{"id":7227,"date":"2026-05-31T17:39:24","date_gmt":"2026-05-31T14:39:24","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/advancednpcs999\/"},"modified":"2026-05-31T17:39:24","modified_gmt":"2026-05-31T14:39:24","slug":"advancednpcs999","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/advancednpcs999\/","title":{"rendered":"AdvancedNPCs999"},"content":{"rendered":"<p>## Main Features<\/p>\n<p>### \ud83e\uddcd NPC Management<br \/>\n*   **Creation &#038; Removal**: Easily create new NPCs at your location and remove existing ones.<br \/>\n*   **Selection**: Select the nearest NPC to manage its properties.<br \/>\n*   **Persistence**: All NPCs are automatically saved and loaded, ensuring they remain across server restarts.<br \/>\n*   **Basic Control**: Teleport, clone, spawn, despawn.<br \/>\n*   **Display Name**: Customize NPC names, including support for color codes.<br \/>\n*   **Entity Type**: Change the visual type of the NPC (e.g., player, zombie, villager).<br \/>\n*   **Ownership**: Assign ownership to NPCs.<br \/>\n*   **Reset**: Reset an NPC to default settings (name, skin, equipment, and all behaviors) while keeping the NPC.<br \/>\n*   **Teleport**: Teleport to a specific NPC by name or ID.<\/p>\n<p>### \ud83c\udfad Appearance<br \/>\n*   **Mojang Skin System**: Apply any player&#8217;s skin to an NPC by fetching it directly from Mojang&#8217;s API.<br \/>\n    *   `\/npc skin <player>`: Fetches and applies a player&#8217;s skin.<br \/>\n    *   `\/npc skin update`: Refreshes the selected NPC&#8217;s skin.<br \/>\n    *   `\/npc skin clear`: Resets the NPC to a default skin.<br \/>\n    *   `\/npc skin list`: Shows all stored skins in the cache.<br \/>\n    *   `\/npc skin refreshall`: Refreshes all NPC skins from Mojang servers.<br \/>\n*   **Custom Names**: Set display names with color codes.<br \/>\n*   **Equipment GUI**: Open a graphical interface to equip NPCs with armor and items.<\/p>\n<p>### \ud83e\udde0 Behavior &#038; AI<br \/>\n*   **Look at Player**: Toggle whether an NPC automatically turns its head to look at nearby players.<br \/>\n*   **Pathfinding Patrols**:<br \/>\n    *   `\/npc path add`: Add your current location as a waypoint for the selected NPC.<br \/>\n    *   `\/npc path start`: Command the NPC to begin patrolling its defined path.<br \/>\n    *   `\/npc path stop`: Halt the NPC&#8217;s current patrol.<br \/>\n    *   `\/npc path clear`: Remove all waypoints from the NPC&#8217;s path.<br \/>\n*   **Player Following**:<br \/>\n    *   `\/npc follow <player>`: Make the NPC follow a specific player.<br \/>\n    *   `\/npc follow off`: Stop the NPC from following.<br \/>\n*   **Pose Control**:<br \/>\n    *   `\/npc sit`: Make the selected NPC sit down.<br \/>\n    *   `\/npc stand`: Make the selected NPC stand up.<br \/>\n*   **Physics Control**:<br \/>\n    *   `\/npc gravity`: Enable gravity for the NPC.<br \/>\n    *   `\/npc fly`: Disable gravity, allowing the NPC to float or fly.<br \/>\n*   **Automatic Respawn**: NPCs automatically respawn in the world upon server startup.<\/p>\n<p>### \ud83d\udcac Interaction<br \/>\n*   **Dialogue System**:<br \/>\n    *   `\/npc text add <message>`: Add lines of dialogue that the NPC will say when interacted with.<br \/>\n    *   `\/npc text list`: View all dialogue lines for the selected NPC.<br \/>\n    *   `\/npc text clear`: Remove all dialogue lines.<br \/>\n    *   `\/npc text remove <index>`: Remove a specific dialogue line by its number.