{"id":61913,"date":"2026-06-03T17:18:28","date_gmt":"2026-06-03T14:18:28","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/egghunt-and-geocaching\/"},"modified":"2026-06-03T17:18:28","modified_gmt":"2026-06-03T14:18:28","slug":"egghunt-and-geocaching","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/egghunt-and-geocaching\/","title":{"rendered":"EggHunt &#038; Geocaching"},"content":{"rendered":"<p># \ud83e\udd5a EggHunt &#038; MCGeocaching \ud83d\uddfa\ufe0f<\/p>\n<p>Bring an immersive and interactive treasure-hunting experience to your Minecraft server! This plugin combines a highly customizable **Seasonal EggHunt\/Treasure Hunt** with a realistic **Geocaching** system. <\/p>\n<p>Whether you want players hunting for Easter Eggs, Halloween Pumpkins, or Christmas Presents, or navigating the wilderness with a metal-detector-like compass to find hidden Geocaches, this plugin has it all!<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83e\udd5a The EggHunt System (Seasonal Treasure Hunts)<br \/>\nThe EggHunt feature is the core of the plugin, designed to keep your players engaged all year round. It is fully adaptable to different seasons: **Easter, Halloween, and Christmas**.<\/p>\n<p>### \u2728 Features<br \/>\n*   **Categories &#038; Rarity:** You can group hidden items (eggs, gifts, pumpkins) into custom categories using `storage.yml`. Each category can have its own distinct set of textures, specific rewards, and animations. This allows you to create common, rare, and legendary treasures!<br \/>\n*   **62 Unique Animations:** The plugin features a massive library of 62 different particle animations! These are divided into seasons, meaning finding an Easter Egg might trigger a magical spiral, while finding a Christmas present might trigger a festive reveal.<br \/>\n*   **Random Spawns (Drop Events):** Enable random spawns to periodically drop a treasure somewhere in the world (e.g., every hour). The plugin announces the hunt in chat and can even provide a direct **BlueMap** link pointing to the general area where the treasure is hidden!<br \/>\n*   **Stats &#038; GUI:** Players can track their progress through a beautiful, customizable GUI to see how many treasures they&#8217;ve found in different regions\/worlds.<br \/>\n*   **Completion Rewards:** Grant special global or random rewards to players who manage to find *every single* hidden item on the server.<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\uddfa\ufe0f MCGeocaching<br \/>\nA true-to-life replica of real-world Geocaching, seamlessly integrated into Minecraft.<\/p>\n<p>### \u2728 Features<br \/>\n*   **Interactive Navigation:** Players use a compass that acts like a metal detector\u2014it **beeps faster** and updates a **bossbar** the closer they get to the hidden cache.<br \/>\n*   **BlueMap Integration:** Caches can be displayed on your BlueMap with custom real-world Geocaching icons.<br \/>\n*   **Logbooks:** Just like real geocaching, players can sign a virtual logbook when they discover a cache.<br \/>\n*   **Customizable Difficulty:** Want a harder challenge? You can hide caches completely from the map, disable the compass tracking, or turn off the proximity beep!<\/p>\n<p>&#8212;<\/p>\n<p>## \u2328\ufe0f Commands<\/p>\n<p>### \ud83e\udd5a EggHunt Commands<br \/>\n&#8220;`text<br \/>\n\/egghunt gui         &#8211; Opens the interactive GUI.<br \/>\n\/egghunt stats       &#8211; View your personal hunting stats.<br \/>\n\/egghunt locadder    &#8211; Tool for adding random spawn locations.<br \/>\n\/egghunt reload      &#8211; Reloads the plugin configuration.<br \/>\n&#8220;`<\/p>\n<p>### \ud83d\uddfa\ufe0f Geocaching Commands<br \/>\n&#8220;`text<br \/>\n\/geocaching                          &#8211; Opens the main Geocaches GUI.<\/p>\n<p>\/geocaching create <name> [options]  &#8211; Creates a new geocache.<br \/>\n  Options:<br \/>\n    -p, &#8211;preset      Create cache based on a preset from config.<br \/>\n    &#8211;hidden          Hides the cache completely.<br \/>\n    &#8211;no-compass      Disables compass tracking for this cache.<br \/>\n    &#8211;no-bossbar      Disables the proximity bossbar.<br \/>\n    &#8211;no-beep         Disables the proximity sound effect.<br \/>\n    &#8211;no-map          Hides the cache from BlueMap.<br \/>\n    &#8211;no-logbook      Disables the logbook feature.<\/p>\n<p>\/geocaching modify <name> [options]  &#8211; Edits an existing geocache.<br \/>\n  Options:<br \/>\n    &#8211;location        Updates the cache to your current location.<br \/>\n    &#8211;beep=true\/false<br \/>\n    &#8211;compass=true\/false<br \/>\n    &#8211;bossbar=true\/false<br \/>\n    &#8211;map=true\/false<br \/>\n    &#8211;delete          Deletes the cache.<\/p>\n<p>\/geocaching delete <name>            &#8211; Deletes a specific geocache.<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udee0\ufe0f Configuration &#038; Customization<br \/>\nThis plugin is built with server owners in mind. **Everything** is configurable:<br \/>\n*   **`config.yml`:** Toggle features, set up BlueMap links, configure the random spawn event timers, and adjust the stats GUI.<br \/>\n*   **`storage.yml`:** Define your custom treasure categories. Assign specific Base64 textures, commands to run on discovery, and which animation to play. Hundreds of pre-configured Base64 heads are supported out of the box!<br \/>\n*   **`locale.yml`:** 100% rich text translation support. Every single prefix, broadcast, and menu name can be customized to fit your server&#8217;s language and style.