{"id":7784,"date":"2026-05-31T17:54:52","date_gmt":"2026-05-31T14:54:52","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/adventurous\/"},"modified":"2026-05-31T17:54:52","modified_gmt":"2026-05-31T14:54:52","slug":"adventurous","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/adventurous\/","title":{"rendered":"Adventurous!"},"content":{"rendered":"<p>Adventurous! is a modpack primarily featuring, alongside the standard suite of optimization mods (because who wants to have to edit a modpack right out of the box?), lots of worldgen mods.<br \/>\nVanilla biomes and structures have been tweaked or completely overhauled, and lots of modded new biomes and structures have been added. The Nether and End have gotten a complete overhaul, and several new dimensions have been added on top of that. One of them is designed to be kind of a &#8220;secret surprise&#8221;, so I&#8217;d recommend just creating a new world and trying it out, without looking through the mod list. Or don&#8217;t, I can&#8217;t stop you.<br \/>\nI have also included lots of quality-of-life tweaks as I saw fit, and a few mods that I just honestly found funny (who doesn&#8217;t want to be able to put your pants in the head slot?).<br \/>\nOverall, this pack is designed to be a plug-and-play system for anyone who wants to get into modded minecraft that still mostly feels &#8220;vanilla.&#8221; This pack is perfect for someone who has previously played mostly vanilla, or has transferred over from the Optifine community in search of better fps and feature customization.<br \/>\nThe one thing I haven&#8217;t added much of is the Create-style technical progression. To be completely honest, it kind of scares me. I&#8217;ve added plenty of vanilla progression options to balance this out. <\/p>\n<p>There are a few issues and unwanted behavior that I&#8217;ve experienced, but for the most part it&#8217;s small things that can be resolved with a bit of ironing out. I don&#8217;t have any expectations that people will play this pack, but if you do, community feedback is the most valuable reward I get. If there&#8217;s a feature or mod you&#8217;re dying to see in this pack, feel free to request it. I&#8217;ll do my best. <\/p>\n<p>Beta 1.1 does not support multiplayer, but the most recent version should. <\/p>\n<p>Screenshots are forthcoming! <\/p>\n<p>Due to the permissions set forth by some of the mod authors, please do not rehost this pack outside of Modrinth<\/p>\n<p>All mods in this pack are available on Modrinth except for Liroth and More Villagers, which are available on Curseforge, linked below, and the Mobhead datapacks, which are from VanillaTweaks<br \/>\nPlease note that there are over 300, going on 400 mods in this pack. Once the libraries are fully expanded the number is more like 500. Optimization mods can only do so much, so it will take a bit longer to launch your game. Not much I can do about it unfortunately.