{"id":52455,"date":"2026-06-03T00:18:05","date_gmt":"2026-06-02T21:18:05","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/curiospaper\/"},"modified":"2026-06-03T00:18:05","modified_gmt":"2026-06-02T21:18:05","slug":"curiospaper","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/curiospaper\/","title":{"rendered":"CuriosPaper"},"content":{"rendered":"<div align=\"center\">\n<p><img decoding=\"async\" src=\"https:\/\/cdn.modrinth.com\/data\/JLMPHrRw\/images\/907375d54ee434019af260f5a126f361d4add7b3.png\" alt=\"CuriosPaper Banner\" width=\"100%\"><\/p>\n<p># \u2726 CuriosPaper \u2726<\/p>\n<p>### The Ultimate Custom Accessory Inventory System for Paper &#038; Spigot<\/p>\n<p>![Version](https:\/\/github.com\/Brothergaming52\/CuriosPaper\/releases)<br \/>\n![Minecraft](https:\/\/www.spigotmc.org\/)<br \/>\n![Discord](https:\/\/discord.gg\/r5YXqgrGya)<br \/>\n![bStats](https:\/\/bstats.org\/plugin\/bukkit\/CuriosPaper\/29508)<br \/>\n![Docs](http:\/\/www.curiospaper.run.place\/)<br \/>\n![Ko-fi](https:\/\/ko-fi.com\/brothergaming52)<\/p>\n<p>**Rings \u00b7 Necklaces \u00b7 Capes \u00b7 Crowns \u00b7 Belts \u00b7 Charms \u2014 and more.**<br \/>\n<br \/>\nFully server-side. No mods required. Powerful developer API.<\/p>\n<p>&#8212;<\/p>\n<p>*Think of it as **Baubles \/ Curios** \u2014 but for Paper &#038; Spigot, with 3D models, loot tables, GUI editors, and a full plugin API.*<\/p>\n<\/div>\n<p>&#8212;<\/p>\n<p>## \ud83e\udde9 What is CuriosPaper?<\/p>\n<p>CuriosPaper adds a complete **accessory slot system** to your Minecraft server. Players can equip rings, necklaces, capes, belts, charms, and more through a clean, tiered GUI \u2014 no client mods required.<\/p>\n<div align=\"center\">\n<p><!-- \ud83d\udcf8 IMAGE: Main GUI screenshot --><br \/>\n![Main Accessory Menu](https:\/\/cdn.modrinth.com\/data\/JLMPHrRw\/images\/fbd5dd0b5bc5446b5368a19e321b34585811f23f.png)<\/p>\n<p>*The main accessory menu with all 9 slot types*<\/p>\n<\/div>\n<p>&#8212;<\/p>\n<p>## \u26a1 Features<\/p>\n<p>### \ud83c\udf92 Core Accessory System<\/p>\n<p>| | Feature | Description |<br \/>\n|:&#8212;:|&#8212;|&#8212;|<br \/>\n| \ud83d\udc8d | **9 Slot Types** | Head, Necklace, Back, Body, Belt, Hands, Bracelet, Ring, Charm |<br \/>\n| \u2728 | **Ability System** | Potion effects &#038; attribute modifiers that activate when equipped |<br \/>\n| \u26a1 | **Quick Equip** | **Shift + Right-Click** to instantly equip accessories from your hand |<br \/>\n| \ud83c\udfb9 | **Hotkey System** | Configurable sneak keybind to open the accessory GUI \u2014 no commands needed |<br \/>\n| \ud83e\ude82 | **Elytra Back Slot** | Equip elytra in the back accessory slot (1.21.3+) |<br \/>\n| \u2620\ufe0f | **Death Behavior** | Keep, drop, or auto-detect accessories on death \u2014 fully configurable |<\/p>\n<p>### \ud83c\udfa8 3D Model System <sup>NEW in v1.3.0<\/sup><\/p>\n<p>Attach **custom 3D models** directly to the player&#8217;s body when accessories are equipped. Models are rendered using synchronized invisible armor stands \u2014 visible to all nearby players.