{"id":71681,"date":"2026-06-04T04:41:33","date_gmt":"2026-06-04T01:41:33","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/foggypalegarden\/"},"modified":"2026-06-04T04:41:33","modified_gmt":"2026-06-04T01:41:33","slug":"foggypalegarden","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/foggypalegarden\/","title":{"rendered":"Foggy Pale Garden (FPG)"},"content":{"rendered":"<p>\u26a0\ufe0f Further development of the mod continues in the form of the Foggy Pale Garden resource pack based on Polytone.<\/p>\n<p>&#8212;<\/p>\n<p>A Minecraft mod that adds fog to the Pale Garden biome. But you can customize any kind of fog anywhere you like!<\/p>\n<p>&#8212;<\/p>\n<p>## \u2728 Features<\/p>\n<details>\n<summary>\ud83d\ude31 Envelops the Pale Garden in fog<\/summary>\n<p><img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/HnYv9te8\/images\/609798d1f4d35b8e2ff0b3290bf7c01d8b5b4da1.gif\" width=\"320\"><\/p>\n<\/details>\n<details>\n<summary>\ud83d\udd73\ufe0f The fog does not fill caves beneath the Pale Garden<\/summary>\n<p><img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/HnYv9te8\/images\/8d8988f7049a817a38f3ffd341f9476295fdd7bc.gif\" width=\"320\"><\/p>\n<\/details>\n<details>\n<summary>\ud83e\udebdThe fog doesn\u2019t hinder flying over the Pale Garden<\/summary>\n<p><img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/HnYv9te8\/images\/e33a270bf5793e113dbce94605c6add7c604a929.gif\" width=\"320\"><\/p>\n<\/details>\n<details>\n<summary>\ud83c\udfa8 Fog presets feature allows you to choose from predefined options, create a custom preset, or have the fog adjust based on the game\u2019s difficulty.<\/summary>\n<p><img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/HnYv9te8\/images\/647fc497cec1ce431040b18a8856cd6671559029.gif\" width=\"320\"><\/p>\n<\/details>\n<details>\n<summary>\ud83d\udce6 Resource Pack Support<\/summary>\n<p>You can easily add a fog preset to your resource pack! Just place it at the path `assets\/foggypalegarden\/preset.json`. After that, you can select it as the active fog preset in the mod settings.<\/p>\n<p>&#8211; If multiple resource packs containing fog are installed, each of their presets will be available in the settings<br \/>\n&#8211; If a preset&#8217;s `code` from the `config\/foggypalegarden` folder matches a `code` from a resource pack, the preset from the config folder will be renamed by adding `_BACKUP` to its code<\/p>\n<\/details>\n<details>\n<summary>\ud83e\uddd7\u200d\u2640\ufe0f The conditions for fog formation will allow for creating different types of fog even in the same location<\/summary>\n<p><img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/HnYv9te8\/images\/65856c6f735cb213185de973da2a8c0a917db408.gif\" width=\"320\"><\/p>\n<p>You can download this example on GitHub<\/p>\n<\/details>\n<details>\n<summary>\ud83d\udd27 Create different types of fog based on any set of conditions<\/summary>\n<p>For example, this preset will create pre-dawn fog during clear weather in all biomes.