{"id":65957,"date":"2026-06-03T21:56:56","date_gmt":"2026-06-03T18:56:56","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/eventhorizon\/"},"modified":"2026-06-03T21:56:56","modified_gmt":"2026-06-03T18:56:56","slug":"eventhorizon","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/eventhorizon\/","title":{"rendered":"EventHorizon"},"content":{"rendered":"<p><\/center><\/p>\n<p>[![Modrinth][modrinth-shield]][modrinth-url]<br \/>\n[![Discord][discord-shield]][discord-url]<br \/>\n[![GitHub][github-shield]][github-url]<br \/>\n[![Paypal][paypal-shield]][paypal-url]<br \/>\n[![Supported Minecraft Versions][versions-shield]][versions-url]<br \/>\n<\/center><\/p>\n<p># EventHorizon<br \/>\nEventHorizon is an interactive game mode plugin, originally developed for the KSU Esports Minecraft server, aimed at boosting replayability and player engagement. It introduces random, server-wide events, categorized as positive, negative, or neutral, that challenge players to adapt and survive in both solo and team-based gameplay. These unpredictable occurrences create a dynamic and thrilling environment. EventHorizon can run as a standalone game mode or integrate seamlessly with other game mode plugins, such as survival games, speedruns, TaskCrafters, etc. <\/p>\n<p>## Dependencies<br \/>\n&#8211; FastAsyncWorldEdit<br \/>\n&#8211; PlaceholderAPI<br \/>\n&#8211; Recommended: TAB (can use any TAB\/Scoreboard plugin that supports PlaceholderAPI)<br \/>\n  &#8211; Add this code to the TAB config file to use our scoreboard<br \/>\n&#8220;`yml<br \/>\nscoreboards:<br \/>\n    scoreboard-1.20.3+:<br \/>\n      title: &#8220;<#E0B11E>EventHorizon<\/#FF0000>&#8221;<br \/>\n      display-condition: &#8220;%player-version-id%>=765;%bedrock%=false&#8221; # Only display it to players using 1.20.3+ AND NOT bedrock edition<br \/>\n      lines:<br \/>\n        &#8211; &#8220;<light_purple>Remaining Time:&#8221;<br \/>\n        &#8211; &#8220;<white>%eventhorizon_remainingtime_formatted%&#8221;<br \/>\n&#8220;`<\/p>\n<p>## Commands<br \/>\n| Command                                  | Description                                      |<br \/>\n|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;|<br \/>\n| `\/eventhorizon begin`                   | Begins the tournament                           |<br \/>\n| `\/eventhorizon end`                     | Concludes the tournament                        |<br \/>\n| `\/eventhorizon pause`                   | Pauses the tournament                           |<br \/>\n| `\/eventhorizon resume`                  | Continues a paused tournament                   |<br \/>\n| `\/eventhorizon trigger <eventName>`     | Manually triggers an event by name              |<br \/>\n| `\/eventhorizon reloadconfig`            | Reloads the configuration file                  |<br \/>\n| `\/eventhorizon help`                    | Displays available commands                     |<\/p>\n<p>## Current Events<br \/>\n| Event Name           | Event Type           | Event Classification | Brief Description |<br \/>\n|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| Fasting              | attribute            | negative               |Player hunger completely depletes|<br \/>\n| GrowthSpurt          | attribute            | neutral                |Player increases in size|<br \/>\n| HalfAHeart           | attribute            | negative               |Player health is set to half a heart|<br \/>\n| HoneyIShrunkTheKids  | attribute            | negative               |Player decrease in size|<br \/>\n| ZeroGravity          | attribute            | neutral                |Gravity is reduced for player|<br \/>\n| IceIsNice            | blockmodification    | neutral                |All blocks within a specific radius near the player will turn into packed ice blocks; polar bears and snow golems spawn|<br \/>\n| GoldRush             | blockmodification    | positive               |All stone-like blocks near the player turns into gold ore|<br \/>\n| NetherInvasion       | blockmodification    | negative               |Ground blocks -> nether blocks, water -> lava, plants -> fire, spawns nether mobs|<br \/>\n| DeepDarkInvasion     | blockmodification    | negative               |Ground blocks -> sculk and deepslate, plant -> ancient city blocks|<br \/>\n| BlockDropShuffle     | dropmodification     | neutral                |Shuffles block drops|<br \/>\n| DoubleOrNothing      | dropmodification     | negative               |Item drops have a 50% chance of dropping nothing and a 50% chance