{"id":53366,"date":"2026-06-03T02:28:00","date_gmt":"2026-06-02T23:28:00","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/cutscene-api\/"},"modified":"2026-06-03T02:28:00","modified_gmt":"2026-06-02T23:28:00","slug":"cutscene-api","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/cutscene-api\/","title":{"rendered":"Cutscene API"},"content":{"rendered":"<p>Cutscene API is a mod that allows you to make cutscenes with camera movement and optional effects, and play them in-game in real time. It is intended to be used by map and mod makers to make their projects more beautiful.<\/p>\n<p># Feature overview<br \/>\nThe thing that defines what a player sees is a **cutscene type,** or simply a **cutscene,** defined in a data pack. Cutscenes have a _length_ (in ticks), a _path_ for the camera, a list of _actions_ that a player is allowed to do when watching a cutscene, a _start_ and _end transition_, as well as some special _effects_. All of these are optional, but when combined, they allow for making beautiful cutscenes.<\/p>\n<p>You can find more details in the spoiler boxes below:<\/p>\n<details>\n<summary>Path<\/summary>\n<p>The player&#8217;s camera may follow a certain path during a cutscene. This path is defined by a set of segments, each of which can be either a simple line, a B\u00e9zier curve, a Catmull-Rom spline, a static point, or a special point, whose coordinates are defined by math functions.<\/p>\n<p>The camera&#8217;s rotation is defined using the same kinds of segments, as well as a special one that lets you look at a specific point from where you are.<br \/>\n<\/details>\n<details>\n<summary>Transitions<\/summary>\n<p>The player doesn&#8217;t have to snap into a cutscene &#8211; you can specify a transition to make it look more beautiful. Currently implemented transitions are &#8220;smooth ease&#8221; that makes you smoothly enter or leave the path of a cutscene and &#8220;fade&#8221;, which fades the screen to a color (not necessarily one, or constant) and then starts or ends the cutscene.<br \/>\n<\/details>\n<details>\n<summary>Action toggles<\/summary>\n<p>During a cutscene, you can prevent the player from moving, turning their head, breaking blocks, using items, taking damage, or make them a spectator so that mobs don&#8217;t target them. This is a bit unstable at the time.<br \/>\n<\/details>\n<details>\n<summary>Effects<\/summary>\n<p>Besides a camera path, you may want the player to see some text or images in a cutscene. Effects allow you to do that. Currently implemented effects include &#8220;appearing text&#8221; that slowly appears over time, &#8220;triangle strip&#8221; that can be used to draw simple geometry with triangles, &#8220;rectangle&#8221; that draws a rectangle, as well as &#8220;texture blit&#8221;, which draws a texture on a specified position.<br \/>\n<\/details>\n<p>## Commands<\/p>\n<p>`\/cutscene start <player> <type> [at_preview | position] [start_camera_rotation] [path_rotation]` &#8211; starts a cutscene at the specified position, with the camera initially facing `start_camera_rotation` and the path rotated by `path_rotation` around the starting position<\/p>\n<p>`\/cutscene stop [player]` &#8211; stops a cutscene for a player<\/p>\n<p>`\/cutscene preview set <type> [start_pos] [path_rotation]` &#8211; previews a cutscene path from a certain point, rotated around that point<\/p>\n<p>`\/cutscene preview hide` &#8211; hides a preview<\/p>\n<p>## See it yourself<br \/>\nIn the source repository, there is folder named &#8220;Example Cutscenes&#8221;, which is a datapack with a bunch of cutscenes I use for testing out new features and that you can use to see what the mod has to offer. They&#8217;re a little weird sometimes, but they get the job done.<\/p>\n<p># Compatibility<br \/>\nI try to make the mod as compatible with other mods out there as possible. There should be no problems.<\/p>\n<p>Most versions I release are typically backwards-compatible, especially format-wise.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A mod for making cutscenes<\/p>\n","protected":false},"featured_media":0,"template":"","meta":{"_minecraft_slug":"cutscene-api","_minecraft_project_id":"R54NT4it","_minecraft_author":"thewinnt","_minecraft_license":"MIT","_minecraft_downloads":4566,"_minecraft_follows":21,"_minecraft_client_side":"required","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"cutscene-api.zip","_minecraft_size_bytes":36488152,"_minecraft_version_count":61,"_minecraft_updated_at":"2026-05-17T00:23:11.913240Z","_minecraft_date_created":"2024-06-20T01:15:10.614672Z","_minecraft_date_modified":"2025-03-20T19:23:40.172101Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/cutscene-api","_minecraft_icon_attachment_id":0,"_minecraft_imported_at":"2026-06-02T23:28:01+00:00","_minecraft_import_hash":"8cb5a6e42cb273301c9210ff817eee7b","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[97,104,89,873,158,98,92],"mod_loader":[99,106,160,100],"minecraft_version":[59,36,94,102,62,37,73,74,38],"class_list":["post-53366","mod","type-mod","status-publish","hentry","mod_category-fabric","mod_category-forge","mod_category-game-mechanics","mod_category-library","mod_category-neoforge","mod_category-quilt","mod_category-utility","mod_loader-fabric","mod_loader-forge","mod_loader-neoforge","mod_loader-quilt","minecraft_version-1-20","minecraft_version-1-20-1","minecraft_version-1-20-4","minecraft_version-1-20-6","minecraft_version-1-21","minecraft_version-1-21-1","minecraft_version-1-21-2","minecraft_version-1-21-3","minecraft_version-1-21-4"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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