{"id":67458,"date":"2026-06-03T23:35:22","date_gmt":"2026-06-03T20:35:22","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/eye-camera\/"},"modified":"2026-06-03T23:35:22","modified_gmt":"2026-06-03T20:35:22","slug":"eye-camera","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/eye-camera\/","title":{"rendered":"Eye Camera"},"content":{"rendered":"<p># Eye Camera<\/p>\n<p>**Capture the world through your own eyes \u2014 literally.**<\/p>\n<p>Eye Camera is a NeoForge mod for **Minecraft 26.1.2** that turns your character into a walking camera. Craft an Eye Camera, surgically implant it (yes, really), and start documenting your adventures with a single keystroke. Browse your photos in a stylish Photo Album, and share favourites with other implanted players \u2014 even when they are offline.<\/p>\n<p>Built from the ground up for Minecraft 26.1.2 and the new rendering pipeline, with full multiplayer support, configurable server-side limits, and per-world photo isolation so your singleplayer screenshots never bleed into your survival server&#8217;s gallery.<\/p>\n<p>&#8212;<\/p>\n<p>## Features<\/p>\n<p>### The Implant<br \/>\n&#8211; Craft an **Eye Camera** from amethyst shards, glass, redstone, an ender eye and an iron ingot.<br \/>\n&#8211; Right-click and hold to implant. The animation reuses the spyglass pose and takes 5 seconds.<br \/>\n&#8211; The implant is permanent \u2014 until you die. Death removes the implant; you keep what is in your inventory but lose the camera ability until you craft and implant a new one. (Intentional design choice \u2014 adds weight to risky expeditions.)<br \/>\n&#8211; An implanted player gains the ability to **capture, send, and delete photos**. Without an implant, the Photo Album is read-only.<\/p>\n<p>### Taking Photos<br \/>\n&#8211; Press **K** (rebindable) to capture a screenshot.<br \/>\n&#8211; Configurable capture **resolution** and **JPEG quality**.<br \/>\n&#8211; Optional **HUD hide** on capture so your photos do not show hotbars or hearts.<br \/>\n&#8211; Optional **capture sound** and a configurable **cooldown** to prevent spam.<br \/>\n&#8211; Captures run on a worker thread so your framerate does not stutter mid-shot.<\/p>\n<p>### The Photo Album<br \/>\n&#8211; Craft a **Photo Album** from leather, paper, a book and redstone.<br \/>\n&#8211; Right-click to open a **4-column thumbnail grid** of every photo from the current world or server.<br \/>\n&#8211; Click any photo to view it full-size, scaled to fit the screen.<br \/>\n&#8211; Per-photo actions: **Send** (to another implanted player) and **Delete** (with confirmation).<br \/>\n&#8211; Received photos show **&#8221;from <player>&#8220;** so you remember who sent what.<br \/>\n&#8211; The album has a configurable maximum size with **FIFO trimming** \u2014 when you exceed the limit, the oldest photo gets cleared automatically.<\/p>\n<p>### Sharing Photos<br \/>\n&#8211; Send any photo to another **online, implanted** player from anywhere in the world.<br \/>\n&#8211; A **searchable recipient list** shows eligible players currently online.<br \/>\n&#8211; **Offline queue:** if your recipient is offline, the photo is held server-side and delivered when they next log in. Configurable retention period (set to `0` to disable queueing entirely).<br \/>\n&#8211; **Cross-dimension policy:** server admins can allow or block sending photos across dimensions (Overworld \u2194 Nether \u2194 End).<br \/>\n&#8211; Recipients get a system message notifying them that a new photo arrived.<\/p>\n<p>### Per-World \/ Per-Server Isolation<br \/>\n&#8211; Photos are stored in `<gamedir>\/eyecamera\/<scope>\/`, where the scope is a hash of the world name (singleplayer) or server address (multiplayer).<br \/>\n&#8211; This means:<br \/>\n  &#8211; Your singleplayer screenshots stay in singleplayer.<br \/>\n  &#8211; Each server has its own gallery \u2014 no leakage between servers you visit.<br \/>\n  &#8211; Switching worlds or joining a different server cleanly switches the album view.<br \/>\n&#8211; A corrupted index file is automatically backed up to `index.json.bak` and rebuilt \u2014 your photos are never silently lost.<\/p>\n<p>### Server Admin Controls<br \/>\nThe mod is built for shared servers from the start:<\/p>\n<p>&#8211; **Master switch** (`enableMod`) \u2014 disable all mod features server-wide if you change your mind after install.<br \/>\n&#8211; **Send rate limit** \u2014 cap how many photos a player can send per minute (anti-spam).<br \/>\n&#8211; **Max image bytes** \u2014 reject oversized uploads before they hit your disk.<br \/>\n&#8211; **Offline retention days** \u2014 control how long undelivered photos sit in the queue (`0` disables queueing).<br \/>\n&#8211; **Cross-dimension allow\/deny** \u2014 restrict sharing to within the same dimension if you want.<br \/>\n&#8211; **JPEG magic-byte validation** \u2014 only valid JPEGs make it to the recipient&#8217;s storage; arbitrary bytes are rejected.