{"id":44359,"date":"2026-06-02T05:27:49","date_gmt":"2026-06-02T02:27:49","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/combattimer\/"},"modified":"2026-06-02T05:27:49","modified_gmt":"2026-06-02T02:27:49","slug":"combattimer","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/combattimer\/","title":{"rendered":"CombatTimer"},"content":{"rendered":"<p># CombatTimer<\/p>\n<p>**CombatTimer** is a lightweight and configurable Minecraft plugin that stops players from **escaping combat by logging out**.<\/p>\n<p>It is built for survival, SMP, factions, and PvP servers that want fair fights without constantly needing staff to punish combat loggers manually.<\/p>\n<p>CombatTimer can simply kill or ban combat loggers, or it can replace them with a **lootable logout villager** so the fight continues even after they disconnect.<\/p>\n<p>&#8212;<\/p>\n<p>## Key Features<\/p>\n<p>### Combat Timer<\/p>\n<p>CombatTimer tags players when they enter combat.<\/p>\n<p>You decide what should trigger combat:<\/p>\n<p>&#8220;`text<br \/>\nMOB<br \/>\nPLAYER<br \/>\nBOTH<br \/>\n&#8220;`<\/p>\n<p>This allows you to use CombatTimer for:<\/p>\n<p>&#8211; PvP-only combat tagging<br \/>\n&#8211; mob combat tagging<br \/>\n&#8211; full survival combat tagging<br \/>\n&#8211; faction or SMP combat protection<\/p>\n<p>The combat duration is fully configurable.<\/p>\n<p>&#8212;<\/p>\n<p>### On-Screen Combat Timer<\/p>\n<p>Players can clearly see when they are still in combat.<\/p>\n<p>Available display modes:<\/p>\n<p>| Mode | Description |<br \/>\n|&#8212;&#8212;|&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| `ACTIONBAR` | Shows the timer above the hotbar |<br \/>\n| `BOSSBAR` | Shows the timer as a bossbar |<br \/>\n| `BOTH` | Shows both actionbar and bossbar |<br \/>\n| `NONE` | Hides the timer display |<\/p>\n<p>Bossbar color is configurable.<\/p>\n<p>&#8212;<\/p>\n<p>### Logout Villagers<\/p>\n<p>One of CombatTimer\u2019s main features is the optional **logout villager** system.<\/p>\n<p>When a player logs out during combat, they can be replaced by a villager at their logout location.<\/p>\n<p>That villager represents the logged-out player.<\/p>\n<p>Other players can:<\/p>\n<p>&#8211; find the logout villager<br \/>\n&#8211; click it<br \/>\n&#8211; open the combat logger\u2019s stored inventory<br \/>\n&#8211; loot items directly from the GUI<br \/>\n&#8211; kill the villager to treat the combat logger as killed<\/p>\n<p>If the combat logger rejoins while their villager still exists:<\/p>\n<p>&#8211; the villager is removed<br \/>\n&#8211; the remaining inventory is restored<br \/>\n&#8211; armor is restored<br \/>\n&#8211; offhand item is restored<br \/>\n&#8211; the player returns at the villager location<\/p>\n<p>Logout villagers are saved in the database and restored after server restarts, so combat loggers cannot escape by waiting for a reboot.<\/p>\n<p>&#8212;<\/p>\n<p>### Combat Logout Punishments<\/p>\n<p>If logout villagers are disabled, CombatTimer can still punish combat loggers directly.<\/p>\n<p>Supported punishment options:<\/p>\n<p>&#8211; kill on logout<br \/>\n&#8211; permanent combat-log ban<br \/>\n&#8211; temporary combat-log ban<\/p>\n<p>Temporary bans support flexible durations:<\/p>\n<p>&#8220;`text<br \/>\n30m<br \/>\n1h<br \/>\n1h 30m<br \/>\n2d<br \/>\n1w<br \/>\n&#8220;`<\/p>\n<p>If logout villagers are enabled, the configured punishment can still be applied when the villager is killed.<\/p>\n<p>&#8212;<\/p>\n<p>### Custom Ban System<\/p>\n<p>CombatTimer uses its own SQLite-backed ban system instead of relying on Minecraft\u2019s default ban list.<\/p>\n<p>This allows cleaner ban screens and better control over combat-log punishments.<\/p>\n<p>Bans are stored locally in:<\/p>\n<p>&#8220;`text<br \/>\nplugins\/CombatTimer\/combattimer.db<br \/>\n&#8220;`<\/p>\n<p>Staff can view and remove CombatTimer bans with plugin commands.<\/p>\n<p>&#8212;<\/p>\n<p>### Fully Configurable<\/p>\n<p>CombatTimer uses simple JSON configuration.