{"id":68121,"date":"2026-06-04T00:19:59","date_gmt":"2026-06-03T21:19:59","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/faewufs-diversity\/"},"modified":"2026-06-04T00:19:59","modified_gmt":"2026-06-03T21:19:59","slug":"faewufs-diversity","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/faewufs-diversity\/","title":{"rendered":"Diversity"},"content":{"rendered":"<p align=\"center\">\n    <img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/31qnTHav\/images\/9bcdf20013cd9ac82325a0b7c3540ddf05644af9.png\"\/>\n<\/p>\n<div align=\"center\">\n<p>        <img decoding=\"async\" alt=\"github\" height=\"56\" src=\"https:\/\/cdn.jsdelivr.net\/npm\/@intergrav\/devins-badges@3\/assets\/cozy-minimal\/available\/github_vector.svg\"><\/p>\n<p>        <img decoding=\"async\" alt=\"curseforge\" height=\"56\" src=\"https:\/\/cdn.jsdelivr.net\/npm\/@intergrav\/devins-badges@3\/assets\/cozy-minimal\/available\/curseforge_vector.svg\"><\/p>\n<p>        <img decoding=\"async\" alt=\"modrinth\" height=\"56\" src=\"https:\/\/cdn.jsdelivr.net\/npm\/@intergrav\/devins-badges@3\/assets\/cozy-minimal\/available\/modrinth_vector.svg\"> <\/p>\n<p>        <img decoding=\"async\" alt=\"discord-singular\" height=\"56\" src=\"https:\/\/cdn.jsdelivr.net\/npm\/@intergrav\/devins-badges@3\/assets\/cozy-minimal\/social\/discord-singular_vector.svg\"><\/p>\n<\/div>\n<div align=\"center\">\n<p>        <img decoding=\"async\" alt=\"kofi-singular\" height=\"40\" src=\"https:\/\/cdn.jsdelivr.net\/npm\/@intergrav\/devins-badges@3\/assets\/compact\/donate\/kofi-singular_vector.svg\"><\/p>\n<p>        <img decoding=\"async\" alt=\"paypal-singular\" height=\"40\" src=\"https:\/\/cdn.jsdelivr.net\/npm\/@intergrav\/devins-badges@3\/assets\/compact\/donate\/paypal-singular_vector.svg\"><\/p>\n<\/div>\n<p>&#8212;<\/p>\n<p># \ud83d\udcd6 Overview<\/p>\n<p>Diversity is a Minecraft mod that introduces a wide range of features to enhance the gameplay experience. From<br \/>\nquality of life improvements to new mob behaviors and random sh*t, this mod offers a little bit of everything. The<br \/>\nmod is designed to work on server-side only installations as well.<\/p>\n<p>| **Current features**: 68 (+1 in the latest version)  |<br \/>\n| &#8212; |<\/p>\n<p>### What&#8217;s new in `2.4.0`?<\/p>\n<p>&#8211; Sugarcane can grows\/can be placed on block has tag diversity:strong_support_sugarcane now doesn&#8217;t need water nearby anymore. Default block: Mud,Muddy Mangrove Roots.<br \/>\n&#8211; Now require to install `Faewulf&#8217;s Lib` as a library dependency. Sorry for the inconvenient.<br \/>\n&#8211; `Beacon Extended` module extends the beacon&#8217;s range and duration beyond level 4! Each layer past level 4 adds 20<br \/>\n  blocks in range, up to level 10.<br \/>\n&#8211; New `Day counter` option to change daytime tick (only change if you know what you are doing).<br \/>\n&#8211; Fox auto breed after eat berries.<br \/>\n&#8211; Two new enchantments for Bundle: `Vacuum` (sucks all newly picked-up item from inv) and `Selective Vacuum` (only sucks<br \/>\n  the same items exist in bundle).<br \/>\n&#8211; Extra config option for `Spy glass what is that?` (use range, show info, distance, name).<br \/>\n&#8211; `No saddled mobs wandering` (replaces `No tamed horse wandering`) now affect all mob that can wear saddle. (Modded<br \/>\n  mobs supported)<\/p>\n<p>### \u26a0\ufe0f Note for 1.20.1<br \/>\nThe original version of the mod is for 1.21, and the backport for `1.20.1` will lack some features as expected, with no plans to reintroduce them:<br \/>\n&#8211; 1 tick delay Bulb Block<br \/>\n&#8211; Random size fishes<br \/>\n&#8211; Smaller bee<br \/>\n&#8211; Mace rotates blocks<br \/>\n&#8211; Custom enchantments don&#8217;t data driven, disable to make the mod server-side only (or enable, but client also has to install the mod)<\/p>\n<p># \u2728 Features<\/p>\n<p>### Extra recipes<\/p>\n<details>\n<summary>Bundle recipe<\/summary>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/recipes\/bundleRecipe.png?raw=true\" alt=\"Bundle Recipe\"><br \/>\n<\/details>\n<details>\n<summary>Suspicious Sand\/Gravel<\/summary>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/recipes\/susSand.png?raw=true\" alt=\"Bundle Recipe\"><br \/>\n  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/recipes\/susGravel.png?raw=true\" alt=\"Bundle Recipe\"><br \/>\n<\/details>\n<p>### Quality of Life Improvements<\/p>\n<details>\n<summary>1 tick delay copper bulbs (Disabled by default) (1.21 only)<\/summary>\n<p>Make copper bulb block delay 1 tick like in the snapshot.