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/HnYv9te8\/images\/37e426069eafea26d06a9f8d63d53de85e8953b1.gif\" width=\"320\"><\/p>\n<p>&#8220;`json<br \/>\n{<br \/>\n  &#8220;code&#8221;: &#8220;PRE_DAWN_FOG&#8221;,<br \/>\n  &#8220;bindings&#8221;: [<br \/>\n    {<br \/>\n      &#8220;condition&#8221;: {<br \/>\n        &#8220;and&#8221;: [<br \/>\n          { &#8220;timeIn&#8221;: { &#8220;start&#8221;: 22500, &#8220;end&#8221;: 23800 } },<br \/>\n          { &#8220;weatherIn&#8221;: [&#8220;CLEAR&#8221;] }<br \/>\n        ]<br \/>\n      },<br \/>\n      &#8220;startDistance&#8221;: 0.0,<br \/>\n      &#8220;skyLightStartLevel&#8221;: 4,<br \/>\n      &#8220;endDistance&#8221;: 15.0,<br \/>\n      &#8220;surfaceHeightEnd&#8221;: 15.0,<br \/>\n      &#8220;opacity&#8221;: 50.0,<br \/>\n      &#8220;encapsulationSpeed&#8221;: 16.0,<br \/>\n      &#8220;brightness&#8221;: {<br \/>\n        &#8220;mode&#8221;: &#8220;BY_GAME_FOG&#8221;<br \/>\n      },<br \/>\n      &#8220;color&#8221;: {<br \/>\n        &#8220;mode&#8221;: &#8220;BY_GAME_FOG&#8221;<br \/>\n      }<br \/>\n    }<br \/>\n  ],<br \/>\n  &#8220;version&#8221;: 2<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>To apply it, create a file `PRE_DAWN_FOG.json` with this content in the `config\/foggypalegarden` folder and set the value `&#8221;preset&#8221;: &#8220;PRE_DAWN_FOG&#8221;` in `config\/foggypalegarden.json`.<\/p>\n<p>Read more about the available features in the [\ud83d\udee0\ufe0f Configuration](#-configuration) section.<\/p>\n<\/details>\n<\/details>\n<details>\n<summary>\ud83d\udc41\ufe0f Adjust settings in the visual menu<\/summary>\n<p><img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/HnYv9te8\/images\/d99d02da50103351964221ebef66322329c2051f.png\" width=\"320\"><\/p>\n<\/details>\n<details>\n<summary>\ud83d\udcac Change settings via chat even if you&#8217;re not an operator!<\/summary>\n<p>Available commands:<br \/>\n&#8211; `\/fpg preset` will display the name of the current preset<br \/>\n&#8211; `\/fpg preset FPG_DIFFICULTY_BASED` will switch the preset to FPG_DIFFICULTY_BASED (the command itself suggests a list of available presets)<br \/>\n&#8211; `\/fpg reloadConfig` re-reads the mod configuration and available fog preset files from disk<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/HnYv9te8\/images\/3eff9b3b4b9631bb228929983fd37cf1a1295f81.gif\" width=\"320\"><\/p>\n<\/details>\n<details>\n<summary>\ud83c\udf0e The mod supports multiple languages<\/summary>\n<p>Supported languages:<br \/>\n&#8211; \ud83c\uddf8\ud83c\udde6 Arabic<br \/>\n&#8211; \ud83c\udde7\ud83c\uddfe Belarusian<br \/>\n&#8211; \ud83c\udde8\ud83c\uddf3 Chinese (Simplified)<br \/>\n&#8211; \ud83c\uddfa\ud83c\uddf8 English (US)<br \/>\n&#8211; \ud83c\uddeb\ud83c\uddf7 French<br \/>\n&#8211; \ud83c\uddec\ud83c\uddea Georgian<br \/>\n&#8211; \ud83c\udde9\ud83c\uddea German<br \/>\n&#8211; \ud83c\uddee\ud83c\uddf9 Italian<br \/>\n&#8211; \ud83c\uddef\ud83c\uddf5 Japanese<br \/>\n&#8211; \ud83c\uddf0\ud83c\uddff Kazakh<br \/>\n&#8211; \ud83c\uddf0\ud83c\uddf7 Korean<br \/>\n&#8211; \ud83c\udde7\ud83c\uddf7 Portuguese (Brazil)<br \/>\n&#8211; \ud83c\uddf7\ud83c\uddfa Russian<br \/>\n&#8211; \ud83c\uddea\ud83c\uddf8 Spanish (Mexico)<br \/>\n&#8211; \ud83c\uddf8\ud83c\uddea Swedish<br \/>\n&#8211; \ud83c\uddfa\ud83c\udde6 Ukrainian<\/p>\n<p>You can request a translation into your language or report a translation error on GitHub.<\/p>\n<\/details>\n<details>\n<summary>\u26d4\ufe0f Disable fog for specific game modes<\/summary>\n<p><img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/HnYv9te8\/images\/e8e48ff2332a6eee2bfa40244b6825336e352dad.gif\" width=\"320\"><\/p>\n<p>In the config `config\/foggypalegarden.json`, the value `&#8221;noFogGameModes&#8221;: [&#8220;SPECTATOR&#8221;]` is set.