{"id":65231,"date":"2026-06-03T21:02:51","date_gmt":"2026-06-03T18:02:51","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/eroded-world\/"},"modified":"2026-06-03T21:02:51","modified_gmt":"2026-06-03T18:02:51","slug":"eroded-world","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/eroded-world\/","title":{"rendered":"Eroded World"},"content":{"rendered":"<p># Eroded World<\/p>\n<p>**Hardcore survival overhaul for Fabric.**<\/p>\n<p>Eroded World transforms Minecraft into a slower, darker, and more strategic survival experience.<\/p>\n<p>The world reacts.<br \/>\nThe world remembers.<br \/>\nAnd the world becomes more hostile the more you disturb it.<\/p>\n<p>&#8212;<\/p>\n<p>## Beta 1 Update<\/p>\n<p>Eroded World has moved from alpha into beta.<\/p>\n<p>This version focuses on new survival items, improved death recovery, Warding Lamp behavior, documentation cleanup, and continued stabilization of the core gameplay systems.<\/p>\n<p>### Beta Highlights<\/p>\n<p>&#8211; Added **Energy Drink**<br \/>\n&#8211; Added **Adrenaline Shot**<br \/>\n&#8211; Added **Eroded Block**<br \/>\n&#8211; Improved **Death Compass** and soul recovery flow<br \/>\n&#8211; Improved **Warding Lamp** behavior<br \/>\n&#8211; Continued internal cleanup and stabilization<\/p>\n<p>&#8212;<\/p>\n<p>## Core Systems<\/p>\n<p>### Smart Death &#038; Recovery<\/p>\n<p>Death is punishing, but not unfair.<\/p>\n<p>When a player dies, their inventory can be stored in a special **Death Ender Chest** at or near the death location. The **Death Compass** helps guide the player back, making recovery possible while still keeping the journey dangerous.<\/p>\n<p>Features include:<\/p>\n<p>&#8211; Death Ender Chest recovery<br \/>\n&#8211; Death Compass navigation<br \/>\n&#8211; Temporary chest protection<br \/>\n&#8211; Distance-based protection scaling<br \/>\n&#8211; Recovery pressure after respawn<br \/>\n&#8211; Configurable death behavior<\/p>\n<p>&#8212;<\/p>\n<p>### Energy &#038; Stamina<\/p>\n<p>Energy represents the player&#8217;s physical condition.<\/p>\n<p>Many actions can consume energy, including sprinting, mining, crafting, combat movement, and survival actions. If the player runs out of energy, some actions may become limited until they recover.<\/p>\n<p>Features include:<\/p>\n<p>&#8211; Energy HUD<br \/>\n&#8211; Configurable HUD position<br \/>\n&#8211; Sprint energy drain<br \/>\n&#8211; Dodge energy cost<br \/>\n&#8211; Mining energy cost<br \/>\n&#8211; Crafting energy cost<br \/>\n&#8211; Passive regeneration<br \/>\n&#8211; Food-based recovery<br \/>\n&#8211; Sleeping recovery<br \/>\n&#8211; Exhaustion and fatigue behavior<br \/>\n&#8211; Emergency recovery items<\/p>\n<p>&#8212;<\/p>\n<p>### True Darkness System<\/p>\n<p>Darkness is not cosmetic.<\/p>\n<p>In Eroded World, dark caves and unsafe areas are meant to be dangerous. Players are expected to bring light sources, prepare before exploring, and respect underground darkness.<\/p>\n<p>Features include:<\/p>\n<p>&#8211; Client-side darkness overlay<br \/>\n&#8211; Heartbeat tension feedback<br \/>\n&#8211; Dangerous dark areas<br \/>\n&#8211; Mob reactions to light<br \/>\n&#8211; Light Eater behavior<br \/>\n&#8211; Warding Lamp support<\/p>\n<p>Light is not decoration.<br \/>\nLight is survival.<\/p>\n<p>&#8212;<\/p>\n<p>### Territory &#038; Ecosystem<\/p>\n<p>The world remembers what players do.<\/p>\n<p>Mining, pollution, and environmental pressure can increase local threat. As threat rises, the world becomes more dangerous.<\/p>\n<p>Features include:<\/p>\n<p>&#8211; Regional threat tracking<br \/>\n&#8211; Mining pressure<br \/>\n&#8211; Ecosystem degradation<br \/>\n&#8211; Ecosystem recovery<br \/>\n&#8211; Cave collapse risk<br \/>\n&#8211; Territory-based mob danger<br \/>\n&#8211; Mutated mob titles and buffs<br \/>\n&#8211; Spawn protection support<\/p>\n<p>Careless mining and repeated disturbance can make an area unsafe over time.<\/p>\n<p>&#8212;<\/p>\n<p>### Mining &#038; Cave Collapse<\/p>\n<p>The underground is unstable.<\/p>\n<p>Mining too much in one area can increase collapse risk, especially deep underground. Players are encouraged to support tunnels, light mining areas, and avoid careless strip mining.