{"id":80535,"date":"2026-06-04T18:22:28","date_gmt":"2026-06-04T15:22:28","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/hendrixs-better-copper-age\/"},"modified":"2026-06-04T18:22:28","modified_gmt":"2026-06-04T15:22:28","slug":"hendrixs-better-copper-age","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/hendrixs-better-copper-age\/","title":{"rendered":"Hendrix&#8217;s Better Copper Age"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/JimiIT92\/BetterCopperAge\/refs\/heads\/master\/.docs\/logo.png\" alt=\"Better Copper Age logo\"><\/p>\n<p>Make Copper Golems interact with Copper Buttons, like originally intended, and boost your builds with new decorative blocks!<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>### \ud83e\udd16 Features<\/p>\n<p>### COPPER FIRE AND CAMPFIRE<\/p>\n<p>What happens if you mix Copper and Fire? You get Copper Fire!<\/p>\n<p>This new Green Flame can be obtained if a Copper Block is set on fire.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/JimiIT92\/BetterCopperAge\/refs\/heads\/master\/.docs\/copper_fire.png\" alt=\"Copper Fire\" \/><\/p>\n<p>Emits a light level of 13 and deals 1.5x fire damage<\/p>\n<p>And, since there is Copper Fire, there&#8217;s now also the Copper Campfire!<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/JimiIT92\/BetterCopperAge\/refs\/heads\/master\/.docs\/copper_campfire.png\" alt=\"Copper Campfire\" \/><\/p>\n<p>Crafted like a Soul Campfire, but using any Block that can produce Copper Fire in the middle.<\/p>\n<p>Deals the same amount of damage as regular Campfire and drops a Copper Nugget if broken without Silk Touch.<br \/>\nCan be waterlogged<\/p>\n<p>### COPPER HORN AND NEW GOAT HORN SOUNDS<\/p>\n<p>Copper Horn was a scrapped feature from the Caves &#038; Cliffs update, but now is back!<\/p>\n<p>Crafted by surrounding a Goat Horn with 3 Copper Ingots, will return a different Copper Horn based on the Goat Horn used.<\/p>\n<p>They&#8217;ll produce a different sound based on how they are played:<br \/>\n&#8211; A high-pitched sound if the player is looking straight up<br \/>\n&#8211; A bass sound if the player is sneaking<br \/>\n&#8211; The regular sound otherwise<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/JimiIT92\/BetterCopperAge\/refs\/heads\/master\/.docs\/copper_horn.png\" alt=\"Copper Horn\" \/><\/p>\n<p>Also, two scrapped Goat Horn sounds has been added, that can also be turned into Copper Horns.<\/p>\n<p>&#8211; Fly: dropped from regular Goats<br \/>\n&#8211; Resist: dropped from screaming Goats<\/p>\n<p>### COPPER RAILS<\/p>\n<p>Move your Minecarts at different speeds with the new Copper Rails<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/JimiIT92\/BetterCopperAge\/refs\/heads\/master\/.docs\/copper_rails.png\" alt=\"Copper Rails\" \/><\/p>\n<p>The Copper Rails act as powered rails but doesn&#8217;t require any redstone input. To counterbalance this, they accelerate<br \/>\nMinecarts less than a powered rail, with the acceleration decreasing with the oxidation level.<\/p>\n<p>Crafted like Powered Rails but with Copper Ingots instead of Gold Ingots<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/JimiIT92\/BetterCopperAge\/refs\/heads\/master\/.docs\/copper_rails_crafting.png\" alt=\"Copper Rails crafting\" \/><\/p>\n<p>### COPPER BUTTONS<\/p>\n<p>Originally, Copper Golem was designed to interact with Copper Buttons.<\/p>\n<p>Unfortunately, these have not been added with the Copper Age Drop&#8230;. until now!<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/JimiIT92\/BetterCopperAge\/refs\/heads\/master\/.docs\/copper_buttons.png\" alt=\"Copper Buttons\" \/><\/p>\n<p>Craft them using any Copper Block in a Stonecutter and use them in your builds.