<\/p>\n<p>&#8212;<\/p>\n<p>### Feature request<\/p>\n<p>Create an issue using the issue tracker link and briefly describe what would you like to add<\/p>\n<p>&#8212;<\/p>\n<p>### Default files<\/p>\n<details>\n<summary>Locale.yml<\/summary>\n<p>&#8220;`yaml<br \/>\n# EggHunt Localization File<\/p>\n<p># ========== ENGLISH TRANSLATIONS DEFAULT ==========<br \/>\nen:<br \/>\n  commands:<br \/>\n    running_version: &#8220;&#038;fRunning McGeocaching v&#038;f{version}&#8221;<br \/>\n    reload:<br \/>\n      success: &#8220;&#038;aEggHunt was reloaded&#8221;<br \/>\n      reloading: &#8220;&#038;fReloading EggHunt&#8230;&#8221;<br \/>\n      looper_reloaded: &#8220;&#038;fLooper reloaded&#8221;<br \/>\n      looper_stop: &#8220;&#038;fLooper stop&#8221;<br \/>\n      pulsed: &#8220;&#038;aPulsed &#038;f{count} &#038;alocations.&#8221;<br \/>\n      particles_stopped: &#8220;&#038;aAll particles were stopped.&#8221;<br \/>\n      particles_started: &#8220;&#038;aAll particles were started.&#8221;<br \/>\n      egg_added: &#8220;&#038;aAdded egg to player &#038;f{name} &#038;aat location &#038;f{location}&#8221;<br \/>\n      backup_creating: &#8220;&#038;7Creating backup&#8230;&#8221;<br \/>\n      backup_success: &#8220;&#038;aBackup was successfully created.&#8221;<br \/>\n      backup_failed: &#8220;&#038;cBackup failed.&#8221;<br \/>\n      location_adding_mode_disabled: &#8220;&#038;cLocation adding mode disabled.&#8221;<br \/>\n      statistics_disabled: &#8220;&#038;cStatistics are disabled.&#8221;<br \/>\n      player_not_found: &#8220;&#038;cPlayer not found.&#8221;<\/p>\n<p>    general:<br \/>\n      adding_mode_enabled: &#8220;&#038;aLocation adding mode enabled. Place a block where you want to add a spawn location for egg\/gift\/pumpkin.&#8221;<br \/>\n      only_players: &#8220;&#038;cOnly players can use this command.&#8221;<br \/>\n      only_players_location_flag: &#8220;&#038;cOnly players can use the &#038;f&#8211;location &#038;cflag.&#8221;<\/p>\n<p>    geocaching:<br \/>\n      reload:<br \/>\n        success: &#8220;&#038;aGeocaching was reloaded&#8221;<br \/>\n        reloading: &#8220;&#038;fReloading Geocaching&#8230;&#8221;<br \/>\n      create:<br \/>\n        success: &#8220;&#038;aGeocaching with name &#038;f{name} &#038;awas created&#8221;<br \/>\n        error: &#8220;&#038;cError creating cache &#038;f{error}&#8221;<br \/>\n        usage: &#8220;&#038;cWrong usage! &#038;7\/geocaching create <name>&#8221;<br \/>\n      delete:<br \/>\n        success: &#8220;&#038;aGeocaching &#038;f{name} &#038;awas deleted&#8221;<br \/>\n        error: &#8220;&#038;cError deleting cache &#038;f{error}&#8221;<br \/>\n        usage: &#8220;&#038;cWrong usage! &#038;7\/geocaching delete <name>&#8221;<br \/>\n      modify:<br \/>\n        success: &#8220;&#038;aChanges were saved &#038;f{name}&#8221;<br \/>\n        error: &#8220;&#038;cError saving changes &#038;f{error}&#8221;<br \/>\n        usage: &#8220;&#038;cWrong usage! &#038;7\/geocaching modify <name> <flags>&#8221;<br \/>\n      not_exists: &#8220;&#038;cGeocaching with this name does not exist&#8221;<br \/>\n      preset_not_found: &#8220;&#038;cPreset &#038;e{preset} &#038;cnot found!&#8221;<\/p>\n<p>  block_interactions:<br \/>\n    egg_set: &#8220;&#038;aEgg set! &#038;7(&#038;f{count}&#038;7)&#8221;<br \/>\n    egg_removed: &#8220;&#038;aEgg removed! &#038;7(&#038;f{count}&#038;7)&#8221;<br \/>\n    egg_removed_success: &#8220;&#038;aSuccessfully removed the location from random spawns!&#8221;<br \/>\n    egg_added_success: &#8220;&#038;aSuccessfully added the location to random spawns!&#8221;<br \/>\n    cache_location_set: &#8220;&#038;aSuccessfully set the location for the cache! &#038;7(&#038;f{cache_name}&#038;7)&#8221;<br \/>\n    cache_not_exists: &#8220;&#038;cSomething went wrong, this cache does not exist!&#8221;<br \/>\n    error_occurred: &#8220;&#038;cSomething went wrong! &#038;f{error}&#8221;<br \/>\n    hold_shift_to_remove_cache: &#8220;&#038;cHold shift to remove the cache!&#8221;<br \/>\n    hold_shift_to_remove_egg: &#8220;&#038;cHold shift to remove the egg!&#8221;<br \/>\n    hold_shift_to_set_egg: &#8220;&#038;cHold shift to set the egg!&#8221;<br \/>\n    egg_not_exists: &#8220;&#038;cThis egg does not exist!&#8221;<br \/>\n    egg_removed_with_count: &#8220;&#038;cEgg removed!&#8221;<\/p>\n<p>  player_interactions:<br \/>\n    egg_found: &#8220;&#038;aEgg found&#8221;<br \/>\n    christmas_gift_found: &#8220;&#038;aChristmas gift found!&#8221;<br \/>\n    pumpkin_found: &#8220;&#038;aPumpkin found!&#8221;<br \/>\n    item_found: &#8220;&#038;aItem found!&#8221;<br \/>\n    generic_error: &#8220;&#038;cSomething went wrong!&#8221;<br \/>\n    gui_disabled: &#8220;&#038;c{gui_name} &#038;cis disabled!&#8221;<br \/>\n    click_to_view_progress: &#8220;&#038;eClick to view progress&#8221;<br \/>\n    already_found_christmas: &#8220;&#038;cYou already found this Christmas gift!&#8221;<br \/>\n    already_found_pumpkin: &#8220;&#038;cYou already found this pumpkin!&#8221;<br \/>\n    already_found_egg: &#8220;&#038;cYou already found this egg!&#8221;<br \/>\n    already_found_item: &#8220;&#038;cYou already found this item!