{"id":60970,"date":"2026-06-03T16:13:23","date_gmt":"2026-06-03T13:13:23","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/easyarmorstands\/"},"modified":"2026-06-03T16:13:23","modified_gmt":"2026-06-03T13:13:23","slug":"easyarmorstands","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/easyarmorstands\/","title":{"rendered":"EasyArmorStands"},"content":{"rendered":"<p># EasyArmorStands<\/p>\n<p>Armor stand and display entity editor.<\/p>\n<p>![Screenshot](https:\/\/cdn.56738.me\/easyarmorstands\/banner2.png)<\/p>\n<p># Installation<\/p>\n<p>Download the `.jar` file and place it in your `plugins` folder.<\/p>\n<p># Usage<\/p>\n<p>Use `\/eas give` and follow the instructions.<\/p>\n<p>If you get stuck, refer to the detailed instructions below.<\/p>\n<p>## Editing entities<\/p>\n<p>Hold the tool and right-click an entity to select it.<\/p>\n<p><img decoding=\"async\" alt=\"Tools\" src=\"https:\/\/cdn.56738.me\/easyarmorstands\/screenshots\/tools2.png\" width=\"50%\" \/><\/p>\n<p>Right-click a line to use the **Move** tool.<br \/>\nMove your cursor by walking or looking around, then right-click to confirm your changes.<br \/>\nYou can abort your changes and restore the previous position by left-clicking instead.<\/p>\n<p>Right-click a circle to use the **Rotate** tool.<br \/>\nThis works just like the Move tool.<\/p>\n<p>Some entities let you switch between local and global mode.<br \/>\nLocal mode is affected by the rotation, for example, you can use it to move an armor stand along its arms.<br \/>\nGlobal mode uses global coordinates.<\/p>\n<p>Use `\/eas undo` and `\/eas redo` to undo\/redo your changes.<br \/>\nYou can undo any operation performed using EasyArmorStands, as well as manually placing or destroying armor stands.<\/p>\n<p>## Armor stands<\/p>\n<p>Armor stands have 7 bones:<\/p>\n<p>* Head<br \/>\n* Body<br \/>\n* Left arm<br \/>\n* Right arm<br \/>\n* Left leg<br \/>\n* Right leg<br \/>\n* Position<\/p>\n<p>After selecting an armor stand, you will also have to select which bone you want to edit.<br \/>\nThe Position bone is the yellow point in the middle (below the head), the other bones are the white lines.<\/p>\n<p><img decoding=\"async\" alt=\"Bones\" src=\"https:\/\/cdn.56738.me\/easyarmorstands\/screenshots\/bones.png\" width=\"50%\" \/><\/p>\n<p>You can pick up and carry the armor stand by selecting the position bone and then selecting the **Pick up** tool in the<br \/>\nmiddle (where the lines meet).<\/p>\n<p>Use `\/eas name` to edit the custom name of an armor stand.<br \/>\nThis is often used for holograms.<br \/>\nFormat the name using MiniMessage.<\/p>\n<p>**Hint:** If you are on 1.19.4+, you should use text displays for holograms, see below.<\/p>\n<p>## Display entities<\/p>\n<p>Display entities can be moved, rotated and scaled.<\/p>\n<p>Use the menu to place an item into an item display.<\/p>\n<p>Use `\/eas text` to edit the text of a text display.<br \/>\nFormat the text using MiniMessage.<br \/>\nThis command also has some subcommands such as `\/eas text background`, which can be used to change the background color.<\/p>\n<p>**Hint:** Set the billboard mode to `center` in the menu and reset the rotation<br \/>\n(`\/eas reset`) to create a hologram which always looks at the player.<\/p>\n<p>Place a block in a block display by holding Shift and left-clicking it, or use `\/eas block`.<br \/>\nThis command also supports block states like `minecraft:birch_stairs[facing=east]`.<\/p>\n<p>Use `\/eas box` to resize or move the bounding box.<br \/>\nSetting up a bounding box is important for client-side rendering performance.<br \/>\nThe client will not render display entities if the bounding box is not visible on the screen.<br \/>\nBy default, display entities do not have a bounding box, so they are always rendered.<\/p>\n<p>Use `\/eas brightness` to set a custom brightness (light level) of a display entity.<\/p>\n<p>## FancyHolograms integration<\/p>\n<p>FancyHolograms holograms can be moved and scaled using EasyArmorStands.<\/p>\n<p>## Group selection<\/p>\n<p>Hold Shift while right-clicking an entity to add it to your group selection.<br \/>\nAfter selecting the entities you want to edit, right-click anywhere without holding Shift to begin editing the group.<\/p>\n<p><img decoding=\"async\" alt=\"Group\" src=\"https:\/\/cdn.56738.me\/easyarmorstands\/group.png\" width=\"50%\" \/><\/p>\n<p>## Menu<\/p>\n<p><img decoding=\"async\" alt=\"Menu\" src=\"https:\/\/cdn.56738.me\/easyarmorstands\/menu2.png\" width=\"50%\" align=\"right\" \/><\/p>\n<p>The menu can be accessed by pressing F.<br \/>\nGroup selections do not support the menu.<\/p>\n<p>On the bottom left, you can edit the entity equipment slots (armor, held items).<\/p>\n<p>The bottom right contains shortcut buttons to quickly select a certain bone.<\/p>\n<p>Armor stand settings such as visibility can be changed using the buttons in the top right.<\/p>\n<p>### Head Database integration<\/p>\n<p>If Head Database is installed and you have permission to use<br \/>\nit, you can click the button in the top left to open its menu.<br \/>\nAfter selecting a head, you are returned to the EasyArmorStands menu and can quickly place it into an equipment slot.