<\/p>\n<\/details>\n<details>\n<summary>\u23ee\ufe0f Support for ALL backports of the Pale Garden biome to older game versions<\/summary>\n<p>The fog appears in any biomes named `pale_garden`.<\/p>\n<p>Tested with mods:<br \/>\n&#8211; Pale Garden Backport: The Garden Awakens<br \/>\n&#8211; EarlyUpdate: Pale Garden<br \/>\n&#8211; The Pale Garden<br \/>\n&#8211; Winter drop backport-Pale garden<br \/>\n&#8211; I want it earlier 1.21.4 (Pale Garden)<br \/>\n&#8211; Pale Garden and Creaking<br \/>\n&#8211; Pale Garden &#8211; Update<br \/>\n&#8211; DenizTK&#8217;s Pale &#038; Lively Update<br \/>\n&#8211; Bundles of Bravery (1.22)<\/p>\n<\/details>\n<p>## \ud83d\udce5 Installation<\/p>\n<p>1. Install Fabric, Quilt, NeoForge or Forge for your game version<br \/>\n2. Fabric API installation is required for Fabric and Quilt!<br \/>\n3. Install Cloth Config to change settings through the mods menu<br \/>\n4. Place the mod in the `mods` folder<br \/>\n5. Beware of the monsters in the fog!<\/p>\n<p>## \ud83d\udee0\ufe0f Configuration<\/p>\n<p>### Fog Parameters<\/p>\n<p>&#8211; Distance at which the fog starts<br \/>\n&#8211; Distance at which the fog ends<br \/>\n&#8211; Fog density<br \/>\n&#8211; Fog brightness<br \/>\n&#8211; Fog color<br \/>\n&#8211; Speed of fog dispersal when entering or leaving it<br \/>\n&#8211; Fog shape (available options: SPHERE and CYLINDER)<\/p>\n<p>### Fog Conditions<\/p>\n<p>They can be used in any combination thanks to AND, OR, and NOT conditions<\/p>\n<p>&#8211; Dimension the player is in<br \/>\n&#8211; Biome the player is in<br \/>\n&#8211; Biome temperature<br \/>\n&#8211; Weather<br \/>\n&#8211; Time of day<br \/>\n&#8211; World difficulty level<br \/>\n&#8211; Sky brightness (allows detecting if the player is in a cave)<br \/>\n&#8211; Player&#8217;s height above the surface<br \/>\n&#8211; Player&#8217;s position on the Y-axis<\/p>\n<p>### Full Configuration<\/p>\n<details>\n<summary>Available configuration options<\/summary>\n<p>The configuration file is located at `config\/foggypalegarden.json` and allows you to set one of the available fog presets.<\/p>\n<p>&#8220;`json<br \/>\n{<br \/>\n    \/\/ active fog preset<br \/>\n    &#8220;preset&#8221;: &#8220;MY_PRESET&#8221;,<\/p>\n<p>    \/\/ (optional) list of game modes where fog is disabled (&#8220;SURVIVAL&#8221;, &#8220;CREATIVE&#8221;, &#8220;ADVENTURE&#8221;, &#8220;SPECTATOR&#8221;)<br \/>\n    &#8220;noFogGameModes&#8221;: [&#8220;&#8221;],<\/p>\n<p>    \/\/ config schema version (do not change this value)<br \/>\n    &#8220;version&#8221;: 3<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>Preset files are located in the `config\/foggypalegarden` directory. Each file contains the full fog settings for the game.<\/p>\n<p>&#8220;`json<br \/>\n{<\/p>\n<p>    \/\/ preset code (you need to specify this value in config\/foggypalegarden.json to apply the preset)<br \/>\n    &#8220;code&#8221;: &#8220;MY_PRESET&#8221;,<\/p>\n<p>    \/\/ a set of bindings, each responsible for your configured fog appearance and applied based on specified conditions<br \/>\n    &#8220;bindings&#8221;: [<\/p>\n<p>        {<\/p>\n<p>            \/\/ condition under which this binding is applied<br \/>\n            \/\/ has a tree-like structure (you can place other conditions inside and, or, not)<br \/>\n            \/\/ only one field can be filled at the same time in one condition<br \/>\n            \/\/ correct &#8211; { &#8220;and&#8221;: [{ &#8220;biomeIdIn&#8221;: [&#8220;minecraft:desert&#8221;] }, { &#8220;difficultyIn&#8221;: [&#8220;HARD&#8221;] }] }<br \/>\n            \/\/ incorrect &#8211; { &#8220;biomeIdIn&#8221;: [&#8220;minecraft:desert&#8221;], &#8220;difficultyIn&#8221;: [&#8220;HARD&#8221;] }<br \/>\n            &#8220;condition&#8221;: {<\/p>\n<p>                \/\/ (optional) list of dimensions where this binding is applied (for example, &#8220;minecraft:overworld&#8221;)<br \/>\n                \/\/ you can use wildcard with asterisk, e.g. &#8220;minecraft:*&#8221; will include all vanilla game dimensions, excluding mod dimensions<br \/>\n                &#8220;dimensionIn&#8221;: [&#8220;&#8221;],<\/p>\n<p>                \/\/ (optional) list of biomes where this binding is applied (for example, &#8220;minecraft:desert&#8221;)<br \/>\n                \/\/ you can use wildcard with asterisk, e.g. &#8220;minecraft:*&#8221; will include all vanilla game biomes, excluding mod biomes<br \/>\n                &#8220;biomeIdIn&#8221;: [&#8220;&#8221;],<\/p>\n<p>                \/\/ (optional) biome temperature range where this binding is applied<br \/>\n                &#8220;biomeTemperature&#8221;: {<\/p>\n<p>                  \/\/ (optional) minimum temperature (inclusive)<br \/>\n                  &#8220;min&#8221;: 0.0,<\/p>\n<p>                  \/\/ (optional) maximum temperature (exclusive)<br \/>\n                  &#8220;max&#8221;: 0.0<br \/>\n                },<\/p>\n<p>                \/\/ (optional) list of difficulty levels where this binding is applied (&#8220;PEACEFUL&#8221;, &#8220;EASY&#8221;, &#8220;NORMAL&#8221;, &#8220;HARD&#8221;)<br \/>\n                &#8220;difficultyIn&#8221;: [&#8220;&#8221;],<\/p>\n<p>                \/\/ (optional) list of weather conditions where this binding is applied (&#8220;CLEAR&#8221;, &#8220;RAIN&#8221;, &#8220;THUNDER&#8221;)<br \/>\n                &#8220;weatherIn&#8221;: [&#8220;&#8221;],<\/p>\n<p>                \/\/ (optional) time range during which this binding is applied (start can be greater than end)<br \/>\n                &#8220;timeIn&#8221;: { &#8220;start&#8221;: 0, &#8220;end&#8221;: 0 },<\/p>\n<p>                \/\/ (optional) sky light level [0, 15]<br \/>\n                &#8220;skyLightLevel&#8221;: { &#8220;min&#8221;: 0, &#8220;max&#8221;: 0 },<\/p>\n<p>                \/\/ (optional) player&#8217;s position on the Y-axis<br \/>\n                &#8220;height&#8221;: { &#8220;min&#8221;: 0.0, &#8220;max&#8221;: 0.0 },<\/p>\n<p>                \/\/ (optional) player&#8217;s height above the surface (cannot be negative)<br \/>\n                &#8220;surfaceHeight&#8221;: { &#8220;min&#8221;: 0.0, &#8220;max&#8221;: 0.0 },<\/p>\n<p>                \/\/ (optional) group of conditions that must all be met for this binding to be applied<br \/>\n                &#8220;and&#8221;: [{}],<br \/>\n                \/\/ (optional) list of conditions where at least one must be met for this binding to be applied<br \/>\n                &#8220;or&#8221;: [{}],<\/p>\n<p>                \/\/ (optional) condition that must not be met for this binding to be applied<br \/>\n                &#8220;not&#8221;: {}<br \/>\n            },<\/p>\n<p>            \/\/ (optional) distance (in blocks) at which the fog starts (cannot be negative)<br \/>\n            &#8220;startDistance&#8221;: 0.0,<\/p>\n<p>            \/\/ (optional) distance (in blocks) at which the fog ends (cannot be negative)<br \/>\n            &#8220;endDistance&#8221;: 0.0,<\/p>\n<p>            \/\/ (optional) fog density in percent (0.0, 100.0]<br \/>\n            \/\/ this parameter does not work on Minecraft versions prior to snapshot 24w40a<br \/>\n          &#8220;opacity&#8221;: 0.0,<\/p>\n<p>            \/\/ (optional) fog spread speed (in blocks per second) when entering or exiting it (cannot be less than or equal to 0)<br \/>\n            &#8220;encapsulationSpeed&#8221;: 0.0,<\/p>\n<p>            \/\/ (optional) fog brightness settings<br \/>\n            &#8220;brightness&#8221;: {<\/p>\n<p>                \/\/ mode of fog brightness calculation<br \/>\n                \/\/ BY_GAME_FOG &#8211; brightness is calculated based on in-game fog brightness<br \/>\n                \/\/ FIXED &#8211; manually set brightness<br \/>\n                &#8220;mode&#8221;: &#8220;FIXED&#8221;,<\/p>\n<p>                \/\/ (required for FIXED mode) fog brightness level in percent (0.0, 100.0]<br \/>\n                &#8220;fixedBrightness&#8221;: 0.0,<\/p>\n<p>                \/\/ (optional for BY_GAME_FOG mode) brightness adjustment [-1.0, 1.0]<br \/>\n                &#8220;adjustment&#8221;: 0.0<br \/>\n            },<\/p>\n<p>            \/\/ (optional) fog color settings<br \/>\n            &#8220;color&#8221;: {<\/p>\n<p>                \/\/ mode of fog color calculation<br \/>\n                \/\/ BY_GAME_FOG &#8211; uses in-game fog color<br \/>\n                \/\/ FIXED &#8211; manually set fog color<br \/>\n                &#8220;mode&#8221;: &#8220;FIXED&#8221;,<\/p>\n<p>                \/\/ (required for FIXED mode) fog color in HEX format (without #)<br \/>\n                &#8220;fixedHex&#8221;: &#8220;f0f0f0&#8221;<br \/>\n            },<\/p>\n<p>            \/\/ (optional) fog shape (&#8220;SPHERE&#8221;, &#8220;CYLINDER&#8221;)<br \/>\n            &#8220;shape&#8221;: &#8220;CYLINDER&#8221;<br \/>\n        },<br \/>\n        {<br \/>\n          \/\/ another binding<br \/>\n        }<br \/>\n    ],<\/p>\n<p>    \/\/ preset schema version (do not change this value)<br \/>\n    &#8220;version&#8221;: 3<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>Examples of presets can be found in the [GitHub repository](docs\/presets).<\/p>\n<\/details>\n<p>## \ud83d\udca5 Compatibility with Other Mods<\/p>\n<p>If you encounter compatibility issues between Foggy Pale Garden and other mods, please open an issue on GitHub or contact us on Discord.<\/p>\n<p>### Sodium, Embeddium and Rubidium<\/p>\n<p>You need to disable the `Performance &#8211; Use Fog Occlusion` setting so that blocks behind the fog continue to render and do not appear suddenly when the player approaches.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/HnYv9te8\/images\/5665b86f0b6ee0aaddb14b58cd1a7fd0b518f1a4.jpeg\" width=\"600px\"><\/p>\n<p>## \ud83d\ude80 Plans<\/p>\n<p>\u2753 Maybe it will be possible to implement support for Iris Shaders?<\/p>\n<p>## \ud83e\udd17 Modpacks<\/p>\n<p>You can use this mod in modpacks without requesting permission.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A mod that adds fog to the Pale Garden biome. But you can customize any kind of fog anywhere you like!