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/1tickdelayBulbBlock-min.gif?raw=true\" alt=\"1tick Delay Bulb\"><br \/>\n<\/details>\n<details>\n<summary>Backup Enchantments type (Server-side only in 1.21)<\/summary>\n<p>Add weaker versions of the four protection enchantments.nThese provide extra protection with effects identical to the originals but at only 25% of their original power.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/backup_enchantment.png?raw=true\" alt=\"Enchantment Backup preview\"><br \/>\n  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/backup_enchantment-min.gif?raw=true\" alt=\"Enchantment Backup\"><br \/>\n<\/details>\n<details>\n<summary>Bonemeal Coral fan\/block<\/summary>\n<p>Coral fans and Coral blocks can be bonemeal (only in warm ocean biome) to grow into coral reef<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/bonemealCoral.gif?raw=true\" alt=\"Bonemeal corals\"><br \/>\n<\/details>\n<details>\n<summary>Bonemeal Small flowers<\/summary>\n<p>Small flowers planted on mycelium (except wither rose and torch flower) can be bonemeal to make it spreads around.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/bonemealSmallFlower.gif?raw=true\" alt=\"Bonemeal small flowers\"><br \/>\n<\/details>\n<details>\n<summary>`Beacon Extended` <\/summary>\n<p>Extends the beacon&#8217;s range and duration beyond level 4! Each layer past level 4 adds 20 blocks in range, up to level 10.<\/p>\n<\/details>\n<details>\n<summary>Trophy banners<\/summary>\n<p>Add some Ominous banner-like banners as trophy. Obtains via boss drops, Shepherd Villager&#8217;s gifts (Hero of the Village),&#8230;<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/trophyBanner.png?raw=true\" alt=\"Trophy banners\"><br \/>\n<\/details>\n<details>\n<summary>Bundle enchantments (Server-side only in 1.21)<\/summary>\n<p>Add 2 enchantment for bundle (refill and capacity). If mod installed in client-side, slot indicator will calculate correctly.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/bundleEnchantment-min.gif?raw=true\" alt=\"Bundle enchantments\"><br \/>\n<\/details>\n<details>\n<summary>Better enchanting table<\/summary>\n<p>Enchanting tables can accept bookshelves placed two blocks away and can see bookshelves through non-solid blocks.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/expandedEnchatingTable.gif?raw=true\" alt=\"Expanded Enchanting Table\"><br \/>\n<\/details>\n<details>\n<summary>Click through wall sign and item frame<\/summary>\n<p>Allows right-clicking through signs and item frames (must holding item) if they are placed on chests, barrels, or shulker boxes (container blocks). Behave exactly like normally open container.<br \/>\nShift to rotate item\/edit sign.\n    <\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/clickThrough.gif?raw=true\" alt=\"Click Through Sign and ItemFrame\"><br \/>\n<\/details>\n<details>\n<summary>Day counter<\/summary>\n<p>Day counter each day passed<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/day_counter-min.gif?raw=true\" alt=\"Day counter\"><br \/>\n<\/details>\n<details>\n<summary>Deepslate generator<\/summary>\n<p>Deepslate will replace stone and cobble stone if lava + water below y-level 8<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/deepslate_generator-min.gif?raw=true\" alt=\"Deepslate generator\"><br \/>\n<\/details>\n<details>\n<summary>Invisible item frame<\/summary>\n<p>Make item frames invisible by shift + right-clicking a non-dyed glass pane into them. They stay invisible when holding an item, otherwise, they emit particles as indicators.