&#8221;<\/p>\n<p>  gui:<br \/>\n    buttons:<br \/>\n      close: &#8220;&#038;cClose&#8221;<br \/>\n      back: &#8220;&#038;cBack&#8221;<br \/>\n      reload: &#8220;&#038;c&#038;lReload&#8221;<br \/>\n      remove_all: &#8220;&#038;cRemove All&#8221;<br \/>\n      next_page: &#8220;&#038;6Next Page&#8221;<br \/>\n      previous_page: &#8220;&#038;6Previous Page&#8221;<\/p>\n<p>    titles:<br \/>\n      placed_eggs: &#8220;&#038;3&#038;lPlaced Eggs&#8221;<br \/>\n      geocaching: &#8220;&#038;bGeocaching&#8221;<br \/>\n      treasure_library: &#8220;&#038;9Treasure Library&#8221;<br \/>\n      main: &#8220;&#038;a&#038;lMcGeocaching&#8221;<br \/>\n      main_geocaching: &#8220;&#038;bGeocaching&#8221;<br \/>\n      missing_eggs: &#8220;&#038;6Missing Eggs&#8221;<br \/>\n      geocaching_textures: &#8220;&#038;6&#038;lGeocaching &#8211; Textures&#8221;<br \/>\n      egg_view: &#8220;&#038;e&#038;lEgg View&#8221;<br \/>\n      cache_description: &#8220;&#038;6&#038;lCache Description&#8221;<br \/>\n      logbook: &#8220;&#038;9&#038;lLogBook&#8221;<\/p>\n<p>    statuses:<br \/>\n      enabled: &#8220;&#038;aEnabled&#8221;<br \/>\n      disabled: &#8220;&#038;cDisabled&#8221;<br \/>\n      no_textures: &#8220;&#038;cThis egg has no textures&#8221;<br \/>\n      not_set: &#8220;&#038;cNot set&#8221;<br \/>\n      egg_hunt_disabled: &#8220;&#038;cEgg Hunt is disabled&#8221;<br \/>\n      geocaching_enabled: &#8220;&#038;bGeocaching &#038;fis &#038;aEnabled&#8221;<br \/>\n      geocaching_disabled: &#8220;&#038;bGeocaching &#038;fis &#038;cDisabled&#8221;<br \/>\n      cannot_display: &#8220;&#038;cCannot display&#8221;<br \/>\n      total_treasures: &#8220;&#038;fTotal treasures on server: &#038;e{count}&#8221;<\/p>\n<p>    hints:<br \/>\n      click_to_view: &#8220;&#038;eClick to view&#8221;<br \/>\n      click_to_toggle: &#8220;&#038;eClick to toggle&#8221;<br \/>\n      click_to_open: &#8220;&#038;7Click to open&#8221;<br \/>\n      click_to_remove_egg: &#8220;&#038;7Click to remove egg&#8221;<br \/>\n      click_to_return: &#8220;&#038;7Click to return&#8221;<br \/>\n      eggs_to_find: &#8220;&#038;3\u27a5 &#038;fEggs to find: &#038;e{count}&#8221;<br \/>\n      cache_name: &#8220;&#038;3\u27a5 &#038;fCache name: &#038;e{name}&#8221;<br \/>\n      description: &#8220;&#038;3\u27a5 &#038;fDescription: &#038;e{description}&#8221;<br \/>\n      random_reward: &#8220;&#038;3\u27a5 &#038;fRandom reward: &#038;e{status}&#8221;<br \/>\n      place_cache_on_ground: &#8220;&#038;ePlace cache on ground&#8221;<br \/>\n      place_egg_on_ground: &#8220;&#038;ePlace egg on ground&#8221;<br \/>\n      left_click_teleport: &#8220;&#038;aLeft-Click to teleport to the treasure&#8221;<br \/>\n      left_click_teleport_egg: &#8220;&#038;aLeft-Click to teleport to the egg&#8221;<br \/>\n      shift_left_click_found: &#8220;&#038;9Shift + Left-Click to mark as found&#8221;<br \/>\n      shift_left_click_delete: &#8220;&#038;cShift + Left-Click to delete&#8221;<br \/>\n      middle_click_teleport: &#8220;&#038;eMiddle-Click to teleport&#8221;<br \/>\n      cache_created: &#8220;&#038;3\u27a5 &#038;fCreated: &#038;e{date}&#8221;<br \/>\n      cache_finds: &#8220;&#038;3\u27a5 &#038;fFinds: &#038;e{count}&#8221;<br \/>\n      cache_found_by_players: &#8220;&#038;fThis cache was found by &#038;e{count} &#038;fplayers&#8221;<br \/>\n      click_to_select_texture: &#8220;&#038;aClick to select texture&#8221;<br \/>\n      click_for_details: &#8220;&#038;eClick for more details&#8221;<br \/>\n      world: &#8220;&#038;3\u27a5 &#038;fWorld: &#038;e{world}&#8221;<br \/>\n      location_x: &#8220;&#038;3\u27a5 &#038;fX: &#038;e{x}&#8221;<br \/>\n      location_y: &#8220;&#038;3\u27a5 &#038;fY: &#038;e{y}&#8221;<br \/>\n      location_z: &#8220;&#038;3\u27a5 &#038;fZ: &#038;e{z}&#8221;<br \/>\n      shift_left_click_instruction: &#8220;&#038;4Shift + Left click&#8221;<br \/>\n      all_eggs_removed: &#8220;&#038;cAll eggs have been removed&#8221;<br \/>\n      egg_added_to_player: &#8220;&#038;aYou added a found egg to player {player}&#8221;<br \/>\n      selected_cache_texture: &#8220;&#038;aYou successfully selected cache texture!&#8221;<br \/>\n      found_label: &#8220;&#038;fFound:&#8221;<br \/>\n      other_worlds: &#8220;&#038;eOther worlds&#8221;<br \/>\n      other_regions: &#8220;&#038;eOther regions&#8221;<br \/>\n      season_label: &#8220;&#038;fSeason:&#8221;<br \/>\n      is_label: &#8220;&#038;fis&#8221;<br \/>\n      cache_logbook_title: &#8220;&#038;6&#038;lCache Logbook&#8221;<br \/>\n      placed_caches_title: &#8220;&#038;3Placed Caches&#8221;<br \/>\n      cache_no_location: &#8220;&#038;c&#038;nThis cache has no location&#8221;<br \/>\n      click_to_set_location: &#8220;&#038;eClick to set location&#8221;<br \/>\n      left_click_more_info: &#8220;&#038;aLeft-Click for more info&#8221;<br \/>\n      right_click_edit: &#8220;&#038;9Right-Click to edit cache&#8221;<br \/>\n      shift_left_click_delete_cache: &#8220;&#038;cShift + Left-Click to delete cache&#8221;<br \/>\n      click_to_obtain: &#8220;&#038;eClick to obtain&#8221;<br \/>\n      left_click_change: &#8220;&#038;eLeft-Click to change &#038;b\u270e&#8221;<br \/>\n      right_click_next: &#8220;&#038;7Right-Click go to next &#038;c\u2b07&#8221;<br \/>\n      shift_right_click_previous: &#8220;&#038;7Shift + Right-Click go to previous &#038;a\u2b06&#8221;<br \/>\n      shift_left_click_save: &#8220;&#038;2Shift + Left-Click to save&#8221;<br \/>\n      world_label: &#8220;&#038;3\u27a5 &#038;fWorld: &#038;e{world}&#8221;<br \/>\n      xyz_label: &#8220;&#038;3\u27a5 &#038;fX\/Y\/Z: &#038;e{x}&#038;f\/&#038;e{y}&#038;f\/&#038;e{z}&#8221;<br \/>\n      bluemap_label: &#8220;&#038;3\u27a5 &#038;fBlueMap: &#038;r{status}&#8221;<br \/>\n      compass_label: &#8220;&#038;3\u27a5 &#038;fCompass: &#038;r{status}&#8221;<br \/>\n      bossbar_label: &#8220;&#038;3\u27a5 &#038;fBossBar: &#038;r{status}&#8221;<br \/>\n      beeps_label: &#8220;&#038;3\u27a5 &#038;fBeeps: &#038;r{status}&#8221;<br \/>\n      logbook_label: &#8220;&#038;3\u27a5 &#038;fLogBook: &#038;r{status}&#8221;<br \/>\n      cache_warning_no_location: &#8220;&#038;4\u26a0 &#038;c&#038;nThis cache has no location &#038;4\u26a0&#8221;<br \/>\n      found_stats: &#8220;&#038;fFound: &#038;a{found} &#038;7\/ &#038;2{total} &#038;7({percentage}%&#038;7)&#8221;<br \/>\n      page_navigation_next: &#8220;&#038;6Next Page&#8221;<br \/>\n      page_navigation_previous: &#8220;&#038;6Previous Page&#8221;<\/p>\n<p>  items:<br \/>\n    cache_name: &#8220;&#038;aCache&#8221;<br \/>\n    cursed_pumpkin: &#8220;&#038;6Cursed Pumpkin&#8221;<\/p>\n<p>  configuration:<br \/>\n    config_reloaded: &#8220;&#038;aConfiguration was reloaded&#8221;<br \/>\n    invalid_egg_hunt_type: &#8220;&#038;4Invalid egg-hunt.type in config! Setting to EASTER&#8221;<br \/>\n    invalid_egg_type: &#8220;&#038;4Invalid egg type &#038;f{name} &#038;4in storage.yml! Setting to EASTER&#8221;<\/p>\n<p>  success:<br \/>\n    successfully_modified: &#8220;&#038;aSuccessfully modified!&#8221;<\/p>\n<p>  debug:<br \/>\n    bluemap_adding_marker_set: &#8220;&#038;7Adding marker-set into map &#038;f{map_name}&#8221;<br \/>\n    random_spawn_skipped: &#8220;&#038;eRandom spawn skipped. Players online: &#038;f{online}&#038;e\/&#038;f{min_players}&#038;e.&#8221;<br \/>\n    random_spawn_url: &#8220;&#038;7URL: &#038;f{url}&#8221;<br \/>\n    random_spawn_no_textures: &#8220;&#038;cNo random spawn textures configured, skipping spawn.&#8221;<br \/>\n    random_spawn_texture_not_found: &#8220;&#038;cRandom spawn texture not found in storage, skipping spawn.&#8221;<br \/>\n    random_spawn_location_not_air: &#8220;&#038;cRandom spawn location is not air, cleaned and retrying spawn.&#8221;<br \/>\n    random_spawn_location: &#8220;&#038;fRandom spawn: X: &#038;f{x} &#038;fY: &#038;f{y} &#038;fZ: &#038;f{z} &#038;fWorld: &#038;f{world}&#8221;<br \/>\n    player_found_item: &#8220;&#038;fPlayer &#038;e{player} &#038;ffound item at &#038;f{world} {x} {y} {z}. Stats: &#038;f{found}&#038;e\/&#038;f{total}&#8221;<br \/>\n    pumpkin_helm_reverting: &#8220;&#038;7REVERTING FOR &#038;f{player}&#8221;<br \/>\n    pumpkin_helm_no_lock: &#8220;&#038;7RETURNING WITHOUT LOCK&#8221;<br \/>\n    pumpkin_helm_original: &#8220;&#038;7ORIGINAL &#038;f{state}&#8221;<br \/>\n    pumpkin_helm_update_1: &#8220;&#038;7UPDATE1&#8221;<br \/>\n    pumpkin_helm_update_3: &#8220;&#038;7UPDATE3&#8221;<br \/>\n    no_egg_at_location: &#8220;&#038;cNo egg found at location&#8221;<br \/>\n    adding_marker_to_queue: &#8220;&#038;7Adding marker to queue&#8221;<br \/>\n    egg_load_world_not_found: &#8220;&#038;4Failed to load egg at location: &#038;f{location} &#038;4- world not found. Removed from configuration!&#8221;<br \/>\n    egg_load_invalid_block: &#8220;&#038;4Failed to load egg at location: &#038;f{location} &#038;4- block is not PLAYER_HEAD. Removed from configuration!&#8221;<br \/>\n    texture_debug: &#8220;&#038;7- &#038;e{texture_name} &#038;7(&#038;f{texture_data}&#038;7)&#8221;<br \/>\n    save_storage_failed: &#8220;&#038;4Failed to save storage.yml configuration&#8221;<br \/>\n    save_player_storage_failed: &#8220;&#038;4Failed to save player-storage.yml configuration&#8221;<br \/>\n    random_spawn_save_failed: &#8220;&#038;4Error saving random spawn location to random-spawns.yml!&#8221;<br \/>\n    random_spawn_remove_failed: &#8220;&#038;4Error removing random spawn location from random-spawns.yml!&#8221;<br \/>\n    backup_created: &#8220;&#038;aBackup was successfully created at: &#038;f{folder}&#8221;<br \/>\n    backup_failed: &#8220;&#038;4Failed to create backup: &#038;f{error}&#8221;<br \/>\n    treasure_loading: &#8220;&#038;7Loading treasure location: &#038;f{location}&#8221;<br \/>\n    treasure_is_null: &#8220;&#038;cIS NULL!&#8221;<br \/>\n    treasure_load_failed: &#8220;&#038;4Failed to load treasure at location: &#038;f{location} &#038;4- removed from configuration!&#8221;<br \/>\n    treasure_adding: &#8220;&#038;fAdding Location &#038;f{location}&#8221;<br \/>\n    location_parsed: &#8220;&#038;7Parsed location: 1=&#038;f{loc1} &#038;72=&#038;f{loc2} &#038;73=&#038;f{loc3} &#038;74=&#038;f{loc4} &#038;75=&#038;f{loc5}&#8221;<\/p>\n<p># ========== CZECH TRANSLATIONS ==========<br \/>\ncs:<br \/>\n  commands:<br \/>\n    running_version: &#8220;&#038;fRunning McGeocaching v&#038;f{version} &#038;8(&#038;f{hash}&#038;8)&#8221;<br \/>\n    reload:<br \/>\n      success: &#8220;&#038;aEggHunt byl reloadnut&#8221;<br \/>\n      reloading: &#8220;&#038;fZnovuna\u010d\u00edt\u00e1m EggHunt&#8230;&#8221;<br \/>\n      looper_reloaded: &#8220;&#038;fLooper reloadnut&#8221;<br \/>\n      looper_stop: &#8220;&#038;fLooper zastaven&#8221;<br \/>\n      pulsed: &#8220;&#038;aPulzov\u00e1no &#038;f{count} &#038;alokac\u00ed.&#8221;<br \/>\n      particles_stopped: &#8220;&#038;aV\u0161echny \u010d\u00e1stice byly zastaveny.&#8221;<br \/>\n      particles_started: &#8220;&#038;aV\u0161echny \u010d\u00e1stice byly spu\u0161t\u011bny.&#8221;<br \/>\n      egg_added: &#8220;&#038;aP\u0159id\u00e1no vaj\u00ed\u010dko hr\u00e1\u010di &#038;f{name} &#038;ana lokaci &#038;f{location}&#8221;<br \/>\n      backup_creating: &#8220;&#038;7Vytv\u00e1\u0159\u00edm backup&#8230;&#8221;<br \/>\n      backup_success: &#8220;&#038;aBackup byl \u00fasp\u011b\u0161n\u011b vytvo\u0159en.&#8221;<br \/>\n      backup_failed: &#8220;&#038;cBackup se nezda\u0159il.&#8221;<br \/>\n      location_adding_mode_disabled: &#8220;&#038;cRe\u017eim p\u0159id\u00e1v\u00e1n\u00ed lokac\u00ed vypnut.&#8221;<br \/>\n      statistics_disabled: &#8220;&#038;cStatistiky jsou vypnut\u00e9.&#8221;<br \/>\n      player_not_found: &#8220;&#038;cHr\u00e1\u010d nebyl nalezen.