<br \/>\n*   **Command Execution**:<br \/>\n    *   `\/npc cmdadd <command>`: Add commands that the server will execute when a player interacts with the NPC. Use `%player%` as a placeholder for the interacting player&#8217;s name.<br \/>\n    *   `\/npc cmdremove <index>`: Remove a specific command.<br \/>\n    *   `\/npc cmdclear`: Clear all commands.<br \/>\n*   **Interaction Triggers**:<br \/>\n    *   `\/npc trigger <type>`: Define how players activate NPC interactions.<br \/>\n        *   `right_click`: Interact by right-clicking the NPC.<br \/>\n        *   `left_click`: Interact by left-clicking (attacking) the NPC.<br \/>\n        *   `proximity`: Interact when a player comes within a certain range of the NPC.<\/p>\n<p>### \u2694\ufe0f Combat (Optional)<br \/>\n*   **Player Guarding**:<br \/>\n    *   `\/npc guard <player>`: Command the NPC to guard a specific player.<br \/>\n    *   `\/npc guard off`: Disable guarding.<br \/>\n*   **Range Setting**:<br \/>\n    *   `\/npc range <blocks>`: Set the follow or attack range for the NPC.<\/p>\n<p>### \ud83e\uddf0 Utility<br \/>\n*   **List NPCs**:<br \/>\n    *   `\/npc list [page]`: Display a paginated list of all active NPCs, showing their IDs and names.<br \/>\n*   **NPC Information**:<br \/>\n    *   `\/npc info`: Show detailed information about the currently selected NPC.<br \/>\n*   **Save Data**:<br \/>\n    *   `\/npc save`: Force the plugin to save all NPC and skin data immediately.<br \/>\n*   **Reload Plugin**:<br \/>\n    *   `\/npc reload`: Reload the plugin&#8217;s configuration, NPC data, and skin cache.<br \/>\n*   **Debug Mode**:<br \/>\n    *   `\/npc debug`: Toggle debug messages (future feature).<\/p>\n<p>## Core Systems<\/p>\n<p>### Skin System<br \/>\n*   Fetches player skins directly from Mojang&#8217;s API using usernames.<br \/>\n*   Extracts skin data (value and signature) and applies it to the NPC&#8217;s appearance.<br \/>\n*   Caches skin data locally in `skins.yml` to minimize API requests and improve performance.<br \/>\n*   All skin fetching operations are performed asynchronously to prevent server lag.<br \/>\n*   Supports updating or clearing NPC skins via commands.<\/p>\n<p>### Persistence<br \/>\n*   **NPC Data**: All NPC configurations (UUID, name, location, skin data, entity type, path points, equipment, behavior settings, interaction details) are stored persistently in `npcs.yml`.<br \/>\n*   **Skin Cache**: Downloaded skin data is cached in `skins.yml`.<br \/>\n*   **Automatic Loading**: All NPCs are automatically loaded and spawned when the plugin starts.<\/p>\n<p>### Command Handling<br \/>\n*   A robust command system with clear subcommands for all NPC management tasks.<br \/>\n*   Includes full tab completion for ease of use.<br \/>\n*   Comprehensive error handling for invalid commands or missing selections.<\/p>\n<p>### Interaction Triggers<br \/>\n*   Supports various methods for players to interact with NPCs: right-click, left-click, and proximity detection.<br \/>\n*   When triggered, NPCs can display dialogue and execute server commands.<\/p>\n<p>### Pathfinding &#038; Movement<br \/>\n*   NPCs can be configured with patrol paths consisting of multiple waypoints.<br \/>\n*   NPCs can be commanded to follow specific players.<\/p>\n<p>### Equipment Management<br \/>\n*   A dedicated graphical user interface (GUI) allows server admins to visually equip NPCs with armor and items.<\/p>\n<p>## Commands<\/p>\n<p>All commands start with `\/npc` or `\/advnpcs`.<\/p>\n<p>*   `\/npc create <name>`: Creates an NPC named `<name>` at your current location.