{"id":73619,"date":"2026-06-04T09:53:12","date_gmt":"2026-06-04T06:53:12","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/frostcore\/"},"modified":"2026-06-04T09:53:12","modified_gmt":"2026-06-04T06:53:12","slug":"frostcore","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/frostcore\/","title":{"rendered":"FrostCore"},"content":{"rendered":"<h1 align=\"center\">\u2744\ufe0f FrostCore<\/h1>\n<p align=\"center\">\n  <b>The only core plugin your server will ever need.<\/b><br \/>\n  <sub>Teams \u00b7 RTP \u00b7 Bounties \u00b7 Moderation \u00b7 Teleportation \u00b7 Chat Pipeline \u00b7 Cosmetics \u2014 all in one.<\/sub>\n<\/p>\n<p align=\"center\">\n  <a href=\"#-features\">Features<\/a> \u2022<br \/>\n  <a href=\"#%EF%B8%8F-installation\">Installation<\/a> \u2022<br \/>\n  <a href=\"#-commands\">Commands<\/a> \u2022<br \/>\n  <a href=\"#-permissions\">Permissions<\/a> \u2022<br \/>\n  <a href=\"#-configuration\">Configuration<\/a> \u2022<br \/>\n  <a href=\"#-database\">Database<\/a> \u2022<br \/>\n  <a href=\"#-placeholderapi\">PlaceholderAPI<\/a>\n<\/p>\n<p>&#8212;<\/p>\n<p>## \u2728 Features<\/p>\n<p>FrostCore replaces **Essentials, LiteBans, BetterTeams, HuskHomes, DeluxeMenus, BetterRTP, and Bountiful** \u2014 with one lightweight, fully integrated, premium-quality plugin. Every system is built from scratch with performance, aesthetics, and configurability in mind.<\/p>\n<p>### \ud83c\udff4\u200d\u2620\ufe0f Team System<br \/>\n> A full-featured faction-style team system with roles, relations, and shared storage.<\/p>\n<p>&#8211; **Create &#038; Manage Teams** \u2014 `\/team create`, `\/team disband`, `\/team rename`, `\/team settag`<br \/>\n&#8211; **Role Hierarchy** \u2014 Owner \u2192 Admin \u2192 Member with configurable limits per role<br \/>\n&#8211; **Team Chat** \u2014 Private, toggleable chat channel for team members only<br \/>\n&#8211; **Allies &#038; Enemies** \u2014 Invite-based alliance system with configurable max relations<br \/>\n&#8211; **Team PvP Toggle** \u2014 Friendly fire protection between teammates<br \/>\n&#8211; **Team Home &#038; Warps** \u2014 Shared teleport points with per-team warp limits<br \/>\n&#8211; **Team Ender Chest** \u2014 DB-persisted shared storage inventory (configurable slots: 9\u201354)<br \/>\n&#8211; **Admin Override** \u2014 Staff can force-disband, force-join, and manage any team<\/p>\n<p>### \ud83c\udfaf Bounty Hunter System<br \/>\n> A robust, economy-powered bounty system with intelligent anti-abuse.<\/p>\n<p>&#8211; **Place &#038; Stack Bounties** \u2014 Players can place bounties on targets (`\/bounty place`). Multiple players can fund the same target and it stacks seamlessly.<br \/>\n&#8211; **Dynamic Leaderboard** \u2014 Command (`\/bounty top`) and a fully interactive GUI.<br \/>\n&#8211; **Premium GUI Engine** \u2014 Stunning in-game menus to browse, search (via Sign Input), and sort active bounties.<br \/>\n&#8211; **Anti-Abuse Engine** \u2014 Sophisticated &#8220;anti-self-claim&#8221; mechanic prevents players from claiming bounties they placed or funded.<br \/>\n&#8211; **Economy Integration** \u2014 Withdraws and deposits automatically through Vault.<br \/>\n&#8211; **Admin Management** \u2014 Fast commands to inspect or wipe bounties cleanly.