{"id":59498,"date":"2026-06-03T09:16:04","date_gmt":"2026-06-03T06:16:04","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/duckycolormix\/"},"modified":"2026-06-03T09:16:04","modified_gmt":"2026-06-03T06:16:04","slug":"duckycolormix","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/duckycolormix\/","title":{"rendered":"DuckyColorMix"},"content":{"rendered":"<p># DuckyColorMix \ud83e\udd86<\/p>\n<p>A competitive mini-game plugin for Paper 1.18.2+ featuring dynamic color-based survival gameplay with full Paper Adventure API support. \ud83c\udfae<\/p>\n<p>## Features \u2728<\/p>\n<p>&#8211; **\ud83c\udfa8 Advanced Text Formatting** &#8211; Full Paper Adventure API support with hex colors, gradients, and rainbow effects<br \/>\n&#8211; **\ud83d\udcdd MiniMessage Format** &#8211; Modern text formatting (`<red>`, `<gradient>`, `<rainbow>`)<br \/>\n&#8211; **\u26a1 Dynamic Gameplay** &#8211; Games can end instantly when only one player remains<br \/>\n&#8211; **\u23f1\ufe0f Configurable Countdown** &#8211; Decreasing countdown time with customizable intervals<br \/>\n&#8211; **\ud83d\udc65 Real-time Player Tracking** &#8211; Counts players in the game area (5 blocks above platform)<br \/>\n&#8211; **\ud83c\udf08 Random Wool Colors** &#8211; Generates colorful platforms with random wool blocks<br \/>\n&#8211; **\ud83d\udee1\ufe0f Safe Color System** &#8211; One color remains safe while others disappear<br \/>\n&#8211; **\ud83d\udd04 Platform Regeneration** &#8211; Automatic platform reset between rounds and after games<br \/>\n&#8211; **\ud83c\udfc6 Instant Win Detection** &#8211; Game ends immediately when one player remains<br \/>\n&#8211; **\ud83c\udf86 Winner Celebration** &#8211; 5-second fireworks display for the victor<br \/>\n&#8211; **\u23f8\ufe0f Pause\/Resume System** &#8211; Full game state management<br \/>\n&#8211; **\ud83d\udd14 Update Checker** &#8211; Automatic GitHub release checking<\/p>\n<p>## Commands \ud83d\udcbb<\/p>\n<p>| Command | Description | Permission |<br \/>\n|&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;|<br \/>\n| `\/colormix start [seconds] [change_every_rounds]` | \ud83d\ude80 Start a new game | `duckycolormix.colormix` |<br \/>\n| `\/colormix stop` | \ud83d\uded1 Stop the current game | `duckycolormix.colormix` |<br \/>\n| `\/colormix pause` \/ `\/colormix pause` | \u23f8\ufe0f Pause the game | `duckycolormix.colormix` |<br \/>\n| `\/colormix resume` \/ `\/colormix resume` | \u25b6\ufe0f Resume the paused game | `duckycolormix.colormix` |<br \/>\n| `\/colormix setplatform` | \ud83c\udfd7\ufe0f Set up the platform area | `duckycolormix.colormix` |<br \/>\n| `\/colormix reload` | \ud83d\udd04 Reload plugin configuration | `duckycolormix.colormix` |<\/p>\n<p>**Aliases:** `\/cm`, `\/dcm` `\/duckycolormix` \ud83d\udd17<\/p>\n<p>### 1. Set Up Platform \ud83c\udfd7\ufe0f<br \/>\n&#8220;`<br \/>\n\/colormix setplatform<br \/>\n&#8220;`<br \/>\nClick two opposite corners to define the platform area. \ud83d\uddb1\ufe0f<\/p>\n<p>### 2. Start a Game \ud83c\udfae<br \/>\n&#8220;`<br \/>\n\/colormix start<br \/>\n\/colormix start 10 2<br \/>\n&#8220;`<br \/>\n&#8211; Default: 5 seconds countdown, decreases every 3 rounds \u23f0<br \/>\n&#8211; Custom: 10 seconds countdown, decreases every 2 rounds \ud83c\udfaf<\/p>\n<p>### 3. Game Controls \ud83c\udf9b\ufe0f<br \/>\n&#8220;`<br \/>\n\/colormix pause    # \u23f8\ufe0f Pause the game<br \/>\n\/colormix resume   # \u25b6\ufe0f Resume the game<br \/>\n\/colormix stop     # \ud83d\uded1 Stop the game<br \/>\n&#8220;`<\/p>\n<p>## How to Play \ud83c\udfaf<\/p>\n<p>1. **\ud83c\udfd7\ufe0f Platform Setup** &#8211; Admin sets the platform area using `\/colormix setplatform`<br \/>\n2. **\ud83d\ude80 Game Start** &#8211; Admin starts the game with customizable countdown settings<br \/>\n3. **\ud83c\udfa8 Round Begins** &#8211; Platform fills with random colored wool blocks<br \/>\n4. **\ud83d\udee1\ufe0f Safe Color** &#8211; A random color is chosen as &#8220;safe&#8221; (displayed in action bar)<br \/>\n5. **\u23f1\ufe0f Countdown** &#8211; Players have limited time to stand on the safe color<br \/>\n6. **\ud83d\udca5 Block Removal** &#8211; All unsafe colors disappear after countdown<br \/>\n7. **\ud83c\udfc6 Win Conditions**:<br \/>\n   &#8211; Game ends instantly when only 1 player remains on platform \u26a1<br \/>\n   &#8211; Winner gets 5-second fireworks celebration \ud83c\udf86<br \/>\n   &#8211; If no players remain, game ends with no winner \ud83d\ude22<br \/>\n8. **\ud83d\udd04 Next Round** &#8211; If 2+ players remain, new round starts with shorter countdown<\/p>\n<p>## Configuration \u2699\ufe0f<\/p>\n<p>The plugin features extensive configuration options in `config.yml`: \ud83d\udcdd<\/p>\n<p>### Game Settings \ud83c\udfae<br \/>\n&#8220;`yaml<br \/>\ngame:<br \/>\n  default-starting-seconds: 5      # \u23f0 Initial countdown time<br \/>\n  default-change-every-rounds: 3   # \ud83d\udcca Rounds before countdown decreases<br \/>\n  minimum-countdown: 1             # \u23f1\ufe0f Minimum countdown time<br \/>\n  round-delay: 60                  # \u23f3 Delay between rounds (ticks)<br \/>\n  fireworks-duration: 5            # \ud83c\udf86 Winner celebration duration<br \/>\n  fireworks-per-second: 5          # \ud83c\udf87 Fireworks intensity<br \/>\n&#8220;`<\/p>\n<p>### Message Customization \ud83d\udcac<br \/>\nAll messages support:<br \/>\n&#8211; **\ud83d\udd24 Legacy colors** (`&#038;a`, `&#038;c`, etc.)<br \/>\n&#8211; **\ud83c\udfa8 Hex colors** (`#FF0000`, `#00FF00`, etc.)<br \/>\n&#8211; **\u2728 MiniMessage** (`<red>`, `<gradient:#FF0000:#00FF00>`, `<rainbow>`)<\/p>\n<p>Example:<br \/>\n&#8220;`yaml<br \/>\nmessages:<br \/>\n  winner-announcement: &#8220;<rainbow><bold>\ud83c\udf89 {player} won DuckyColorMix! \ud83c\udf89<\/bold><\/rainbow>&#8221;<br \/>\n  safe-color: &#8220;<gradient:#FFFF00:#FFD700>Safe color: <bold>{color}<\/bold><\/gradient>&#8221;<br \/>\n&#8220;`<\/p>\n<p>### Color Names \ud83c\udf08<br \/>\nCustomize color names for different languages:<br \/>\n&#8220;`yaml<br \/>\ncolors:<br \/>\n  WHITE: &#8220;WHITE&#8221;<br \/>\n  RED: &#8220;RED&#8221;<br \/>\n  BLUE: &#8220;BLUE&#8221;<br \/>\n  # &#8230; etc<br \/>\n&#8220;`<\/p>\n<p>## Permissions \ud83d\udd10<\/p>\n<p>| Permission | Description | Default |<br \/>\n|&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;|<br \/>\n| `duckycolormix.colormix` | \ud83c\udfae Manage DuckyColorMix games | `op` |<br \/>\n| `duckycolormix.update` | \ud83d\udd14 Receive update notifications | `op` |<\/p>\n<p>## Technical Details \ud83d\udd27<\/p>\n<p>### Game Area Detection \ud83d\udccd<br \/>\n&#8211; Players are considered &#8220;in game&#8221; when within platform boundaries \ud83c\udfd7\ufe0f<br \/>\n&#8211; Detection area extends 5 blocks above the platform \ud83d\udccf<br \/>\n&#8211; Real-time player counting every game tick \u26a1<\/p>\n<p>### Platform System \ud83c\udfd7\ufe0f<br \/>\n&#8211; Supports any rectangular area \ud83d\udcd0<br \/>\n&#8211; Automatic wool generation with 16 different colors \ud83c\udf08<br \/>\n&#8211; Smart block removal system \ud83d\udca5<br \/>\n&#8211; Platform regeneration between rounds \ud83d\udd04<\/p>\n<p>### Performance \u26a1<br \/>\n&#8211; Optimized for Paper API \ud83d\ude80<br \/>\n&#8211; Minimal server impact \ud83d\udcaa<br \/>\n&#8211; Efficient player detection \ud83c\udfaf<br \/>\n&#8211; Asynchronous update checking \ud83d\udd04<\/p>\n<p>## API Information \ud83d\udee0\ufe0f<\/p>\n<p>### Paper Adventure API \ud83d\udcda<br \/>\nThis plugin fully utilizes Paper&#8217;s Adventure API for:<br \/>\n&#8211; Component-based text handling \ud83d\udcdd<br \/>\n&#8211; Native hex color support \ud83c\udfa8<br \/>\n&#8211; MiniMessage parsing \u2728<br \/>\n&#8211; Action bar animations \ud83d\udcca<br \/>\n&#8211; Modern text formatting \ud83d\udcab<\/p>\n<p>### Compatibility \ud83d\udd17<br \/>\n&#8211; **Minimum:** Paper 1.18.2 \ud83d\udccb<br \/>\n&#8211; **Recommended:** Paper 1.19+ \u2b50<br \/>\n&#8211; **Java:** 21+ \u2615<br \/>\n&#8211; **NOT compatible** with PlugMan(and forks) \u274c<\/p>\n<p>## Support &#038; Updates \ud83c\udd98<\/p>\n<p>### Automatic Updates \ud83d\udd04<br \/>\nThe plugin automatically checks for updates on startup and notifies administrators about new releases. \ud83d\udce2<\/p>\n<p>### Manual Update Check \ud83d\udce5<br \/>\nUpdates are available on the GitHub Releases \/ Discord \/ Modrinth page. \ud83d\udd17<\/p>\n<p>### Issues &#038; Suggestions \ud83d\udc1b<br \/>\nReport issues or suggest features on the GitHub Issues page. \ud83d\udca1<\/p>\n<p>## License \ud83d\udcc4<\/p>\n<p>This project is licensed under the GNU General Public License &#8211; see the LICENSE WIKI SITE site for details. \u2696\ufe0f<\/p>\n<p>## Credits \ud83d\udc68\u200d\ud83d\udcbb<\/p>\n<p>**Author:** Barpad \ud83e\uddd1\u200d\ud83d\udcbb<br \/>\n**Version:** 1.0.0 \ud83c\udff7\ufe0f<br \/>\n**API:** Paper Adventure API \ud83d\udcda<br \/>\n**Minecraft Version:** 1.18.2+ \ud83c\udfae<\/p>\n<p>&#8212;<\/p>\n<p>*DuckyColorMix &#8211; Where colors decide your fate!* \ud83c\udfa8\ud83c\udfc6\ud83e\udd86<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Best ColorMix Minigame 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