{"id":70440,"date":"2026-06-04T03:12:47","date_gmt":"2026-06-04T00:12:47","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/firstjoinrtp\/"},"modified":"2026-06-04T03:12:47","modified_gmt":"2026-06-04T00:12:47","slug":"firstjoinrtp","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/firstjoinrtp\/","title":{"rendered":"FirstJoinRTP"},"content":{"rendered":"<p># FirstJoinTeleport<\/p>\n<p>FirstJoinTeleport is a lightweight Paper plugin that automatically teleports players to random safe locations within a configurable area when they first join a specific world. Perfect for survival servers where you want players to start in random locations rather than at spawn.<\/p>\n<p>## Features<\/p>\n<p>&#8211; **Automatic Teleportation**: Players are automatically teleported when entering a configured world<br \/>\n&#8211; **One-Time Teleportation**: Each player is only teleported once per world (prevents repeated teleports)<br \/>\n&#8211; **Configurable Area**: Define a square radius where players can be teleported<br \/>\n&#8211; **Countdown Timer**: Configurable countdown before teleportation (default 3 seconds)<br \/>\n&#8211; **Safe Location Finding**: Automatically finds safe locations with infinite retries<br \/>\n&#8211; **Performance Optimized**: Uses async chunk loading to prevent server lag<br \/>\n&#8211; **Customizable Messages**: Fully customizable messages (defaults in Spanish)<br \/>\n&#8211; **Data Persistence**: Player teleportation status is saved automatically<br \/>\n&#8211; **Safety Checks**: Avoids water, lava, void, and cave locations (minimum Y=60)<\/p>\n<p>## Requirements<\/p>\n<p>&#8211; **Server Software**: Paper or Spigot 1.20 or higher<br \/>\n&#8211; **Java Version**: Java 21 or higher<\/p>\n<p>## Installation<\/p>\n<p>1. Download the latest JAR file from Modrinth<br \/>\n2. Place the JAR file in your server&#8217;s `plugins` folder<br \/>\n3. Restart your server or use `\/reload`<br \/>\n4. The plugin will automatically create a `config.yml` file in `plugins\/randomteleport\/`<\/p>\n<p>## Configuration<\/p>\n<p>The configuration file is located at `plugins\/randomteleport\/config.yml`. After making changes, reload the plugin or restart the server.<\/p>\n<p>### Configuration Options<\/p>\n<p>#### `target-world` (default: `&#8221;world&#8221;`)<\/p>\n<p>The name of the world where teleportation should occur. Players entering this world will be teleported (if they haven&#8217;t been teleported before).<\/p>\n<p>&#8220;`yaml<br \/>\ntarget-world: &#8220;world&#8221;<br \/>\n&#8220;`<\/p>\n<p>#### `radius` (default: -1000 to 1000)<\/p>\n<p>Defines the square area where players can be teleported. Coordinates are relative to the world&#8217;s spawn location.<\/p>\n<p>&#8220;`yaml<br \/>\nradius:<br \/>\n  min-x: -1000<br \/>\n  max-x: 1000<br \/>\n  min-z: -1000<br \/>\n  max-z: 1000<br \/>\n&#8220;`<\/p>\n<p>**Example**: With spawn at (0, 64, 0), `min-x: -1000, max-x: 1000` creates a 2000&#215;2000 block area centered at spawn.<\/p>\n<p>#### `countdown-seconds` (default: `3`)<\/p>\n<p>Duration of the countdown before teleportation in seconds. Players see countdown messages during this time.<\/p>\n<p>&#8220;`yaml<br \/>\ncountdown-seconds: 3<br \/>\n&#8220;`<\/p>\n<p>**Note**: Setting this to 0 will teleport immediately (not recommended as players won&#8217;t see any warning).<\/p>\n<p>#### `messages` (all configurable)<\/p>\n<p>All messages support Minecraft color codes using the `&#038;` symbol. The placeholder `{seconds}` is replaced with the countdown number.<\/p>\n<p>&#8220;`yaml<br \/>\nmessages:<br \/>\n  countdown-start: &#8220;&#038;aSer\u00e1s teletransportado en {seconds} segundos&#8230;&#8221;<br \/>\n  countdown-remaining: &#8220;&#038;aTeletransporte en {seconds} segundos&#8230;&#8221;<br \/>\n  teleporting: &#8220;&#038;a\u00a1Teletransportando!