<\/p>\n<p>### \ud83c\udf0c High-Performance RTP (Random Teleport)<br \/>\n> The most robust and chunk-safe RTP engine available.<\/p>\n<p>&#8211; **Zero Main-Thread Scanning** \u2014 Designed utilizing Paper&#8217;s `ChunkSnapshot` API to completely eliminate lag spikes.<br \/>\n&#8211; **Pre-Generated Location Pools** \u2014 Computes and verifies locations asynchronously ahead of time for *instant* teleportation.<br \/>\n&#8211; **Uniform Circular Distribution** \u2014 A beautiful math-driven algorithm ensures players are evenly distributed, not clustered.<br \/>\n&#8211; **Premium Interfaces** \u2014 A beautifully crafted dynamic GUI (`rtp.yml`) utilizing MiniMessage gradients and icons.<br \/>\n&#8211; **Full Control** \u2014 Per-world toggles, dimensions checks, bounds, block blacklists, delay timers, and cooldown tracking.<\/p>\n<p>### \ud83c\udfe0 Homes &#038; Warps<br \/>\n> Personal homes and server-wide warps with animated GUIs.<\/p>\n<p>&#8211; **Personal Homes** \u2014 Set, teleport, rename, and delete personal homes<br \/>\n&#8211; **Max Homes by Permission** \u2014 Default limit configurable, override with `frostcore.homes.limit.<n>`<br \/>\n&#8211; **Homes GUI** \u2014 Beautiful interactive menu with team home integration<br \/>\n&#8211; **Server Warps** \u2014 Admin-defined teleport points with custom icons<br \/>\n&#8211; **Warps GUI** \u2014 Paginated, configurable chest interface for browsing warps<br \/>\n&#8211; **Spawn Management** \u2014 `\/setspawn`, `\/spawn` with join and respawn teleport logic<\/p>\n<p>### \ud83d\udee1\ufe0f Enterprise Moderation Suite<br \/>\n> Command-rich moderation with off-line support, alt-tracking, and Discord alerts.<\/p>\n<p>&#8211; **Punishments** \u2014 Bans, mutes, warns, kicks, and jails. Support for temp\/permanent, IPs, and stealth (`-s`).<br \/>\n&#8211; **History &#038; Auditing** \u2014 `\/history`, `\/staffhistory`, `\/alts`, `\/namehistory`, `\/iphistory`.<br \/>\n&#8211; **Chat Pipeline** \u2014 Weighted violation decay model, aggressive string normalization to neutralize obfuscation bypasses, and **shadow mutes**.<br \/>\n&#8211; **Utility Tools** \u2014 `\/freeze` (with auto-quit punish), `\/screenshare`, `\/lockdown`, `\/staffchat`.<br \/>\n&#8211; **Group Weights** \u2014 Built-in hierarchy so lower staff cannot punish higher staff.<br \/>\n&#8211; **Discord Integrations** \u2014 Pre-built webhook routing for bans, reports, and staff-chat.<\/p>\n<p>### \ud83d\udd00 Teleportation Engine<br \/>\n> One unified teleport system powering every teleport in the plugin.<\/p>\n<p>&#8211; **TPA \/ TPAHere** \u2014 Request-based player teleportation with expiry timers and toggles (`\/tpatoggle`).<br \/>\n&#8211; **Admin TP** \u2014 `\/tp`, `\/tphere`, `\/tp2p`, `\/tpall`, `\/otp` (offline TP).<br \/>\n&#8211; **Smart Warmups** \u2014 Cancel-on-move logic checking block vectors (head-rotation safe).<br \/>\n&#8211; **Return System** \u2014 highly intelligent `\/back` command preserving last states.<\/p>\n<p>### \ud83d\udcac Advanced Chat &#038; Messaging<br \/>\n> Full control over your communication layers.<\/p>\n<p>&#8211; **\/chattoggle** \u2014 Allows players to silence the global chat entirely to focus on their adventure.<br \/>\n&#8211; **\/msgtoggle** \u2014 Disable incoming private messages (admins bypass).