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/invisibleItemFrame.gif?raw=true\" alt=\"Invisible ItemFrame\"><br \/>\n<\/details>\n<details>\n<summary>Faster copper block oxidation<\/summary>\n<p>Copper block and its variations oxidize faster in rain and water.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/fasterOxidization.gif?raw=true\" alt=\"Faster Copper Block Oxidation\"><br \/>\n<\/details>\n<details>\n<summary>Faster minecart<\/summary>\n<p>Rail placed on `Gravel` will make Minecart and its variants travel faster.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/fasterMinecart.gif?raw=true\" alt=\"FasterMinecart\"><br \/>\n<\/details>\n<details>\n<summary>Glow berries gives glow effect<\/summary>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/glow-berries_glow-min.gif?raw=true\" alt=\"Glow berries give glow effect\"><br \/>\n<\/details>\n<details>\n<summary>Shulker box label<\/summary>\n<p>Shulker box will shows its custom name upon placed.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/shulkerLabel.gif?raw=true\" alt=\"Shulker box label\"><br \/>\n<\/details>\n<details>\n<summary>Usable empty suspicious sand\/gravel<\/summary>\n<p>You can add items (by shift right-click) into empty suspicious sand and gravel.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/usableSusBlock.gif?raw=true\" alt=\"Suspicious Sand\/Gravel\"><br \/>\n<\/details>\n<details>\n<summary>No xp limit anvil<\/summary>\n<p>Removes the &#8220;Too Expensive&#8221; limitation from anvils. In Client side will still displays the &#8220;Too expensive&#8221; label, but still functional. This issue will be fixed if mod also installed in Client-side<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/no_level_limit_anvil.png?raw=true\" alt=\"Anvil client\"><br \/>\n<\/details>\n<details>\n<summary>No farmland trampling<\/summary>\n<p>Farmland is not trampled if the entity (including players) is wearing Feather Falling boots or has the Slow Falling effect.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/farmlandTrampling.gif?raw=true\" alt=\"No farmland trampling\"><br \/>\n<\/details>\n<details>\n<summary>XP from crops<\/summary>\n<p>Gain xp from harvesting crops.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/xpCrops.gif?raw=true\" alt=\"XP from Crops\"><br \/>\n<\/details>\n<details>\n<summary>Sleep without set respawn point<\/summary>\n<p>Sneak and right-click a bed to sleep without changing your respawn point.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/skipSetSpawnPoint.gif?raw=true\" alt=\"Sleep Without Setting Respawn Point\"><br \/>\n<\/details>\n<details>\n<summary>Torch lights target on fire<\/summary>\n<p>If any entity holding torch while holding a torch, soul torch; target will be set on fire.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/torch_fire_attack-min.gif?raw=true\" alt=\"torch_light_fire\"><br \/>\n<\/details>\n<details>\n<summary>Weather not skipped by sleeping (disable by default)<\/summary>\n<p>\n  <br \/>Sleeping doesn&#8217;t clear weather.<br \/>RAIN_ONLY will keep rain only.<br \/>ALL_WEATHER will keep rain and thunder (this mode will prevent you from sleeping while thundering)\n<\/p>\n<\/details>\n<details>\n<summary>Washing filled maps<\/summary>\n<p>Clean filled maps using cauldron.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/washingFilledmap.gif?raw=true\" alt=\"Washing Maps\"><br \/>\n<\/details>\n<details>\n<summary>Sneaking sweet berry<\/summary>\n<p>Sneaking through sweet berry bushes.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/sneakingSweetBerry.gif?raw=true\" alt=\"Sneaking Sweet Berry\"><br \/>\n<\/details>\n<details>\n<summary>Pants protect from sweet berry<\/summary>\n<p>Wearing pants protects you from sweet berry bush damage.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/sneakingSweetBerry.gif?raw=true\" alt=\"Pants Protect from Sweet Berry\"><br \/>\n<\/details>\n<details>\n<summary>Faster glass\/glowstone mining<\/summary>\n<p>Pickaxes mine glass-related blocks and glowstone faster.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/glassblockMining.gif?raw=true\" alt=\"Faster Pickaxe Mining\"><br \/>\n<\/details>\n<details>\n<summary>4 element painting<\/summary>\n<p>4 Element 2&#215;2 paintings can now be placed in survival mode.