&#8221;<br \/>\n  teleport-failed: &#8220;&#038;cBuscando ubicaci\u00f3n segura&#8230;&#8221;<br \/>\n  already-teleported: &#8220;&#038;7Ya has sido teletransportado a este mundo anteriormente.&#8221;<br \/>\n&#8220;`<\/p>\n<p>**Available Messages:**<br \/>\n&#8211; `countdown-start`: Shown when countdown begins<br \/>\n&#8211; `countdown-remaining`: Shown each second during countdown<br \/>\n&#8211; `teleporting`: Shown when teleportation occurs<br \/>\n&#8211; `teleport-failed`: Shown if location finding fails (shouldn&#8217;t happen in normal operation)<br \/>\n&#8211; `already-teleported`: Shown if player has already been teleported to this world<\/p>\n<p>## How It Works<\/p>\n<p>1. When a player enters the configured target world, the plugin checks if they&#8217;ve been teleported before<br \/>\n2. If not teleported before, a countdown starts (default 3 seconds)<br \/>\n3. During the countdown, players see messages indicating when they&#8217;ll be teleported<br \/>\n4. After the countdown, the plugin finds a random safe location within the configured radius<br \/>\n5. The plugin retries indefinitely until a safe location is found<br \/>\n6. Once found, the player is teleported using async chunk loading<br \/>\n7. The player is marked as teleported for this world (stored in `players.yml`)<\/p>\n<p>## Safety Features<\/p>\n<p>The plugin ensures players are teleported to safe locations by:<\/p>\n<p>&#8211; **Solid Ground**: Checking for solid ground below the player<br \/>\n&#8211; **Air Space**: Ensuring at least 2 blocks of air above the player<br \/>\n&#8211; **Liquid Avoidance**: Avoiding water and lava blocks<br \/>\n&#8211; **Void Protection**: Avoiding void locations<br \/>\n&#8211; **Cave Avoidance**: Only teleporting to locations above Y=60 (avoids caves)<br \/>\n&#8211; **Infinite Retries**: Retrying indefinitely until a safe location is found<\/p>\n<p>## Player Data<\/p>\n<p>Player teleportation status is stored in `plugins\/randomteleport\/players.yml`. This file:<\/p>\n<p>&#8211; Tracks which players have been teleported to which worlds<br \/>\n&#8211; Auto-saves every 5 minutes<br \/>\n&#8211; Saves immediately when a player is teleported<br \/>\n&#8211; Saves on server shutdown<\/p>\n<p>**To reset a player&#8217;s teleportation status:**<br \/>\n1. Edit `plugins\/randomteleport\/players.yml`<br \/>\n2. Find the player&#8217;s UUID entry under `players:`<br \/>\n3. Remove the world name from their `worlds:` list, or remove their entire entry<br \/>\n4. Save the file<\/p>\n<p>**To reset all players:**<br \/>\n&#8211; Delete the `players.yml` file (it will be recreated automatically)<\/p>\n<p>## Performance<\/p>\n<p>The plugin is optimized for performance:<\/p>\n<p>&#8211; **Async Chunk Loading**: Uses asynchronous chunk loading to prevent server lag<br \/>\n&#8211; **Async Location Finding**: Safe location finding runs asynchronously<br \/>\n&#8211; **Batched Saves**: Player data saves are batched (every 5 minutes)<br \/>\n&#8211; **Minimal Impact**: Designed to have minimal impact on server performance<\/p>\n<p>## Troubleshooting<\/p>\n<p>### Players Not Being Teleported<\/p>\n<p>&#8211; Check that `target-world` matches your world name exactly (case-sensitive)<br \/>\n&#8211; Verify the world exists and is loaded<br \/>\n&#8211; Check server logs for errors<br \/>\n&#8211; Ensure the player hasn&#8217;t been teleported before (check `players.yml`)<\/p>\n<p>### Players Teleported to Unsafe Locations<\/p>\n<p>&#8211; This shouldn&#8217;t happen, but if it does, check that the world has valid terrain<br \/>\n&#8211; Ensure the radius area contains valid terrain (not all void\/water)<br \/>\n&#8211; Verify the world is properly generated<\/p>\n<p>### Countdown Not Showing<\/p>\n<p>&#8211; Check that messages are properly configured in `config.yml`<br \/>\n&#8211; Verify color codes are