<br \/>\n&#8211; **\/msg, \/reply, \/ignore** \u2014 Full PM networking suite, cross-compatible with console.<br \/>\n&#8211; **MiniMessage Formatting** \u2014 Chat prefixes, gradients, hover events, and beautiful colors.<\/p>\n<p>### \u2694\ufe0f Mace Limiter<br \/>\n> The ultimate modern balance tool to reign in 1.21&#8217;s strongest weapon.<\/p>\n<p>&#8211; **Global &#038; Per-Player Limits** \u2014 Physical caps on how many maces can exist.<br \/>\n&#8211; **Life-cycle Tracking** \u2014 Tracks through PDC to disable maces crafted past the limit without deleting them instantly.<br \/>\n&#8211; **Deep Balances** \u2014 Caps Density\/Breach to safe levels, implements hit-cooldowns.<br \/>\n&#8211; **Live Registry** \u2014 Sleek GUI to track every single Mace on the server in real-time.<\/p>\n<p>&#8212;<\/p>\n<p>## \u2699\ufe0f Installation<\/p>\n<p>1. Download the latest `FrostCore.jar`<br \/>\n2. Place it in your server&#8217;s `plugins\/` folder<br \/>\n3. Start (or restart) your server<br \/>\n4. Edit `plugins\/FrostCore\/config.yml` and other config files to your liking<br \/>\n5. Use `\/frostcore reload` or `\/fc reload` to apply changes instantly without restarts.<\/p>\n<p>**Requirements:**<br \/>\n&#8211; Paper 1.21+ (or forks like Purpur, Folia compatibility pending)<br \/>\n&#8211; Java 21+<\/p>\n<p>**Recommended:**<br \/>\n&#8211; PlaceholderAPI \u2014 For team and bounty placeholders in chat\/tab.<br \/>\n&#8211; LuckPerms \u2014 For permissions and chat prefixes.<br \/>\n&#8211; Vault \u2014 Required for the Economy \/ Bounty \/ RTP features.<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udccb Commands<\/p>\n<p>FrostCore registers **100+ commands** across these categories:<\/p>\n<p>| Category | Examples |<br \/>\n|&#8212;|&#8212;|<br \/>\n| **Bounties** | `\/bounty place <player> <amount>`, `\/bounty list`, `\/bounty top` |<br \/>\n| **RTP** | `\/rtp`, `\/rtp [world]`, `\/rtp reload` |<br \/>\n| **Teams** | `\/team create`, `\/team invite`, `\/team echest`, `\/team warps` |<br \/>\n| **Teleportation** | `\/tpa`, `\/home`, `\/warp`, `\/spawn`, `\/back` |<br \/>\n| **Moderation** | `\/ban`, `\/mute`, `\/jail`, `\/freeze`, `\/history`, `\/alts` |<br \/>\n| **Administration** | `\/vanish`, `\/invsee`, `\/sudo`, `\/ram`, `\/whois` |<br \/>\n| **Utilities** | `\/fly`, `\/heal`, `\/god`, `\/glow`, `\/ping` |<br \/>\n| **Chat\/Messaging**| `\/msg`, `\/r`, `\/ignore`, `\/chattoggle`, `\/msgtoggle` |<br \/>\n| **Item Editing** | `\/itemrename`, `\/lore`, `\/repair` |<br \/>\n| **Maces** | `\/mace info`, `\/mace settings`, `\/mace destroy` |<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udd11 Permissions<\/p>\n<p>All permissions follow the `frostcore.<category>.<action>` pattern.<\/p>\n<details>\n<summary><b>Click to expand full permissions list<\/b><\/summary>\n<p>### Player Permissions (default: true)<br \/>\n| Permission | Description |<br \/>\n|&#8212;|&#8212;|<br \/>\n| `frostcore.team.use` | Access to \/team commands |<br \/>\n| `frostcore.bounty.list` | Access to bounty GUI and list |<br \/>\n| `frostcore.bounty.place` | Place bounties |<br \/>\n| `frostcore.rtp` | Perform random teleports |<br \/>\n| `frostcore.tpa` | TPA commands |<br \/>\n| `frostcore.warp` | Use server warps |<br \/>\n| `frostcore.spawn` | Teleport to spawn |<br \/>\n| `frostcore.sethome` | Set personal homes |<br \/>\n| `frostcore.home` | Teleport to homes |<br \/>\n| `frostcore.homes` | Open homes GUI |<br \/>\n| `frostcore.message` | Private messaging |<br \/>\n| `frostcore.msgtoggle` | Toggle incoming PMs |<br \/>\n| `frostcore.chattoggle`| Toggle global chat |<br \/>\n| `frostcore.glow.use` | Access glow GUI |<\/p>\n<p>### Admin &#038; Staff Permissions (default: op)<br \/>\n| Permission | Description |<br \/>\n|&#8212;|&#8212;|<br \/>\n| `frostcore.admin` | Access admin utilities |<br \/>\n| `frostcore.moderation.*` | Full moderation access |<br \/>\n| `frostcore.rtp.admin` | Force RTP and Reload |<br \/>\n| `frostcore.bounty.admin` | Wipe\/remove any bounty |<br \/>\n| `frostcore.admin.vanish` | Ghost completely |<br \/>\n| `frostcore.glow.admin` | Set glows on other players |<br \/>\n| `frostcore.glow.*` | Access all 16 glow colors |<\/p>\n<p>### Bypass Permissions<br \/>\n| Permission | Description |<br \/>\n|&#8212;|&#8212;|<br \/>\n| `frostcore.bypass.cooldown` | Bypass teleport cooldowns |<br \/>\n| `frostcore.bypass.delay` | Bypass warmup timers |<br \/>\n| `frostcore.rtp.bypass.cost` | Free random teleports |<br \/>\n| `frostcore.rtp.bypass.cooldown` | Rapid RTPs |<br \/>\n| `frostcore.moderation.exempt` | Cannot be punished |<\/p>\n<\/details>\n<p>&#8212;<\/p>\n<p>## \ud83c\udff7\ufe0f PlaceholderAPI<\/p>\n<p>FrostCore provides a dense suite of placeholders out-of-the-box:<\/p>\n<p>**Team System:**<br \/>\n&#8211; `%frostcore_team_name%` \u2014 Player&#8217;s team name<br \/>\n&#8211; `%frostcore_team_tag%` \u2014 Team&#8217;s display tag<br \/>\n&#8211; `%frostcore_team_role%` \u2014 Player&#8217;s role inside the team<br \/>\n&#8211; `%frostcore_team_members%` \u2014 Total team member count<\/p>\n<p>**Bounty System:**<br \/>\n&#8211; `%frostcore_bounty_has%` \u2014 `true`\/`false`<br \/>\n&#8211; `%frostcore_bounty_amount%` \u2014 Value of bounty on this player<br \/>\n&#8211; `%frostcore_bounty_contributors%` \u2014 Amount of people who funded this bounty<br \/>\n&#8211; `%frostcore_bounty_top_name%` \u2014 Overall server #1 target<br \/>\n&#8211; `%frostcore_bounty_top_amount%` \u2014 Overall server #1 bounty reward value<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udcc8 Performance &#038; Architecture<\/p>\n<p>FrostCore was engineered to handle high concurrent player counts without dropping ticks.<\/p>\n<p>&#8211; **Zero-Block Async Pools** \u2014 Teleports preload and verify destination chunks asynchronously.<br \/>\n&#8211; **Robust Database Transactions** \u2014 HikariCP connection pooling pushes network wait times completely off thread.<br \/>\n&#8211; **Polished Thread Models** \u2014 Bounties, logs, timers, and heavy computations never touch the primary `tick` loop.<br \/>\n&#8211; **Smart GUI Caching** \u2014 Reusable, stateful GUI engines recycle inventories rather than needlessly destroying them. <\/p>\n<p>&#8212;<\/p>\n<p align=\"center\">\n  <sub>Built with \u2744\ufe0f by <b>Frost<\/b><\/sub><br \/>\n  <sub>Paper 1.21+ \u00b7 Java 21+ \u00b7 MiniMessage \u00b7 HikariCP<\/sub><\/p>\n","protected":false},"excerpt":{"rendered":"<p>FrostCore is an all-in-one Minecraft core plugin replacing Essentials, LiteBans, and more. 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