{"id":71912,"date":"2026-06-04T04:57:46","date_gmt":"2026-06-04T01:57:46","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/footprints322\/"},"modified":"2026-06-04T04:57:46","modified_gmt":"2026-06-04T01:57:46","slug":"footprints322","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/footprints322\/","title":{"rendered":"Footprints"},"content":{"rendered":"<p># Footprints \u2013 Player Footprint Plugin<\/p>\n<p>**A lightweight, highly configurable footprint plugin for Minecraft servers.**<br \/>\nPlayers can leave stylish cosmetic trails behind them as they walk, with full GUI support, multi-version compatibility, and deep configuration options.<\/p>\n<p>&#8212;<\/p>\n<p>## Features<\/p>\n<p>&#8211; **Customizable Footprint Schemes** \u2013 Choose from single-block trails (diamond, gold, ice, etc.) or animated cycle trails (ore blocks, rainbow wool).<br \/>\n&#8211; **Interactive GUI** \u2013 Open a clean inventory menu (`\/fp`) and click to select your footprint. Fully configurable title, border, click prompts, lore, and &#8220;currently using&#8221; indicator.<br \/>\n&#8211; **Configurable Block Restoration** \u2013 Footprint blocks automatically restore to their original state after a delay (supports decimals like `0.5` seconds).<br \/>\n&#8211; **Instant Break Restoration** \u2013 Breaking a footprint block instantly restores the original block with no drops.<br \/>\n&#8211; **Damage Prevention** \u2013 Footprint blocks (e.g. magma, cactus) never damage players.<br \/>\n&#8211; **Smart Ground Detection** \u2013 Footprints are only placed on full, solid blocks (no ladders, chests, fences, glass panes, etc.).<br \/>\n&#8211; **Work Block Protection** \u2013 Option to prevent footprints from appearing on work blocks (crafting tables, beacons, furnaces, etc.) via `allow-work-blocks` config.<br \/>\n&#8211; **Frequency &#038; Global Limits** \u2013 Control how many footprints a player can place per second and the maximum active footprints server\u2011wide to maintain performance.<br \/>\n&#8211; **Per\u2011World Disable** \u2013 Blacklist worlds where footprints should not appear.<br \/>\n&#8211; **Multi\u2011Version Compatibility** \u2013 Supports Minecraft **1.8.8 through 1.20.6**. Automatically translates legacy material names (e.g. `WOOL:14`) to modern equivalents, and vice versa.<br \/>\n&#8211; **Optional PlaceholderAPI Support** \u2013 Variables: `%footprints_display%`, `%footprints_internal%`, `%footprints_lore%`.<\/p>\n<p>&#8212;<\/p>\n<p>## Commands &#038; Permissions<\/p>\n<p>| Command | Description | Permission |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;|<br \/>\n| `\/fp` | Open the footprint selection GUI | `footprints.use` |<br \/>\n| `\/fp use <name>` | Select a footprint by internal name | `footprints.use` |<br \/>\n| `\/fp list` | List all available footprints in chat | `footprints.use` |<br \/>\n| `\/fp reload` | Reload all configuration files | `footprints.admin` |<\/p>\n<p>| Permission | Default | Description |<br \/>\n|&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| `footprints.use` | `true` (all players) | Allows using the GUI and selecting footprints |<br \/>\n| `footprints.admin` | `op` | Allows reloading the plugin configuration |<\/p>\n<p>&#8212;<\/p>\n<p>## Configuration<\/p>\n<p>### `config.yml`<br \/>\n&#8220;`yaml<br \/>\ndisabled-worlds:<br \/>\n  &#8211; world_the_end<br \/>\nrestore-delay: 0.5               # Seconds before footprint blocks restore (supports decimals)<br \/>\ninstant-restore-on-break: true    # Break to instantly