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/JimiIT92\/BetterCopperAge\/refs\/heads\/master\/.docs\/copper_button_crafting.png\" alt=\"Copper Button Crafting\" \/><\/p>\n<p>They are also a unique redstone component, because they&#8217;ll stay pressed the longer they&#8217;re oxidized. <\/p>\n<p>When non-oxidized, they&#8217;ll act like Stone buttons and stay pressed for 20 ticks, with each oxidation level increasing<br \/>\nthe duration by 10 ticks.<\/p>\n<p>If they are pressed while oxidizing, waxing or scraping, their press state will be reset.<\/p>\n<p>Plus, if a Copper Golem stops on them, there&#8217;s a chance that they&#8217;ll press the button!<\/p>\n<p>### MEDIUM WEIGHTED PRESSURE PLATES<\/p>\n<p>Crafted with 2 copper ingots, these new Weighted Pressure Plates acts as a middle ground between the Light and the<br \/>\nHeavy Weighted ones.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/JimiIT92\/BetterCopperAge\/refs\/heads\/master\/.docs\/medium_weighted_pressure_plate_crafting.png\" alt=\"Medium Weighted Pressure Plate Crafting\" \/><\/p>\n<p>They oxidize over time and can be waxed, like any other Copper Block, and behave exactly like a Weighted Pressure Plate<br \/>\nwould do (except that you&#8217;ll need fewer items to reach power level 15).<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/JimiIT92\/BetterCopperAge\/refs\/heads\/master\/.docs\/medium_weighted_pressure_plates.png\" alt=\"Medium Weighted Pressure Plates\" \/><\/p>\n<p>Like copper buttons, these will stay pressed longer based on their oxidation level (starting at 20 ticks,<br \/>\nlike regular pressure plates, going up to 50).<\/p>\n<p>Also like copper buttons, if they are pressed while oxidizing, waxing or scraping, their power level will be reset.<\/p>\n<p>### WRENCH<\/p>\n<p>Using 2 Iron Ingots and 2 Copper Ingots you can craft a new tool: the Wrench!<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/JimiIT92\/BetterCopperAge\/refs\/heads\/master\/.docs\/wrench_crafting.png\" alt=\"Wrench Crafting\" \/><\/p>\n<p>With the wrench you can now rotate any Block that can be rotated without the need to break and place them again.<\/p>\n<p>Left-click the Block with the Wrench to cycle the different orientations (if you are also sneaking, property will be cycled in the reversed order)<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/JimiIT92\/BetterCopperAge\/refs\/heads\/master\/.docs\/wrench.gif\" alt=\"Player using a Wrench\" \/><\/p>\n<p>It can also toggle visibility on Item Frames and Glow Item Frames and arms on Armor Stand (only if they&#8217;re empty).<\/p>\n<p>It has 512 uses.<\/p>\n<p>### IRON AND GOLD DECORATIVE BLOCKS<\/p>\n<p>This new drop adds a ton of decorative blocks for Copper. So, why not give Iron and Gold the same treatment?<\/p>\n<p>New Decorative Blocks for Iron and Gold has been added, putting them in parity with Copper!<\/p>\n<p>Here&#8217;s what&#8217;s new:<br \/>\n&#8211; Cut Iron<br \/>\n  &#8211; Crafted with 4 Iron Blocks or with an Iron Block through the Stonecutter<br \/>\n  &#8211; Can be turned into Cut Iron Slabs and Stairs<br \/>\n&#8211; Chiseled Iron<br \/>\n  &#8211; Crafted with 2 Cut Iron Slabs or with an Iron Block through the Stonecutter<br \/>\n&#8211; Iron Grate<br \/>\n  &#8211; Crafted with 4 Iron Blocks, like a Copper Grate. Can be waterlogged<br \/>\n&#8211; Iron Button<br \/>\n  &#8211; Crafted with an Iron Block through the Stonecutter. Stay pressed for 15 ticks (in between wooden and stone buttons)<br \/>\n&#8211; Cut Gold<br \/>\n  &#8211; Crafted with 4 Gold Blocks or with a Gold Block through the Stonecutter<br \/>\n  &#8211; Can be turned into Cut Gold Slabs and Stairs<br \/>\n&#8211; Chiseled Gold<br \/>\n  &#8211; Crafted with 2 Cut Gold Slabs or with a Gold Block through the Stonecutter<br \/>\n&#8211; Golden Grate<br \/>\n  &#8211; Crafted with 4 Gold Blocks, like a Copper Grate. Can be waterlogged<br \/>\n&#8211; Gold Button<br \/>\n  &#8211; Crafted with a Gold Block through the Stonecutter. Stay pressed for 5 ticks (lower than wooden buttons)<br \/>\n&#8211; Golden Bars<br \/>\n  &#8211; Crafted with 6 Gold Ingots, like regular Bars. Can be waterlogged<br \/>\n&#8211; Golden Chain<br \/>\n  &#8211; Crafted with 2 Gold Nuggets and a Gold Ingot, like regular Chains. Can be waterlogged<br \/>\n&#8211; Golden Door<br \/>\n  &#8211; Crafted with 6 Gold Ingots, like regular Doors. Can be opened with a redstone signal.