{"id":58810,"date":"2026-06-03T08:27:55","date_gmt":"2026-06-03T05:27:55","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/dragonabilities\/"},"modified":"2026-06-03T08:27:55","modified_gmt":"2026-06-03T05:27:55","slug":"dragonabilities","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/dragonabilities\/","title":{"rendered":"DragonAbilities"},"content":{"rendered":"<p># \ud83d\udc09 DragonAbilities \u2014 GODLY Dragon Egg<\/p>\n<p>**Adds an INSANE overpowered DragonEgg with 5 different abilities**<\/p>\n<p>DragonAbilities transforms the Dragon Egg into the most powerful held item on your server. Whoever holds it commands time, tears reality, erupts with void energy, exiles enemies to a pocket dimension, and executes targets with fracture clones. Every ability is fully configurable, every cooldown is tweakable, and the holder&#8217;s identity can be kept completely hidden from the server.<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83e\udd5a The Dragon Egg<\/p>\n<p>The Dragon Egg is a custom tagged item given via command. It cannot be placed \u2014 attempting to do so is blocked with a message. Picking it up or receiving it broadcasts a server-wide announcement (showing a configurable name).<\/p>\n<p>To give the egg:<br \/>\n&#8220;`<br \/>\n\/egg give <player> [display name]<br \/>\n&#8220;`<br \/>\nThe optional display name appears on the item&#8217;s lore and in the give broadcast. Requires the `dragonabilities.give` permission (default: OP).<\/p>\n<p>&#8212;<\/p>\n<p>## \u26a1 Abilities Overview<\/p>\n<p>### Ability I \u2014 Time Fracture<br \/>\n**Command:** `\/egg ability 1` \u2014 **Default cooldown: 90 seconds**<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>Shatters time itself. Closest nearby player within a configurable radius are completely frozen in place. The holder of the egg moves freely through the frozen world for a configurable duration (default 10 seconds).<\/p>\n<p>When the duration ends, all frozen entities unfreeze simultaneously, projectiles resume their original velocity, and a dramatic ring explosion of particles signals the return of time.<\/p>\n<\/details>\n<p>&#8212;<\/p>\n<p>### Ability II \u2014 Reality Rip<br \/>\n**Command:** `\/egg ability 2` \u2014 **Default cooldown: 40 seconds**<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>Tears a dimensional blade through space in the direction you&#8217;re facing. The blade travels up to a configurable distance (default 25 blocks), dealing **true damage** (default 4.5 hearts) to every entity it passes through \u2014 ignoring armor and shields entirely.<\/p>\n<p>Any player struck is **Silenced** for a configurable duration (default 60 seconds). Silenced players cannot use Ender Pearls, Wind Charges, or Cobwebs \u2014 their escape tools are locked.<\/p>\n<p>The blade also leaves a **persistent rift** in the air at every point it travelled. The rift remains visible and active for a configurable duration (default 30 seconds), dealing damage per second to any entity that walks through it.<\/p>\n<\/details>\n<p>&#8212;<\/p>\n<p>### Ability III \u2014 Void Pulse<br \/>\n**Command:** `\/egg ability 3` \u2014 **Default cooldown: 35 seconds**<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>Erupts dragon energy outward in seven cascading pulses over 7 seconds, hitting every entity within a configurable radius (default 8 blocks):<\/p>\n<p>&#8211; **Pulse 1** \u2014 immediate, deals 3 hearts (configurable)<br \/>\n&#8211; **Pulse 2** \u2014 1 second later, deals 2 hearts (configurable)<br \/>\n&#8211; **Pulses 3\u20137** \u2014 once per second for 5 more seconds, 1 heart each (configurable)<\/p>\n<p>Every pulse pulls enemies toward you, applies **Wither I** for a configurable duration (default 5 seconds), and erupts with thick expanding rings of Dragon Breath and Portal particles. The holder gains a dense 4-arm spiral particle aura for the full 7 seconds.<\/p>\n<\/details>\n<p>&#8212;<\/p>\n<p>### Ability IV \u2014 Dragon&#8217;s Domain: Exile<br \/>\n**Activation: Press F (Swap Hands key)** \u2014 **Default cooldown: 80 seconds**<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>The most crowd-control ability in the kit. On activation, all players within a configurable radius (default 20 blocks) are instantly teleported to a configurable coordinate (default 3000, 200, 3000 \u2014 ideal for a custom arena build- the build\/domain must be built by you). The holder follows 5 ticks later.