{"id":45697,"date":"2026-06-02T09:35:54","date_gmt":"2026-06-02T06:35:54","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/cookiegui\/"},"modified":"2026-06-02T09:35:54","modified_gmt":"2026-06-02T06:35:54","slug":"cookiegui","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/cookiegui\/","title":{"rendered":"CookieGUI"},"content":{"rendered":"<p># CookieGUI<\/p>\n<p>**Version:** 1.2<\/p>\n<p>CookieGUI is a simple GUI plugin made for making GUIs kinda easy to make while not paying for a plugin. CookieGUI supports PlaceholderAPI, Color Codes, and much more you can add actions to things, and you can make multiple GUIs and a lot more<\/p>\n<p>## Features<\/p>\n<p>&#8211; **In-game GUI Creation**: Create and edit GUIs without editing any config files<br \/>\n&#8211; **Multiple Actions**: Assign multiple actions to GUI items<br \/>\n&#8211; **Dynamic Content**: Use PlaceholderAPI variables to create dynamic GUIs<br \/>\n&#8211; **Conditional Logic**: Create complex behavior with if statements<br \/>\n&#8211; **Material Placeholders**: Use placeholders for materials that can change dynamically<br \/>\n&#8211; **Built-in Placeholders**: Multiple built-in placeholders for player information (as also stated in Dynamic Content)<br \/>\n&#8211; **Color Code Support**: Add color to your GUI titles and messages<br \/>\n&#8211; **Multiple Action Types**: Console commands, player commands, messages, broadcasts, sounds, and more<br \/>\n&#8211; **Hot Reload**: Reload GUI configurations without restarting the server<\/p>\n<p>## Dependencies<\/p>\n<p>&#8211; **Optional**: PlaceholderAPI (for using placeholders in GUIs)<\/p>\n<p>## Commands<\/p>\n<p>### Main Commands<\/p>\n<p>&#8211; `\/gui create <name> <title> [size]` &#8211; Create a new GUI<br \/>\n&#8211; `\/gui edit <name>` &#8211; Edit an existing GUI<br \/>\n&#8211; `\/gui delete <name>` &#8211; Delete a GUI<br \/>\n&#8211; `\/gui list` &#8211; List all available GUIs<br \/>\n&#8211; `\/gui reload` &#8211; Reload all GUI configurations from disk<br \/>\n&#8211; `\/gui show <name>` &#8211; Shows a GUI (also called opening a GUI) <\/p>\n<p>### Editing Commands<\/p>\n<p>&#8211; `\/gui edit <name> <slot> item <material>` &#8211; Set an item in a slot<br \/>\n&#8211; `\/gui edit <name> <slot> name <display_name>` &#8211; Set the display name of an item<br \/>\n&#8211; `\/gui edit <name> <slot> lore add <text>` &#8211; Add a line of lore to an item<br \/>\n&#8211; `\/gui edit <name> <slot> lore set <line> <text>` &#8211; Set a specific line of lore<br \/>\n&#8211; `\/gui edit <name> <slot> lore clear` &#8211; Clear all lore from an item<br \/>\n&#8211; `\/gui edit <name> <slot> action add <type> <value>` &#8211; Add an action to an item<br \/>\n&#8211; `\/gui edit <name> <slot> action remove <type|line>` &#8211; Remove an action from an item<br \/>\n&#8211; `\/gui edit <name> <slot> action list` &#8211; List all actions on an item<br \/>\n&#8211; `\/gui edit <name> <slot> clear` &#8211; Clear a slot<\/p>\n<p>## Action Types<\/p>\n<p>&#8211; **console**: Run a command as console<br \/>\n  &#8211; Example: `\/gui edit test 0 action add console give [player] diamond 64`<\/p>\n<p>&#8211; **player**: Run a command as the player<br \/>\n  &#8211; Example: `\/gui edit test 0 action add player spawn`<\/p>\n<p>&#8211; **message**: Send a message to the player<br \/>\n  &#8211; Example: `\/gui edit test 0 action add message &#038;aWelcome to the server!`<\/p>\n<p>&#8211; **broadcast**: Broadcast a message to all players<br \/>\n  &#8211; Example: `\/gui edit test 0 action add broadcast &#038;e[player] used a special item!`<\/p>\n<p>&#8211; **sound**: Play a sound to the player<br \/>\n  &#8211; Example: `\/gui edit test 0 action add sound ENTITY_PLAYER_LEVELUP:1.0:1.0`<\/p>\n<p>&#8211; **close**: Close the inventory<br \/>\n  &#8211; Example: `\/gui edit test 0 action add close`<\/p>\n<p>&#8211; **open**: Open another GUI<br \/>\n  &#8211; Example: `\/gui edit test 0 action add open other_menu`<br \/>\n  &#8211; Open for another player: `\/gui edit test 0 action add open other_menu:Steve`<\/p>\n<p>&#8211; **if**: Conditional action based on variables<br \/>\n  &#8211; Format: `if:<variable>:<operator>:<value>:<then_action>:[<else_action>]`<br \/>\n  &#8211; Example: `\/gui edit test 0 action add if permission equals vip.access console give [player] diamond message You need VIP!`<\/p>\n<p>## Operators for If Statements<\/p>\n<p>&#8211; **equals** or **==**: Check if values are equal<br \/>\n&#8211; **!equals** or **!=**: Check if values are not equal<br \/>\n&#8211; **contains**: Check if one value contains another<br \/>\n&#8211; **!contains**: Check if one value does not contain another<br \/>\n&#8211; **startswith**: Check if a value starts with another<br \/>\n&#8211; **endswith**: Check if a value ends with another<br \/>\n&#8211; **>**: Greater than (numeric comparison)<br \/>\n&#8211; **<**: Less than (numeric comparison)\n- **>=**: Greater than or equal (numeric comparison)<br \/>\n&#8211; **<=**: Less than or equal (numeric comparison)\n\n## Special Values\n\n- **[player]**: Automatically replaced with the player's name\n- **&#038;** color codes: Used for colored text (e.g., &#038;a for green)\n- **%placeholder%**: Any PlaceholderAPI placeholder\n\n## Example\n\n**Create dynamic items with PlaceholderAPI**:\n   ```\n   \/gui create stats &#038;8Stats 54\n   \/gui edit stats 0 item player_head\n   \/gui edit stats 0 name &#038;e%player_name%'s Stats\n   \/gui edit stats 0 lore add &#038;7Kills: &#038;f%statistic_player_kills%\n   \/gui edit stats 0 lore add &#038;7Deaths: &#038;f%statistic_deaths%\n   \/gui edit stats 0 lore add &#038;7K\/D Ratio: &#038;f%math_kills_div_deaths%\n   ```\n\n## Permissions\n\n- **cookiegui.command**: Access to the base \/gui command (default: op)\n- **cookiegui.admin**: Full access to all plugin commands and features (default: op)\n  - Includes all permissions below\n- **cookiegui.create**: Permission to create new GUIs (default: op)\n- **cookiegui.edit**: Permission to edit existing GUIs (default: op)\n- **cookiegui.delete**: Permission to delete GUIs (default: op)\n- **cookiegui.list**: Permission to list all available GUIs (default: op)\n- **cookiegui.show**: Permission to show GUIs to yourself (default: op)\n- **cookiegui.show.others**: Permission to show GUIs to other players (default: op)\n- **cookiegui.reload**: Permission to reload GUI configurations from disk (default: op)\n<\/p>\n","protected":false},"excerpt":{"rendered":"<p>An Free and simple GUI maker plugin that supports Placeholderapi, color codes and so 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