<br \/>\n&#8211; Golden Trapdoor<br \/>\n  &#8211; Crafted with 4 Gold Ingots, like Iron or Copper Trapdoors. Can be opened with a redstone signal and can be waterlogged<br \/>\n&#8211; Golden Lantern<br \/>\n  &#8211; Crafted with 8 Gold Nuggets and a Torch, like regular Lanterns. Emits a light level of 15. Can be waterlogged<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/JimiIT92\/BetterCopperAge\/refs\/heads\/master\/.docs\/iron_decorative_blocks.png\" alt=\"Iron Decorative Blocks\" \/><br \/>\n<img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/JimiIT92\/BetterCopperAge\/refs\/heads\/master\/.docs\/gold_decorative_blocks.png\" alt=\"Gold Decorative Blocks\" \/><\/p>\n<p>### BETTER SHELVES<\/p>\n<p>The Shelf is a great Block for building and decorations, and it has two modes of displaying Items.<br \/>\nBut only one is accessible in Vanilla Minecraft, which is a shame to be honest&#8230;<\/p>\n<p>That&#8217;s why, if you now Shift-Right Click a shelf with an empty hand, it will toggle its display mode!<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/JimiIT92\/BetterCopperAge\/refs\/heads\/master\/.docs\/shelf_display_mode_toggle.gif\" alt=\"Shelf Display Mode Toggled\" \/><\/p>\n<p>### BETTER COPPER GOLEMS<\/p>\n<p>Can&#8217;t wait to have your Copper Golem statue? No problem! You can now craft them using a carved pumpkin and a Copper Block.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/JimiIT92\/BetterCopperAge\/refs\/heads\/master\/.docs\/craftable_copper_golem_statue.png\" alt=\"Craftable Copper Golem Statue\" \/><\/p>\n<p>They&#8217;ll also now deposit Items in Barrels and Shulker Boxes as well<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/JimiIT92\/BetterCopperAge\/refs\/heads\/master\/.docs\/copper_golem_opening_shulker_box.png\" alt=\"Copper Golem opening a Shulker Box\" \/><\/p>\n<p>The list of containers that the Copper Golem can deposit Items to is controlled by a new Block tag,<br \/>\n`bettercopperage:copper_golem_output_containers`. You can find the list of supported containers here<\/p>\n<p>Iron Golems will sometimes place a Poppy on top of a Copper Golem.<\/p>\n<p>But what if you don&#8217;t want to wait for this event? Or, even better, you want to put<br \/>\nother type of items on it?<\/p>\n<p>Well, now you can! You can now put a broader variety of Items and Blocks on top of a Copper Golem<br \/>\nby simply right-click.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/JimiIT92\/BetterCopperAge\/refs\/heads\/master\/.docs\/copper_golem_wearing_heavy_core.png\" alt=\"Copper Golem wearing Heavy Core\" \/><\/p>\n<p>The list is controlled by the `minecraft:shearable_from_copper_golem` tag, which has been expanded<br \/>\nto include all the Blocks and Items that you can now put on a Copper Golem.<\/p>\n<p>This also means that, using a pair of Shears, you can take the Item back from the Copper Golem.<\/p>\n<p>You can find the full list here<\/p>\n<p>### COPPER ATTRACTS LIGHTNINGS<\/p>\n<p>If there&#8217;s a storm, you better not going out with some Copper Armor or let your Copper Golem outside, because<br \/>\nnow a Lightning can strike any Player\/Horse wearing some Copper Armor or any Copper Golem, if there are no<br \/>\nLightning Rods nearby.