<br \/>\nFull mod list below: <\/p>\n<p>more mob heads v2.12.2 (from vanillatweaks.net)<br \/>\nplayer head drops v1.1.5 (also from vanillatweaks)<br \/>\nChiseled Bookshelf Visualizer<br \/>\nMore Potions<br \/>\n2032 World Height<br \/>\n3D Skin Layers<br \/>\nAll The Fan Made Discs<br \/>\nAmplified Nether<br \/>\nBetter Deepslate Ore Drops<br \/>\nBetterF3<br \/>\nBoat Item View<br \/>\nBountiful<br \/>\nCIT Resewn<br \/>\nChunky<br \/>\nClumps<br \/>\nCompanion \ud83d\udc15<br \/>\nContainerSearcher<br \/>\nContinents<br \/>\nCorgiLib<br \/>\nCosmetic Armor<br \/>\nCraftPresence<br \/>\nCraftTweaker<br \/>\nDon&#8217;t Clear Chat History<br \/>\nDebugify<br \/>\nDistant Horizons disabled by default<br \/>\nDistracting Trims<br \/>\nWhen Dungeons Arise disabled by default<br \/>\nEtcetera<br \/>\nExotelcraft<br \/>\nExplorer&#8217;s Compass<br \/>\nFallingTree<br \/>\nFastload<br \/>\nFaux Custom Entity Data<br \/>\nForce Lowercase Commands<br \/>\nForge Config API Port<br \/>\nFoxGlow<br \/>\nGalosphere<br \/>\nGilded Sherds<br \/>\nGlass Armor<br \/>\nHopo Better Underwater Ruins<br \/>\nImmediatelyFast<br \/>\nJade \ud83d\udd0d<br \/>\nJEITweaker disabled by default. I just don&#8217;t really care for the JEI interface, but that&#8217;s personal preference.<br \/>\nJust Enough Resources (JER)<br \/>\nKambrik<br \/>\nKiwi \ud83e\udd5d<br \/>\nLet Sleeping Dogs Lie<br \/>\nLiroth Revamped (curseforge link)<br \/>\nMore Chest Variants &#8211; Biome Makeover (MCV)<br \/>\nManyManyCommands<br \/>\nMore Chests Variants (MCV)<br \/>\nNBT Autocomplete<br \/>\nNot Enough Trinket Slots (NETS)<br \/>\nNature&#8217;s Compass<br \/>\nNo Chat Reports<br \/>\nNo Jump Delay<br \/>\nNorthern Compass<br \/>\nNullscape<br \/>\nOh My Sherd<br \/>\nPatched<br \/>\nPatchouli<br \/>\nPaxi<br \/>\nPhilips Ruins<br \/>\nPotion Blender<br \/>\nPure Copper Tools<br \/>\nQuad<br \/>\nRailOptimization<br \/>\nResource Pack Overrides<br \/>\nRemove Reloading Screen<br \/>\nServerRPExposer<br \/>\nSmartBrainLib<br \/>\nHellion&#8217;s Sniffer+<br \/>\nSnow! Real Magic! \u26c4<br \/>\nSplit Shulker Boxes<br \/>\nStatement<br \/>\nTerra<br \/>\nTerraBlender<br \/>\nTowns and Towers<br \/>\nTraveler&#8217;s Titles<br \/>\nVillagersPlus<br \/>\nWilder Wild<br \/>\nXaero&#8217;s World Map<br \/>\nXaero&#8217;s Minimap<br \/>\nYUNG&#8217;s API<br \/>\nYUNG&#8217;s Better Desert Temples<br \/>\nYUNG&#8217;s Better Dungeons<br \/>\nYUNG&#8217;s Better Jungle Temples<br \/>\nYUNG&#8217;s Better Nether Fortresses<br \/>\nYUNG&#8217;s Better Ocean Monuments<br \/>\nYUNG&#8217;s Better Strongholds<br \/>\nYUNG&#8217;s Better Witch Huts<br \/>\nYUNG&#8217;s Bridges<br \/>\nYUNG&#8217;s Extras<br \/>\nSkull Vision<br \/>\nAll The Trims<br \/>\nAlmost Unified<br \/>\nAnger Management Mod<br \/>\nAnimatica<br \/>\nAntiGhost<br \/>\nAquatic Torches<br \/>\nArchitectury API<br \/>\nAreas<br \/>\nArrow Entity Loot Drop<br \/>\nArtifacts<br \/>\nAsh API<br \/>\nAthena<br \/>\nAxolotl Buckets<br \/>\nBalm<br \/>\nBanner Flags<br \/>\nBCLib<br \/>\nBeacons For All<br \/>\nBedrockWaters<br \/>\nBedspreads<br \/>\nBetter Bundle<br \/>\nBetterEnd<br \/>\nBetterNether<br \/>\nBetter Trim Tooltips<br \/>\nBetter Archeology<br \/>\nBetter Beds<br \/>\nBetter Conduit Placement<br \/>\nBetter Safe Bed<br \/>\nBetter Spawner Control<br \/>\nBetter Totems<br \/>\nBigger Better End Cities<br \/>\nBiome Makeover<br \/>\nBiome Moss<br \/>\nBiome Spawn Point<br \/>\nBlanket<br \/>\nBlasting Raw Metal Blocks into Blocks<br \/>\nBlur (Fabric)<br \/>\nBobby<br \/>\nBorderless Mining<br \/>\nBrainier Bees<br \/>\nBetter Recipe Book<br \/>\nBad Wither No Cookie &#8211; Reloaded<br \/>\nCamp Fires Cook Mobs<br \/>\nCapes<br \/>\nCardinal Components API<br \/>\nCharm of Undying<br \/>\nChat On Lost Focus<br \/>\nChef&#8217;s Delight<br \/>\nCherished Worlds<br \/>\nChunks fade in<br \/>\nCinderscapes<br \/>\nCloth Config API<br \/>\nCollective<br \/>\nComforts<br \/>\nCommand Config Lib<br \/>\nCompleteConfig<br \/>\nConduits Prevent Drowned<br \/>\nContinuity<br \/>\nConvenient Name Tags<br \/>\nCraftable Smithing Templates (Armor Trims)<br \/>\nCristel Lib<br \/>\nCrying Portals<br \/>\nChoiceTheorem&#8217;s Overhauled Village<br \/>\nCTOV &#8211; Chef&#8217;s delight Compat<br \/>\nCTOV &#8211; Farmer Delight Compat<br \/>\nCTOV &#8211; Friends and Foes Compat<br \/>\nCTOV &#8211; More villagers compat<br \/>\nCTOV &#8211; Villagers Plus Compat<br \/>\nCustom Portals<br \/>\nDashLoader<br \/>\nDawn API<br \/>\nDeeper Oceans<br \/>\nDesolation<br \/>\nDimension Detector<br \/>\nDimension Data Fix<br \/>\nDimensional Tracker<br \/>\nLet&#8217;s Do: API<br \/>\nDoors Closed<br \/>\nDouble Doors<br \/>\nDragon Drops Elytra<br \/>\nDurability Tooltip<br \/>\nDynamic FPS<br \/>\ne4mc<br \/>\nElytra Trims Extensions<br \/>\nElytra Slot<br \/>\nElytra Time<br \/>\nElytra Trims<br \/>\nEnchanting Commands<br \/>\nEnchantment Compatibility<br \/>\nEnderite Mod<br \/>\nEnd&#8217;s Delight<br \/>\nEnhanced Block Entities<br \/>\n[[EMF] Entity Model Features](https:\/\/modrinth.com\/mod\/entity-model-features)<br \/>\n[[ETF] Entity Texture Features](https:\/\/modrinth.com\/mod\/entitytexturefeatures)<br \/>\nEntity Culling<br \/>\nEvery Compat (Wood Good)<br \/>\nExordium<br \/>\nExpanded Enderchest<br \/>\nExplosive Enhancement<br \/>\nFabric API<br \/>\nFabric Language Kotlin<br \/>\nFabric Seasons<br \/>\nFabric Seasons: Delight Compat<br \/>\nFabricSkyboxes<br \/>\nFadeless<br \/>\nFarlands Reborn Note that the farlands won&#8217;t look identical to the ones from old vanilla minecraft, either due to the numerous worldgen mods I&#8217;ve installed or the overhauled cave system from the Caves and Cliffs update. It&#8217;s still there and pretty neat, but not quite the way you might remember them.<br \/>\n[Farmer&#8217;s Delight [Fabric]](https:\/\/modrinth.com\/mod\/farmers-delight-fabric)<br \/>\nfast-ip-ping<br \/>\nFast Paintings<br \/>\nFastQuit<br \/>\nFaster Random<br \/>\nFerriteCore<br \/>\nFlourish<br \/>\nFPS &#8211; Display<br \/>\nFriends&#038;Foes (Fabric)<br \/>\nFabricSkyBoxes Interop<br \/>\nGeckolib<br \/>\nGet It Together, Drops!<br \/>\nGlobal Packs<br \/>\nGlowing Tools<br \/>\nGlow Banners<br \/>\nGLSL Panorama Shaders<br \/>\nGravity Changer (qouteall fork)<br \/>\nGreat Big World<br \/>\nHat command<br \/>\nHead Name Fix<br \/>\nHigher Nether Max Build Height<br \/>\nHold That Chunk<br \/>\nHybrid Aquatic<br \/>\nIce Prevents Crop Growth<br \/>\nImproved Fire Overlay<br \/>\nIndium<br \/>\nInfinite Banner Patterns<br \/>\nInmis<br \/>\nInventory Management<br \/>\nInventory Totem<br \/>\nIris Shaders<br \/>\nItem Suggestions Not Require Mod Name<br \/>\nJust Enough Items disabled by default (again, personal preference)<br \/>\nJust an End Anchor<br \/>\nJust Mob Heads<br \/>\nJust Player Heads<br \/>\nLambDynamicLights<br \/>\nLanguage Reload<br \/>\nLanterns Belong on Walls<br \/>\nLighty<br \/>\nLithium<br \/>\nLocalizedFishingTables<br \/>\nLogical Zoom<br \/>\nMain Menu Credits<br \/>\nMap In Slot<br \/>\nMore Block Predicates<br \/>\nMeal API<br \/>\nMeal API Addon<br \/>\nMemory Leak Fix<br \/>\nMES &#8211; Moog&#8217;s End Structures<br \/>\nMidnightLib<br \/>\nMinerally<br \/>\nMixinTrace<br \/>\nModel Gap Fix<br \/>\nModernFix<br \/>\nMod Menu<br \/>\nModMenu Badges Lib<br \/>\nMods Command<br \/>\nMoonlight Lib<br \/>\nMore Armor Trims<br \/>\nMore Chat History<br \/>\nMore Culling<br \/>\nMore Lapis Lazuli<br \/>\nMore Mob Variants<br \/>\nMore Villagers (Fabric) by SameDifferent (curseforge link)<br \/>\nNBT Editor<br \/>\nNetherenditions<br \/>\nNetherite Horse Armor<br \/>\nBetter Nether Map<br \/>\nNether Portal Spread<br \/>\nNicer Portals<br \/>\nNo Resource Pack Warnings<br \/>\nNo Spawning on Ice Highways<br \/>\nNot Just Biomes<br \/>\nNot Enough Crashes<br \/>\nNoWheel<br \/>\nNvidium<br \/>\nNyf&#8217;s Spiders<br \/>\nOcean&#8217;s Delight<br \/>\nOptiGUI<br \/>\nOre Deposits disabled by default<br \/>\nOttahMod<br \/>\no\u03c9o (owo-lib)<br \/>\nPacked Up (Backpacks)<br \/>\nPatchouliButton<br \/>\nPocketwatch<br \/>\nPolymorph<br \/>\nPortal Linking Compass<br \/>\nProfundis: Seven New Quality Cave Biomes<br \/>\nProgressive Archery<br \/>\nProjectile Damage Attribute<br \/>\nPromenade<br \/>\nPumpkin Moon<br \/>\n[Breed Axolotl With Tropical Fish Item [PurpurPack]](https:\/\/modrinth.com\/mod\/purpurpack-breed-axolotl-with-tropical-fish-item)<br \/>\nPuzzle<br \/>\nqrafty&#8217;s End Villages<br \/>\nqrafty&#8217;s Japanese Villages<br \/>\nQuality Sounds<br \/>\nQuickShulker<br \/>\nRadiant Gear<br \/>\nRandom Village Names<br \/>\nRaw Ore Block Blasting<br \/>\nRecipe Book Delight<br \/>\nRecipe Book is Pain<br \/>\nRecipe Commands<br \/>\nRonco Record Vault<br \/>\nRecursive Resources<br \/>\nReese&#8217;s Sodium Options<br \/>\nRepurposed Structures &#8211; Quilt\/Fabric disabled by default because it can make the world feel cluttered even with sparse structures enabled.<br \/>\nResource Explorer<br \/>\nResourceful Block Sounds<br \/>\nResourceful Lib<br \/>\nServer Resourcepack Checker<br \/>\nRestApi<br \/>\nSaturated This is the &#8220;secret&#8221; dimension I mentioned earlier. To get there, get crushed by falling gravel or sand. To get to different sub-dimensions, go through a warped or iron door. To return to the overworld, get crushed by gravel\/sand again.<br \/>\nSubjectively Better Enchantment Tooltips<br \/>\nSculk Depths<br \/>\nSeasonHUD-Fabric<br \/>\nShulker Box Tooltip<br \/>\nSilk<br \/>\n6 Stairs<br \/>\nSmarter Farmers (farmers replant)<br \/>\nSneak Through Berries<br \/>\nSnowy Sniffer\u00a0<br \/>\nSodium Extra<br \/>\nSodium<br \/>\nSoul Ice<br \/>\nSparkle!<br \/>\nSparse Structures disabled by default. This one is a matter of personal preference. The dev of the mod is looking into making it an option in the worldgen menu to change the &#8220;Generate Structures&#8221; toggle from a simple on\/off switch into a off\/sparse\/regular\/extreme type of thing. When that update releases, this mod can be left on all the time no matter your personal preferences.