<\/p>\n<p>Permission: `headdb.open`<\/p>\n<p>### TrainCarts integration<\/p>\n<p>If TrainCarts is installed, a button to open the TrainCarts<br \/>\nmodel browser is added to the top left.<\/p>\n<p>Permission: `easyarmorstands.traincarts.model`<\/p>\n<p>## Commands<\/p>\n<p>This list contains some important commands for features which cannot be accessed using the menu.<br \/>\nUse `\/eas help` to see the full list of commands and their full usage.<\/p>\n<p>* `\/eas give`: Give yourself the editor tool<br \/>\n* `\/eas align`: Move the selected entity to the middle of its block<br \/>\n* `\/eas clone`: Duplicate the selected entity<br \/>\n* `\/eas snap angle`: Toggle angle snapping (or specify an increment)<br \/>\n* `\/eas snap move`: Toggle position snapping (or specify an increment)<br \/>\n* `\/eas reset <property>`: Reset a property<\/p>\n<p># Permissions<\/p>\n<p>There are two permission packs which contain permissions which are recommended for survival or creative mode servers.<\/p>\n<p>| Permission                 | Description                                                  |<br \/>\n|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;|<br \/>\n| `easyarmorstands.survival` | Allow editing armor stands and their basic properties        |<br \/>\n| `easyarmorstands.creative` | Allow spawning and editing armor stands and display entities |<\/p>\n<p>For example, to allow players to use EasyArmorStands on a creative server, simply give them<br \/>\nthe `easyarmorstands.creative` permission.<\/p>\n<p>The full list of permissions is located in the wiki.<\/p>\n<p>## PlotSquared integration<\/p>\n<p>If PlotSquared v6\/v7 is installed, players can only edit<br \/>\nentities on plots where they are allowed to build.<\/p>\n<p>Players with the `easyarmorstands.plotsquared.bypass` permission bypass this restriction.<\/p>\n<p>## WorldGuard integration<\/p>\n<p>If WorldGuard is installed, players can only edit entities if they are allowed to<br \/>\nbuild.<\/p>\n<p>Players with the `easyarmorstands.worldguard.bypass` permission bypass this restriction.<\/p>\n<p>## GriefDefender integration<\/p>\n<p>If GriefDefender is installed, only trusted builders can edit entities in a claim.<\/p>\n<p>Players with the `easyarmorstands.griefdefender.bypass` permission bypass this restriction.<\/p>\n<p>## GriefPrevention integration<\/p>\n<p>If GriefPrevention is installed, players can only edit entities if they are allowed to build.<\/p>\n<p>Players with the `easyarmorstands.griefprevention.bypass` permission bypass this restriction.<\/p>\n<p>## HuskClaims integration<\/p>\n<p>If HuskClaims is installed, players can only edit entities if they are allowed to perform the `easyarmorstands:edit`<br \/>\noperation.<\/p>\n<p>The `easyarmorstands:edit` operation (flag) should be configured in the<br \/>\nHuskClaims config.<\/p>\n<p>* Add it to `wilderness_rules` in `config.yml` to allow using EasyArmorStands in the wilderness.<br \/>\n* Add it to `allowed_owner_operations` in `trust_levels.yml` to allow players ot use EasyArmorStands in their own plots.<br \/>\n* Add it to `flags` of certain `trust_levels` in `trust_levels.yml` to configure which trust levels can use<br \/>\n  EasyArmorStands in claims.<\/p>\n<p>Players with the `easyarmorstands.huskclaims.bypass` permission bypass this restriction.<\/p>\n<p>## Towny integration<\/p>\n<p>If Towny is installed, only trusted residents can edit entities in a claim.<\/p>\n<p>Players with the `easyarmorstands.towny.bypass` permission bypass this restriction.<\/p>\n<p>## Residence integration<\/p>\n<p>If Residence is installed, only players with the `build` flag can edit entities in a claim.<\/p>\n<p>Players with the `easyarmorstands.residence.bypass` permission bypass this restriction.<\/p>\n<p>## Lands integration<\/p>\n<p>If Lands is installed, the role flag `easyarmorstands_edit` (in the menu: *Edit entities*)<br \/>\ncan be used to restrict editing entities.<\/p>\n<p>Players with the `easyarmorstands.lands.bypass` permission bypass this restriction.<\/p>\n<p>## BentoBox integration<\/p>\n<p>If BentoBox is installed, the flag `ARMOR_STAND` is required to edit entities.<\/p>\n<p>Players with the `easyarmorstands.bentobox.bypass` permission bypass this restriction.<\/p>\n<p># Configuration<\/p>\n<p>The configuration file is automatically generated in the plugin folder.<\/p>\n<p>The most important options are documented in the wiki.<\/p>\n<p>Use `\/eas reload` to reload the configuration file.<\/p>\n<p>## Localization<\/p>\n<p>![Translation status](https:\/\/hosted.weblate.org\/engage\/easyarmorstands\/)<\/p>\n<p>Please submit translations on Weblate.<br \/>\nIf you would like to start translating to a new language, please ask on Discord.<\/p>\n<p>### Use your own translations<\/p>\n<p>* Copy the<br \/>\n  default messages<br \/>\n  into `plugins\/EasyArmorStands\/lang\/XX_YY.json`.<br \/>\n* Replace `XX_YY` with the in-game locale code listed in https:\/\/minecraft.wiki\/w\/Language#Languages.<br \/>\n  This makes the file only apply to players with that language.<\/p>\n<p>Use `\/eas reload` to reload all messages.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Armor stand and display entity 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