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/JimiIT92\/BetterCopperAge\/refs\/heads\/master\/.docs\/lightning_striking_copper_golem.png\" alt=\"Lightning striking a Copper Golem\" \/><\/p>\n<p>These mechanics can be controlled using two new Game Rules:<br \/>\n&#8211; `bettercopperage:copperGolemAttractsLightning`<br \/>\n  &#8211; When enabled, Copper Golems might be struck by a Lightning during a Thunderstorm, if there&#8217;s no Lightning Rod nearby<br \/>\n  &#8211; Default `true`<br \/>\n&#8211; `bettercopperage:copperArmorAttractsLightning`<br \/>\n  &#8211; When enabled, any entity that is wearing a piece of Copper Armor might be struck by a Lightning during a Thunderstorm, if there&#8217;s no Lightning Rod nearby<br \/>\n  &#8211; Default `true`<\/p>\n<p>### COPPER GOLEMS IN STRUCTURES<\/p>\n<p>Fully oxidized Copper Golems can now generate in Trail Ruins or Trial Chambers<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/JimiIT92\/BetterCopperAge\/refs\/heads\/master\/.docs\/copper_golem_in_trail_ruins.png\" alt=\"Copper Golem in Trail Ruins\" \/><br \/>\n<img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/JimiIT92\/BetterCopperAge\/refs\/heads\/master\/.docs\/copper_golem_in_trial_chambers.png\" alt=\"Copper Golem in Trial Chambers\" \/><\/p>\n<p>### MANNEQUIN SPAWN EGG<\/p>\n<p>A Spawn Egg for the Mannequin has been added to the Operator Tab in the Creative Inventory<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/JimiIT92\/BetterCopperAge\/refs\/heads\/master\/.docs\/mannequin_spawn_egg.png\" alt=\"Mannequin Spawn Egg\" \/><\/p>\n<p>This way you can summon a basic mannequin very quickly without using commands!<\/p>\n<p>### NEW ADVANCEMENTS<\/p>\n<p>Two new advancements has been added to further enhance this drop experience:<br \/>\n&#8211; Lightning Life<br \/>\n  &#8211; Summon a Copper Golem<br \/>\n&#8211; Heavy Metal<br \/>\n  &#8211; Use a Copper Horn<\/p>\n<p>Both advancements can be found in the Adventure category, under the Surge Protector advancement<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>### \ud83d\udc68\ud83c\udffc\u200d\ud83d\udcbb How to contribute<\/p>\n<p>Anyone can contribute to Better Copper Age, suggesting their ideas using the Feature Request module<\/p>\n<p>If your idea makes it to the mod you&#8217;ll also be mentioned in the mod&#8217;s credits! \ud83d\ude01<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br \/>\n### \u2699 Requirements<\/p>\n<p>No additional mods are required.<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br \/>\n### \ud83c\udf7a Support the project<\/p>\n<p>Developing and maintaining Better Copper Age, requires a lot of time and effort,<br \/>\nbut after all I really enjoy doing this \u2764<\/p>\n<p>Better Copper Age is, and **<ins>always<\/ins>** will be, **<ins>FREE TO USE<\/ins>**.<\/p>\n<p>If someone asked you some money to download Better Copper Age, I am afraid to tell you that you got scammed! \ud83d\ude25<\/p>\n<p>But if you **really** want to financially support the project (or just buy me some beer to produce more code), these are the only ways:<\/p>\n<p style=\"text-align:center\"><img decoding=\"async\" src=\"https:\/\/cdn.buymeacoffee.com\/buttons\/default-orange.png\" width=330 height=75 alt=\"Buy Me A Beer\">&emsp;&emsp;&emsp;&emsp;&emsp;<img decoding=\"async\" src=\"https:\/\/upload.wikimedia.org\/wikipedia\/commons\/thumb\/3\/39\/PayPal_logo.svg\/1280px-PayPal_logo.svg.png\" width=330 height=75 alt=\"Donate with PayPal\"><\/p>\n<p>Any other website asking you money for this project is a scam, and you should immediately report it to your local authorities as well! \ud83d\ude21<\/p>\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br \/>\n### \ud83d\ude01 Conclusion<\/p>\n<p>With the Copper Age drop, players discovered how to use Copper to create new Tools and even new friends&#8230;<br \/>\nwith this mod they can create even more items that can make a difference in their play-stile!<\/p>\n<p>I hope you enjoy Better Copper Age as much as I enjoy develop new ideas and content for it,<br \/>\nand let me know if there are any issues on the issue tracker.<\/p>\n<p>Have a nice day! \ud83d\ude01<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Make Copper Golems interact with Copper Buttons, like originally intended, and boost your builds with new decorative 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