<\/p>\n<p>&#8212;<\/p>\n<p>## Crafting Recipes<\/p>\n<p>### Eye Camera<br \/>\n&#8220;`<br \/>\nA G A<br \/>\nR E R<br \/>\n  I<br \/>\n&#8220;`<br \/>\n&#8211; **A** = Amethyst Shard<br \/>\n&#8211; **G** = Glass<br \/>\n&#8211; **R** = Redstone<br \/>\n&#8211; **E** = Ender Eye<br \/>\n&#8211; **I** = Iron Ingot<\/p>\n<p>### Photo Album<br \/>\n&#8220;`<br \/>\n  L<br \/>\nP B P<br \/>\n  R<br \/>\n&#8220;`<br \/>\n&#8211; **L** = Leather<br \/>\n&#8211; **P** = Paper<br \/>\n&#8211; **B** = Book<br \/>\n&#8211; **R** = Redstone<\/p>\n<p>&#8212;<\/p>\n<p>## Configuration<\/p>\n<p>Eye Camera ships with two config files, edited via `Mods \u2192 Eye Camera \u2192 Config` or directly in `config\/`:<\/p>\n<p>**Client (`eyecamera-client.toml`)** \u2014 your personal capture preferences:<br \/>\n&#8211; Capture resolution<br \/>\n&#8211; JPEG quality<br \/>\n&#8211; Hide HUD on capture (on\/off)<br \/>\n&#8211; Maximum album size<br \/>\n&#8211; Capture cooldown (ms)<br \/>\n&#8211; Show capture flash (on\/off)<br \/>\n&#8211; Play capture sound (on\/off)<\/p>\n<p>**Common (`eyecamera-common.toml`)** \u2014 server-side policy (in singleplayer this lives in your save):<br \/>\n&#8211; Enable mod (master switch)<br \/>\n&#8211; Send rate limit per minute<br \/>\n&#8211; Max image bytes<br \/>\n&#8211; Offline retention days<br \/>\n&#8211; Allow cross-dimension sending<\/p>\n<p>&#8212;<\/p>\n<p>## Compatibility<\/p>\n<p>&#8211; **Minecraft:** 26.1.2 (exact match required)<br \/>\n&#8211; **Loader:** NeoForge 26.1.2.36-beta or newer<br \/>\n&#8211; **Java:** 25 (shipped with the Minecraft 26.1.2 launcher \u2014 no separate install needed)<br \/>\n&#8211; **Sides:** Required on both **client** and **server**. Dedicated servers must have the mod installed for any features to work; single-side installs are not supported.<br \/>\n&#8211; **Multiplayer:** Fully supported. Vanilla servers without the mod are not affected (the mod simply does not load).<\/p>\n<p>&#8212;<\/p>\n<p>## Installation<\/p>\n<p>1. Install the **NeoForge** loader for Minecraft 26.1.2.<br \/>\n2. Drop the Eye Camera `.jar` into your `mods\/` folder.<br \/>\n3. (Server) Repeat on the dedicated server&#8217;s `mods\/` folder.<br \/>\n4. Launch the game and craft your first Eye Camera.<\/p>\n<p>&#8212;<\/p>\n<p>## Storage and Privacy Notes<\/p>\n<p>&#8211; Photos are stored as **JPEG files** under `<gamedir>\/eyecamera\/<scope_hash>\/`.<br \/>\n&#8211; The scope hash is derived from the world name or server address; the mod **never** uploads anything to a third-party service.<br \/>\n&#8211; Sent photos transit only through the Minecraft server you are connected to.<br \/>\n&#8211; The offline queue lives at `<world>\/eyecamera\/offline_queue\/<recipient_uuid>\/` on the server&#8217;s filesystem and is auto-purged after the configured retention period.<br \/>\n&#8211; All photo data stays on the machines of you and your fellow players. There is no telemetry, no analytics, no external network calls.<\/p>\n<p>&#8212;<\/p>\n<p>## Known Limitations<\/p>\n<p>&#8211; The capture **flash overlay** is currently disabled while waiting for the 26.1.2 rendering rewrite to settle. Capture sound and HUD hide work as expected.<br \/>\n&#8211; Received-photo notifications are delivered as **system chat messages** rather than toast popups for the same reason.<br \/>\n&#8211; These are tracked in source as `ASSUMPTION:` comments and will be re-enabled in a future release.<\/p>\n<p>&#8212;<\/p>\n<p>## License<\/p>\n<p>All Rights Reserved. Reach out if you want to redistribute or fork.<\/p>\n<p>&#8212;<\/p>\n<p>## Credits<\/p>\n<p>&#8211; Made by **Klausiiiii** (`de.klausiiiii.eyecamera`).<br \/>\n&#8211; Built with NeoForge, the Mojang official mappings, and a healthy respect for the 26.1.2 API rewrite.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Capture the world through your own eyes \u2014 literally.<\/p>\n","protected":false},"featured_media":67459,"template":"","meta":{"_minecraft_slug":"eye-camera","_minecraft_project_id":"Ptb5Jj5f","_minecraft_author":"klausiiiii","_minecraft_license":"LicenseRef-All-Rights-Reserved","_minecraft_downloads":8,"_minecraft_follows":1,"_minecraft_client_side":"required","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"eye-camera.zip","_minecraft_size_bytes":80219,"_minecraft_version_count":1,"_minecraft_updated_at":"2026-05-16T13:02:40.095512Z","_minecraft_date_created":"2026-05-07T20:04:28.059447Z","_minecraft_date_modified":"2026-05-04T18:55:04.849758Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/eye-camera","_minecraft_icon_attachment_id":67459,"_minecraft_imported_at":"2026-06-03T20:35:23+00:00","_minecraft_import_hash":"b9afa6fb89cf13b9341bf033c2a58bf3","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[158],"mod_loader":[160],"minecraft_version":[163],"class_list":["post-67458","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-neoforge","mod_loader-neoforge","minecraft_version-26-1-2"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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