<\/p>\n<p>Reccomended build: https:\/\/www.minecraft-schematics.com\/schematic\/20048\/<\/p>\n<p>While inside the Domain:<br \/>\n&#8211; Exiled players are set to **Adventure mode** and cannot build<br \/>\n&#8211; Every exiled player receives **Darkness II**, **Slowness II**, and **Mining Fatigue V**, refreshed every 5 seconds \u2014 effect levels are all configurable<br \/>\n&#8211; All exiled players are constantly **pulled toward the holder** with a configurable pull strength, with a particle trail drawn between them and the holder each tick<br \/>\n&#8211; The holder deals a configurable **damage multiplier** (default \u00d71.5) against all exiled players<br \/>\n&#8211; The Domain lasts a configurable duration (default 20 seconds)<\/p>\n<p>When the Domain collapses, all exiled players are returned to exactly where they were standing before exile, their game modes are restored, and all effects are removed.<\/p>\n<\/details>\n<p>&#8212;<\/p>\n<p>### Ability V \u2014 Fracture Clone Execution<br \/>\n**Activation: Hold Shift + Press F (Swap Hands key)** \u2014 **Default cooldown: 120 seconds**<\/p>\n<details>\n<summary>Spoiler<\/summary>\n<p>A cinematic, three-phase execution sequence targeting the entity on your crosshair within a configurable range (default 25 blocks).<\/p>\n<p>**Phase 1 \u2014 Lock-On (5 seconds):**<br \/>\nThe target is frozen in place. A rotating sigil of Dragon Breath and Portal particles expands beneath them. They cannot move, teleport, or escape. Ascending sound cues build tension.<\/p>\n<p>**Phase 2 \u2014 Timeline Assault (5 seconds):**<br \/>\nFive fracture clones materialise around the frozen target in rapid succession, each performing two slash attacks. Every hit deals configurable clone damage (default 1.5 hearts per hit, 10 hits total across all 5 clones). The clones flicker, leave afterimages, and vanish after striking. Ender Pearls and Wind Charges are blocked for the target during this phase.<\/p>\n<p>**Phase 3 \u2014 Final Erasure (2 seconds):**<br \/>\nThe target is unfrozen. Then the final strike lands, dealing configurable erasure damage (default 5 hearts).<\/p>\n<p>&#8211; If the target **dies**: a server-wide death broadcast fires and a massive particle explosion erupts at their location.<br \/>\n&#8211; If the target **survives**: they are permanently **Marked** for a configurable duration (default 30 seconds). While Marked, the holder deals a configurable bonus damage multiplier against them (default +25%). The target glows, and receives Weakness, Slowness, Darkness, Mining Fatigue, Wither, and Hunger for the mark duration.<\/p>\n<\/details>\n<p>&#8212;<\/p>\n<p>## \ud83d\udd27 Commands<\/p>\n<p>| Command | Description | Permission |<br \/>\n|&#8212;|&#8212;|&#8212;|<br \/>\n| `\/egg give <player> [name]` | Gives the Dragon Egg | `dragonabilities.give` (OP) |<br \/>\n| `\/egg ability 1` | Activate Time Fracture | `dragonabilities.ability` |<br \/>\n| `\/egg ability 2` | Activate Reality Rip | `dragonabilities.ability` |<br \/>\n| `\/egg ability 3` | Activate Void Pulse | `dragonabilities.ability` |<br \/>\n| `\/egg nodeath <player>` | Toggle ability no-death for a player | `dragonabilities.nodeath` (OP) |<br \/>\n| `\/egg reload` | Reload config.yml live | `dragonabilities.reload` (OP) |<\/p>\n<p>Pressing **F** (Swap Hands) activates Ability IV \u2014 Dragon&#8217;s Domain: Exile.<br \/>\nPressing **Shift + F** activates Ability V \u2014 Fracture Clone Execution.<br \/>\nThe egg never actually swaps hands; the swap is intercepted and cancelled automatically.<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udee1\ufe0f Damage System<\/p>\n<p>All ability damage goes through a shared pipeline that respects:<\/p>\n<p>1. **Absorption hearts** \u2014 drained before real health. Abilities cannot bypass absorption.<br \/>\n2. **Totem of Undying** \u2014 if a hit would be lethal and the target holds a Totem in either hand, it pops exactly like vanilla, granting Absorption IV, Regeneration II, and Fire Resistance I.<br \/>\n3. **No-Death protection** \u2014 players flagged with `\/egg nodeath` are silently floored at half a heart by ability damage and cannot be killed. They can still pop totems normally above that floor. All other damage sources are also blocked at half a heart for these players.<\/p>\n<p>&#8212;<\/p>\n<p>## \u2328\ufe0f Binding Abilities to Keybinds<\/p>\n<p>Abilities I, II, and III are triggered by commands, which means they can be bound to any key using a **Command Keys** mod (such as Command Keys for Fabric, or similar options for Forge\/NeoForge).<\/p>\n<p>**Example bindings:**<br \/>\n&#8211; Bind `\/egg ability 1` to **R** \u2192 instant Time Fracture<br \/>\n&#8211; Bind `\/egg ability 2` to **G** \u2192 instant Reality Rip<br \/>\n&#8211; Bind `\/egg ability 3` to **V** \u2192 instant Void Pulse<\/p>\n<p>Abilities IV and V are already on dedicated keybinds (F and Shift+F) with no mod required \u2014 they fire the moment you press the key as long as you&#8217;re holding the Dragon Egg.