&#8221;<\/p>\n<p>    general:<br \/>\n      adding_mode_enabled: &#8220;&#038;aRe\u017eim p\u0159id\u00e1v\u00e1n\u00ed lokac\u00ed zapnut. Polo\u017e blok, kam chce\u0161 p\u0159idat lokaci pro spawn vejce\/d\u00e1rku\/d\u00fdn\u011b.&#8221;<br \/>\n      only_players: &#8220;&#038;cJenom hr\u00e1\u010di mohou pou\u017e\u00edvat tento p\u0159\u00edkaz.&#8221;<br \/>\n      only_players_location_flag: &#8220;&#038;cJenom hr\u00e1\u010di mohou pou\u017e\u00edvat flag &#038;f&#8211;location&#038;c.&#8221;<\/p>\n<p>    geocaching:<br \/>\n      reload:<br \/>\n        success: &#8220;&#038;aGeocaching byl reloadnut&#8221;<br \/>\n        reloading: &#8220;&#038;fZnovuna\u010d\u00edt\u00e1m Geocaching&#8230;&#8221;<br \/>\n      create:<br \/>\n        success: &#8220;&#038;aKe\u0161ka s n\u00e1zvem &#038;f{name} &#038;abyla vytvo\u0159ena&#8221;<br \/>\n        error: &#8220;&#038;cChyba p\u0159i vytv\u00e1\u0159en\u00ed ke\u0161ky &#038;f{error}&#8221;<br \/>\n        usage: &#8220;&#038;c\u0161patn\u00e9 pou\u017eit\u00ed! &#038;7\/geocaching create <name>&#8221;<br \/>\n      delete:<br \/>\n        success: &#8220;&#038;aKe\u0161ka &#038;f{name} &#038;abyla smaz\u00e1na&#8221;<br \/>\n        error: &#8220;&#038;cNastala chyba p\u0159i maz\u00e1n\u00ed ke\u0161ky &#038;f{error}&#8221;<br \/>\n        usage: &#8220;&#038;c\u0161patn\u00e9 pou\u017eit\u00ed! &#038;7\/geocaching delete <name>&#8221;<br \/>\n      modify:<br \/>\n        success: &#8220;&#038;aZm\u011bny byly ulo\u017eeny &#038;f{name}&#8221;<br \/>\n        error: &#8220;&#038;cNastala chyba p\u0159i ukl\u00e1d\u00e1n\u00ed zm\u011bn &#038;f{error}&#8221;<br \/>\n        usage: &#8220;&#038;c\u0161patn\u00e9 pou\u017eit\u00ed! &#038;7\/geocaching modify <name> <flags>&#8221;<br \/>\n      not_exists: &#8220;&#038;cKe\u0161ka s t\u00edmto n\u00e1zvem neexistuje&#8221;<br \/>\n      preset_not_found: &#8220;&#038;cPreset &#038;e{preset} &#038;cnenalezeno!&#8221;<\/p>\n<p>  block_interactions:<br \/>\n    egg_set: &#8220;&#038;aVejce nastaveno! &#038;7(&#038;f{count}&#038;7)&#8221;<br \/>\n    egg_removed: &#8220;&#038;aVejce odebr\u00e1no! &#038;7(&#038;f{count}&#038;7)&#8221;<br \/>\n    egg_removed_success: &#8220;&#038;a\u00dasp\u011b\u0161n\u011b jsi odebral lokaci ze seznamu n\u00e1hodn\u00fdch spawn\u016f!&#8221;<br \/>\n    egg_added_success: &#8220;&#038;a\u00dasp\u011b\u0161n\u011b jsi p\u0159idal lokaci do seznamu n\u00e1hodn\u00fdch spawn\u016f!&#8221;<br \/>\n    cache_location_set: &#8220;&#038;a\u00dasp\u011b\u0161n\u011b jsi nastavil lokaci pro ke\u0161ku! &#038;7(&#038;f{cache_name}&#038;7)&#8221;<br \/>\n    cache_not_exists: &#8220;&#038;cN\u011bco se pokazilo, tato ke\u0161ka neexistuje!&#8221;<br \/>\n    error_occurred: &#8220;&#038;cN\u011bco se pokazilo! &#038;f{error}&#8221;<br \/>\n    hold_shift_to_remove_cache: &#8220;&#038;cPro odstran\u011bn\u00ed ke\u0161ky dr\u017e shift!&#8221;<br \/>\n    hold_shift_to_remove_egg: &#8220;&#038;cPro odstran\u011bn\u00ed vejce dr\u017e shift!&#8221;<br \/>\n    hold_shift_to_set_egg: &#8220;&#038;cPro nastaven\u00ed vejce dr\u017e shift!&#8221;<br \/>\n    egg_not_exists: &#8220;&#038;cToto vejce neexistuje!&#8221;<br \/>\n    egg_removed_with_count: &#8220;&#038;cVejce odebr\u00e1no!&#8221;<\/p>\n<p>  player_interactions:<br \/>\n    egg_found: &#8220;&#038;aVejce nalezeno&#8221;<br \/>\n    christmas_gift_found: &#8220;&#038;aV\u00e1no\u010dn\u00ed d\u00e1rek nalezen!&#8221;<br \/>\n    pumpkin_found: &#8220;&#038;aD\u00fdn\u011b nalezena!&#8221;<br \/>\n    item_found: &#8220;&#038;aP\u0159edm\u011bt nalezen!&#8221;<br \/>\n    generic_error: &#8220;&#038;cN\u011bco se pokazilo!&#8221;<br \/>\n    gui_disabled: &#8220;&#038;c{gui_name} &#038;cje vypnut\u00fd!&#8221;<br \/>\n    click_to_view_progress: &#8220;&#038;eKlikni pro zobrazen\u00ed progresu&#8221;<br \/>\n    already_found_christmas: &#8220;&#038;cTento v\u00e1no\u010dn\u00ed d\u00e1rek jsi ji\u017e na\u0161el!&#8221;<br \/>\n    already_found_pumpkin: &#8220;&#038;cTuto d\u00fdni jsi ji\u017e na\u0161el!&#8221;<br \/>\n    already_found_egg: &#8220;&#038;cToto vejce jsi ji\u017e na\u0161el!&#8221;<br \/>\n    already_found_item: &#8220;&#038;cTento p\u0159edm\u011bt jsi ji\u017e na\u0161el!&#8221;<\/p>\n<p>  gui:<br \/>\n    buttons:<br \/>\n      close: &#8220;&#038;cZav\u0159\u00edt&#8221;<br \/>\n      back: &#8220;&#038;cZp\u011bt&#8221;<br \/>\n      reload: &#8220;&#038;c&#038;lReload&#8221;<br \/>\n      remove_all: &#8220;&#038;cOdstranit v\u0161e&#8221;<br \/>\n      next_page: &#8220;&#038;6Dal\u0161\u00ed strana&#8221;<br \/>\n      previous_page: &#8220;&#038;6P\u0159edchoz\u00ed strana&#8221;<\/p>\n<p>    titles:<br \/>\n      placed_eggs: &#8220;&#038;3&#038;lPolo\u017een\u00e1 vaj\u00ed\u010dka&#8221;<br \/>\n      geocaching: &#8220;&#038;bGeocaching&#8221;<br \/>\n      treasure_library: &#8220;&#038;9Knihovna poklad\u016f&#8221;<br \/>\n      main: &#8220;&#038;a&#038;lMcGeocaching&#8221;<br \/>\n      main_geocaching: &#8220;&#038;bGeocaching&#8221;<br \/>\n      missing_eggs: &#8220;&#038;6Missing eggs&#8221;<br \/>\n      geocaching_textures: &#8220;&#038;6&#038;lGeocaching &#8211; Textury&#8221;<br \/>\n      egg_view: &#8220;&#038;e&#038;lEgg View&#8221;<br \/>\n      cache_description: &#8220;&#038;6&#038;lPopis ke\u0161ky&#8221;<br \/>\n      logbook: &#8220;&#038;9&#038;lLogBook&#8221;<\/p>\n<p>    statuses:<br \/>\n      enabled: &#8220;&#038;aZapnut\u00fd&#8221;<br \/>\n      disabled: &#8220;&#038;cVypnut\u00fd&#8221;<br \/>\n      no_textures: &#8220;&#038;cToto vaj\u00ed\u010dko nem\u00e1 \u017e\u00e1dn\u00e9 