<\/p>\n<p>&#8211; \ud83d\udd04 Tracks player movement, rotation, sneaking, swimming, and flying<br \/>\n&#8211; \ud83d\udc41\ufe0f Smart visibility culling \u2014 hide models from the wearer&#8217;s first-person view<br \/>\n&#8211; \ud83d\udd31 Trident compatibility \u2014 models auto-hide during throws and riptide<br \/>\n&#8211; \ud83e\udddf Mob models \u2014 mobs can visually wear items they&#8217;ll drop<br \/>\n&#8211; \ud83c\udfae Per-item toggle \u2014 players can right-click to show\/hide their models<\/p>\n<p>### \ud83d\udee0\ufe0f In-Game GUI Editors<\/p>\n<p>Create and configure everything visually \u2014 no YAML editing required:<\/p>\n<p>| Editor | What It Does |<br \/>\n|&#8212;|&#8212;|<br \/>\n| **Item Editor** | Set name, material, lore, model data, slot type |<br \/>\n| **Ability Editor** | Configure potion effects &#038; attribute modifiers with triggers |<br \/>\n| **Recipe Editor** | Shaped, shapeless, furnace, blast, smoker, anvil &#038; smithing recipes |<br \/>\n| **Loot Table Editor** | Browse all server loot tables, add items to dungeon chests with presets |<br \/>\n| **Mob Drop Editor** | Configure which mobs drop your items and at what chance |<br \/>\n| **Trade Editor** | Set up villager trades with professions and price ranges |<br \/>\n| **3D Model Editor** | Configure body-mounted 3D models with pitch limits |<\/p>\n<p><!-- \ud83d\udcf8 IMAGE: Tier 2 GUI screenshot --><\/p>\n<div align=\"center\">\n<p>![Slot Inventory](https:\/\/cdn.modrinth.com\/data\/JLMPHrRw\/images\/697c0f0ad8deb605b86cb18ac5295e6b030004ae.png)<\/p>\n<p>*Slot inventory with accessories equipped*<\/p>\n<\/div>\n<p>### \ud83d\udce6 Item Distribution<\/p>\n<p>| Channel | Description |<br \/>\n|&#8212;|&#8212;|<br \/>\n| **Crafting Recipes** | 7 recipe types \u2014 shaped, shapeless, furnace, blast, smoker, anvil, smithing |<br \/>\n| **Loot Tables** | Items appear in dungeon chests, mineshafts, temples, strongholds, and more |<br \/>\n| **Mob Drops** | Any mob type can drop accessories with configurable chance &#038; amount |<br \/>\n| **Villager Trades** | Accessories appear in villager trade pools by profession and level |<br \/>\n| **Commands** | `\/edit give <item> [player] [amount]` for direct distribution |<\/p>\n<p>### \ud83d\udd0c Developer API<\/p>\n<p>A comprehensive API for other plugins to integrate with CuriosPaper:<\/p>\n<p>&#8220;`java<br \/>\nCuriosPaperAPI api = CuriosPaper.getInstance().getCuriosPaperAPI();<\/p>\n<p>\/\/ Tag any item as an accessory<br \/>\nItemStack ring = api.tagAccessoryItem(myItem, &#8220;ring&#8221;);<\/p>\n<p>\/\/ Check what a player is wearing<br \/>\nList<ItemStack> rings = api.getEquippedItems(player, &#8220;ring&#8221;);<br \/>\nboolean hasRing = api.hasEquippedItems(player, &#8220;ring&#8221;);<br \/>\nint count = api.countEquippedItems(player, &#8220;ring&#8221;);<\/p>\n<p>\/\/ Register slots, items, recipes, loot tables at runtime<br \/>\napi.registerSlot(&#8220;earring&#8221;, &#8220;Earring&#8221;, &#8220;DIAMOND&#8221;, 2);<br \/>\napi.registerItemLootTable(&#8220;my_ring&#8221;, new LootTableData(&#8220;minecraft:chests\/simple_dungeon&#8221;, 0.25));<br \/>\napi.setItemModelConfig(&#8220;my_cape&#8221;, true, &#8220;LEATHER_HORSE_ARMOR&#8221;, null, &#8220;myplugin:cape&#8221;, 45f, 30f);<\/p>\n<p>\/\/ Contribute resource pack assets from your plugin&#8217;s JAR<br \/>\napi.registerResourcePackAssetsFromJar(myPlugin);<br \/>\n&#8220;`<\/p>\n<p>**Custom Events:**<\/p>\n<p>| Event | When It Fires |<br \/>\n|&#8212;|&#8212;|<br \/>\n| `AccessoryEquipEvent` | Player equips, unequips, or swaps an accessory |<br \/>\n| `CuriosLootGenerateEvent` | Custom item generated in a loot container (cancellable) |<br \/>\n| `CuriosMobDropEvent` | Custom item dropped by a mob (cancellable) |<br \/>\n| `CuriosRecipeTransferEvent` | Custom item crafted via a recipe |<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83c\udfae How It Works<\/p>\n<p>&#8220;`<br \/>\n1. \/baubles              \u2192  Opens the accessory menu<br \/>\n2. Click a slot icon     \u2192  Opens that slot&#8217;s inventory<br \/>\n3. Place an accessory    \u2192  Abilities activate instantly!<br \/>\n&#8220;`<\/p>\n<p>**Or use Quick Equip:** Hold a tagged item + **Shift + Right-Click** to equip instantly.<\/p>\n<p>**Or use the Hotkey:** Select a hotbar slot + **Double-Sneak** to open the menu.<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udcca Stats<\/p>\n<p align=\"center\">\n<p>    <img decoding=\"async\" src=\"https:\/\/bstats.org\/signatures\/bukkit\/CuriosPaper.svg\" width=\"500\"><\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udd27 Compatibility<\/p>\n<p>| | Requirements |<br \/>\n|&#8212;|&#8212;|<br \/>\n| **Minecraft** | 1.14.4 \u2014 26.1+ |<br \/>\n| **Server** | Spigot, Paper, Purpur, Folia* |<br \/>\n| **Java** | 8+ |<br \/>\n| **Dependencies** | None (standalone) |<\/p>\n<p>> *Folia support is experimental<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udce5 Quick Start<\/p>\n<p>&#8220;`bash<br \/>\n# 1. Download CuriosPaper.jar from Modrinth or GitHub Releases<br \/>\n# 2. Drop it into your server&#8217;s plugins\/ folder<br \/>\n# 3. Start the server<br \/>\n# 4. Done! Use \/baubles in-game<br \/>\n&#8220;`<\/p>\n<p>### First Accessory in 60 Seconds<\/p>\n<p>&#8220;`<br \/>\n\/edit create speed_ring          # Create a new item<br \/>\n&#8220;`<br \/>\nIn the GUI: set the name, material, slot type \u2192 add a Speed ability \u2192 add a recipe \u2192 done.<\/p>\n<p>&#8220;`<br \/>\n\/edit give speed_ring             # Get the item<br \/>\n\/baubles                          # Open accessory menu<br \/>\n&#8220;`<br \/>\nPlace it in a ring slot \u2014 Speed I activates! \ud83c\udfc3<\/p>\n<p>&#8212;<\/p>\n<p>## \u2699\ufe0f Configuration Highlights<\/p>\n<p>&#8220;`yaml<br \/>\n# Accessory slots \u2014 fully customizable<br \/>\nslots:<br \/>\n  ring:<br \/>\n    name: &#8220;Ring&#8221;<br \/>\n    icon: &#8220;GOLD_NUGGET&#8221;<br \/>\n    amount: 2<\/p>\n<p># Hotkey to open GUI without commands<br \/>\nfeatures:<br \/>\n  hotkey:<br \/>\n    enabled: true<br \/>\n    slot: 8<br \/>\n    sneak-type: &#8220;double&#8221;       # single, double, or hold<\/p>\n<p>  # What happens to accessories on death?<br \/>\n  keep-curio-inventory:<br \/>\n    type: &#8220;Auto&#8221;               # Always, Auto, or Never<\/p>\n<p># Resource pack with external pack merging<br \/>\nresource-pack:<br \/>\n  enabled: true<br \/>\n  combine-external-rp: false<br \/>\n&#8220;`<\/p>\n<p>Full configuration reference \u2192 **curiospaper.run.place**<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udcd6 Documentation<\/p>\n<div align=\"center\">\n<p>### \ud83c\udf10 **curiospaper.run.place**<\/p>\n<\/div>\n<p>The full