{"id":66226,"date":"2026-06-03T22:16:35","date_gmt":"2026-06-03T19:16:35","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/evolveskeleton\/"},"modified":"2026-06-03T22:16:35","modified_gmt":"2026-06-03T19:16:35","slug":"evolveskeleton","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/evolveskeleton\/","title":{"rendered":"EvolveSkeleton"},"content":{"rendered":"<p>PS: Plugin&#8217;s in-game info is in Chinese, feel free to translate them \ud83d\ude42<\/p>\n<p># EvolveSkeleton Plugin<\/p>\n<p>## Introduction<\/p>\n<p>This is a Minecraft plugin based on Spigot\/Paper that implements a mechanism similar to the Evolved Skeletons in Clash Royale. Currently compatible with: `Minecraft 1.20.5+` (It is recommended that the server use Paper\/Spigot 1.20.5 or higher)<\/p>\n<p>## Features<\/p>\n<p>1. Duplication Ability: Each time an evolved skeleton successfully attacks a player, a new evolved skeleton will be spawned at the original location.<\/p>\n<p>2. Melee Attack: Uses melee attacks with damage equal to 1\/2 of a normal zombie (approximately 1.5 points).<\/p>\n<p>3. Target Selection: By default, only attacks players; when Crazy Mode is enabled in the configuration file, it will attack mobs instead.<\/p>\n<p>4. Sunlight Immunity: Does not burn during the day.<\/p>\n<p>5. Fear of Wolves: Will avoid wolves, and wolves will also actively attack evolved skeletons.<\/p>\n<p>6. Unique Appearance: Wears a blue leather cap and displays a custom name.<\/p>\n<p>7. Supports spawning via spawn eggs or automatic evolution triggers (configurable).<\/p>\n<p>## Commands<\/p>\n<p>&#8211; `\/evolveskeleton [amount] \/ reload`<\/p>\n<p>    &#8211; Description: Obtain evolved skeleton spawn eggs (default amount: 1) or reload and apply plugin configurations.<\/p>\n<p>    &#8211; Usage Examples: `\/evolveskeleton`, `\/evolveskeleton 16`, `\/evolveskeleton reload`<\/p>\n<p>    &#8211; Permission: `evolveskeleton.main`<\/p>\n<p>&#8211; `\/autospawn <on|off>`<\/p>\n<p>    &#8211; Description: Enable or disable evolved round evolution (automatically spawns an evolved skeleton when a player kills normal skeletons a configured number of times).<\/p>\n<p>    &#8211; Permission: `evolveskeleton.autospawn`<\/p>\n<p>&#8211; `\/killevolveskeleton`<\/p>\n<p>    &#8211; Description: Clear all evolved skeletons in the current world.<\/p>\n<p>    &#8211; Permission: `evolveskeleton.kill`<\/p>\n<p>## Permission Nodes<\/p>\n<p>&#8211; `evolveskeleton.autospawn` \u2014 Use the automatic spawn toggle (Default: OP)<\/p>\n<p>&#8211; `evolveskeleton.kill` \u2014 Clear evolved skeletons (Default: OP)<\/p>\n<p>&#8211; `evolveskeleton.main` \u2014 Obtain evolved skeleton spawn eggs and reload the configuration file (Default: OP)<\/p>\n<p>## Configuration (`config.yml`)<\/p>\n<p>&#8211; `autoevolve_feature`: Whether to enable automatic evolution (`true`\/`false`)<\/p>\n<p>&#8211; `evolve_settings`: Contains `name` (name), `evolve_rounds` (evolution rounds), `evolve_skeleton_health` (health value), etc.<\/p>\n<p>&#8211; `experimental.enable_crazy_mode`: Enable Crazy Mode (changes target selection logic)<\/p>\n<p>Default Configuration:<\/p>\n<p>&#8220;`yaml<\/p>\n<p>autoevolve_feature: true # Whether to enable the automatic evolution feature. true to enable, false to disable<\/p>\n<p>evolve_settings:<br \/>\n  name: &#8220;\u00a7bEvolved Skeleton&#8221; # Name of the evolved skeleton. Supports color codes<br \/>\n  evolve_rounds: 2  # Number of evolution rounds. Must be an integer<br \/>\n  evolve_skeleton_health: 1  # Health value is 1, equivalent to 0.5 hearts. Must be an integer<\/p>\n<p>experimental:<br \/>\n  enable_crazy_mode: false # Whether to enable Crazy Mode (evolved skeletons will join the player&#8217;s side and attack all hostile mobs)<\/p>\n<p>&#8220;`<\/p>\n<p>## Installation<\/p>\n<p>1. Ensure the server is running Spigot or Paper `1.20.5` or higher.<\/p>\n<p>2. Place the downloaded JAR file into the server&#8217;s `plugins` folder (e.g., `plugins\/EvolveSkeleton-1.4.jar`).<\/p>\n<p>3. Restart the server or use a hot-reload tool.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This is a Minecraft plugin based on Spigot\/Paper, which implements a mechanism similar to the Evolved Skeletons in Clash Royale. 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