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/elementPaintings.png?raw=true\" alt=\"4 Element Painting\"><br \/>\n<\/details>\n<details>\n<summary>Wet sponge dries in warm biomes<\/summary>\n<p>Wet sponge placed in warm biome will eventually dry out<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/QoL\/wetsponge_dry_warmbiome-min.gif?raw=true\" alt=\"wetsponge_dries_warmbiomes\"><br \/>\n<\/details>\n<p>### Item Tweaks<\/p>\n<details>\n<summary>Bundle can place block<\/summary>\n<p>Switch to place mode by holding bundle and shift-leftclick to the ground.<br \/>\nThen you can place block that inside the bundle.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/item\/bundlePlaceBlocks-min.gif?raw=true\" alt=\"bundlePlaceBlock\"><br \/>\n  <\/details>\n<details>\n<summary>Hoe can harvest multiple crops<\/summary>\n<p>Hoe can harvest multiple crops. Default is 3&#215;3, diamond and netherite gives 5&#215;5.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/item\/AutoHarvest.gif?raw=true\" alt=\"HieHarvestCrops\"><br \/>\n<\/details>\n<details>\n<summary>Mace can rotate blocks (1.21 only)<\/summary>\n<p>Use mace (sneaking + right-click) to rotate directional blocks if possible.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/item\/maceRotateBlocks-min.gif?raw=true\" alt=\"maceRotateBlock\"><br \/>\n<\/details>\n<details>\n<summary>Shear defuses TNT<\/summary>\n<p>Shears can be used on primed TNT to give a chance to defuse it.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/item\/shearDefuseTNT.gif?raw=true\" alt=\"ShearDefuseTNT\"><br \/>\n<\/details>\n<details>\n<summary>Shear pickpocket Villager<\/summary>\n<p>Pickpocket villager using `Shear` while `sneaking`.<br \/>\nAttempting to pickpocket from the front has a high chance of making them angry; reduce this risk by pickpocketing from behind, or completely nullify it with an invisibility potion.<br \/>\n Pickpocketing a villager has a chance to reset their profession.<br \/>\n The higher the profession level, the lower the chance of it resetting.\n  <\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/item\/pickpocketVillager.gif?raw=true\" alt=\"ShearPickpocketVillager\"><br \/>\n<\/details>\n<details>\n<summary>Shear prevents plants grow<\/summary>\n<p>Shear can be used on `Saplings`, `Bamboo`, `Vine` and `Sugar cane` to prevent it from growing.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/item\/shearPreventPlantGrow.gif?raw=true\" alt=\"ShearPreventPlantGrow\"><br \/>\n<\/details>\n<details>\n<summary>Spyglass &#8220;What is that?&#8221;<\/summary>\n<p>See additional block\/entity information (noteblock, trailspawner cooldown, redstone power, xp stored inside furnace,&#8230;) with a Spyglass, default radius is 5 blocks, zoom with Spyglass will extend to 32 blocks<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/item\/spyglassWhatIsThat-min.gif?raw=true\" alt=\"spyglassHUD\"><br \/>\n<\/details>\n<details>\n<summary>Slime chunk detector<\/summary>\n<p> Holding a `Slime Ball`, `Slime Block`, or items with the `diversity:slime_detector` tag will emit particles and sound when in a slime chunk, with a 10% chance while walking\/running and 70% chance when sneaking.<\/p>\n<\/details>\n<details>\n<summary>Trident can call thunderstorm (Heavy inspired by &#8220;Storm channeling&#8221; of Vanilla Tweaks)<\/summary>\n<p>If standing at max y-level and throw a channeling trident (with >50% durability) up to the sky<br \/>\n Thunder storm will be summoned, in return trident will lose channeling and all of durability (will not break)<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/item\/trident_call_thunderstorm-min.gif?raw=true\" alt=\"trident_call_thunderstrorm\"><br \/>\n<\/details>\n<details>\n<summary>Clock shows time<\/summary>\n<p>Use the clock to show the current world&#8217;s time.<\/p>\n<\/details>\n<details>\n<summary>Clock check Villager schedule<\/summary>\n<p>Check villager work schedule by holding Clock in hand and right-click any type of workstation block.