restore (no drops)<br \/>\nfootprints-per-second: 4          # Max footprints per player per second (0 = unlimited)<br \/>\nmax-active-footprints: 60         # Max active footprints globally (0 = unlimited)<br \/>\nallow-work-blocks: false          # Whether work blocks (crafting tables, beacons, etc.) can become footprints<br \/>\nselection-message: &#8216;&#038;aYou have selected footprint: &#038;e{footprint}&#8217;<br \/>\ngui-title: &#8216;&#038;6Footprint Selection&#8217;<br \/>\n&#8220;`<\/p>\n<p>### `footprints.yml` (Scheme Definitions)<br \/>\n&#8220;`yaml<br \/>\ngui:<br \/>\n  title: &#8216;&#038;6Footprint Selection&#8217;<br \/>\n  size: 27<br \/>\n  border:<br \/>\n    enable: true<br \/>\n    material: STAINED_GLASS_PANE:15<br \/>\n    name: &#8216; &#8216;<br \/>\n  click-prompt: &#8216;&#038;aClick to select this footprint&#8217;<br \/>\n  selection-message: &#8216;&#038;aYou have selected footprint: &#038;e{footprint}&#8217;<br \/>\n  currently-using-message: &#8216;&#038;aYou are using this footprint&#8217;<\/p>\n<p>footprints:<br \/>\n  gold:<br \/>\n    name: &#8216;&#038;6Gold Footprint&#8217;<br \/>\n    type: single<br \/>\n    block: GOLD_BLOCK<br \/>\n    lore:<br \/>\n      &#8211; &#8216;&#038;6Generates gold blocks underfoot&#8217;<br \/>\n      &#8211; &#8216;&#038;7Single block type&#8217;<br \/>\n  ore-cycle:<br \/>\n    name: &#8216;&#038;eOre Cycle Footprint&#8217;<br \/>\n    type: cycle<br \/>\n    blocks:<br \/>\n      &#8211; IRON_BLOCK<br \/>\n      &#8211; GOLD_BLOCK<br \/>\n      &#8211; DIAMOND_BLOCK<br \/>\n    interval: 500<br \/>\n    lore:<br \/>\n      &#8211; &#8216;&#038;eCycles through iron, gold and diamond blocks&#8217;<br \/>\n      &#8211; &#8216;&#038;7Interval: 500ms&#8217;<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p>## Installation<\/p>\n<p>1. Download the latest `.jar` from the releases page.<br \/>\n2. Place the `.jar` in your server&#8217;s `plugins\/` folder.<br \/>\n3. (Optional) Install PlaceholderAPI for variable support.<br \/>\n4. Restart your server.<br \/>\n5. Edit `plugins\/Footprints\/config.yml` and `plugins\/Footprints\/footprints.yml` to your liking.<br \/>\n6. Use `\/fp reload` to apply changes without restarting.<\/p>\n<p>&#8212;<\/p>\n<p>## Compatibility<\/p>\n<p>&#8211; **Minecraft**: 1.8.8 \u2013 1.20.6 (tested on Paper, Spigot, and their forks)<br \/>\n&#8211; **Java**: 11 or higher<br \/>\n&#8211; **Dependencies**: None (PlaceholderAPI is optional)<\/p>\n<p>&#8212;<\/p>\n<p>## Changelog Highlights (1.0 \u2013 1.5)<\/p>\n<p>&#8211; **1.0** \u2013 Initial release with single\/cycle schemes, GUI, block restoration, per\u2011world disable, multi\u2011version support.<br \/>\n&#8211; **1.1** \u2013 Fixed footprints on non\u2011full blocks (ladders, chests, fences, etc.).<br \/>\n&#8211; **1.2** \u2013 Footprint blocks no longer deal damage to players.<br \/>\n&#8211; **1.3** \u2013 Added configurable &#8220;You are using this footprint&#8221; indicator in GUI.<br \/>\n&#8211; **1.4** \u2013 Removed overlapping &#8220;click to select&#8221; prompt for the active footprint.<br \/>\n&#8211; **1.5** \u2013 Added `allow-work-blocks` option; expanded legacy material mappings.<\/p>\n<p>&#8212;<\/p>\n<p>## Support<\/p>\n<p>For bug reports or suggestions, please visit:<br \/>\nReport bugs<\/p>\n<p>We are working on a dedicated repository.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A lightweight, highly configurable footprint trail plugin for Minecraft servers. 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