{"id":65410,"date":"2026-06-03T21:16:58","date_gmt":"2026-06-03T18:16:58","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/essentialaddons\/"},"modified":"2026-06-03T21:16:58","modified_gmt":"2026-06-03T18:16:58","slug":"essentialaddons","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/essentialaddons\/","title":{"rendered":"EssentialAddons"},"content":{"rendered":"<p># EssentialAddons<\/p>\n<p>![Discord](https:\/\/discord.gg\/gn99m4QRY4)<\/p>\n<p>Fabric Carpet extension that adds things from the Spigot plugin Essentials, or other features I think are needed for Minecraft.<\/p>\n<p>Features can be enabled through the `\/carpet` command:<br \/>\n&#8220;`<br \/>\n\/carpet <rule_name> <rule_value><\/p>\n<p># For example:<br \/>\n\/carpet phantomsObeyMobcaps true<br \/>\n\/carpet commandCameraMode ops<br \/>\n\/carpet stackableShulkersInPlayerInventories true<br \/>\n&#8220;`<\/p>\n<p>Permissions can be customised for commands through a permissions mod such as LuckPerms,<br \/>\nthe name of the permissions are as follows:<br \/>\n&#8220;`<br \/>\nessential-addons.command.<command_name><\/p>\n<p># For example:<br \/>\nessential-addons.command.cs<br \/>\nessential-addons.command.hat<br \/>\nessential-addons.command.lag-spike<br \/>\n&#8220;`<\/p>\n<p># EssentialAddons Settings<br \/>\n## broadcastToAll<br \/>\nBroadcasts all OP messages to everyone<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `SURVIVAL`  <\/p>\n<p>## cakeAlwaysEat<br \/>\nAllows you to always eat cake, even when you are not hungry<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `EXPERIMENTAL`, `FEATURE`  <\/p>\n<p>## cameraModeCommandName<br \/>\nSpecifies the alias for the camera command, &#8216;cs&#8217; by default<br \/>\n* Type: `String`<br \/>\n* Default value: `cs`<br \/>\n* Categories: `ESSENTIAL`, `SURVIVAL`, `FEATURE`  <\/p>\n<p>## cameraModeRestoreLocation<br \/>\nRestores player location back to original location in survival, similar to the cs script by Kdender<br \/>\nSaves location even after server restart<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `true`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `SURVIVAL`, `FEATURE`  <\/p>\n<p>## cameraModeSurvivalRestrictions<br \/>\nPorts cameraModeSurvivalRestrictions from carpet 1.12 into commandCameraMode<br \/>\nDoes not allow you to use camera mode if you are in danger<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `EXPERIMENTAL`, `SURVIVAL`, `FEATURE`  <\/p>\n<p>## cameraModeTeamTeleportBlacklist<br \/>\nPrevents players from teleporting to players on specific teams in spectator<br \/>\nUse the `\/team-teleport-blacklist` command to specify teams<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `SURVIVAL`, `COMMAND`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command  <\/p>\n<p>## cameraModeTeleportBlacklist<br \/>\nPrevents players from teleporting to specific players in spectator<br \/>\nUse the `\/subscribe` command to enable\/disable teleport blacklist per player<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `SURVIVAL`, `COMMAND`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command  <\/p>\n<p>## combinePotionDuration<br \/>\nCombines the duration of potions<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `EXPERIMENTAL`, `FEATURE`  <\/p>\n<p>## commandBackup<br \/>\nAllows you to backup regions in an area to the backups folder in the world folder<br \/>\n* Type: `String`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`, `SURVIVAL`, `FEATURE`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command<br \/>\n  * Can be limited to &#8216;ops&#8217; only, true\/false for everyone\/no one, or a custom permission level  <\/p>\n<p>## commandCameraMode<br \/>\nSurvival friendly spectator mode, puts the player in and out of spectator mode. By default the command is `\/cs`<br \/>\nAllows for saving location after server reset using rule cameraModeRestoreLocation and adds functionality for cameraModeSurvivalRestrictions<br \/>\n* Type: `String`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`, `EXPERIMENTAL`, `SURVIVAL`, `FEATURE`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command<br \/>\n  * Can be limited to &#8216;ops&#8217; only, true\/false for everyone\/no one, or a custom permission level  <\/p>\n<p>## commandDefuse<br \/>\nEnables `\/defuse` to be used to stop any tnt from exploding within a given range<br \/>\n* Type: `String`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`, `CREATIVE`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command<br \/>\n  * Can be limited to &#8216;ops&#8217; only, true\/false for everyone\/no one, or a custom permission level  <\/p>\n<p>## commandEnderChest<br \/>\nAllows you to open your enderchest with `\/enderchest`<br \/>\n* Type: `String`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`, `CREATIVE`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command<br \/>\n  * Can be limited to &#8216;ops&#8217; only, true\/false for everyone\/no one, or a custom permission level  <\/p>\n<p>## commandExtinguish<br \/>\nAllows `\/extinguish` to be used to extinguish the player<br \/>\n* Type: `String`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command<br \/>\n  * Can be limited to &#8216;ops&#8217; only, true\/false for everyone\/no one, or a custom permission level  <\/p>\n<p>## commandFly<br \/>\nToggles the ability to fly while in survival mode using `\/fly`<br \/>\nUsing this also disables fall damage<br \/>\n* Type: `String`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command<br \/>\n  * Can be limited to &#8216;ops&#8217; only, true\/false for everyone\/no one, or a custom permission level  <\/p>\n<p>## commandGM<br \/>\nAllows `\/gmc`, `\/gms`, `\/gmsp`, and `\/gma` to be used<br \/>\n* Type: `String`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`, `CREATIVE`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command<br \/>\n  * Can be limited to &#8216;ops&#8217; only, true\/false for everyone\/no one, or a custom permission level  <\/p>\n<p>## commandGod<br \/>\nToggles invulnerability using `\/god`<br \/>\nCan be buggy if used while in creative mode<br \/>\n* Type: `String`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command<br \/>\n  * Can be limited to &#8216;ops&#8217; only, true\/false for everyone\/no one, or a custom permission level  <\/p>\n<p>## commandHat<br \/>\nAllows you to equip your held item to your head slot using `\/hat`<br \/>\n* Type: `String`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`, `CREATIVE`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command<br \/>\n  * Can be limited to &#8216;ops&#8217; only, true\/false for everyone\/no one, or a custom permission level  <\/p>\n<p>## commandHeal<br \/>\nAllows `\/heal` to be used to heal and feed the player<br \/>\n* Type: `String`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command<br \/>\n  * Can be limited to &#8216;ops&#8217; only, true\/false for everyone\/no one, or a custom permission level  <\/p>\n<p>## commandLagSpike<br \/>\nAllows you to simulate a lag spike during a specified tick phase using `\/lag-spike`<br \/>\n* Type: `String`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`, `CREATIVE`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command<br \/>\n  * Can be limited to &#8216;ops&#8217; only, true\/false for everyone\/no one, or a custom permission level  <\/p>\n<p>## commandMods<br \/>\nAllows you to do `\/mods`, it lists all the mods running on the server<br \/>\n* Type: `String`<br \/>\n* Default value: `ops`<br \/>\n* Allowed options: `true`, `false`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command<br \/>\n  * Can be limited to &#8216;ops&#8217; only, true\/false for everyone\/no one, or a custom permission level  <\/p>\n<p>## commandMore<br \/>\nAllows `\/more` to be used to give a full stack of whatever item the player is holding<br \/>\n* Type: `String`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command<br \/>\n  * Can be limited to &#8216;ops&#8217; only, true\/false for everyone\/no one, or a custom permission level  <\/p>\n<p>## commandNear<br \/>\nLists other players near you within the specified range<br \/>\n* Type: `String`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`, `CREATIVE`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command<br \/>\n  * Can be limited to &#8216;ops&#8217; only, true\/false for everyone\/no one, or a custom permission level  <\/p>\n<p>## commandNightVision<br \/>\nToggles night vision<br \/>\n* Type: `String`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`, `CREATIVE`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command<br \/>\n  * Can be limited to &#8216;ops&#8217; only, true\/false for everyone\/no one, or a custom permission level  <\/p>\n<p>## commandPublicKick<br \/>\nAllows anyone to use the `\/kick` command<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`, `SURVIVAL`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command  <\/p>\n<p>## commandPublicOp<br \/>\nAllows anyone to use the `\/op` command<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`, `CREATIVE`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command  <\/p>\n<p>## commandPublicSaveAll<br \/>\nAllows anyone to use the command `\/save-all`<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`, `SURVIVAL`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command  <\/p>\n<p>## commandPublicScoreboard<br \/>\nAllows anyone to use a subset of the `\/scoreboard` commands<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`, `SURVIVAL`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command  <\/p>\n<p>## commandPublicTeam<br \/>\nAllows anyone to use the `\/team` command<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`, `SURVIVAL`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command  <\/p>\n<p>## commandRename<br \/>\nAllows you to rename items with a command<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`, `CREATIVE`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command  <\/p>\n<p>## commandRepair<br \/>\nAllows `\/repair` to be used to repair any item the player is holding<br \/>\n* Type: `String`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command<br \/>\n  * Can be limited to &#8216;ops&#8217; only, true\/false for everyone\/no one, or a custom permission level  <\/p>\n<p>## commandStrength<br \/>\nToggles strength<br \/>\n* Type: `String`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`, `CREATIVE`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command<br \/>\n  * Can be limited to &#8216;ops&#8217; only, true\/false for everyone\/no one, or a custom permission level  <\/p>\n<p>## commandTop<br \/>\nTeleports the player up using the `\/top` command<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`, `CREATIVE`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command  <\/p>\n<p>## commandViewDistance<br \/>\nAllows `\/view-distance` for changing the server&#8217;s view distance<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`, `SURVIVAL`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command  <\/p>\n<p>## commandWarp<br \/>\nAllows players create and teleport to warps using `\/warp`<br \/>\n* Type: `String`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`, `CREATIVE`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command<br \/>\n  * Can be limited to &#8216;ops&#8217; only, true\/false for everyone\/no one, or a custom permission level  <\/p>\n<p>## commandWorkbench<br \/>\nAllows you to open a crafting table with `\/workbench`<br \/>\n* Type: `String`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`, `ops`, `0`, `1`, `2`, `3`, `4`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`, `CREATIVE`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command<br \/>\n  * Can be limited to &#8216;ops&#8217; only, true\/false for everyone\/no one, or a custom permission level  <\/p>\n<p>## essentialCarefulBreak<br \/>\nMining blocks while crouching will put mined blocks straight into your inventory, requires players to subscribe to careful break using the `\/subscribe` command<br \/>\nSame as wholmT&#8217;s implementation in carpetAddons but works with stackable shulkers`<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`, `SURVIVAL`, `FEATURE`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command  <\/p>\n<p>## essentialCarefulDrop<br \/>\nKilling entities while crouching will put dropped items straight into your inventory, requires players to subscribe to careful drop using the `\/subscribe` command<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `COMMAND`, `SURVIVAL`, `FEATURE`<br \/>\n* Additional notes:<br \/>\n  * It has an accompanying command  <\/p>\n<p>## fakePlayerDropInventoryOnKill<br \/>\nAutomatically drop the fake player&#8217;s inventory on kill<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `SURVIVAL`, `FEATURE`  <\/p>\n<p>## infiniteItems<br \/>\nPrevents items from being consumed in survival or adventure mode<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `CREATIVE`, `EXPERIMENTAL`  <\/p>\n<p>## minecartBoosting<br \/>\nRe-implements minecart boosting<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `FEATURE`, `EXPERIMENTAL`  <\/p>\n<p>## phantomsObeyMobcaps<br \/>\nMakes phantoms unable to spawn unless the mobcap allows for them to<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `FEATURE`, `SURVIVAL`  <\/p>\n<p>## reloadFakePlayers<br \/>\nAutomatically respawns fake players on server restart<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `SURVIVAL`, `FEATURE`  <\/p>\n<p>## removeItemEntitiesAfterThreshold<br \/>\nRemoves all item entities after set amount of item entities is reached in a world, set to 0 to disable<br \/>\n* Type: `Integer`<br \/>\n* Default value: `0`<br \/>\n* Suggested options: `0`, `200`, `500`, `1000`<br \/>\n* Categories: `ESSENTIAL`, `CREATIVE`, `FEATURE`  <\/p>\n<p>## removeWarnMismatchBlockPos<br \/>\nRemoves the warning &#8216;Mismatch in destroy block pos&#8230;&#8217; in console and logs<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `SURVIVAL`, `FEATURE`  <\/p>\n<p>## removeWarnOversizedChunk<br \/>\nRemoves the warning &#8216;Saving oversized chunk&#8230;&#8217; in console and logs<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `SURVIVAL`, `FEATURE`  <\/p>\n<p>## removeWarnRemovedEntity<br \/>\nRemoves the warning &#8216;Fetching packet for removed entity&#8230;&#8217; in console and logs<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `SURVIVAL`, `FEATURE`  <\/p>\n<p>## removeXpEntitiesAfterThreshold<br \/>\nRemoves all xp entities after set amount of xp entities is reached in a world, set to 0 to disable<br \/>\n* Type: `Integer`<br \/>\n* Default value: `0`<br \/>\n* Suggested options: `0`, `100`, `250`, `500`<br \/>\n* Categories: `ESSENTIAL`, `CREATIVE`, `FEATURE`  <\/p>\n<p>## savePlayerActions<br \/>\nSaves all fake player actions and restarts them when players re-log<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `SURVIVAL`, `FEATURE`, `EXPERIMENTAL`  <\/p>\n<p>## sensitiveBamboo<br \/>\nMakes bamboo break if next to a solid block &#8211; like cactus<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `SURVIVAL`, `FEATURE`  <\/p>\n<p>## sensitiveSugarCane<br \/>\nMakes sugar cane break if next to a solid block &#8211; like cactus<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `SURVIVAL`, `FEATURE`  <\/p>\n<p>## shulkerception<br \/>\nAllows you to put shulker boxes inside of other shulkers<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `EXPERIMENTAL`, `FEATURE`  <\/p>\n<p>## spectatorPotionNoCountdown<br \/>\nStops potion effects from ticking when in spectator<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `SURVIVAL`, `FEATURE`  <\/p>\n<p>## stackableShulkerComparatorOverloadFix<br \/>\nFixes stacked shulkers overloading comparators<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `SURVIVAL`, `FEATURE`  <\/p>\n<p>## stackableShulkersInPlayerInventories<br \/>\nThis will always allow you to stack shulkers manually in your inventory and on the ground, but cannot be stacked by hoppers.<br \/>\nDisable all other `stackableShulker` rules (unless you are using stackableShulkersWithItems)<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `EXPERIMENTAL`, `FEATURE`  <\/p>\n<p>## stackableShulkersWithItems<br \/>\nShulker boxes stack with items inside will stack with other shulkers with the same items<br \/>\nThis rule requires stackableShulkersInPlayerInventories to be enabled<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `EXPERIMENTAL`, `FEATURE`  <\/p>\n<p>## structureBlockKillEntities<br \/>\nKills all entities (bar players) within the structure bounding box when loading a structure<br \/>\nRequires ignore entities to be set to false<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `CREATIVE`, `FEATURE`  <\/p>\n<p>## structureBlockReplaceFluids<br \/>\nReplaces existing fluids when pasting. Why would you want to keep existing fluids anyways???<br \/>\n* Type: `Boolean`<br \/>\n* Default value: `false`<br \/>\n* Allowed options: `true`, `false`<br \/>\n* Categories: `ESSENTIAL`, `CREATIVE`, `FEATURE`  <\/p>\n","protected":false},"excerpt":{"rendered":"<p>A Carpet Extension that provides many useful gameplay features as well as useful creative tools many ported from the Essentials plugin.<\/p>\n","protected":false},"featured_media":65411,"template":"","meta":{"_minecraft_slug":"essentialaddons","_minecraft_project_id":"3WQaouc1","_minecraft_author":"senseiwells","_minecraft_license":"MIT","_minecraft_downloads":89227,"_minecraft_follows":92,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"essentialaddons.zip","_minecraft_size_bytes":24760136,"_minecraft_version_count":43,"_minecraft_updated_at":"2026-05-15T21:12:25.508469Z","_minecraft_date_created":"2023-01-01T23:12:52.580668Z","_minecraft_date_modified":"2026-04-03T22:45:11.645833Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/essentialaddons","_minecraft_icon_attachment_id":65411,"_minecraft_imported_at":"2026-06-03T18:16:59+00:00","_minecraft_import_hash":"648d49c8c32ef3d2f40334cceb0d9a8e","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[97,89,92],"mod_loader":[99],"minecraft_version":[48,50,53,54,55,56,57,58,59,36,60,93,94,101,102,62,37,40,41,73,74,38,78,79,80,81,82,83,167,163],"class_list":["post-65410","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-fabric","mod_category-game-mechanics","mod_category-utility","mod_loader-fabric","minecraft_version-1-16-5","minecraft_version-1-17-1","minecraft_version-1-18-2","minecraft_version-1-19","minecraft_version-1-19-1","minecraft_version-1-19-2","minecraft_version-1-19-3","minecraft_version-1-19-4","minecraft_version-1-20","minecraft_version-1-20-1","minecraft_version-1-20-2","minecraft_version-1-20-3","minecraft_version-1-20-4","minecraft_version-1-20-5","minecraft_version-1-20-6","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9","minecraft_version-26-1","minecraft_version-26-1-1","minecraft_version-26-1-2"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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