<br \/>\n*   `\/npc remove`: Removes the currently selected NPC.<br \/>\n*   `\/npc select`: Selects the nearest NPC to your position.<br \/>\n*   `\/npc skin <player_name>`: Sets the selected NPC&#8217;s skin to that of `<player_name>`.<br \/>\n*   `\/npc skin update`: Refreshes the selected NPC&#8217;s skin from the cached username.<br \/>\n*   `\/npc skin clear`: Resets the selected NPC to a default skin.<br \/>\n*   `\/npc skin list`: Shows all stored skins in the cache.<br \/>\n*   `\/npc skin refreshall`: Refreshes all NPC skins from Mojang servers.<br \/>\n*   `\/npc name <new_name>`: Changes the selected NPC&#8217;s display name. Supports color codes.<br \/>\n*   `\/npc equip`: Opens an inventory GUI to equip the selected NPC.<br \/>\n*   `\/npc reset`: Resets the selected NPC to default settings (name, skin, equipment, and all behaviors) while keeping the NPC.<br \/>\n*   `\/npc teleport <npc_name>`: Teleports you to the specified NPC.<br \/>\n*   `\/npc tp <npc_name>`: Alias for teleport command.<br \/>\n*   `\/npc look`: Toggles whether the selected NPC looks at nearby players.<br \/>\n*   `\/npc path add`: Adds your current location as a waypoint to the selected NPC&#8217;s patrol path.<br \/>\n*   `\/npc path start`: Starts the selected NPC patrolling its path.<br \/>\n*   `\/npc path stop`: Stops the selected NPC&#8217;s patrol.<br \/>\n*   `\/npc path clear`: Clears all waypoints from the selected NPC&#8217;s path.<br \/>\n*   `\/npc follow <player_name>`: Makes the selected NPC follow `<player_name>`.<br \/>\n*   `\/npc follow off`: Stops the selected NPC from following.<br \/>\n*   `\/npc sit`: Makes the selected NPC sit.<br \/>\n*   `\/npc stand`: Makes the selected NPC stand.<br \/>\n*   `\/npc gravity`: Enables gravity for the selected NPC.<br \/>\n*   `\/npc fly`: Disables gravity for the selected NPC, allowing it to float.<br \/>\n*   `\/npc text add <message>`: Adds a dialogue line to the selected NPC.<br \/>\n*   `\/npc text list`: Lists all dialogue lines for the selected NPC.<br \/>\n*   `\/npc text clear`: Clears all dialogue lines for the selected NPC.<br \/>\n*   `\/npc text remove <index>`: Removes the dialogue line at the specified `<index>`.<br \/>\n*   `\/npc cmdadd <command>`: Adds a server command to be executed when the selected NPC is interacted with. Use `%player%` as a placeholder for the interacting player&#8217;s name.<br \/>\n*   `\/npc cmdremove <index>`: Removes the command at the specified `<index>`.<br \/>\n*   `\/npc cmdclear`: Clears all commands for the selected NPC.<br \/>\n*   `\/npc trigger <type>`: Sets the interaction trigger for the selected NPC (`right_click`, `left_click`, `proximity`).<br \/>\n*   `\/npc guard <player_name>`: Makes the selected NPC guard `<player_name>`.<br \/>\n*   `\/npc guard off`: Stops the selected NPC from guarding.<br \/>\n*   `\/npc range <blocks>`: Sets the follow\/attack range for the selected NPC.<br \/>\n*   `\/npc list [page]`: Displays a paginated list of all created NPCs.<br \/>\n*   `\/npc info`: Shows detailed information about the currently selected NPC.<br \/>\n*   `\/npc save`: Forces all NPC and skin data to be saved to disk.<br \/>\n*   `\/npc reload`: Reloads the plugin&#8217;s configuration, NPC data, and skin cache.<br \/>\n*   `\/npc debug`: Toggles debug messages (currently not implemented).<\/p>\n<p>## Permissions<\/p>\n<p>All permissions start with `advnpcs.`.<\/p>\n<p>*   `advnpcs.admin`: Grants access to all AdvNPCs commands (default: op).<br \/>\n*   `advnpcs.create`: Allows players to create new NPCs (default: op).