textury&#8221;<br \/>\n      not_set: &#8220;&#038;cNenastaveno&#8221;<br \/>\n      egg_hunt_disabled: &#8220;&#038;cEgg Hunt je vypnut\u00fd&#8221;<br \/>\n      geocaching_enabled: &#8220;&#038;bGeocaching &#038;fje &#038;aZapnut\u00fd&#8221;<br \/>\n      geocaching_disabled: &#8220;&#038;bGeocaching &#038;fje &#038;cVypnut\u00fd&#8221;<br \/>\n      cannot_display: &#8220;&#038;cNelze zobrazit&#8221;<br \/>\n      total_treasures: &#8220;&#038;fNa serveru je celkem &#038;e{count} &#038;fpoklad\u016f&#8221;<\/p>\n<p>    hints:<br \/>\n      click_to_view: &#8220;&#038;eKlikni pro zobrazen\u00ed&#8221;<br \/>\n      click_to_toggle: &#8220;&#038;eKlikni pro p\u0159epnut\u00ed&#8221;<br \/>\n      click_to_open: &#8220;&#038;7Klikni pro otev\u0159en\u00ed&#8221;<br \/>\n      click_to_remove_egg: &#8220;&#038;7Klikni pro odebr\u00e1n\u00ed vejce&#8221;<br \/>\n      click_to_return: &#8220;&#038;7Klikni pro vr\u00e1cen\u00ed&#8221;<br \/>\n      eggs_to_find: &#8220;&#038;3\u27a5 &#038;fPo\u010det vaj\u00ed\u010dek na nalezen\u00ed: &#038;e{count}&#8221;<br \/>\n      cache_name: &#8220;&#038;3\u27a5 &#038;fJm\u00e9no ke\u0161ky: &#038;e{name}&#8221;<br \/>\n      description: &#8220;&#038;3\u27a5 &#038;fPopis: &#038;e{description}&#8221;<br \/>\n      random_reward: &#8220;&#038;3\u27a5 &#038;fN\u00e1hodn\u00e1 odm\u011bna: &#038;e{status}&#8221;<br \/>\n      place_cache_on_ground: &#8220;&#038;ePolo\u017e ke\u0161ku na zem&#8221;<br \/>\n      place_egg_on_ground: &#8220;&#038;ePolo\u017e vejce na zem.&#8221;<br \/>\n      left_click_teleport: &#8220;&#038;aLeft-Click pro teleportaci k pokladu&#8221;<br \/>\n      left_click_teleport_egg: &#8220;&#038;aLeft-Click pro teleportaci k vaj\u00ed\u010dku&#8221;<br \/>\n      shift_left_click_found: &#8220;&#038;9Shift + Left-Click pro nalezen\u00ed&#8221;<br \/>\n      shift_left_click_delete: &#8220;&#038;cShift + Left-Click pro smaz\u00e1n\u00ed&#8221;<br \/>\n      middle_click_teleport: &#8220;&#038;eMiddle-Click pro teleportaci&#8221;<br \/>\n      cache_created: &#8220;&#038;3\u27a5 &#038;fZalo\u017eeno: &#038;e{date}&#8221;<br \/>\n      cache_finds: &#8220;&#038;3\u27a5 &#038;fN\u00e1lez\u016f: &#038;e{count}&#8221;<br \/>\n      cache_found_by_players: &#8220;&#038;fTuto ke\u0161ku na\u0161lo &#038;e{count} &#038;fhr\u00e1\u010d\u016f&#8221;<br \/>\n      click_to_select_texture: &#8220;&#038;aKlikni pro v\u00fdb\u011br textury&#8221;<br \/>\n      click_for_details: &#8220;&#038;eKlikni pro v\u00edce detail\u016f&#8221;<br \/>\n      world: &#8220;&#038;3\u27a5 &#038;fWorld: &#038;e{world}&#8221;<br \/>\n      location_x: &#8220;&#038;3\u27a5 &#038;fX: &#038;e{x}&#8221;<br \/>\n      location_y: &#8220;&#038;3\u27a5 &#038;fY: &#038;e{y}&#8221;<br \/>\n      location_z: &#8220;&#038;3\u27a5 &#038;fZ: &#038;e{z}&#8221;<br \/>\n      shift_left_click_instruction: &#8220;&#038;4Shift + Left click&#8221;<br \/>\n      all_eggs_removed: &#8220;&#038;cV\u0161echna vaj\u00ed\u010dka byla odstran\u011bna&#8221;<br \/>\n      egg_added_to_player: &#8220;&#038;aP\u0159idal jsi nalezen\u00e9 vaj\u00ed\u010dko hr\u00e1\u010di {player}&#8221;<br \/>\n      selected_cache_texture: &#8220;&#038;a\u00dasp\u011b\u0161n\u011b jsi vybral texturu ke\u0161ky!&#8221;<br \/>\n      found_label: &#8220;&#038;fNalezeno:&#8221;<br \/>\n      other_worlds: &#8220;&#038;eOstatn\u00ed sv\u011bty&#8221;<br \/>\n      other_regions: &#8220;&#038;eOstatn\u00ed regiony&#8221;<br \/>\n      season_label: &#8220;&#038;fSezona:&#8221;<br \/>\n      is_label: &#8220;&#038;fje&#8221;<br \/>\n      cache_logbook_title: &#8220;&#038;6&#038;lLogbook ke\u0161ky&#8221;<br \/>\n      placed_caches_title: &#8220;&#038;3Polo\u017een\u00e9 ke\u0161ky&#8221;<br \/>\n      cache_no_location: &#8220;&#038;c&#038;nTato ke\u0161ka nem\u00e1 lokaci&#8221;<br \/>\n      click_to_set_location: &#8220;&#038;eKlikni pro nastaven\u00ed lokace&#8221;<br \/>\n      left_click_more_info: &#8220;&#038;aLeft-Click pro v\u00edce info&#8221;<br \/>\n      right_click_edit: &#8220;&#038;9Right-Click pro editaci ke\u0161ky&#8221;<br \/>\n      shift_left_click_delete_cache: &#8220;&#038;cShift + Left-Click pro smaz\u00e1n\u00ed ke\u0161ky&#8221;<br \/>\n      click_to_obtain: &#8220;&#038;eKlikni pro z\u00edsk\u00e1ni&#8221;<br \/>\n      left_click_change: &#8220;&#038;eLeft-Click pro zm\u011bnu &#038;b\u270e&#8221;<br \/>\n      right_click_next: &#8220;&#038;7Right-Click j\u00edt na dal\u0161\u00ed &#038;c\u2b07&#8221;<br \/>\n      shift_right_click_previous: &#8220;&#038;7Shift + Right-Click j\u00edt na dal\u0161\u00ed &#038;a\u2b06&#8221;<br \/>\n      shift_left_click_save: &#8220;&#038;2Shift + Left-Click pro ulo\u017een\u00ed&#8221;<br \/>\n      world_label: &#8220;&#038;3\u27a5 &#038;fSv\u011bt: &#038;e{world}&#8221;<br \/>\n      xyz_label: &#8220;&#038;3\u27a5 &#038;fX\/Y\/Z: &#038;e{x}&#038;f\/&#038;e{y}&#038;f\/&#038;e{z}&#8221;<br \/>\n      bluemap_label: &#8220;&#038;3\u27a5 &#038;fBlueMap: &#038;r{status}&#8221;<br \/>\n      compass_label: &#8220;&#038;3\u27a5 &#038;fKompas: &#038;r{status}&#8221;<br \/>\n      bossbar_label: &#8220;&#038;3\u27a5 &#038;fBossBar: &#038;r{status}&#8221;<br \/>\n      beeps_label: &#8220;&#038;3\u27a5 &#038;fBeeps: &#038;r{status}&#8221;<br \/>\n      logbook_label: &#8220;&#038;3\u27a5 &#038;fLogBook: &#038;r{status}&#8221;<br \/>\n      cache_warning_no_location: &#8220;&#038;4\u26a0 &#038;c&#038;nTato ke\u0161ka nem\u00e1 lokaci &#038;4\u26a0&#8221;<br \/>\n      found_stats: &#8220;&#038;fNalezeno: &#038;a{found} &#038;7\/ &#038;2{total} &#038;7({percentage}%&#038;7)&#8221;<br \/>\n      page_navigation_next: &#8220;&#038;6Dal\u0161\u00ed strana&#8221;<br \/>\n      page_navigation_previous: &#8220;&#038;6P\u0159edchoz\u00ed strana&#8221;<\/p>\n<p>  items:<br \/>\n    cache_name: &#8220;&#038;aKe\u0161ka&#8221;<br \/>\n    cursed_pumpkin: &#8220;&#038;6Cursed Pumpkin&#8221;<\/p>\n<p>  configuration:<br \/>\n    config_reloaded: &#8220;&#038;aKonfigurace byla znovuna\u010dtena&#8221;<br \/>\n    invalid_egg_hunt_type: &#8220;&#038;4Neplatn\u00fd typ egg-hunt.type v configu! Nastavuji na EASTER&#8221;<br \/>\n    invalid_egg_type: &#8220;&#038;4Neplatn\u00fd typ vejce &#038;f{name} &#038;4v storage.yml! Nastavuji na EASTER&#8221;<\/p>\n<p>  success:<br \/>\n    successfully_modified: &#8220;&#038;a\u00dasp\u011b\u0161n\u011b upraveno!