{"id":49552,"date":"2026-06-02T17:00:15","date_gmt":"2026-06-02T14:00:15","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/create-mob-spawners\/"},"modified":"2026-06-02T17:00:15","modified_gmt":"2026-06-02T14:00:15","slug":"create-mob-spawners","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/create-mob-spawners\/","title":{"rendered":"Create: Mob Spawners"},"content":{"rendered":"<p align=\"center\">\n  <img decoding=\"async\" src=\"https:\/\/raw.githubusercontent.com\/kvnmtz\/create-mob-spawners\/refs\/heads\/main\/docs\/title_image.webp\" alt=\"Title\"\/>\n<\/p>\n<p># \u2699\ufe0f Create: Mob Spawners<br \/>\nAn addon for the Create mod for Minecraft. It adds a tool that can catch mobs which can then be placed into a spawner. It aims to be &#8220;immersive&#8221; by making use of the base game magic components.<\/p>\n<p>## \ud83c\udd95 What does it add?<br \/>\n### Soul Catcher<\/p>\n<p>![Soul Catcher](https:\/\/raw.githubusercontent.com\/kvnmtz\/create-mob-spawners\/refs\/heads\/main\/docs\/soul_catcher.webp)<\/p>\n<p>The Soul Catcher is a new item that can capture a mob&#8217;s soul.<br \/>\nFor this to work, the mob needs to have an active weakness effect which could be applied using a throwable potion of weakness.<br \/>\nMobs that should not be capturable can be adjusted in the config. Bosses are not capturable by design.<\/p>\n<p>The time it takes to catch a mob depends on its hitbox volume, so something small like a chicken will be caught pretty quickly while something big like a ghast can take some time.<\/p>\n<p>While a mob is being captured, its AI will be disabled, so it will not be able to move or attack.<\/p>\n<p>It can be crafted using this recipe:<\/p>\n<p>![Soul Catcher Recipe](https:\/\/raw.githubusercontent.com\/kvnmtz\/create-mob-spawners\/refs\/heads\/main\/docs\/recipe_soul_catcher.webp)<\/p>\n<p>This is how it looks ingame:<\/p>\n<p>![Soul Catcher Screencast](https:\/\/raw.githubusercontent.com\/kvnmtz\/create-mob-spawners\/refs\/heads\/main\/docs\/soul_catcher_anim.webp)<\/p>\n<p>Ponder scene:<\/p>\n<p>![Soul Catcher Ponder](https:\/\/raw.githubusercontent.com\/kvnmtz\/create-mob-spawners\/refs\/heads\/main\/docs\/soul_catcher_ponder.webp)<\/p>\n<p>### Mechanical Spawner<\/p>\n<p>![Mechanical Spawner](https:\/\/raw.githubusercontent.com\/kvnmtz\/create-mob-spawners\/refs\/heads\/main\/docs\/mechanical_spawner.webp)<\/p>\n<p>The Mechanical Spawner is a new kinetic block that can spawn mobs according to the Soul Catcher placed inside.<br \/>\nFor this to work, it needs rotational force and a supply of liquid. Refer to recipes in JEI for more information about this.<\/p>\n<p>The spawner will repeatedly spawn the contained mob type in the same range a vanilla spawner would. When 6 or more mobs of this type are already inside of this range, the spawner will stall.<\/p>\n<p>It needs a minimum rotation speed of 128 RPM and its stress impact depends on the contained mob types max health, so something like an enderman will require a lot more SU than a chicken.<\/p>\n<p>**(NEW!)** The spawning area can be configured by right-clicking the block with either an empty hand or a wrench.<\/p>\n<p>The Mechanical Spawner can be crafted in a 5&#215;5 Mechanical Crafter grid using this recipe:<\/p>\n<p>![Mechanical Spawner Recipe](https:\/\/raw.githubusercontent.com\/kvnmtz\/create-mob-spawners\/refs\/heads\/main\/docs\/recipe_mechanical_spawner.webp)<\/p>\n<p>This is how it looks ingame:<\/p>\n<p>![Mechanical Spawner Screencast](https:\/\/raw.githubusercontent.com\/kvnmtz\/create-mob-spawners\/refs\/heads\/main\/docs\/mechanical_spawner_anim.webp)<\/p>\n<p>Ponder scene:<\/p>\n<p>![Mechanical Spawner Ponder](https:\/\/raw.githubusercontent.com\/kvnmtz\/create-mob-spawners\/refs\/heads\/main\/docs\/mechanical_spawner_ponder.webp)<\/p>\n<p>The exact stress impact is calculated using this graph (the cap at 80 SU \/ RPM is configurable):<\/p>\n<p><img decoding=\"async\" alt=\"Stress Impact Graph\" src=\"https:\/\/raw.githubusercontent.com\/kvnmtz\/create-mob-spawners\/refs\/heads\/main\/docs\/stress_impact_graph.webp\" width=\"400\"><\/p>\n<p>Some examples:<\/p>\n<p>| Mob      | SU @ 128 RPM | SU @ 256 RPM |<br \/>\n|&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;&#8212;&#8211;|<br \/>\n| Chicken  | 1,024        | 2,048        |<br \/>\n| Ghast    | 1,769        | 3,538        |<br \/>\n| Zombie   | 2,560        | 5,120        |<br \/>\n| Enderman | 5,120        | 10,240       |<br \/>\n| Ravager  | 10,240       | 20,480       |<\/p>\n<p>Note that the Ravagers stress impact is capped in this example, as the default configuration will cap everything at 80 SU \/ RPM.