{"id":5926,"date":"2026-05-31T17:00:35","date_gmt":"2026-05-31T14:00:35","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/addheads\/"},"modified":"2026-05-31T17:00:35","modified_gmt":"2026-05-31T14:00:35","slug":"addheads","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/addheads\/","title":{"rendered":"AddHeads"},"content":{"rendered":"<p>![banner](https:\/\/cdn.modrinth.com\/data\/cached_images\/808ec55d2a814a2658c0a59bdf0af35c30ad8504.png)<\/p>\n<p># AddHeads<\/p>\n<p>AddHeads is a lightweight Paper\/Purpur plugin for servers that adds player heads in chat and in the in-game tab list. It also provides reusable head placeholders for custom integrations. **NO RP AND MOD NEEDED**<\/p>\n<p>## \ud83d\ude80 Just Download and it works!<\/p>\n<p>> No additional plugin settings for chat and tab &#8211; the plugin works on top of them.<br \/>\n> Everything works on a vanilla client, does not require any resource pack or mods.<\/p>\n<p>## \ud83c\udf0d Languages<\/p>\n<p>Bundled languages:<\/p>\n<p>> en-us | es-es | de-de | fr-fr | pt-br | zh-cn | ru-ru<\/p>\n<p>## \u2728 What it does<\/p>\n<p>&#8211; automatically prepends the player&#8217;s head to the in-game player list name<br \/>\n  ![tablist example](https:\/\/cdn.modrinth.com\/data\/cached_images\/fb544afeea7b85c1b97b698714d8b5b6eacad820.jpeg)<br \/>\n&#8211; keeps working with vanilla player lists and with tab-related plugins without manual placeholder insertion **even in offline mod**<br \/>\n&#8211; adds the player&#8217;s head before the chat message<br \/>\n  ![chat example](https:\/\/cdn.modrinth.com\/data\/cached_images\/7f38d6bd830d19776496892d09358b159237cae4.jpeg)<br \/>\n&#8211; preserves existing chat formatting from other plugins<br \/>\n&#8211; supports shared skin resolution with SkinsRestorer when available<br \/>\n&#8211; keeps a single reusable skin cache for chat and placeholders<br \/>\n&#8211; includes a localized `\/hd settings` GUI for admins<\/p>\n<p>## \u2699\ufe0f Features<\/p>\n<p>&#8211; Vanilla chat head rendering<br \/>\n&#8211; automatic player-list head insertion without extra setup<br \/>\n&#8211; public Bukkit service API for other plugins<br \/>\n&#8211; PlaceholderAPI support with multiple export formats<br \/>\n&#8211; SkinsRestorer-aware skin lookup<br \/>\n&#8211; automatic skin and cache refresh<br \/>\n&#8211; personal chat and player-list visibility toggles<br \/>\n&#8211; localized settings GUI<br \/>\n&#8211; live config and language reload<br \/>\n&#8211; automatic config and language key backfill on reload<br \/>\n&#8211; configurable spacing between the head and the text in both chat and the player list<br \/>\n&#8211; separate shadow settings for chat heads and player-list heads<br \/>\n&#8211; update checks from GitHub and Modrinth<\/p>\n<p>## \ud83d\udcac SUPPORTS ANY CHAT PLUGIN<\/p>\n<p>## \ud83e\udde9 Supported Player List Plugins<\/p>\n<p>AddHeads supports these player-list plugins directly:<\/p>\n<p>&#8211; `TAB`<br \/>\n  > Native support is implemented through the `TAB` API, so heads are added correctly even when `TAB` formats prefixes, suffixes, colors, and tab list names.<\/p>\n<p>&#8211; `CMI \/ PowerBoard \/ PowerBoard \/ Any other`<br \/>\n  > Supported through the standard compatibility path.<\/p>\n<p>AddHeads also works with other player-list plugins that do not block external tab list modifications.<\/p>\n<p>If a plugin allows the final tab list name to be modified externally, AddHeads can usually prepend the head through its normal compatibility path. For `TAB`, native API integration is used instead, so heads are rendered correctly even with `TAB` formatting features enabled.