{"id":53016,"date":"2026-06-03T01:37:26","date_gmt":"2026-06-02T22:37:26","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/customanvilgui\/"},"modified":"2026-06-03T01:37:26","modified_gmt":"2026-06-02T22:37:26","slug":"customanvilgui","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/customanvilgui\/","title":{"rendered":"CustomAnvilGUI"},"content":{"rendered":"<p># \ud83d\udee0\ufe0f CustomAnvilGUI<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/img.shields.io\/bstats\/servers\/25649.svg?color=green&#038;label=OnlineServers&#038;style=plastic\" alt=\"bStats Server\" \ndata-canonical-src=\"https:\/\/img.shields.io\/bstats\/servers\/17661.svg?color=green&#038;label=OnlineServers&#038;style=plastic\"><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/img.shields.io\/bstats\/players\/25649.svg?color=green&#038;label=OnlinePlayers&#038;style=plastic\" alt=\"bStats Players\" \ndata-canonical-src=\"https:\/\/img.shields.io\/bstats\/players\/17661.svg?color=green&#038;label=OnlinePlayers&#038;style=plastic\"><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/badges.spiget.org\/resources\/downloads\/SpigotDownloads-green-116411.svg\" alt=\"Spigot Downloads\" \ndata-canonical-src=\"https:\/\/badges.spiget.org\/resources\/downloads\/SpigotDownloads-green-116411.svg\"><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/badges.spiget.org\/resources\/rating\/SpigotRating-green-116411.svg\" alt=\"Spigot Rating\" \ndata-canonical-src=\"https:\/\/badges.spiget.org\/rating\/SpigotRating-green-116411.svg\"><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/badges.spiget.org\/resources\/version\/SpigotVersion-green-116411.svg\" alt=\"Last Plugin Version\" \ndata-canonical-src=\"https:\/\/badges.spiget.org\/version\/SpigotVersion-green-116411.svg\"><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/img.shields.io\/modrinth\/dt\/NDacQefw.svg\" alt=\"Modrinth Downloads\"><\/p>\n<div align=\"center\">\n<p>![Empty Anvil](https:\/\/cdn.modrinth.com\/data\/cached_images\/bc2514b88316d5086b66256d9f40971a63f9b6f3.png)<\/p>\n<\/div>\n<p>**CustomAnvilGUI** is an innovative plugin designed to solve the challenges Geyser users face when using anvils in Minecraft. It provides a customized and intuitive interface, making item repair, renaming, and enchanting smoother and more enjoyable.<\/p>\n<p>With just a few clicks, players can easily access the full functionality of anvils, regardless of their platform.<\/p>\n<p>> Unlock a better way to play Minecraft \u2014 try CustomAnvilGUI today!<\/p>\n<p><\/p>\n<p>## \u26a1\ufe0f Features<\/p>\n<p>&#8211; Fully configurable anvil interface<br \/>\n&#8211; Fully configurable rename interface<br \/>\n&#8211; Fix tools with one click<br \/>\n&#8211; Customizable messages (including RGB color support)<br \/>\n&#8211; Rename and enchant items with ease<br \/>\n&#8211; No external dependencies<br \/>\n&#8211; RGB support for chat messages<\/p>\n<details>\n<summary>Compatibilities<\/summary>\n<p>Floodgate, Vault<br \/>\n<\/details>\n<details>\n<summary>InCompatibilities<\/summary>\n<p>EcoEnchants, AdvancedEnchantments are NOT compatible with this plugin for the absence of documentations or informations<br \/>\n<\/details>\n<p><\/p>\n<p>&#8212;<\/p>\n<p><\/p>\n<p>## \ud83d\uddbc\ufe0f Previews<\/p>\n<div align=\"center\">\n<p>| ![Full Anvil](https:\/\/cdn.modrinth.com\/data\/cached_images\/cf540bde425551e3dff61a018986735eb3e5fbac.png) | ![Anvil Result Item](https:\/\/cdn.modrinth.com\/data\/cached_images\/01b7692ae8e6bfbdd88afdb3abfe3511a79b9f25.png) |<br \/>\n|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;|<br \/>\n| ![Anvil Result Experience Cost](https:\/\/cdn.modrinth.com\/data\/cached_images\/9d077fcd65435496803a70f7b4df665c7ff38c26.png) | ![Anvil Fix](https:\/\/cdn.modrinth.com\/data\/cached_images\/f0c9f29d49aee233a61535c6c8696ca7f64597b3.png) |<\/p>\n<\/div>\n<p>| ![Renaiming](https:\/\/cdn.modrinth.com\/data\/cached_images\/020ac5cb8a5a09e5bced2433eab179f89b95797a.png) |<br \/>\n|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-|<\/p>\n<p><\/p>\n<p>&#8212;<\/p>\n<p><\/p>\n<p>## \u2699\ufe0f Commands<\/p>\n<p>&#8220;`text<br \/>\n\/cagui help     &#8211; View all available commands<br \/>\n\/cagui reload   &#8211; Reload the plugin configuration<br \/>\n&#8220;`<\/p>\n<p><\/p>\n<p>&#8212;<\/p>\n<p><\/p>\n<p>## \ud83d\udd10 Permissions<\/p>\n<p>&#8220;`text<br \/>\n&#8211; cagui.help.command     &#8211; Access to help command<br \/>\n&#8211; cagui.reload.command   &#8211; Access to reload command<br \/>\n&#8211; cagui.fix.hand &#8211; Able to fix the item in hand<br \/>\n&#8211; cagui.fix.inventory &#8211; Able to fix all items in the inventory<br \/>\n&#8211; cagui.fix.hand.bypass &#8211; Able to bypass the costs of relative fix<br \/>\n&#8211; cagui.fix.inventory.bypass &#8211; Able to bypass the costs of relative fix<br \/>\n&#8220;`<\/p>\n<p><\/p>\n<p>&#8212;<\/p>\n<p><\/p>\n<p>## \ud83d\udcca Metrics<\/p>\n<p>![bStats](https:\/\/bstats.org\/signatures\/bukkit\/CustomAnvilGUI.svg)<\/p>\n<p><\/p>\n<p>&#8212;<\/p>\n<p><\/p>\n<p>## \u2699\ufe0f Configuration Preview<\/p>\n<details>\n<summary>config.yml<\/summary>\n<p>&#8220;`yaml<br \/>\n# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #<br \/>\n#                                                                                               #<br \/>\n#                                      CustomAnvilGUI                                           #<br \/>\n#                           Created by eliotesta98 &#038; xSavior_of_God                             #<br \/>\n#                                                                                               #<br \/>\n# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #<\/p>\n<p>Configuration:<br \/>\n  Hooks:<br \/>\n    Floodgate: false<br \/>\n    Vault: false<\/p>\n<p>  # If you want only bedrock players open the custom anvil gui<br \/>\n  # P.S. For check this you have to activate the hook of Floodgate!<br \/>\n  OnlyBedrock: false<\/p>\n<p>  # This section is for configuring how much is the possibility of anvil damage at every use.<br \/>\n  # For default, there is 1\/8 (12%) possibility to damage the anvil at each use<br \/>\n  AnvilDamage:<br \/>\n    Damage: 12<\/p>\n<p>  # Configure if you want directly the rename of item or reopen the anvil for rename an item<br \/>\n  DirectRename: false<\/p>\n<p>  # This sound is triggered when an anvil change stage<br \/>\n  AnvilSound:<br \/>\n    SoundName: &#8216;minecraft:block.anvil.use&#8217;<br \/>\n    Volume: 100<br \/>\n    Pitch: 0.6<\/p>\n<p>  FixItems:<br \/>\n    Hand:<br \/>\n      # If you want a payment for the fix hand (PS: Enable Vault Dependency for use economy payment)<br \/>\n      Payment:<br \/>\n        Enabled: false<br \/>\n        Price: 1.0<br \/>\n        # The type of payment (Material, Experience, Money)<br \/>\n        # Type: &#8220;Material:COBBLESTONE&#8221;<br \/>\n        # Type: &#8220;Experience&#8221; (levels)<br \/>\n        # Type: &#8220;Money&#8221; (you need to activate Vault compatibility)<br \/>\n        Type: &#8220;Money&#8221;<br \/>\n        # Formula for calculate the final price (PS: You can use only this operation: + &#8211; * \/ and only one type of operation!)