<\/p>\n<p>## \ud83e\udd1d Integrations \/ Compatibilities<\/p>\n<p>### JEI<\/p>\n<p>Displays:<br \/>\n&#8211; Fluid and required amount<br \/>\n&#8211; Spawning duration at minimum and maximum RPM<br \/>\n&#8211; Additional spawn attempts<br \/>\n  &#8211; 1 spawned entity is guaranteed, additional attempts rely on RNG to find a fitting spot for the mob, so a spawner without any obstruction in its range will work most efficiently<\/p>\n<p><img decoding=\"async\" alt=\"JEI\" src=\"https:\/\/raw.githubusercontent.com\/kvnmtz\/create-mob-spawners\/refs\/heads\/main\/docs\/jei.webp\" width=\"687\"><\/p>\n<p>### Jade<\/p>\n<p>Displays:<br \/>\n&#8211; Contained mob type<br \/>\n&#8211; Contained fluid<br \/>\n&#8211; Progression status<br \/>\n&#8211; Reason for stalling (if applicable)<\/p>\n<p><img decoding=\"async\" alt=\"Jade\" src=\"https:\/\/raw.githubusercontent.com\/kvnmtz\/create-mob-spawners\/refs\/heads\/main\/docs\/jade.webp\" width=\"600\"><\/p>\n<p>### Recipes<\/p>\n<p>Required liquids and their effects are defined in standard minecraft recipes. They can easily be modified using something like *KubeJS*.<\/p>\n<p>This is the recipe for spawning with standard Potion of Regeneration liquid:<\/p>\n<p>&#8220;`json<br \/>\n{<br \/>\n  &#8220;type&#8221;: &#8220;create_mob_spawners:spawning&#8221;,<br \/>\n  &#8220;input&#8221;: {<br \/>\n    &#8220;amount&#8221;: 200,<br \/>\n    &#8220;fluid&#8221;: &#8220;create:potion&#8221;,<br \/>\n    &#8220;nbt&#8221;: {<br \/>\n      &#8220;Potion&#8221;: &#8220;minecraft:regeneration&#8221;,<br \/>\n      &#8220;Bottle&#8221;: &#8220;REGULAR&#8221;<br \/>\n    }<br \/>\n  },<br \/>\n  &#8220;spawn_ticks_at_max_speed&#8221;: 100,<br \/>\n  &#8220;additional_spawn_attempts&#8221;: 0<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>&#8211; `input.nbt.Bottle` refers to the potion bottle type and can be either `REGULAR`, `SPLASH` or `LINGERING`<br \/>\n&#8211; everything else should be self-explanatory<\/p>\n<p>This is an example of how a more advanced recipe could look like, just to show which fields can be used:<\/p>\n<p>&#8220;`json<br \/>\n{<br \/>\n  &#8220;type&#8221;: &#8220;create_mob_spawners:spawning&#8221;,<br \/>\n  &#8220;input&#8221;: {<br \/>\n    &#8220;amount&#8221;: 100,<br \/>\n    &#8220;fluid&#8221;: &#8220;minecraft:lava&#8221;<br \/>\n  },<br \/>\n  &#8220;particle_color&#8221;: &#8220;#fc7303&#8221;,<br \/>\n  &#8220;spawn_ticks_at_max_speed&#8221;: 100,<br \/>\n  &#8220;additional_spawn_attempts&#8221;: 1,<br \/>\n  &#8220;spawnable_entity_whitelist&#8221;: [<br \/>\n    &#8220;minecraft:magma_cube&#8221;<br \/>\n  ]<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>This recipe would use 100mb of lava to be able to spawn magma cubes (and only magma cubes) using the `spawnable_entity_whitelist` array.<br \/>\nIt is also possible to use a blacklist instead in order to exclude selected mobs using `spawnable_entity_blacklist`.<br \/>\nThe particle color also has been customized to an orange lava-like color using the `particle_color` field.<br \/>\nIf a potion is used as fluid, the particle color will always reflect the effect color of this potion, if no custom color is specified.<\/p>\n<p>The result would look like this:<\/p>\n<p>![Custom Recipe Example](https:\/\/raw.githubusercontent.com\/kvnmtz\/create-mob-spawners\/refs\/heads\/main\/docs\/custom_recipe_example.webp)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>An addon for the Create mod for Minecraft. It adds a tool that can catch mobs which can then be placed into a Mechanical Spawner. Supports Create 6.0.0+<\/p>\n","protected":false},"featured_media":49553,"template":"","meta":{"_minecraft_slug":"create-mob-spawners","_minecraft_project_id":"bklciXlt","_minecraft_author":"3xpl01t","_minecraft_license":"GPL-3.0-or-later","_minecraft_downloads":43353,"_minecraft_follows":44,"_minecraft_client_side":"required","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"create-mob-spawners.zip","_minecraft_size_bytes":5125866,"_minecraft_version_count":25,"_minecraft_updated_at":"2026-05-16T11:34:23.356752Z","_minecraft_date_created":"2025-01-11T04:38:17.342911Z","_minecraft_date_modified":"2025-12-17T00:34:47.081606Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/create-mob-spawners","_minecraft_icon_attachment_id":49553,"_minecraft_imported_at":"2026-06-02T14:00:18+00:00","_minecraft_import_hash":"ca2e78a7cf3e4ee5f7cb076121584894","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[104,89,122,158,123],"mod_loader":[106,160],"minecraft_version":[36,37],"class_list":["post-49552","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-forge","mod_category-game-mechanics","mod_category-magic","mod_category-neoforge","mod_category-technology","mod_loader-forge","mod_loader-neoforge","minecraft_version-1-20-1","minecraft_version-1-21-1"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Create: Mob Spawners - Minecraft<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vpesports.com\/minecraft\/mods\/create-mob-spawners\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Create: Mob Spawners - Minecraft\" \/>\n<meta property=\"og:description\" content=\"An addon for the Create mod for Minecraft. 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