of double the amount of items|<br \/>\n| MobDropShuffle       | dropmodification     | neutral                |Shuffles mob drops|<br \/>\n| FoodComa             | effects              | neutral                |Player recieves saturation and slowness|<br \/>\n| GottaGoFast          | effects              | positive               |Player receives speed effect|<br \/>\n| Overmine             | effects              | positive               |Players can now mine twice as fast|<br \/>\n| SecondWind           | effects              | positive               |Player strength (attack power\/damage dealt) is doubled|<br \/>\n| YoureTooSlow         | effects              | negative               |Player receives slowness effect|<br \/>\n| ButterFingers        | inventoryAdjustment  | negative               |The player drops items in their hands at random intervals|<br \/>\n| FlightSchool         | inventoryAdjustment  | positive               |Player receives unbreakable elytra and 64 fireworks|<br \/>\n| InventorySwap        | inventoryAdjustment  | neutral                |Two players swap inventories with each other|<br \/>\n| SpoiledFood          | inventoryAdjustment  | negative               |All food items in the player&#8217;s inventory turns into rotten flesh|<br \/>\n| DropParty            | itemspawn            | positive               |Random items are dropped near the player|<br \/>\n| Feast                | itemspawn            | positive               |Food items are dropped near the player|<br \/>\n| OreDropParty         | itemspawn            | positive               |Random ores are dropped near the player|<br \/>\n| ChickenFlock         | mobspawn             | positive               |Spawns a group of chickens around the player|<br \/>\n| CowHerd              | mobspawn             | positive               |Spawns a group of cows near the player|<br \/>\n| DropCreeper          | mobspawn             | negative               |Spawns a creeper near the player|<br \/>\n| EndRaid              | mobspawn             | negative               |Spawns end mobs around the player|<br \/>\n| NetherRaid           | mobspawn             | negative               |Spawns nether mobs around the player|<br \/>\n| RandomMobSpawn       | mobspawn             | neutral                |Spawns a random mob near the player (Ender Dragon is the only excluded mob)|<br \/>\n| WolfPack             | mobspawn             | negative               |Spawns a pack of angry wolves around the player|<br \/>\n| ZombieHorde          | mobspawn             | negative               |Spawns a group zombies around the player|<br \/>\n| ZombieInvasion       | mobspawn             | negative               |Continually spawns zombies around the player|<\/p>\n<p>## Upcoming Features<\/p>\n<p>### Beta (August)<br \/>\n&#8211; Events balance pass<br \/>\n&#8211; Ignore players in spectator mode<br \/>\n&#8211; All event values customizable in a config file<br \/>\n&#8211; More events  <\/p>\n<p>This list does not encompass everything we have planned, but we wanted to give a small preview on some of the front-end work we have planned. Much of the work for the beta release will be focused on back end refactoring, optimization, and bug fixes. <\/p>\n<p>## Help?<br \/>\n&#8211; Join our Discord for questions or assistance.<\/p>\n<p>[modrinth-shield]: https:\/\/img.shields.io\/badge\/Download-00AF5C?logo=modrinth&#038;logoColor=white&#038;style=for-the-badge<\/p>\n<p>[modrinth-url]: https:\/\/modrinth.com\/plugin\/eventhorizon<\/p>\n<p>[discord-shield]: https:\/\/img.shields.io\/badge\/Discord-5865F2?logo=discord&#038;logoColor=white&#038;style=for-the-badge<\/p>\n<p>[discord-url]: https:\/\/discord.gg\/dgjTQrUdjh<\/p>\n<p>[github-shield]: https:\/\/img.shields.io\/badge\/Source-181717?logo=github&#038;logoColor=white&#038;style=for-the-badge<\/p>\n<p>[github-url]: https:\/\/github.com\/StrwbryDev\/EventHorizon<\/p>\n<p>[paypal-shield]: https:\/\/img.shields.io\/badge\/Donate-00457C?logo=paypal&#038;logoColor=white&#038;style=for-the-badge<\/p>\n<p>[paypal-url]: https:\/\/www.paypal.com\/donate\/?hosted_button_id=HETHDB2LD3X26<\/p>\n<p>[versions-shield]: https:\/\/img.shields.io\/badge\/1.21.4+-blue?style=for-the-badge&#038;label=Minecraft%20Versions<\/p>\n<p>[versions-url]: https:\/\/modrinth.com\/plugin\/eventhorizon<\/p>\n","protected":false},"excerpt":{"rendered":"<p>EventHorizon is a Paper plugin that adds random customizable in-game events over a set interval. 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