{"id":73838,"date":"2026-06-04T10:06:28","date_gmt":"2026-06-04T07:06:28","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/ftmc-touchsign-datapack\/"},"modified":"2026-06-04T10:06:28","modified_gmt":"2026-06-04T07:06:28","slug":"ftmc-touchsign-datapack","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/ftmc-touchsign-datapack\/","title":{"rendered":"FTMC TouchSign Datapack"},"content":{"rendered":"<p>This is a datapack framework that lets you use a sign like a touchscreen. In other words, it gives your datapack the ability to tell which part of a wall sign that a player clicked on.<\/p>\n<p>How to use this framework:<\/p>\n<p>**Step1.** Download this datapack framework &#038; put it into the datapack folder in your map. Please check your Minecraft version and download the corresponding datapack from one of the links on this page.<\/p>\n<p>**Step2.** Make your own datapack and put it into the same datapack folder.<\/p>\n<p>In your datapack, there must be an `mcfunction` file that invocates the FTMC TouchSign framework, so you will get some information about the clicking position.<\/p>\n<p>For an example, we create a file called onclick.mcfunction and put it in your datapack:<br \/>\n&#8220;`<br \/>\nfunction ftmc:touchsign\/click_handler<br \/>\nexecute if score @s fttsign_touchx matches <X1>..<X2> if score @s fttsign_touchy matches <Y1>..<Y2> run <YourAction1><br \/>\nexecute if score @s fttsign_touchx matches <X3>..<X4> if score @s fttsign_touchy matches <Y3>..<Y4> run <YourAction2><br \/>\n# Please replace X1 ~ X4 and Y1 ~ Y4 above with the exact coordinate values.<br \/>\n&#8220;`<\/p>\n<p>In this function, `fttsign_touchx` and `fttsign_touchy` refers to the coordinates that the player clicks onto the sign.<\/p>\n<p>* `fttsign_touchx` ranges from `-500` (leftmost) to `500` (rightmost)<br \/>\n* `fttsign_touchy` ranges from `-250` (top) to `250` (bottom)<\/p>\n<p>The example above will make your sign run `<YourAction1>` when clicking on the **pink** zone of the following screenshot &#038; and run `<YourAction2>` when clicking on the **green** zone below:<br \/>\n![The screenshot that demonstrates the X-Y coordinates from the example code](https:\/\/cdn.modrinth.com\/data\/cached_images\/ffacbf0f3de2650b11b08988dca5bedc4e0a388d.png)<\/p>\n<p>**Step3.** Make a clickable sign and obtain the sign with a `\/give` command. Some examples can be seen on the demo folders of this project.<\/p>\n<p>Click on the links below for the example in each corresponding Minecraft version:<br \/>\n  &#8211; For 1.21.5 | For 1.20.5 &#8211; 1.21.4 | For 1.20 &#8211; 1.20.4 | For 1.14 &#8211; 1.19.4 | For 1.13 &#8211; 1.13.2<\/p>\n<p>## When to use this framework in my project<\/p>\n<p>This framework provides several demo examples as follows:<br \/>\n* A **debug sign**<br \/>\n  &#8211; This is where you may check how the clicking positions on the sign may affect scoreboard values.<br \/>\n* A **computer keyboard** (with two variants available for whether or not the Force Unicode Font option is enabled)<br \/>\n  &#8211; This simulates how a real computer keyboard behaves. By clicking onto the position of a letter, a debug message containing the letter will show on the chat.<br \/>\n* A **piano keyboard**<br \/>\n  &#8211; Playing range: C3 &#8211; C5 (25 keys)<br \/>\n  &#8211; By clicking onto different keys on the piano sign, it plays the sound in different frequencies, resembling how it acts on an actual piano.<\/p>\n<p>All these examples can be found in the source code &amp; you may obtain the sign items by running any of the commands like `\/function ftmc:touchsign\/demo\/give_xxxxx_sign` (where `xxxxx` should be replaced.)<\/p>\n<p>**These usages are just a few examples.** You might still discover quite some other interesting and practical usages. Feel free to publish your own datapack that uses this framework as long as you follow the &#8220;Usage Terms&#8221; section written below. Hope you enjoy! \ud83d\ude04<\/p>\n<p>## FAQs<\/p>\n<p>1. I&#8217;m creating a new map and trying to import the FTMC TouchSign datapack, but it tells me &#8220;Incompatible!&#8221;<br \/>\n   * Please first ensure that the datapack you downloaded corresponds to the correct Minecraft version.<br \/>\n   * If correct, please ignore the &#8220;Incompatible&#8221; warning and import it into your world anyway. It should be still working.<br \/>\n   * If you found any issues in the gameplay, please report it as a bug in the GitHub issues page.<\/p>\n<p>2. The datapack doesn&#8217;t correctly detect the clicking position when I&#8217;m going far away from the spawn point.<br \/>\n   * Due to the limitations of scoreboard data types (32-bit signed integers) combining with some multiplication operations, we only expect it work properly when X and Z coordinates range within about \u00b12,147,000 blocks from the spawn point. This issue might happen if you go outside from this range.<\/p>\n<p>## Source Code<\/p>\n<p>See on my GitHub repository.