<br \/>\n        Calculation: &#8220;{price} * {durability}&#8221;<br \/>\n    Inventory:<br \/>\n      # If you want a payment for the fix inventory (PS: Enable Vault Dependency for use economy payment)<br \/>\n      Payment:<br \/>\n        Enabled: false<br \/>\n        Price: 1.0<br \/>\n        # The type of payment (Material, Experience, Money)<br \/>\n        # Type: &#8220;Material:COBBLESTONE&#8221;<br \/>\n        # Type: &#8220;Experience&#8221; (levels)<br \/>\n        # Type: &#8220;Money&#8221; (you need to activate Vault compatibility)<br \/>\n        Type: &#8220;Money&#8221;<br \/>\n        # Formula for calculate the final price (PS: You can use only this operation: + &#8211; * \/ and only one type of operation!)<br \/>\n        Calculation: &#8220;{price} * {durability}&#8221;<\/p>\n<p>Interface:<br \/>\n  Anvil:<br \/>\n    Title: &#8220;&#038;0Repair &#038; Name&#8221;<br \/>\n    OpenSound:<br \/>\n      SoundName: &#8216;minecraft:entity.allay.item_thrown&#8217;<br \/>\n      Volume: 100<br \/>\n      Pitch: 0.6<br \/>\n    Slots:<br \/>\n      &#8211; &#8216;tbbbbbbbx&#8217;<br \/>\n      &#8211; &#8216;bfbsbebrb&#8217;<br \/>\n      &#8211; &#8216;nbbbbbbcb&#8217;<br \/>\n    Items:<br \/>\n      FirstItem:<br \/>\n        Letter: &#8216;f&#8217;<br \/>\n        Name: &#8221;<br \/>\n        Type: &#8221;<br \/>\n        Texture: &#8221;<br \/>\n        Lore: [ ]<br \/>\n        SoundClick: &#8221;<br \/>\n      SecondItem:<br \/>\n        Letter: &#8216;s&#8217;<br \/>\n        Name: &#8221;<br \/>\n        Type: &#8221;<br \/>\n        Texture: &#8221;<br \/>\n        Lore: [ ]<br \/>\n        SoundClick: &#8221;<br \/>\n      Submit:<br \/>\n        Letter: &#8216;e&#8217;<br \/>\n        Name: &#8216;&#038;2>&#038;a&#038;l> &#038;a&#038;lSUBMIT <&#038;2<'\n        Type: 'SUNFLOWER'\n        Texture: ''\n        Lore: [ ]\n        SoundClick: ''\n      NoResult:\n        Letter: 'r'\n        Name: '{message}'\n        Type: 'BARRIER'\n        Texture: ''\n        Lore: [ ]\n        SoundClick: ''\n      Cost:\n        Letter: 'c'\n        Name: '&#038;a&#038;oEnchantment Cost: {exp}'\n        Type: 'EXPERIENCE_BOTTLE'\n        Texture: ''\n        Lore: [ ]\n        SoundClick: ''\n      Back:\n        Letter: 'x'\n        Name: '&#038;7&#038;l&#038;oBACK TO ANVIL'\n        Type: 'DAMAGED_ANVIL'\n        Texture: ''\n        Lore: [ ]\n        SoundClick: ''\n      Rename:\n        Letter: 'n'\n        Name: '&#038;e>&#038;e&#038;l> &#038;e&#038;lRENAME <&#038;e<'\n        Type: 'NAME_TAG'\n        Texture: ''\n        Lore: [ ]\n        SoundClick: ''\n      Fix:\n        Letter: 't'\n        Name: '&#038;b>&#038;b&#038;l> &#038;b&#038;lFIX <&#038;b<'\n        Type: 'DIAMOND_PICKAXE'\n        Texture: ''\n        Lore:\n          - \"&#038;bRepair items in your inventory\"\n          - \"&#038;b&#038;l> &#038;bLeft Click: repair the item in your main hand {priceHand}$&#8221;<br \/>\n          &#8211; &#8220;&#038;b&#038;l> &#038;bRight Click: repair all items in your inventory {priceInventory}$&#8221;<br \/>\n        SoundClick: &#8221;<br \/>\n      Border:<br \/>\n        Letter: &#8216;b&#8217;<br \/>\n        Name: &#8221; &#8221;<br \/>\n        Type: &#8220;GRAY_STAINED_GLASS_PANE&#8221; # STAINED_GLASS_PANE;7 <1.13\n        Texture: '' # set to '' to disable\n        Lore: [ ]\n        SoundClick: ''\n    Floodgate: { }\n\n  Rename:\n    Title: \"Renaming...