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/item\/clockCheckSchedule-min.gif?raw=true\" alt=\"clockSchedule\"><br \/>\n<\/details>\n<details>\n<summary>Waxed blocks detector<\/summary>\n<p>Waxed copper blocks will emit particles if holding a spyglass while sneaking.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/item\/waxBlockIndicator-min.gif?raw=true\" alt=\"waxBlockCheck\"><br \/>\n<\/details>\n<p>### Mob Tweaks and Behaviors<\/p>\n<details>\n<summary>9 lives cat (disable by default)<\/summary>\n<p>Cat has 9 lives<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/entity\/9_lives_cat-min.gif?raw=true\" alt=\"Cat has 9 lives\"><br \/>\n<\/details>\n<details>\n<summary>Silent nametag<\/summary>\n<p>Nametag contains &#8216;silent&#8217; &#8216;shutup&#8217; will make mobs silent<\/p>\n<\/details>\n<details>\n<summary>Baby nametag<\/summary>\n<p>Nametag contains &#8216;baby&#8217; will force baby animals never grow up<\/p>\n<\/details>\n<details>\n<summary>Brushable parrot\/chicken<\/summary>\n<p>Brushing parrots or chickens will drop feathers.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/entity\/brushChickenParrot.gif?raw=true\" alt=\"Brush Parrot\/Chicken\"><br \/>\n<\/details>\n<details>\n<summary>Explosive sniffer<\/summary>\n<p>Right-click powder (gun powder, blaze powder, sugar, redstone, glowstone dust) to Sniffer will make it sniffs and&#8230;<br \/>\n&#8220;To teach kids never to sniff something unknown.&#8221;<br \/>\n&#8211; Faewulf\n<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/entity\/ExplodeSniffer.gif?raw=true\" alt=\"Explosive Sniffer\"><br \/>\n<\/details>\n<details>\n<summary>Goat drops wool and mutton<\/summary>\n<p>Goat drops wool and mutton when killed.<\/p>\n<\/details>\n<details>\n<summary>Sniffer on moss block<\/summary>\n<p>Sniffer will drops spores blossom\/Small dripleaf when sniffed on moss blocks.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/entity\/snifferMossBlock.gif?raw=true\" alt=\"Sniffer on Moss Block\"><br \/>\n<\/details>\n<details>\n<summary>Pat your pet<\/summary>\n<p>Interact with your pets via shift + right-click (wolf, cat, horse, parrot) to pat them.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/entity\/patYourpets.gif?raw=true\" alt=\"Pat Your Pet\"><br \/>\n<\/details>\n<details>\n<summary>Fox bury items<\/summary>\n<p>Foxes can bury items in sand or gravel.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/entity\/foxBuryItems.gif?raw=true\" alt=\"Fox Bury Items\"><br \/>\n<\/details>\n<details>\n<summary>Smaller bees (1.21 only)<\/summary>\n<p>Bees are now half their default size.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/entity\/smallerBee.png?raw=true\" alt=\"Smaller Bees\"><br \/>\n<\/details>\n<details>\n<summary>Random size fish\/squid (1.21 only)<\/summary>\n<p>Fish and squid now come in random sizes.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/entity\/randomSizeFishes.png?raw=true\" alt=\"Random Size Fish\/Squid\"><br \/>\n<\/details>\n<details>\n<summary>Piglin and golden trimmed armor<\/summary>\n<p>Piglins treat golden trimmed armor as golden armor.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/entity\/piglinGoldenTrim-min.gif?raw=true\" alt=\"Piglin and Golden Armor\"><br \/>\n<\/details>\n<details>\n<summary>Tamed horse\/donkey\/mule no wandering<\/summary>\n<p>Tamed animals wearing saddles won&#8217;t move around.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/entity\/noWanderingTamedHorse.gif?raw=true\" alt=\"Tamed Horse\/Donkey\/Mule\"><br \/>\n<\/details>\n<details>\n<summary>Horse\/mule\/donkey in boats<\/summary>\n<p>Horses, donkeys, and mules can fit in boats!<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/entity\/horseSitOnBoat.gif?raw=true\" alt=\"Horses in Boats\"><br \/>\n<\/details>\n<details>\n<summary>Egg on haybale auto hatch after despawn<\/summary>\n<p>Chicken eggs on haybale will try to hatch after it despawned.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/entity\/eggOnGroundTryHatch-min.gif?raw=true\" alt=\"Egg hatch despawn\"><br \/>\n<\/details>\n<details>\n<summary>Rabbit can breed after eat carrot crops.