using `&#038;` not `\u00a7`<br \/>\n&#8211; Check server console for any errors<\/p>\n<p>### Reset Player Teleportation Status<\/p>\n<p>&#8211; Edit `plugins\/randomteleport\/players.yml` and remove the player&#8217;s UUID entry<br \/>\n&#8211; Or delete the file to reset all players<br \/>\n&#8211; Restart the server or wait for the next auto-save<\/p>\n<p>### Plugin Not Loading<\/p>\n<p>&#8211; Ensure you&#8217;re using Paper or Spigot 1.20 or higher<br \/>\n&#8211; Check that Java 21 or higher is installed<br \/>\n&#8211; Review server logs for error messages<br \/>\n&#8211; Verify the JAR file is not corrupted<\/p>\n<p>## API Version<\/p>\n<p>&#8211; Requires Paper API version 1.20 or higher<\/p>\n<p>## Commands &#038; Permissions<\/p>\n<p>This plugin has no commands or permissions &#8211; it works automatically based on world changes.<\/p>\n<p>## Integration<\/p>\n<p>The plugin provides public getters for managers if you want to integrate with other plugins:<\/p>\n<p>&#8211; `getConfigManager()` &#8211; Access configuration<br \/>\n&#8211; `getPlayerDataManager()` &#8211; Access player data<br \/>\n&#8211; `getTeleportManager()` &#8211; Access teleportation logic<br \/>\n&#8211; `getCountdownManager()` &#8211; Access countdown management<\/p>\n<p>Configuration can be reloaded by calling the `reload()` method via other plugins.<\/p>\n<p>## Support<\/p>\n<p>If you encounter any issues or have questions:<\/p>\n<p>1. Check the troubleshooting section above<br \/>\n2. Review server logs for error messages<br \/>\n3. Verify your configuration matches the examples<br \/>\n4. Ensure you&#8217;re using a compatible server version<\/p>\n<p>## License<\/p>\n<p>Check the plugin&#8217;s license file for information about usage and distribution.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Lightweight Paper plugin that automatically teleports players to random safe locations within a configurable area when they first join a specific world. Perfect for survival servers where you want players to start in random locations rather than at spawn.<\/p>\n","protected":false},"featured_media":70441,"template":"","meta":{"_minecraft_slug":"firstjoinrtp","_minecraft_project_id":"TDRxWouD","_minecraft_author":"LeivurGargiulo","_minecraft_license":"MIT","_minecraft_downloads":182,"_minecraft_follows":2,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"firstjoinrtp.zip","_minecraft_size_bytes":15539,"_minecraft_version_count":1,"_minecraft_updated_at":"2026-05-16T12:57:58.287654Z","_minecraft_date_created":"2025-12-19T10:18:00.660995Z","_minecraft_date_modified":"2025-12-19T05:16:22.134499Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/firstjoinrtp","_minecraft_icon_attachment_id":70441,"_minecraft_imported_at":"2026-06-04T00:12:48+00:00","_minecraft_import_hash":"7d7589f807218a2be1c15d59b72035f2","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[124,127],"mod_loader":[130,132],"minecraft_version":[59,36,60,93,94,101,102,62,37,40,41,73,74,38,78,79,80,81,82],"class_list":["post-70440","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-bukkit","mod_category-paper","mod_loader-bukkit","mod_loader-paper","minecraft_version-1-20","minecraft_version-1-20-1","minecraft_version-1-20-2","minecraft_version-1-20-3","minecraft_version-1-20-4","minecraft_version-1-20-5","minecraft_version-1-20-6","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>FirstJoinRTP - Minecraft<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vpesports.com\/minecraft\/mods\/firstjoinrtp\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"FirstJoinRTP - Minecraft\" \/>\n<meta property=\"og:description\" content=\"Lightweight Paper plugin that automatically teleports players to random safe locations within a configurable area when they first join a specific world. 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