{"id":50454,"date":"2026-06-02T20:04:13","date_gmt":"2026-06-02T17:04:13","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/create-vs-engineering\/"},"modified":"2026-06-02T20:04:13","modified_gmt":"2026-06-02T17:04:13","slug":"create-vs-engineering","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/create-vs-engineering\/","title":{"rendered":"Create: VS Engineering"},"content":{"rendered":"<p># Create: VS Engineering<\/p>\n<p><iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/TT3gbDQZ9fk\" title=\"YouTube video player\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe><\/p>\n<p>a lightweight addon focused on adding missing utility pieces for building moving structures with more freedom and precision.<\/p>\n<p>The goal is simple: make motion setups feel less restrictive and more customizable, without turning your setup into a scripting project.<\/p>\n<p>## What this addon is for<\/p>\n<p>Create already has great movement blocks, but some use cases need tighter control than the default tools were designed for.<\/p>\n<p>This addon gives you that extra control in a simple way, so managing things like turrets and articulated mechanisms is much easier.<\/p>\n<p>## What it does<\/p>\n<p>&#8211; Adds a customizable **Ship Bearing** for controlled rotation<br \/>\n&#8211; Lets you set a **reference base angle** (a custom \u201czero point\u201d)<br \/>\n&#8211; Lets you set independent **left** and **right** rotation limits<br \/>\n&#8211; Helps prevent unwanted over-rotation and collision issues in your builds<br \/>\n&#8211; Keeps control practical and lightweight for real gameplay use<\/p>\n<p>## Why it matters<\/p>\n<p>With fixed limits and a configurable reference point, you can define exactly how far a structure can move and from where it should be measured.<\/p>\n<p>That means fewer broken alignments, fewer accidental collisions, and more reliable behavior for moving builds.<\/p>\n<p>## Quick use cases<\/p>\n<p>&#8211; Turrets with safe rotation arcs<br \/>\n&#8211; Hinged\/rotating mechanisms with hard limits<br \/>\n&#8211; Ship-mounted moving systems that need predictable angles<\/p>\n<p>## Some screenshot<\/p>\n<p>### Step 1<br \/>\nYou will need rotation so it can be activated, but for now I haven&#8217;t configured any stress increase from the Create mod\u2019s stress units when you are using the ship bearing.<\/p>\n<p>![exemple 1](https:\/\/cdn.modrinth.com\/data\/cached_images\/8824e48624029b93ae1e6421c5991d8bc6d3a853_0.webp)<\/p>\n<p>## step 2<br \/>\nAfterwards you can click the block to access its settings and adjust it to your liking.<br \/>\nThe more abbreviated options will have a short tooltip.<\/p>\n<p>![exemple 2](https:\/\/cdn.modrinth.com\/data\/cached_images\/5b2a422c0a3ae8b1803b3f3ab41264094b5d4a16.png)<\/p>\n<p>Don&#8217;t forget to configure the channel. To adjust the linked controller, use SHIFT + Right Click and set the same frequency you used on the ship bearing.<\/p>\n<p>![exemple 2-1](https:\/\/cdn.modrinth.com\/data\/cached_images\/b52b89f2dd59655d9a7ee0d4cffe363c39ffe784.png)<\/p>\n<p>## Step 3<br \/>\nAfter configuring everything correctly, you can start playing around with the possibilities.<br \/>\n![exemple 3](https:\/\/cdn.modrinth.com\/data\/cached_images\/d3ccfb4579bd29776554a2b14006fb3f22be1b50_0.webp)<br \/>\n## Notes<\/p>\n<p>This addon is designed to stay simple, light, and practical while expanding what Create + VS setups can do.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>is an addon for Create and Valkyrien Skies on Minecraft 1.20.1, focused on practical control blocks for moving structures, ships, and mechanisms.<\/p>\n","protected":false},"featured_media":50455,"template":"","meta":{"_minecraft_slug":"create-vs-engineering","_minecraft_project_id":"kQp97k0m","_minecraft_author":"GRIFFlN","_minecraft_license":"MIT","_minecraft_downloads":752,"_minecraft_follows":8,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"create-vs-engineering.zip","_minecraft_size_bytes":511503,"_minecraft_version_count":2,"_minecraft_updated_at":"2026-05-15T22:21:43.066515Z","_minecraft_date_created":"2026-03-22T23:09:58.567497Z","_minecraft_date_modified":"2026-03-27T21:48:12.471310Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/create-vs-engineering","_minecraft_icon_attachment_id":50455,"_minecraft_imported_at":"2026-06-02T17:04:15+00:00","_minecraft_import_hash":"1fa0177af81953637597498403d64924","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[104,89,869,92],"mod_loader":[106],"minecraft_version":[36,60,93,94,101,102],"class_list":["post-50454","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-forge","mod_category-game-mechanics","mod_category-transportation","mod_category-utility","mod_loader-forge","minecraft_version-1-20-1","minecraft_version-1-20-2","minecraft_version-1-20-3","minecraft_version-1-20-4","minecraft_version-1-20-5","minecraft_version-1-20-6"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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