<\/p>\n<p>## Usage Terms<\/p>\n<p>This project is licensed under a Creative Commons BY-SA 4.0 License.<\/p>\n<p>Feel free to use and share this datapack for any public or private usages as long as:<br \/>\n* You ensure to **credit the author** of this datapack: `flashteens` or `FTMC` when using this datapack in your public projects (ex: your Minecraft map or any derivative datapacks that use the FTMC TouchSign Datapack as a dependency.)<br \/>\n* For those who manages to **modify** the FTMC TouchSign Datapack **itself**, it is suggested that you use it **for private usages only**. Do NOT re-distribute it to public **except for** the following scenarios:<br \/>\n  1. The case when you are publishing another **non-datapack** project (ex: a world save) that **contains** your modified version from the FTMC TouchSign Datapack.<br \/>\n     * For this case, please still clarify the original author in the credit sections of your post.<br \/>\n  2. The case when you are publishing another **datapack** project _(referred to as **A**)_ that **contains** your modified version from the FTMC TouchSign Datapack _(referred to as **B**)_.<br \/>\n     * For this case, your may provide the download links of both _**A**_ and _**B**_ in your post, but please focus on your datapack _**A**_ in the description.<br \/>\n     * Datapack _**A**_ itself **should NOT** be a modified version from on the FTMC TouchSign Datapack.<br \/>\n     * Also please clarify the original author of datapack _**B**_ in your post.<br \/>\n  3. Forking\/cloning the source code of FTMC TouchSign Datapack to your GitHub or other source code repositories for **backup purposes**.<br \/>\n     * If it is a public repository, please also clarify the original author in your descriptions.<br \/>\n* **DISCLAIMER:** NOT to be confused with another Bukkit plugin named &#8220;Touchsigns&#8221;, which also has similar features but is for Bukkit-based servers only. **This datapack has no relation or source code references with that plugin.** \ud83d\ude42<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A datapack framework that gives your datapack the ability to tell which part of a wall sign that a player clicked on. Works in Vanilla Minecraft 1.13 through 1.21.5.<\/p>\n","protected":false},"featured_media":73839,"template":"","meta":{"_minecraft_slug":"ftmc-touchsign-datapack","_minecraft_project_id":"CzQ3xkDF","_minecraft_author":"flashteens","_minecraft_license":"CC-BY-SA-4.0","_minecraft_downloads":264,"_minecraft_follows":1,"_minecraft_client_side":"optional","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"ftmc-touchsign-datapack.zip","_minecraft_size_bytes":234068,"_minecraft_version_count":7,"_minecraft_updated_at":"2026-05-15T20:03:54.792639Z","_minecraft_date_created":"2024-08-06T03:12:03.866276Z","_minecraft_date_modified":"2025-05-01T10:36:20.275135Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/ftmc-touchsign-datapack","_minecraft_icon_attachment_id":73839,"_minecraft_imported_at":"2026-06-04T07:06:29+00:00","_minecraft_import_hash":"092c67b75c931185db909ccaf0126804","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[84,89,873,92],"mod_loader":[86],"minecraft_version":[438,446,449,110,111,112,113,114,115,116,117,118,119,120,46,47,48,49,50,51,52,53,54,55,56,57,58,59,36,60,93,94,101,102,62,37,73,74,38,78],"class_list":["post-73838","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-datapack","mod_category-game-mechanics","mod_category-library","mod_category-utility","mod_loader-datapack","minecraft_version-1-13","minecraft_version-1-13-1","minecraft_version-1-13-2","minecraft_version-1-14","minecraft_version-1-14-1","minecraft_version-1-14-2","minecraft_version-1-14-3","minecraft_version-1-14-4","minecraft_version-1-15","minecraft_version-1-15-1","minecraft_version-1-15-2","minecraft_version-1-16","minecraft_version-1-16-1","minecraft_version-1-16-2","minecraft_version-1-16-3","minecraft_version-1-16-4","minecraft_version-1-16-5","minecraft_version-1-17","minecraft_version-1-17-1","minecraft_version-1-18","minecraft_version-1-18-1","minecraft_version-1-18-2","minecraft_version-1-19","minecraft_version-1-19-1","minecraft_version-1-19-2","minecraft_version-1-19-3","minecraft_version-1-19-4","minecraft_version-1-20","minecraft_version-1-20-1","minecraft_version-1-20-2","minecraft_version-1-20-3","minecraft_version-1-20-4","minecraft_version-1-20-5","minecraft_version-1-20-6","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>FTMC TouchSign Datapack - Minecraft<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vpesports.com\/minecraft\/mods\/ftmc-touchsign-datapack\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"FTMC TouchSign Datapack - Minecraft\" \/>\n<meta property=\"og:description\" content=\"A datapack framework that gives your datapack the ability to tell which part of a wall sign that a player clicked on. 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