<\/p>\n<p>Example config:<\/p>\n<p>&#8220;`json<br \/>\n{<br \/>\n  &#8220;trigger_when&#8221;: &#8220;BOTH&#8221;,<br \/>\n  &#8220;timer_seconds&#8221;: 30,<br \/>\n  &#8220;timer_display&#8221;: &#8220;ACTIONBAR&#8221;,<br \/>\n  &#8220;bossbar_color&#8221;: &#8220;GREEN&#8221;,<\/p>\n<p>  &#8220;kill_on_logout&#8221;: true,<br \/>\n  &#8220;ban_on_logout&#8221;: false,<br \/>\n  &#8220;ban_type&#8221;: &#8220;PERMANENT&#8221;,<br \/>\n  &#8220;tempban_duration&#8221;: &#8220;1d&#8221;,<\/p>\n<p>  &#8220;logout_villagers_enabled&#8221;: true<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p>### Customizable Messages<\/p>\n<p>All plugin messages can be edited.<\/p>\n<p>You can customize:<\/p>\n<p>&#8211; combat timer text<br \/>\n&#8211; actionbar text<br \/>\n&#8211; bossbar text<br \/>\n&#8211; logout broadcasts<br \/>\n&#8211; logout villager names<br \/>\n&#8211; villager inventory title<br \/>\n&#8211; ban screen message<br \/>\n&#8211; command messages<br \/>\n&#8211; update notifications<\/p>\n<p>File structure:<\/p>\n<p>&#8220;`text<br \/>\nplugins\/CombatTimer\/<\/p>\n<p>config.json<br \/>\ncombattimer.db<\/p>\n<p>translations\/<br \/>\n  messages.json<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p>### Bypass Permission<\/p>\n<p>Trusted players or staff groups can bypass combat tagging.<\/p>\n<p>&#8220;`text<br \/>\ncombattimer.bypass<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p>### Hot Reload Support<\/p>\n<p>Reload config and translation files without restarting the server.<\/p>\n<p>&#8220;`text<br \/>\n\/combattimer reload<br \/>\n&#8220;`<\/p>\n<p>Missing files are recreated automatically.<\/p>\n<p>&#8212;<\/p>\n<p>## Commands<\/p>\n<p>| Command | Description |<br \/>\n|&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;&#8212;-|<br \/>\n| `\/combattimer help` | Displays plugin commands |<br \/>\n| `\/combattimer reload` | Reloads config and messages |<br \/>\n| `\/combattimer unban <player>` | Removes a CombatTimer ban |<br \/>\n| `\/combattimer banlist [page]` | Lists active CombatTimer bans |<\/p>\n<p>Alias:<\/p>\n<p>&#8220;`text<br \/>\n\/ctimer<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p>## Permissions<\/p>\n<p>| Permission | Description | Default |<br \/>\n|&#8212;&#8212;&#8212;&#8211;|&#8212;&#8212;&#8212;&#8212;-|&#8212;&#8212;&#8212;|<br \/>\n| `combattimer.help` | Allows `\/combattimer help` | true |<br \/>\n| `combattimer.reload` | Allows `\/combattimer reload` | op |<br \/>\n| `combattimer.unban` | Allows unbanning players | op |<br \/>\n| `combattimer.banlist` | Allows viewing CombatTimer bans | op |<br \/>\n| `combattimer.bypass` | Bypasses combat timer tagging | false |<br \/>\n| `combattimer.update.notify` | Allows receiving update notifications | op |<\/p>\n<p>&#8212;<\/p>\n<p>## Why Use CombatTimer?<\/p>\n<p>Combat logging can ruin fights.<\/p>\n<p>Common problems include:<\/p>\n<p>&#8211; players disconnecting before dying<br \/>\n&#8211; players saving loot by logging out<br \/>\n&#8211; PvP fights ending unfairly<br \/>\n&#8211; combat loggers avoiding consequences<br \/>\n&#8211; staff needing to handle reports manually<br \/>\n&#8211; players abusing restarts to escape combat<\/p>\n<p>CombatTimer solves this by keeping combat fair, visible, and configurable.<\/p>\n<p>Use a simple timer, punish combat loggers directly, or enable logout villagers for a more interactive and loot-friendly system.<\/p>\n<p>&#8212;<\/p>\n<p>## Best For<\/p>\n<p>&#8220;`text<br \/>\nPvP servers<br \/>\nSMP servers<br \/>\nSurvival servers<br \/>\nFaction servers<br \/>\nHardcore servers<br \/>\nEvent servers<br \/>\nLifesteal-style servers<br \/>\n&#8220;`<\/p>\n<p>&#8212;<\/p>\n<p>## Compatibility<\/p>\n<p>&#8211; Minecraft **1.21+**<br \/>\n&#8211; Spigot \/ Paper<br \/>\n&#8211; Lightweight with minimal performance impact<\/p>\n<p>&#8212;<\/p>\n<p>## Configuration Philosophy<\/p>\n<p>CombatTimer is designed to be:<\/p>\n<p>&#8211; **simple to configure**<br \/>\n&#8211; **fair for players**<br \/>\n&#8211; **useful for staff**<br \/>\n&#8211; **strong against combat logging**<\/p>\n<p>You decide when combat starts, how long it lasts, and what happens when someone logs out.<\/p>\n<p>&#8212;<\/p>\n<p>## Support<\/p>\n<p>If you encounter issues or have feature requests, feel free to open a ticket in the Discord server.<\/p>\n<p>Keep combat fair, stop logout abuse, and make every fight count.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A simple and lightweight CombatTimer 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