&#8221;<\/p>\n<p>  debug:<br \/>\n    bluemap_adding_marker_set: &#8220;&#038;7P\u0159id\u00e1v\u00e1m marker-set na mapu &#038;f{map_name}&#8221;<br \/>\n    random_spawn_skipped: &#8220;&#038;eN\u00e1hodn\u00fd spawn p\u0159esko\u010den. Hr\u00e1\u010di online: &#038;f{online}&#038;e\/&#038;f{min_players}&#038;e.&#8221;<br \/>\n    random_spawn_url: &#8220;&#038;7URL: &#038;f{url}&#8221;<br \/>\n    random_spawn_no_textures: &#8220;&#038;cNejsou nakonfigurovan\u00e9 \u017e\u00e1dn\u00e9 textury pro n\u00e1hodn\u00fd spawn, p\u0159eskakuji spawn.&#8221;<br \/>\n    random_spawn_texture_not_found: &#8220;&#038;cTextura n\u00e1hodn\u00e9ho spawnu nen\u00ed v \u00falo\u017ei\u0161ti, p\u0159eskakuji spawn.&#8221;<br \/>\n    random_spawn_location_not_air: &#8220;&#038;cLokace n\u00e1hodn\u00e9ho spawnu nen\u00ed vzduch, vy\u010dist\u011bno a znovupou\u017eit\u00ed spawnu.&#8221;<br \/>\n    random_spawn_location: &#8220;&#038;fN\u00e1hodn\u00fd spawn: X: &#038;f{x} &#038;fY: &#038;f{y} &#038;fZ: &#038;f{z} &#038;fSv\u011bt: &#038;f{world}&#8221;<br \/>\n    player_found_item: &#8220;&#038;fHr\u00e1\u010d &#038;e{player} &#038;fnal p\u0159edm\u011bt na &#038;f{world} {x} {y} {z}. Statistika: &#038;f{found}&#038;e\/&#038;f{total}&#8221;<br \/>\n    pumpkin_helm_reverting: &#8220;&#038;7VR\u00c1CEN\u00cd PRO &#038;f{player}&#8221;<br \/>\n    pumpkin_helm_no_lock: &#8220;&#038;7N\u00c1VRAT BEZ Z\u00c1MKU&#8221;<br \/>\n    pumpkin_helm_original: &#8220;&#038;7P\u016eVODN\u00cd &#038;f{state}&#8221;<br \/>\n    pumpkin_helm_update_1: &#8220;&#038;7AKTUALIZACE1&#8221;<br \/>\n    pumpkin_helm_update_3: &#8220;&#038;7AKTUALIZACE3&#8221;<br \/>\n    no_egg_at_location: &#8220;&#038;cNa lokaci nebyl nalezen \u017e\u00e1dn\u00fd d\u00e1rek&#8221;<br \/>\n    adding_marker_to_queue: &#8220;&#038;7P\u0159id\u00e1v\u00e1m marker do fronty&#8221;<br \/>\n    egg_load_world_not_found: &#8220;&#038;4Nepoda\u0159ilo se na\u010d\u00edst vejce na lokaci: &#038;f{location} &#038;4- sv\u011bt neexistuje. Odebr\u00e1no z konfigurace!&#8221;<br \/>\n    egg_load_invalid_block: &#8220;&#038;4Nepoda\u0159ilo se na\u010d\u00edst vejce na lokaci: &#038;f{location} &#038;4- blok nen\u00ed PLAYER_HEAD. Odebr\u00e1no z konfigurace!&#8221;<br \/>\n    texture_debug: &#8220;&#038;7- &#038;e{texture_name} &#038;7(&#038;f{texture_data}&#038;7)&#8221;<br \/>\n    save_storage_failed: &#8220;&#038;4Nepoda\u0159ilo se ulo\u017eit konfiguraci storage.yml&#8221;<br \/>\n    save_player_storage_failed: &#8220;&#038;4Nepoda\u0159ilo se ulo\u017eit konfiguraci player-storage.yml&#8221;<br \/>\n    random_spawn_save_failed: &#8220;&#038;4Chyba p\u0159i ukl\u00e1d\u00e1n\u00ed random spawn lokace do random-spawns.yml!&#8221;<br \/>\n    random_spawn_remove_failed: &#8220;&#038;4Chyba p\u0159i odstra\u0148ov\u00e1n\u00ed random spawn lokace z random-spawns.yml!&#8221;<br \/>\n    backup_created: &#8220;&#038;aZ\u00e1loha byla \u00fasp\u011b\u0161n\u011b vytvo\u0159ena ve slo\u017ece: &#038;f{folder}&#8221;<br \/>\n    backup_failed: &#8220;&#038;4Nepoda\u0159ilo se vytvo\u0159it z\u00e1lohu: &#038;f{error}&#8221;<br \/>\n    treasure_loading: &#8220;&#038;7Na\u010d\u00edt\u00e1m lokaci pokladu: &#038;f{location}&#8221;<br \/>\n    treasure_is_null: &#8220;&#038;cJE NULL!&#8221;<br \/>\n    treasure_load_failed: &#8220;&#038;4Nepoda\u0159ilo se na\u010d\u00edst poklad na lokaci: &#038;f{location} &#038;4- odebr\u00e1no z konfigurace!&#8221;<br \/>\n    treasure_adding: &#8220;&#038;fP\u0159id\u00e1v\u00e1m lokaci &#038;f{location}&#8221;<br \/>\n    location_parsed: &#8220;&#038;7Analyzovan\u00e1 lokace: 1=&#038;f{loc1} &#038;72=&#038;f{loc2} &#038;73=&#038;f{loc3} &#038;74=&#038;f{loc4} &#038;75=&#038;f{loc5}&#8221;<br \/>\n&#8220;`<\/p>\n<\/details>\n<details>\n<summary>config.yml<\/summary>\n<p>&#8220;`yaml<br \/>\nprefix:<br \/>\n    geocaching: &#8220;&#038;7[&#038;bGeocaching&#038;7] &#038;r&#8221;<br \/>\n    easter: &#8220;&#038;7[&#038;eEggHunt&#038;7] &#038;r&#8221;<br \/>\n    halloween: &#8220;&#038;7[&#038;6Halloween&#038;7] &#038;r&#8221;<br \/>\n    christmas: &#8220;&#038;7[&#038;bChristmas&#038;7] &#038;r&#8221;<\/p>\n<p>debug: false<\/p>\n<p>dev:<br \/>\n    disable-egghunt: false # If true, egg-hunt is completely disabled<br \/>\n    disable-geocaching: false # If true, geocaching is completely disabled<\/p>\n<p>egghunt:<br \/>\n    # If false, it will not be possible to find eggs<br \/>\n    enabled: true<\/p>\n<p>    type: &#8220;EASTER&#8221;<\/p>\n<p>    # If true, the player receives a reward for finding all eggs<br \/>\n    all_eggs_found_reward: false<\/p>\n<p>    # Random reward for finding all eggs<br \/>\n    all_eggs_found_random_reward: false<\/p>\n<p>    # Rewards for finding all eggs<br \/>\n    all_eggs_found_rewards:<br \/>\n        &#8211; &#8220;minecraft:me &#038;aPlayer %player% found all eggs!