<\/p>\n<p>&#8212;<\/p>\n<p>## \u2699\ufe0f Configuration<\/p>\n<p>Everything is editable in `config.yml` and applies instantly after restarting the server.<\/p>\n<p>&#8220;`yaml<br \/>\n# Name shown in all server broadcasts instead of the holder&#8217;s real name<br \/>\nanonymous-name: &#8220;Unknown Player&#8221;<\/p>\n<p># Master volume multiplier for all ability sound effects (1.0 = full, 0.5 = half)<br \/>\nmaster-sound-volume: 0.55<\/p>\n<p>time-fracture:<br \/>\n  cooldown: 90          # seconds<br \/>\n  duration: 10          # seconds the freeze lasts<br \/>\n  blink-uses: 3         # right-click teleports available per activation<br \/>\n  blink-max-distance: 40<br \/>\n  freeze-radius: 30     # blocks around the holder<\/p>\n<p>reality-rip:<br \/>\n  cooldown: 25<br \/>\n  travel-blocks: 25<br \/>\n  true-damage: 12.0     # HP (2 HP = 1 heart)<br \/>\n  silence-duration-seconds: 60<br \/>\n  rift-duration-seconds: 30<br \/>\n  rift-damage-per-second: 2.0<\/p>\n<p>void-pulse:<br \/>\n  cooldown: 35<br \/>\n  radius: 8<br \/>\n  first-pulse-damage: 6.0<br \/>\n  second-pulse-damage: 4.0<br \/>\n  repeat-pulse-damage: 2.0<br \/>\n  wither-duration-seconds: 5<\/p>\n<p>dragons-domain:<br \/>\n  cooldown: 80<br \/>\n  duration: 20<br \/>\n  capture-radius: 20<br \/>\n  domain-x: 3000<br \/>\n  domain-y: 200<br \/>\n  domain-z: 3000<br \/>\n  damage-multiplier: 1.5<br \/>\n  darkness-amplifier: 1     # effect level &#8211; 1 (1 = Level II)<br \/>\n  slowness-amplifier: 1<br \/>\n  mining-fatigue-amplifier: 4  # 4 = Level V<br \/>\n  pull-strength: 0.10<\/p>\n<p>fracture-clone:<br \/>\n  cooldown: 120<br \/>\n  target-range: 25<br \/>\n  clone-damage-per-hit: 3.0<br \/>\n  final-hit-damage: 10.0<br \/>\n  mark-duration-seconds: 30<br \/>\n  mark-damage-multiplier: 1.25<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udccb Requirements<\/p>\n<p>&#8211; Paper (or a Paper fork) **1.21.x**<br \/>\n&#8211; Java 21+<br \/>\n&#8211; No client-side mods required for any server-side features<br \/>\n&#8211; Optional: a Command Keys mod on the client to bind abilities 1\u20133 to keys<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udd0c Installation<\/p>\n<p>1. Drop `DragonAbilities.jar` into your server&#8217;s `plugins\/` folder<br \/>\n2. Restart the server \u2014 `config.yml` is generated automatically with all defaults<br \/>\n3. Give the egg with `\/egg give <player> [name]`<br \/>\n4. Bind `\/egg ability 1\/2\/3` to keys on the client if desired<br \/>\n5. Edit `config.yml` to tune any values, then restart server<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Transforms the Dragon Egg into a legendary held item with 5 powerful abilities: Fully configurable cooldowns, damages, and MORE!<\/p>\n","protected":false},"featured_media":58811,"template":"","meta":{"_minecraft_slug":"dragonabilities","_minecraft_project_id":"wj93G8Kt","_minecraft_author":"_loaff","_minecraft_license":"LicenseRef-All-Rights-Reserved","_minecraft_downloads":7,"_minecraft_follows":0,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"dragonabilities.zip","_minecraft_size_bytes":83195,"_minecraft_version_count":1,"_minecraft_updated_at":"2026-05-16T12:12:34.598786Z","_minecraft_date_created":"2026-05-12T21:50:32.863045Z","_minecraft_date_modified":"2026-05-03T20:45:53.569218Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/dragonabilities","_minecraft_icon_attachment_id":58811,"_minecraft_imported_at":"2026-06-03T05:27:56+00:00","_minecraft_import_hash":"e3f19610858d7e9653b1fb4b2368dca8","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[124,43,88,89,122,127,128,129],"mod_loader":[130,132,133,134],"minecraft_version":[62,37,40,41,73,74,38,78,79,80,81,82],"class_list":["post-58810","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-bukkit","mod_category-cursed","mod_category-equipment","mod_category-game-mechanics","mod_category-magic","mod_category-paper","mod_category-purpur","mod_category-spigot","mod_loader-bukkit","mod_loader-paper","mod_loader-purpur","mod_loader-spigot","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-10","minecraft_version-1-21-11","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4","minecraft_version-1-21-5","minecraft_version-1-21-6","minecraft_version-1-21-7","minecraft_version-1-21-8","minecraft_version-1-21-9"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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