\"\n    OpenSound: ENTITY_ENDER_DRAGON_FLAP # ENDERDRAGON_WINGS <1.13\n    Slots: [ ]\n    Items: { }\n    Floodgate:\n      1:\n        Type: 'Input'\n        Label: 'Item Name'\n        Placeholder: 'Diamond Sword'\n        DefaultText: ''\n\n\n# you can use a different coloring by using a hexadecimal. for all messages Ex. &#038;{#FFFF00}(yellow).\n# Example for a command: '\/cagui &#038;{#FFFF00}<reload>&#038;{#000000} command reload Labyrinth plugin&#8217;<br \/>\nMessages:<br \/>\n  Prefix: &#8216;&#038;eCustomAnvilGUI &#038;r&#8217;<br \/>\n  Commands:<br \/>\n    Footer: &#8216;&#038;7(&#038;7&#038;l(&#038;c&#038;l!&#038;7&#038;l)&#038;7) &#038;9[] optional value, <> required&#8217;<br \/>\n    Reload: &#8216;   &#038;e\/cagui &#038;6<reload> &#038;7for reload CustomGuiForAnvil plugin&#8217;<br \/>\n    Help: &#8216;   &#038;e\/cagui &#038;6<help> &#038;7for help commands&#8217;<br \/>\n  Success:<br \/>\n    Rename: &#8216;{prefix}&#038;aTool name has been successfully registered, please now reopen the anvil, place your tool in the anvil and click on Rename button&#8217;<br \/>\n  Results:<br \/>\n    NoItem: &#8216;&#038;cHEY! &#038;7You don&#8221;t have much experience for enchant this items!&#8217;<br \/>\n  Lists: { }<br \/>\n  Warnings: { }<br \/>\n  Info:<br \/>\n    Rename: &#8216;{prefix}&#038;7Please write the name of your tool in chat&#8217;<br \/>\n  Errors:<br \/>\n    NoPlayer: &#8216;{prefix}&#038;cYou are not a player&#8217;<br \/>\n    CommandNotFound: &#8216;{prefix}&#038;cCommand not found&#8217;<br \/>\n    InsufficientPermission: &#8216;{prefix}&#038;cInsufficient permission&#8217;<br \/>\n    InsufficientExperience: &#8216;{prefix}&#038;cHEY! &#038;7You don&#8221;t have much experience for enchant this items!&#8217;<br \/>\n    NoItemInHand: &#8216;{prefix}&#038;cHEY! &#038;7You don&#8221;t have an item in hand for make this action!&#8217;<br \/>\n    NotEnoughMoney: &#8216;{prefix}&#038;cHEY! &#038;7You don&#8221;t have enough money!&#8217;<br \/>\n    NotEnoughExperience: &#8216;{prefix}&#038;cHEY! &#038;7You don&#8221;t have enough experience!&#8217;<br \/>\n    NotEnoughMaterial: &#8216;{prefix}&#038;cHEY! &#038;7You don&#8221;t have enough material!&#8217;<\/p>\n<p>Debug:<br \/>\n  # Commands execution<br \/>\n  Commands: false<br \/>\n  # Enabled of plugin<br \/>\n  Enabled: false<br \/>\n  # Disabled of plugin<br \/>\n  Disabled: false<br \/>\n  # Click in the gui<br \/>\n  ClickGui: false<br \/>\n  # API<br \/>\n  API: false<br \/>\n&#8220;`<\/p>\n<\/details>\n<p><\/p>\n<p>&#8212;<\/p>\n<p><\/p>\n<div align='center'>\n<p>![Discord<br \/>\n](https:\/\/discord.gg\/5GqJbRw)<\/p>\n<\/div>\n<p>If you want support or add a specific Challenge, don&#8217;t hesitate to report it either on Discord or via SpigotMC.<\/p>\n<p>&#8211; Thanks xSavior_of_God for helping me to realize one of my project.<br \/>\n&#8211; NBT API (https:\/\/www.spigotmc.org\/resources\/nbt-api.7939\/) Used to make the item in hand look better.<br \/>\n&#8211; BIG THANKS goes to Ome_R (https:\/\/www.mc-market.org\/members\/40228\/) from BG-Softwarse who allowed us to use his class for handling configuration files <3\n\n<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Problem with Anvils for geyser users? 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