documentation site covers:<\/p>\n<p>| Section | Topics |<br \/>\n|&#8212;|&#8212;|<br \/>\n| **Getting Started** | Installation, concepts, first accessory walkthrough |<br \/>\n| **Configuration** | Slots, features, abilities, performance &#038; storage |<br \/>\n| **Systems** | Accessories, abilities, recipes, loot tables, mob drops, trades, 3D models, hotkeys, death behavior |<br \/>\n| **GUI Editors** | Item, ability, recipe, loot table, mob drop, trade, 3D model editors |<br \/>\n| **Developer API** | Getting the API, accessories, loot tables, 3D models, resource packs, events |<br \/>\n| **Examples** | Complete plugin examples with loot tables, abilities, and recipes |<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83c\udd95 What&#8217;s New in v1.3.0<\/p>\n<p>&#8211; \u2728 **3D Model System** \u2014 Custom models mounted on the player&#8217;s body via armor stands<br \/>\n&#8211; \u26a1 **Quick Equip** \u2014 Shift+Right-Click to equip accessories instantly<br \/>\n&#8211; \ud83c\udfb9 **Hotkey System** \u2014 Single\/double\/hold sneak keybinds<br \/>\n&#8211; \u2620\ufe0f **Keep Inventory on Death** \u2014 Always \/ Auto \/ Never modes<br \/>\n&#8211; \ud83d\udccb **Loot Table Editor** \u2014 Full 3-screen GUI with browser, search, and presets<br \/>\n&#8211; \ud83e\udddf **Mob 3D Models** \u2014 Mobs visually wear items they can drop<br \/>\n&#8211; \ud83d\udce2 **New Events** \u2014 `CuriosLootGenerateEvent` &#038; `CuriosMobDropEvent`<br \/>\n&#8211; \ud83d\udd27 **15+ New API Methods** \u2014 3D models, loot tables, resource pack assets, and more<br \/>\n&#8211; \ud83d\udce6 **External Resource Pack Merging** \u2014 Combine other plugins&#8217; packs into one<\/p>\n<p>Full changelog \u2192 [**CHANGELOGS.md**](CHANGELOGS.md)<\/p>\n<p>&#8212;<\/p>\n<p>## \ud83d\udcac Community<\/p>\n<div align=\"center\">\n<p>![Discord](https:\/\/discord.gg\/r5YXqgrGya)<\/p>\n<p>**discord.gg\/r5YXqgrGya**<\/p>\n<p>Get help \u00b7 Report bugs \u00b7 Suggest features \u00b7 Stay updated<\/p>\n<\/div>\n<p>&#8212;<\/p>\n<p>## \u2615 Support the Project<\/p>\n<div align=\"center\">\n<p>If CuriosPaper has been useful to you, consider leaving a tip \u2014 it helps keep the project alive!<\/p>\n<p>![Ko-fi](https:\/\/ko-fi.com\/brothergaming52)<\/p>\n<p>**ko-fi.com\/brothergaming52**<\/p>\n<\/div>\n<p>&#8212;<\/p>\n<p>## \ud83e\udd1d For Developers<\/p>\n<p>### Maven<br \/>\n&#8220;`xml<br \/>\n<repository><br \/>\n    <id>jitpack.io<\/id><br \/>\n    <url>https:\/\/jitpack.io<\/url><br \/>\n<\/repository><\/p>\n<p><dependency><br \/>\n    <groupId>com.github.Brothergaming52<\/groupId><br \/>\n    <artifactId>CuriosPaper<\/artifactId><br \/>\n    <version>1.3.0<\/version><br \/>\n    <scope>provided<\/scope><br \/>\n<\/dependency><br \/>\n&#8220;`<\/p>\n<p>### plugin.yml<br \/>\n&#8220;`yaml<br \/>\ndepend: [CuriosPaper]<br \/>\n&#8220;`<\/p>\n<p>Full API docs \u2192 **curiospaper.run.place\/api**<\/p>\n<p>&#8212;<\/p>\n<div align=\"center\">\n<p>**Made with \u2764\ufe0f by Brothergaming52**<\/p>\n<p>Documentation \u00b7 Discord \u00b7 Ko-fi \u00b7 [Changelog](CHANGELOGS.md) \u00b7 bStats \u00b7 GitHub<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Making the curios api for paper 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