for custom currencies (configurable currency name) |<br \/>\n| **XP-based** | Uses the player&#8217;s experience levels or points as currency (configurable mode) |<br \/>\n| **Item-based** | Requires specific items from the player&#8217;s inventory (configurable material) |<\/p>\n<p>Economy can also be disabled entirely in the configuration if no costs are desired.<\/p>\n<p>&#8212;<\/p>\n<p>## GUI System<\/p>\n<p>HorizonsHomes includes a polished graphical interface for managing homes. Players open the GUI with `\/homes` and can perform all home management tasks visually.<\/p>\n<p>### GUI Features<\/p>\n<p>&#8211; **Browse all homes** in a paginated, easy-to-navigate layout<br \/>\n&#8211; **Teleport** to any home with a single click<br \/>\n&#8211; **Change the icon** of a home to any item or custom item<br \/>\n&#8211; **Rename** a home directly from the GUI<br \/>\n&#8211; **Delete** a home with confirmation<\/p>\n<p>### Custom Item Support<\/p>\n<p>Home icons in the GUI can use items from the following external plugins:<\/p>\n<p>| Plugin | Description |<br \/>\n|&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| **ItemsAdder** | Custom items from ItemsAdder |<br \/>\n| **Oraxen** | Custom items from Oraxen |<br \/>\n| **HeadDatabase** | Custom player heads from HeadDatabase |<br \/>\n| **MMOItems** | Items from MMOItems |<br \/>\n| **Slimefun** | Items from Slimefun |<br \/>\n| **Nexo** | Custom items from Nexo |<br \/>\n| **ExecutableItems** | Items from ExecutableItems |<br \/>\n| **EcoItems** | Items from EcoItems |<\/p>\n<p>These integrations are detected automatically &#8212; just install the plugin and it works.<\/p>\n<p>&#8212;<\/p>\n<p>## Respawn at Home<\/p>\n<p>When enabled, players who have a **default home** set will respawn there upon death instead of at the world spawn. This is toggled by a dedicated permission and provides a convenient survival experience.<\/p>\n<p>&#8212;<\/p>\n<p>## Commands<\/p>\n<p>### Player Commands<\/p>\n<p>| Command | Description | Permission |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;|<br \/>\n| `\/home [name]` | Teleport to a home. If no name is given, teleports to the default home. | `horizonshomes.home` |<br \/>\n| `\/sethome [name]` | Set a new home at your current location. If no name is given, a default name is used. | `horizonshomes.sethome` |<br \/>\n| `\/delhome <name>` | Delete an existing home. | `horizonshomes.delhome` |<br \/>\n| `\/homes` | Open the home management GUI. | `horizonshomes.homes` |<\/p>\n<p>### Admin Commands<\/p>\n<p>All admin commands are subcommands of `\/homeadmin` and require the `horizonshomes.admin` permission.<\/p>\n<p>| Command | Description |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| `\/homeadmin reload` | Reload the plugin configuration and language files. |<br \/>\n| `\/homeadmin list <player>` | List all homes of a specific player. |<br \/>\n| `\/homeadmin tp <player> <home>` | Teleport to a specific home of another player. |<br \/>\n| `\/homeadmin delete <player> <home>` | Delete a specific home of another player. |<br \/>\n| `\/homeadmin deleteall <player>` | Delete all homes of a specific player. |<br \/>\n| `\/homeadmin info <player> <home>` | View detailed information about a specific home. |<br \/>\n| `\/homeadmin clearcooldown <player>` | Clear the teleport cooldown for a specific player. |<\/p>\n<p>&#8212;<\/p>\n<p>## Permissions<\/p>\n<p>### Player Permissions<\/p>\n<p>| Permission | Description | Default |<br \/>\n|&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;|<br \/>\n| `horizonshomes.home` | Allows teleporting to homes | `true` |<br \/>\n| `horizonshomes.sethome` | Allows setting homes | `true` |<br \/>\n| `horizonshomes.delhome` | Allows deleting homes | `true` |<br \/>\n| `horizonshomes.homes` | Allows opening the home GUI | `true` |<br \/>\n| `horizonshomes.respawn` | Respawn at default home on death | `false` |<\/p>\n<p>### Limit Permissions<\/p>\n<p>| Permission | Description |<br \/>\n|&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| `horizonshomes.limit.