<\/p>\n<p>Features include:<\/p>\n<p>&#8211; Mining score tracking<br \/>\n&#8211; Configurable collapse thresholds<br \/>\n&#8211; Collapse cooldowns<br \/>\n&#8211; Stabilizer block checks<br \/>\n&#8211; Underground collapse limits<br \/>\n&#8211; Possible hostile mob events during collapses<\/p>\n<p>&#8212;<\/p>\n<p>### Crafting &#038; Quality<\/p>\n<p>Crafting is connected to energy and progression.<\/p>\n<p>Items can have quality tiers, and crafting can consume energy depending on recipe difficulty and materials.<\/p>\n<p>Features include:<\/p>\n<p>&#8211; Crafting energy cost<br \/>\n&#8211; Crafting Growth progression<br \/>\n&#8211; Recipe difficulty multipliers<br \/>\n&#8211; Poor, Standard, and Excellent quality tiers<br \/>\n&#8211; Durability modifiers<br \/>\n&#8211; Repair behavior modifiers<br \/>\n&#8211; Quality preview and debug support<\/p>\n<p>Better preparation and progression can lead to better results.<\/p>\n<p>&#8212;<\/p>\n<p>### Eroded Loot System<\/p>\n<p>Loot is controlled, configurable, and progression-friendly.<\/p>\n<p>Special containers can receive Eroded loot based on server configuration.<\/p>\n<p>Features include:<\/p>\n<p>&#8211; Configurable loot chance<br \/>\n&#8211; Configurable maximum items per chest<br \/>\n&#8211; Custom loot entries<br \/>\n&#8211; Registry ID based item configuration<br \/>\n&#8211; Admin loot containers<br \/>\n&#8211; Support for survival supplies, tools, armor, materials, and rare rewards<\/p>\n<p>Server owners can tune loot to make survival more generous, more punishing, or more progression-focused.<\/p>\n<p>&#8212;<\/p>\n<p>### Combat &#038; Movement<\/p>\n<p>Movement has a cost.<\/p>\n<p>Sprinting and dodging can consume energy, making combat and exploration more tactical.<\/p>\n<p>Features include:<\/p>\n<p>&#8211; Sprint energy drain<br \/>\n&#8211; Dodge mechanic<br \/>\n&#8211; Dodge cooldown<br \/>\n&#8211; Dodge distance configuration<br \/>\n&#8211; Sideways and backward dodge options<br \/>\n&#8211; Energy-based movement limits<\/p>\n<p>Running away from danger is possible, but not free.<\/p>\n<p>&#8212;<\/p>\n<p>### Spawn Protection<\/p>\n<p>Spawn can be protected from griefing and unsafe events.<\/p>\n<p>Features include:<\/p>\n<p>&#8211; Configurable spawn protection radius<br \/>\n&#8211; Block breaking prevention<br \/>\n&#8211; Block placing prevention<br \/>\n&#8211; Explosion prevention<br \/>\n&#8211; Piston movement protection<br \/>\n&#8211; Creative and operator bypass options<\/p>\n<p>&#8212;<\/p>\n<p>## Commands<\/p>\n<p>&#8220;`mcfunction<br \/>\n\/eroded reload<\/p>\n","protected":false},"excerpt":{"rendered":"<p>[Beta] A hardcore Fabric survival overhaul with true darkness, cave collapses, energy management, death recovery, and a reactive world.<\/p>\n","protected":false},"featured_media":65232,"template":"","meta":{"_minecraft_slug":"eroded-world","_minecraft_project_id":"lvxpnYQB","_minecraft_author":"MSWHendys","_minecraft_license":"LicenseRef-All-Rights-Reserved","_minecraft_downloads":46,"_minecraft_follows":0,"_minecraft_client_side":"required","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"eroded-world.zip","_minecraft_size_bytes":4221329,"_minecraft_version_count":5,"_minecraft_updated_at":"2026-05-16T18:02:19.258428Z","_minecraft_date_created":"2026-03-17T01:09:07.358490Z","_minecraft_date_modified":"2026-05-12T21:02:09.271878Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/eroded-world","_minecraft_icon_attachment_id":65232,"_minecraft_imported_at":"2026-06-03T18:02:52+00:00","_minecraft_import_hash":"ab9ee2432cf6f0f90d70e5f904842f5a","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[87,156,97,85,89,122,137,92,159],"mod_loader":[99],"minecraft_version":[79,80,81],"class_list":["post-65231","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-adventure","mod_category-decoration","mod_category-fabric","mod_category-food","mod_category-game-mechanics","mod_category-magic","mod_category-mobs","mod_category-utility","mod_category-worldgen","mod_loader-fabric","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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