<\/p>\n","protected":false},"featured_media":71682,"template":"","meta":{"_minecraft_slug":"foggypalegarden","_minecraft_project_id":"HnYv9te8","_minecraft_author":"NaoCraftLab","_minecraft_license":"MIT","_minecraft_downloads":66678,"_minecraft_follows":189,"_minecraft_client_side":"required","_minecraft_server_side":"unsupported","_minecraft_storage_type":"zip","_minecraft_archive_name":"foggypalegarden.zip","_minecraft_size_bytes":75861711,"_minecraft_version_count":109,"_minecraft_updated_at":"2026-05-16T03:20:41.713867Z","_minecraft_date_created":"2024-10-05T06:12:21.363326Z","_minecraft_date_modified":"2025-06-18T11:45:42.860111Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/foggypalegarden","_minecraft_icon_attachment_id":71682,"_minecraft_imported_at":"2026-06-04T01:41:34+00:00","_minecraft_import_hash":"16e02496926862baec2ab40db9fd137f","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[87,156,97,104,89,158,98,92,159],"mod_loader":[99,106,160,100],"minecraft_version":[57,58,59,36,60,93,94,101,102,62,37,73,71,72,746,747,748,749,750,74,38,751,752,753,754,755,756,78,767,768,769,770,771,79,780,781,782,783,784,80,81,70,75,76,77,757,758,759,760,761,762,763,764,765,766,772],"class_list":["post-71681","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-adventure","mod_category-decoration","mod_category-fabric","mod_category-forge","mod_category-game-mechanics","mod_category-neoforge","mod_category-quilt","mod_category-utility","mod_category-worldgen","mod_loader-fabric","mod_loader-forge","mod_loader-neoforge","mod_loader-quilt","minecraft_version-1-19-3","minecraft_version-1-19-4","minecraft_version-1-20","minecraft_version-1-20-1","minecraft_version-1-20-2","minecraft_version-1-20-3","minecraft_version-1-20-4","minecraft_version-1-20-5","minecraft_version-1-20-6","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-2","minecraft_version-1-21-2-pre1","minecraft_version-1-21-2-pre2","minecraft_version-1-21-2-pre3","minecraft_version-1-21-2-pre4","minecraft_version-1-21-2-pre5","minecraft_version-1-21-2-rc1","minecraft_version-1-21-2-rc2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-4-pre1","minecraft_version-1-21-4-pre2","minecraft_version-1-21-4-pre3","minecraft_version-1-21-4-rc1","minecraft_version-1-21-4-rc2","minecraft_version-1-21-4-rc3","minecraft_version-1-21-5","minecraft_version-1-21-5-pre1","minecraft_version-1-21-5-pre2","minecraft_version-1-21-5-pre3","minecraft_version-1-21-5-rc1","minecraft_version-1-21-5-rc2","minecraft_version-1-21-6","minecraft_version-1-21-6-pre1","minecraft_version-1-21-6-pre2","minecraft_version-1-21-6-pre3","minecraft_version-1-21-6-pre4","minecraft_version-1-21-6-rc1","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-24w40a","minecraft_version-24w44a","minecraft_version-24w45a","minecraft_version-24w46a","minecraft_version-25w02a","minecraft_version-25w03a","minecraft_version-25w04a","minecraft_version-25w05a","minecraft_version-25w06a","minecraft_version-25w07a","minecraft_version-25w08a","minecraft_version-25w09a","minecraft_version-25w09b","minecraft_version-25w10a","minecraft_version-25w14craftmine"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Foggy Pale Garden (FPG) - Minecraft<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vpesports.com\/minecraft\/mods\/foggypalegarden\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Foggy Pale Garden (FPG) - Minecraft\" \/>\n<meta property=\"og:description\" content=\"A mod that adds fog to the Pale Garden biome. 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