<n>` | Sets the player&#8217;s home limit to `<n>` (e.g., `horizonshomes.limit.3`) |<br \/>\n| `horizonshomes.unlimited` | Grants unlimited homes |<\/p>\n<p>### Bypass Permissions<\/p>\n<p>| Permission | Description |<br \/>\n|&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| `horizonshomes.bypass.warmup` | Skip the teleport warmup delay |<br \/>\n| `horizonshomes.bypass.cooldown` | Skip the teleport cooldown |<br \/>\n| `horizonshomes.bypass.economy` | Bypass all economy costs |<br \/>\n| `horizonshomes.bypass.world` | Bypass cross-world teleportation restrictions |<\/p>\n<p>### Admin Permissions<\/p>\n<p>| Permission | Description |<br \/>\n|&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| `horizonshomes.admin` | Access to all `\/homeadmin` commands |<\/p>\n<p>&#8212;<\/p>\n<p>## Getting Started<\/p>\n<p>1. **Download** HorizonsHomes and place the `.jar` file in your server&#8217;s `plugins` folder.<br \/>\n2. **Start or restart** your server. The plugin will generate its default configuration files.<br \/>\n3. **Configure home limits** by assigning `horizonshomes.limit.<n>` permissions to your permission groups.<br \/>\n4. **Adjust the configuration** in `config.yml` to set warmup delays, cooldowns, economy costs, and display preferences.<br \/>\n5. **Customize messages** by editing the language files. HorizonsHomes ships with English and German translations.<br \/>\n6. Players can immediately start using `\/sethome` and `\/home` to manage their homes.<\/p>\n<p>&#8212;<\/p>\n<p>## Configuration<\/p>\n<p>HorizonsHomes is configured through its `config.yml` file. Key configuration sections include:<\/p>\n<p>&#8211; **Database** &#8212; Choose between SQLite (file-based, zero setup) and MySQL (remote, scalable). Connection pooling is handled by HikariCP for optimal performance.<br \/>\n&#8211; **Teleportation** &#8212; Set warmup delays, cooldown durations, and cross-world restrictions. Configure which worlds to disable.<br \/>\n&#8211; **Warmup Display** &#8212; Choose the display mode (ActionBar, Title, Both, Chat) and customize the progress bar appearance with HEX colors.<br \/>\n&#8211; **Sound Effects** &#8212; Configure teleport and countdown sounds with volume and pitch.<br \/>\n&#8211; **Particle Effects** &#8212; Set the particle type displayed on teleport.<br \/>\n&#8211; **Economy** &#8212; Select a currency backend and set costs for each action (sethome, teleport, delhome, rename).<br \/>\n&#8211; **Home Naming** &#8212; Define a regex validation pattern and maximum name length.<br \/>\n&#8211; **Safe Location** &#8212; Toggle safety checks for dangerous locations.<br \/>\n&#8211; **GUI** &#8212; Customize the home management interface layout and behavior.<br \/>\n&#8211; **Respawn** &#8212; Enable or disable respawning at the default home on death.<\/p>\n<p>All changes can be applied at runtime using `\/homeadmin reload`.<\/p>\n<p>&#8212;<\/p>\n<p>## Text Formatting<\/p>\n<p>HorizonsHomes fully supports modern Minecraft text formatting:<\/p>\n<p>&#8211; **HEX colors** &#8212; Use `&#038;#RRGGBB` or `<#RRGGBB>` syntax for any color<br \/>\n&#8211; **Gradients** &#8212; Apply smooth color transitions across text<br \/>\n&#8211; **Rainbow text** &#8212; Automatic rainbow coloring<br \/>\n&#8211; **Legacy codes** &#8212; Standard `&#038;` color codes remain supported<\/p>\n<p>&#8212;<\/p>\n<p>## Compatibility<\/p>\n<p>### Requirements<\/p>\n<p>| Requirement | Version |<br \/>\n|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;|<br \/>\n| **Server Software** | Paper, Purpur, or Spigot |<br \/>\n| **Minecraft Version** | 1.21 or newer |<br \/>\n| **Java Version** | Java 21 or newer |<\/p>\n<p>### Soft Dependencies<\/p>\n<p>All soft dependencies are **optional**. HorizonsHomes detects them automatically at startup.<\/p>\n<p>| Plugin | Purpose |<br \/>\n|&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;|<br \/>\n| **Vault** | Economy integration |<br \/>\n| **PlayerPoints** | Alternative currency |<br \/>\n| **CoinsEngine** | Alternative currency |<br \/>\n| **PlaceholderAPI** | Placeholder support for other plugins |<br \/>\n| **ItemsAdder** | Custom GUI item icons |<br \/>\n| **Oraxen** | Custom GUI item icons |<br \/>\n| **HeadDatabase** | Custom head icons |<br \/>\n| **MMOItems** | Custom GUI item icons |<br \/>\n| **Slimefun** | Custom GUI item icons |<br \/>\n| **Nexo** | Custom GUI item icons |<br \/>\n| **ExecutableItems** | Custom GUI item icons |<br \/>\n| **EcoItems** | Custom GUI item icons |<\/p>\n<p>### Metrics<\/p>\n<p>HorizonsHomes uses **bStats** to collect anonymous usage statistics. This helps the developer understand how the plugin is used and prioritize features. You can opt out of bStats in the bStats configuration file.