<br \/>\nSpawn Animations<br \/>\nSpelunker<br \/>\nSpelunkery<br \/>\nSprint Indicator<br \/>\nServer Pack Unlocker<br \/>\nSquid No Glitch<br \/>\nStaaaaaaaaaaaack (Stxck)<br \/>\nStack to Nearby Chests<br \/>\nStackables<br \/>\nStack Refill<br \/>\nStarlight (Fabric)<br \/>\nStarter Kit<br \/>\nStatus Effect Bars<br \/>\nStone Torch<br \/>\nSubterrestrial<br \/>\nSuperflat World No Slimes<br \/>\nSuperMartijn642&#8217;s Config Lib<br \/>\nSuperMartijn642&#8217;s Core Lib<br \/>\nSwingThrough<br \/>\nThreadTweak<br \/>\nThrough the lily pads, gently<br \/>\nToggle Enchantments<br \/>\nToggle Item Frames<br \/>\nTool Trims<br \/>\nToolTipFix<br \/>\nTowers of the Wild: Additions<br \/>\nTransparent<br \/>\nTrimmed<br \/>\nTrinkets<br \/>\nukulib<br \/>\nVarious Starting Loot disabled by default. Because this is a datapack packaged as a mod (for convenience), it generates a new biome-specific bonus chest every time you relog. Not much can be done about that, but it&#8217;s fun to have once or twice when starting a new world.<br \/>\nVillage Nullifier<br \/>\nVillager Converting<br \/>\nVillager Names<br \/>\nVillages&#038;Pillages<br \/>\nVTDownloader<br \/>\nWakes<br \/>\nWandering Collector<br \/>\nWearThat<br \/>\nWhy Does My Glass Sound Like That<br \/>\nWither Skeleton Propagation<br \/>\nWhy stacks of 16?<br \/>\nXaero Zoomout<br \/>\nYetAnotherConfigLib<br \/>\nYour Options Shall Be Respected (YOSBR) I have this here, but still need to configure it a bit.<br \/>\nYou&#8217;re in Grave Danger<br \/>\nTranslations for Sodium<br \/>\nBSL Shaders<br \/>\nComplementary Shaders &#8211; Unbound<br \/>\nEpoch<br \/>\nMakeUp &#8211; Ultra Fast<br \/>\nSoft Voxels Lite<br \/>\nVanillAA  <\/p>\n","protected":false},"excerpt":{"rendered":"<p>optimizations, worldgen, and more, all in one!<\/p>\n","protected":false},"featured_media":0,"template":"","meta":{"_minecraft_slug":"adventurous","_minecraft_project_id":"qL35ae2I","_minecraft_author":"sushi1056","_minecraft_license":"LicenseRef-All-Rights-Reserved","_minecraft_downloads":426,"_minecraft_follows":2,"_minecraft_client_side":"required","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"adventurous.zip","_minecraft_size_bytes":470816391,"_minecraft_version_count":4,"_minecraft_updated_at":"2026-05-17T02:36:03.615724Z","_minecraft_date_created":"2023-12-01T23:07:11.434801Z","_minecraft_date_modified":"2024-10-26T23:04:20.101144Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/adventurous","_minecraft_icon_attachment_id":0,"_minecraft_imported_at":"2026-05-31T14:54:53+00:00","_minecraft_import_hash":"ed25b13cd9b20686d72c26469b52e92c","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[87,97,121,90],"mod_loader":[99],"minecraft_version":[36],"class_list":["post-7784","mod","type-mod","status-publish","hentry","mod_category-adventure","mod_category-fabric","mod_category-kitchen-sink","mod_category-optimization","mod_loader-fabric","minecraft_version-1-20-1"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Adventurous! 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