<\/summary>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/entity\/rabbitAutoBreedWithCarrotCrops-min.gif?raw=true\" alt=\"RabbitAutoBreed\"><br \/>\n<\/details>\n<details>\n<summary>Fox can breed after eat berries.<\/summary>\n<\/details>\n<details>\n<summary>Snow Golem produces Powder snow.<\/summary>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/entity\/snowGolemGivesPowderSnow.gif?raw=true\" alt=\"SnowGolemProducesPowderSnow\"><br \/>\n<\/details>\n<details>\n<summary>Wandering trader announcer<\/summary>\n<p>Send a message to player when wandering trader appears.<\/p>\n<\/details>\n<p>### Commands<\/p>\n<details>\n<summary>\/slimechunkcheck (removed in v2.1.0)<\/summary>\n<p>Command to check if standing chunk is slime chunk or not.<\/p>\n<\/details>\n<details>\n<summary>\/emote<\/summary>\n<p>Perform sound like meow, purr, purroew, and woof in chat. Inspired by plugin PlayerMeowing<\/p>\n<\/details>\n<p>### Cursed<\/p>\n<details>\n<summary>Hydrophobic elytra (disable by default)<\/summary>\n<p>Elytra can&#8217;t be use in rain, or in water.<\/p>\n<p>  <img decoding=\"async\" src=\"https:\/\/github.com\/FaeWulf\/public-imgs\/blob\/main\/mods\/Diversity\/cursed\/hydrophobic_elytra-min.gif?raw=true\" alt=\"Hydrophobic_elytra\"><br \/>\n<\/details>\n<details>\n<summary>End stone is cheese (disable by default) (only 1.21)<\/summary>\n<p>you can eat end stone \ud83d\ude42<\/p>\n<\/details>\n<details>\n<summary>Reverse phantom spawn condition. (disable by default)<\/summary>\n<p>Phantom will spawn if the player continuously sleeps skipping the night.<\/p>\n<\/details>\n<p># \u2699\ufe0f Usage<\/p>\n<p>Client:<br \/>\nConfig screen can be access via ModMenu.<\/p>\n<p>Server-side:<br \/>\nAlmost all features can be toggled via config file: config\/diversity.toml<\/p>\n<p># \u26a0\ufe0f Required mods<\/p>\n<p>&#8211; Fabric API<br \/>\n&#8211; Faewulf&#8217;s Lib<br \/>\n&#8211; (Optional) Permission manager mod like &#8220;Luck Perms&#8221;<\/p>\n<p># \ud83e\udea7 Permissions<\/p>\n<p>| \u26a0\ufe0f **Caution!** In mod version 2.0.0 (and later on), this permission system will be removed, and currently replace by using minecraft built-in permission level See more here |<br \/>\n| &#8212; |<\/p>\n<p>If the &#8220;permission mode&#8221; is enabled via config file (permission mode disabled by default), you can manage features via<br \/>\nany permission manager mod.<br \/>\n*Be aware that, if permission mode is enabled, but no permission manager mod installed, Diversity won&#8217;t function<br \/>\ncorrectly.<\/p>\n<p>Currently, there are only 2 permission right now:<\/p>\n<p>| Feature          | Permission                | Permission level (above 2.0.0) |<br \/>\n|:&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;|:&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;|:&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;|<br \/>\n| \/emote           | diversity.emote           |1|<br \/>\n| \/slimechunkcheck* | diversity.slimechunkcheck* |1|<\/p>\n<p>&#8211; (*) Removed in v2.1.0<\/p>\n<p># \ud83d\udee0\ufe0f Compatibility<\/p>\n<p>Diversity is designed to be compatible with other Fabric mods. If you encounter any issues, please report them on the<br \/>\nmod&#8217;s issues tracker.<\/p>\n<p># \ud83d\udc4d Support<\/p>\n<p>For support, feature requests, or bug reports, please visit the mod&#8217;s GitHub issues page.<br \/>\nOr join my Discord server: link<\/p>\n<div align=\"center\">\n<p>        <img decoding=\"async\" alt=\"kofi-singular\" height=\"40\" src=\"https:\/\/cdn.jsdelivr.net\/npm\/@intergrav\/devins-badges@3\/assets\/compact\/donate\/kofi-singular_vector.svg\"><\/p>\n<p>        <img decoding=\"async\" alt=\"paypal-singular\" height=\"40\" src=\"https:\/\/cdn.jsdelivr.net\/npm\/@intergrav\/devins-badges@3\/assets\/compact\/donate\/paypal-singular_vector.svg\"><\/p>\n<\/div>\n<p># \ud83d\udcdc License<br \/>\nYou can use this mod in modpack as long as giving proper credits.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Introduces a wide range of features to enhance the gameplay experience. From quality of life improvements to new mob behaviors and random sh*t, this mod offers a little bit of everything. 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