<\/p>\n<p>&#8212;<\/p>\n<p>## PlaceholderAPI<\/p>\n<p>HorizonsHomes provides the following placeholders (requires PlaceholderAPI):<\/p>\n<p>### General Placeholders<\/p>\n<p>| Placeholder | Description |<br \/>\n|&#8212;|&#8212;|<br \/>\n| `%horizonshomes_count%` | Number of homes owned by the player |<br \/>\n| `%horizonshomes_max%` | Maximum homes allowed (displays &#8220;\u221e&#8221; if unlimited) |<br \/>\n| `%horizonshomes_remaining%` | Remaining homes the player can create (displays &#8220;\u221e&#8221; if unlimited) |<br \/>\n| `%horizonshomes_list%` | Comma-separated list of all home names |<br \/>\n| `%horizonshomes_has_home%` | Whether the player has at least one home (`true`\/`false`) |<br \/>\n| `%horizonshomes_cooldown%` | Remaining teleport cooldown in milliseconds |<br \/>\n| `%horizonshomes_has_cooldown%` | Whether the player is on cooldown (`true`\/`false`) |<\/p>\n<p>### Per-Home Placeholders<\/p>\n<p>Replace `<name>` with the home name:<\/p>\n<p>| Placeholder | Description |<br \/>\n|&#8212;|&#8212;|<br \/>\n| `%horizonshomes_home_<name>_world%` | World name of the specified home |<br \/>\n| `%horizonshomes_home_<name>_x%` | X coordinate of the specified home |<br \/>\n| `%horizonshomes_home_<name>_y%` | Y coordinate of the specified home |<br \/>\n| `%horizonshomes_home_<name>_z%` | Z coordinate of the specified home |<br \/>\n| `%horizonshomes_home_<name>_coords%` | Formatted coordinates string (e.g., &#8220;100, 64, -200&#8221;) |<br \/>\n| `%horizonshomes_home_<name>_exists%` | Whether the specified home exists (`true`\/`false`) |<\/p>\n<p>&#8212;<\/p>\n<p>## Database<\/p>\n<p>HorizonsHomes supports two database backends:<\/p>\n<p>| Backend | Best For | Setup |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;-|&#8212;&#8212;-|<br \/>\n| **SQLite** | Small to medium servers, single-instance setups | Zero configuration &#8212; works out of the box |<br \/>\n| **MySQL** | Large servers, multi-instance setups, networks | Requires connection details in the config |<\/p>\n<p>Both backends use **HikariCP** for efficient connection pooling, ensuring reliable and performant database access under load.<\/p>\n<p>&#8212;<\/p>\n<p>## Support<\/p>\n<p>If you encounter any issues, have feature requests, or need help with configuration, feel free to reach out through the following channels:<\/p>\n<p>&#8211; **Issue Tracker** &#8212; Report bugs or request features on the project&#8217;s issue tracker<br \/>\n&#8211; **Discord** &#8212; Join the community Discord server for real-time support and discussion<br \/>\n&#8211; **Modrinth Comments** &#8212; Leave a comment on the Modrinth project page<\/p>\n<p>We appreciate feedback and are committed to keeping HorizonsHomes updated and reliable.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A lightweight home plugin that allows players to set, manage, and teleport to their personal home locations.<\/p>\n","protected":false},"featured_media":81931,"template":"","meta":{"_minecraft_slug":"horizons-homes","_minecraft_project_id":"HAmEnBbq","_minecraft_author":"raawn","_minecraft_license":"LicenseRef-All-Rights-Reserved","_minecraft_downloads":27,"_minecraft_follows":0,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"horizons-homes.zip","_minecraft_size_bytes":722275,"_minecraft_version_count":3,"_minecraft_updated_at":"2026-05-15T22:13:22.250258Z","_minecraft_date_created":"2026-01-24T19:47:27.034421Z","_minecraft_date_modified":"2026-03-31T12:58:15.830726Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/horizons-homes","_minecraft_icon_attachment_id":81931,"_minecraft_imported_at":"2026-06-04T17:00:56+00:00","_minecraft_import_hash":"6907fd7e45d37b86a2228885602f26fd","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[89,126,127,128,129,869,92],"mod_loader":[132,133,134],"minecraft_version":[62,37,40,41,73,74,38,78,79,80,81,82],"class_list":["post-81937","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-game-mechanics","mod_category-management","mod_category-paper","mod_category-purpur","mod_category-spigot","mod_category-transportation","mod_category-utility","mod_loader-paper","mod_loader-purpur","mod_loader-spigot","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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