&#8221;<br \/>\n        &#8211; &#8220;give %player% diamond 1&#8221;<\/p>\n<p>    # Message displayed when player finds all eggs<br \/>\n    # Set to &#8220;&#8221; to disable message<br \/>\n    all_eggs_found_message: &#8220;&#038;aCongratulations! You found all eggs!&#8221;<\/p>\n<p>random_spawns:<br \/>\n    # If true, eggs will spawn at random locations<br \/>\n    enabled: false<\/p>\n<p>    icon_set:<br \/>\n        green: &#8220;https:\/\/r2.xap3y.eu\/media\/L5Z2DXK8&#8221;<br \/>\n        yellow: &#8220;https:\/\/images.minecraft-heads.com\/render3d\/head\/8b\/8b2d5935dbc88de24fb4685ac254edde.webp&#8221;<\/p>\n<p>    period: 7200 # in seconds (1 hour)<\/p>\n<p>    duration: 200 # in seconds (3 minutes)<\/p>\n<p>    # BlueMap URL mapping, %x%, %y%, %z% and %zoom% will be replaced with actual values<br \/>\n    url_mapping:<br \/>\n        &#8220;spawn&#8221;: &#8220;https:\/\/survival-map.example.com.cz\/#pawn:%x%:%y%:%z%:%zoom%:0:0:0:0:perspective&#8221;<br \/>\n        &#8220;world&#8221;: &#8220;https:\/\/survival-map.example.com\/#spawn:%x%:%y%:%z%:%zoom%:0:0:0:0:perspective&#8221;<\/p>\n<p>    bluemap:<br \/>\n        label: &#8220;present&#8221;<\/p>\n<p>    textures:<br \/>\n        &#8211; &#8216;R:^xmas_.*&#8217; # Configure textures in storage.yml<\/p>\n<p>    min_players: 5<\/p>\n<p>    animation_pool: &#8220;CHRISTMAS&#8221;<br \/>\n    random_rewards: [ ]<br \/>\n    rewards: [ ]<\/p>\n<p>    messages:<br \/>\n        prefix: &#8220;&#038;#EB4444&#038;lV&#038;#F2792D&#038;l\u00e1&#038;#F8AE17&#038;ln&#038;#FFE300&#038;lo&#038;#80C20C&#038;lc&#038;#00A018&#038;le &#038;c&#038;l>>&#038;r &#8221;<br \/>\n        noone_found: &#8220;<color:#ff4d4d>No one found the random gift in time.<\/color>&#8221;<br \/>\n        found: &#8220;<color:#00ff00>Player<\/color> &#038;e&#038;l%player% &#038;a&#038;lfound a random gift!&#8221;<br \/>\n        hunt: &#8220;<color:#FFE500>A random gift appeared on the map, be the first to find it!<\/color> &#038;r&#038;l-&#038;r <color:#FFD54F>You can find the gift in<\/color> %button%&#8221;<br \/>\n        button: &#8220;<b><color:#ffeb3b>THIS AREA<\/color><\/b>&#8221;<br \/>\n        button_tooltip: &#8220;&#038;#ffeb3bClick to display the area on the map!&#8221;<\/p>\n<p>geocaching:<\/p>\n<p>    icon: &#8220;http:\/\/localhost:8004\/geocache.svg&#8221;<\/p>\n<p>    #found: &#8220;You found treasure %name%!&#8221;<br \/>\n    found: null # to disable message<\/p>\n<p>    enabled: true<\/p>\n<p>    # If the player is further than N blocks, it will not report treasure<br \/>\n    minimum_distance: 120<\/p>\n<p># Statistics GUI:<br \/>\nstats_gui:<br \/>\n    enabled: true<\/p>\n<p>    title: &#8220;\u00a76\u00a7lStats&#8221;<\/p>\n<p>    regions:<br \/>\n        worlds:<br \/>\n            &#8211; mine<br \/>\n        allowed:<br \/>\n            &#8211; &#8220;mine-swamp&#8221;<\/p>\n<p>    button_text: &#8220;\u00a77[\u00a7e\u00a7lPROGRESS\u00a77]&#8221;<\/p>\n<p>    # https:\/\/minecraft-heads.com\/custom-heads\/head\/67147-chat-question-mark<br \/>\n    unknown_texture: &#8220;eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZDVkMjAzMzBkYTU5YzIwN2Q3ODM1MjgzOGU5MWE0OGVhMWU0MmI0NWE5ODkzMjI2MTQ0YjI1MWZlOWI5ZDUzNSJ9fX0=&#8221;<\/p>\n<p>    presets:<br \/>\n        &#8220;spawn&#8221;:<br \/>\n            display_name: &#8220;&#038;bSpawn&#8221;<br \/>\n            icon: &#8220;TALL_GRASS&#8221;<br \/>\n        &#8220;world&#8221;:<br \/>\n            display_name: &#8220;&#038;aSurvival World&#8221;<br \/>\n            texture: &#8220;eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzQ5YzYzYmM1MDg3MjMzMjhhMTllNTk3ZjQwODYyZDI3YWQ1YzFkNTQ1NjYzYWMyNDQ2NjU4MmY1NjhkOSJ9fX0=&#8221;<\/p>\n<p>&#8220;`<\/p>\n<\/details>\n","protected":false},"excerpt":{"rendered":"<p>An interactive EggHunt and Geocaching plugin that brings exciting treasure hunting to your server. Easily switch between Easter, Halloween, and Christmas themes to match the season!<\/p>\n","protected":false},"featured_media":55899,"template":"","meta":{"_minecraft_slug":"egghunt-and-geocaching","_minecraft_project_id":"G81C0iBX","_minecraft_author":"xap3y","_minecraft_license":"MIT","_minecraft_downloads":7,"_minecraft_follows":0,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"egghunt-and-geocaching.zip","_minecraft_size_bytes":1738224,"_minecraft_version_count":1,"_minecraft_updated_at":"2026-05-16T12:26:32.498296Z","_minecraft_date_created":"2026-04-17T20:54:05.254374Z","_minecraft_date_modified":"2026-03-29T19:26:45.597404Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/egghunt-and-geocaching","_minecraft_icon_attachment_id":55899,"_minecraft_imported_at":"2026-06-03T14:18:29+00:00","_minecraft_import_hash":"9dfdf8e9e8da7c6de18e47d55b6e2868","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[87,156,127,129,92],"mod_loader":[132,134],"minecraft_version":[40,41,82],"class_list":["post-61913","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-adventure","mod_category-decoration","mod_category-paper","mod_category-spigot","mod_category-utility","mod_loader-paper","mod_loader-spigot","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-9"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>EggHunt &amp; Geocaching - Minecraft<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vpesports.com\/minecraft\/mods\/egghunt-and-geocaching\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"EggHunt &amp; Geocaching - Minecraft\" \/>\n<meta property=\"og:description\" content=\"An interactive EggHunt and Geocaching plugin that brings exciting treasure hunting to your server. 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