<\/p>\n<p>## \ud83d\udccb Requirements<\/p>\n<p>&#8211; Paper or Purpur `1.21.9+`<br \/>\n&#8211; Java `21`<\/p>\n<p>## \ud83d\udd0c Optional dependencies<\/p>\n<p>&#8211; PlaceholderAPI<br \/>\n&#8211; SkinsRestorer<\/p>\n<p>## \ud83d\udee0 Commands<\/p>\n<p>| Command | Description | Permission |<br \/>\n| &#8212; | &#8212; | &#8212; |<br \/>\n| `\/hd togglechat` | Toggles chat heads for the executing player. | `addhead.togglechat` |<br \/>\n| `\/hd toggletab` | Toggles tab heads for the executing player. | `addhead.toggletab` |<br \/>\n| `\/hd settings` | Opens the localized config GUI. | `addhead.settings` |<br \/>\n| `\/hd info` | Shows plugin name, version, and author. | None |<br \/>\n| `\/hd reload` | Reloads config, language files, and skin cache. | `addhead.reload` |<\/p>\n<p>## \ud83d\udd10 Permissions<\/p>\n<p>&#8211; `addhead.togglechat` &#8211; Allows toggling your own chat heads.<br \/>\n&#8211; `addhead.toggletab` &#8211; Allows toggling your own tab heads.<br \/>\n&#8211; `addhead.settings` &#8211; Allows opening the settings GUI.<br \/>\n&#8211; `addhead.reload` &#8211; Allows reloading the plugin and using repair actions.<br \/>\n&#8211; `addhead.premium` &#8211; Used only when `premium.mode=permission`.<\/p>\n<p>## \ud83d\udce6 Installation<\/p>\n<p>1. Download `AddHeads-{version}.jar`.<br \/>\n2. Place it in your server `plugins\/` folder.<br \/>\n3. Start or restart the server.<br \/>\n4. Edit `config.yml` and `languages\/*.yml` or use `\/hd settings` if needed.<br \/>\n5. Use `\/hd reload` after making changes.<\/p>\n<p>## \ud83d\udcdd Notes<\/p>\n<p>&#8211; AddHeads does not force one specific chat formatter.<br \/>\n&#8211; It decorates the final chat component after other chat plugins finish formatting it.<br \/>\n&#8211; The default tab path does not require any placeholder setup.<br \/>\n&#8211; The tab head is inserted automatically through the in-game player list name.<br \/>\n&#8211; This works with vanilla player lists and is designed to keep working even if another tab-related plugin rewrites the list name later.<br \/>\n&#8211; PlaceholderAPI placeholders are still available for custom layouts, prefixes, scoreboards, and similar UI.<br \/>\n&#8211; New language keys and config keys are backfilled automatically from the bundled defaults on reload.<\/p>\n<p>## \ud83e\udde0 Placeholders<\/p>\n<p>&#8211; `%addhead_head%` &#8211; JSON component head for chat and component-aware plugins.<br \/>\n&#8211; `%addhead_tab%` &#8211; Optional tab head placeholder for custom PlaceholderAPI-based layouts.<br \/>\n&#8211; `%addhead_texture_value%` &#8211; Raw texture value.<br \/>\n&#8211; `%addhead_texture_signature%` &#8211; Raw texture signature.<br \/>\n&#8211; `%addhead_texture_hash%` &#8211; `textures.minecraft.net` hash.<br \/>\n&#8211; `%addhead_skin_ready%` &#8211; `true` or `false`, whether the shared skin cache already has a confirmed skin.<br \/>\n&#8211; `%addhead_tab_visible%` &#8211; `true` or `false`, whether tab head output is enabled for that player.<\/p>\n<p>## \ud83c\udfa8 Skin Sources<\/p>\n<p>AddHeads resolves skins in this order:<\/p>\n<p>1. SkinsRestorer<br \/>\n2. live Paper player profile<br \/>\n3. Paper profile update lookup<br \/>\n4. Mojang profile\/session lookup by player name<br \/>\n5. cached value already resolved by AddHeads<\/p>\n<p>## \ud83d\udcab My Other Plugins:<\/p>\n<p>&#8211; PremiumBridge &#8211; auto-authenticate premium players (Supports AddHeads)<br \/>\n&#8211; PointCoordinates &#8211; save important places, keep coordinates organized<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Adds player heads to chat and tablist, exposes reusable head placeholders for PlaceholderAPI-based plugins | No RP and Mod neded. 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