<br \/>\n*   `advnpcs.remove`: Allows players to remove NPCs (default: op).<br \/>\n*   `advnpcs.skin`: Allows players to manage NPC skins (default: op).<br \/>\n*   `advnpcs.behavior`: Allows players to manage NPC behavior (default: op).<br \/>\n*   `advnpcs.dialogue`: Allows players to manage NPC dialogue and commands (default: op).<br \/>\n*   `advnpcs.teleport`: Allows players to teleport to NPCs (default: op).<\/p>\n<p>## Data Storage<\/p>\n<p>*   `plugins\/AdvNPCs\/npcs.yml`: Stores all persistent NPC data, including their UUIDs, names, locations, skin data, entity types, path points, equipment, and behavior\/interaction settings.<br \/>\n*   `plugins\/AdvNPCs\/skins.yml`: Stores cached Mojang skin data (username, UUID, value, signature) to reduce API calls.<br \/>\n  ## Usage Examples<\/p>\n<p>*   `\/npc create Steve`: Creates an NPC named &#8220;Steve&#8221; at your current location.<br \/>\n*   `\/npc select`: Selects the nearest NPC.<br \/>\n*   `\/npc skin Notch`: Sets the selected NPC&#8217;s skin to Notch&#8217;s skin.<br \/>\n*   `\/npc text add Hello, traveler!`: Adds a dialogue line to the selected NPC.<br \/>\n*   `\/npc path add`: Adds your current location to the selected NPC&#8217;s path.<br \/>\n*   `\/npc path start`: Makes the selected NPC start patrolling its path.<br \/>\n*   `\/npc follow Player123`: Makes the selected NPC follow the player &#8220;Player123&#8221;.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A comprehensive Minecraft plugin designed to empower server administrators with advanced control over Non-Player Characters (NPCs). Create, customize, and manage intelligent NPCs that enhance your server&#8217;s environment and player interactions.<\/p>\n","protected":false},"featured_media":7228,"template":"","meta":{"_minecraft_slug":"advancednpcs999","_minecraft_project_id":"BaTbLPyy","_minecraft_author":"Erik9994857","_minecraft_license":"LicenseRef-All-Rights-Reserved","_minecraft_downloads":578,"_minecraft_follows":0,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"advancednpcs999.zip","_minecraft_size_bytes":751134,"_minecraft_version_count":4,"_minecraft_updated_at":"2026-05-16T10:25:19.841596Z","_minecraft_date_created":"2025-10-29T07:38:23.792031Z","_minecraft_date_modified":"2026-01-19T23:21:59.383749Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/advancednpcs999","_minecraft_icon_attachment_id":7228,"_minecraft_imported_at":"2026-05-31T14:39:25+00:00","_minecraft_import_hash":"965c6dc794bdd18859f6742ae570ce8e","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[124,89,126,127,128,129,123,92],"mod_loader":[130,132,133,134],"minecraft_version":[62,37,40,41,73,74,38,78,79,80,81,82],"class_list":["post-7227","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-bukkit","mod_category-game-mechanics","mod_category-management","mod_category-paper","mod_category-purpur","mod_category-spigot","mod_category-technology","mod_category-utility","mod_loader-bukkit","mod_loader-paper","mod_loader-purpur","mod_loader-spigot","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>AdvancedNPCs999 - Minecraft<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vpesports.com\/minecraft\/mods\/advancednpcs999\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"AdvancedNPCs999 - Minecraft\" \/>\n<meta property=\"og:description\" content=\"A comprehensive Minecraft plugin designed to empower server administrators with advanced control over Non-Player Characters (NPCs). 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