{"id":43828,"date":"2026-06-02T04:01:24","date_gmt":"2026-06-02T01:01:24","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/cold-sweat-altitude\/"},"modified":"2026-06-02T04:01:24","modified_gmt":"2026-06-02T01:01:24","slug":"cold-sweat-altitude","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/cold-sweat-altitude\/","title":{"rendered":"Cold Sweat: Altitude"},"content":{"rendered":"<p>Cold Sweat: Altitude is a Cold Sweat addon that adds fully configurable altitude-based temperature zones using a simple band system.<\/p>\n<p>Requires Cold Sweat (v2.4+).<\/p>\n<p>Define custom temperature behaviour at any height &#8211; from deep underground to the upper sky &#8211; entirely through config. Each band can control temperature modifiers, dimension filtering, priority, protection requirements, shelter behaviour, and player warnings.  <\/p>\n<p>Features:<\/p>\n<p>*   Configurable altitude bands with min\/max Y ranges<br \/>\n*   Additive or multiplicative temperature modifiers<br \/>\n*   Dimension whitelist\/blacklist support<br \/>\n*   Priority-based band resolution (no stacking conflicts)<br \/>\n*   Item-tag-based protection scaling (For pack makers)<br \/>\n*   Optional shelter-based exposure reduction<br \/>\n*   Configurable heat sources from Create: Aeronautics<br \/>\n*   Shelter detection for Create: Aeronautics ships (Sable contraptions)<br \/>\n*   Per-band warning messages and cooldowns<br \/>\n*   Clean integration with Cold Sweat (no overrides)<br \/>\n*   Runtime commands for debugging and inspection<\/p>\n<p>Designed to be pack-agnostic, Cold Sweat: Altitude lets modpack authors create progression systems like cold mountain peaks, warm cave layers, or dangerous upper atmospheres without writing custom code.<\/p>\n<p>Note: This mod has been made for custom pack, however I thought others may find it useful<\/p>\n<p>This is an addon and is not affiliated with or endorsed by the Cold Sweat mod or its authors.<\/p>\n<p>\u00a0<\/p>\n<p>### Config<\/p>\n<p>Cold Sweat: Altitude uses altitude bands to control temperature based on height.<br \/>\nEach band defines a Y-level range and the temperature change within that range.<\/p>\n<p>\u00a0<\/p>\n<p>**Config location**<br \/>\n`config\/coldsweat_altitude-server.toml`<\/p>\n<p>**Reload after editing (while world is running)**<br \/>\n`\/coldsweat_altitude reload`<\/p>\n<p>\u00a0<\/p>\n<p>### Basic Band Example<\/p>\n<div>\n<div>\n<div>\n<div>\n<div>\n<div>\n<div>\n<div>&nbsp;<\/div>\n<div>\n<div>\n<div>\n<div>\n<div>\n<pre><code>[[bands]]<br>id = \"high_mountains\"<br>enabled = true<br>dimensions = [\"minecraft:overworld\"]<br>dimensionMode = \"WHITELIST\"<br>minY = 192<br>maxY = 255<br>temperatureModifier = -0.08<br>modifierMode = \"ADD\"<br>priority = 10<br>enableShelterCheck = true<br>shelterCheckRadius = 4<br>shelterReduction = 0.35<\/code><\/pre>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div>\n<div>&nbsp;<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>### Important Values<\/p>\n<p>**minY \/ maxY**<br \/>\nHeight range where the band applies.<\/p>\n<p>**temperatureModifier**<br \/>\nTemperature change applied in this band.<br \/>\nNegative values make it colder, positive values make it warmer.<\/p>\n<p>**modifierMode**<br \/>\nADD = adds directly (recommended)<br \/>\nMULTIPLY = scales existing temperature<\/p>\n<p>Example:<br \/>\n-0.45 makes the area colder by 0.45<\/p>\n<p>**priority**<br \/>\nIf multiple bands match, the highest priority band wins.<\/p>\n<p>**dimensions \/ dimensionMode**<br \/>\nWHITELIST = only listed dimensions<br \/>\nBLACKLIST = exclude listed dimensions<\/p>\n<p>\u00a0<\/p>\n<p>### Shelter<\/p>\n<p>If enabled, the mod checks if the player is inside a sheltered space.<\/p>\n<p>**shelterCheckRadius**<br \/>\nControls how far the shelter scan checks. Higher values detect larger rooms but cost more performance.<\/p>\n<p>**shelterReduction**<br \/>\nControls how much shelter reduces the altitude effect:<\/p>\n<p>0.0 = no reduction<br \/>\n0.5 = up to 50% reduction<br \/>\n0.75 = up to 75% reduction<br \/>\n1.0 = up to 100% reduction<\/p>\n<p>Example:<br \/>\nIf temperatureModifier = -0.45 and shelterReduction = 0.75, full shelter leaves only 25% of the cold effect.<\/p>\n<p>undefined<\/p>\n<p>### Protection Items<\/p>\n<p>Custom item tags can be used to make existing equipment count as altitude protection.<\/p>\n<div>\n<div>\n<div>\n<div>\n<div>\n<div>\n<div>\n<div>&nbsp;<\/div>\n<div>\n<div>\n<div>\n<div>\n<div>\n<pre><code>protectionTag = \"coldsweat_altitude:cold_altitude_protection\"<br>requiredPieces = 1<br>protectionReductionPerPiece = 0.20<br>fullProtectionPieces = 4<\/code><\/pre>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div>\n<div>&nbsp;<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>**protectionTag**<br \/>\nThe item tag checked on equipped armor\/items.<\/p>\n<p>**requiredPieces**<br \/>\nHow many matching pieces are required before protection starts.<\/p>\n<p>**protectionReductionPerPiece**<br \/>\nThe reduction per matching piece.<\/p>\n<p>**fullProtectionPieces**<br \/>\nThe number of pieces treated as full protection.<\/p>\n<p>\u00a0<\/p>\n<p>### Aeronautics Heat<\/p>\n<p>If Create: Aeronautics \/ Sable is installed, ship interiors can use Aeronautics heat sources.<\/p>\n<div>\n<div>\n<div>\n<div>\n<div>\n<div>\n<div>\n<div>&nbsp;<\/div>\n<div>\n<div>\n<div>\n<div>\n<div>\n<pre><code>aeronauticsBurnerHeat = 0.14<br>aeronauticsBurnerRange = 7.0<br>aeronauticsSteamVentHeat = 0.12<br>aeronauticsSteamVentRange = 8.0<\/code><\/pre>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div>\n<div>&nbsp;<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<p>Higher heat values warm the player more.<br \/>\nHigher ranges make the heat source reach farther.<\/p>\n<p>\u00a0<\/p>\n<p>### Debugging<\/p>\n<p>Use:<br \/>\n`\/coldsweat_altitude status`<\/p>\n<p>This shows the active band, altitude modifier, shelter value, protection value, and detected heat sources.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A Cold Sweat addon that adds fully configurable altitude-based temperature zones using a simple band system, with support for Create: Aeronautics<\/p>\n","protected":false},"featured_media":43829,"template":"","meta":{"_minecraft_slug":"cold-sweat-altitude","_minecraft_project_id":"uicjJQyO","_minecraft_author":"sprocket.","_minecraft_license":"MIT","_minecraft_downloads":78,"_minecraft_follows":1,"_minecraft_client_side":"required","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"cold-sweat-altitude.zip","_minecraft_size_bytes":78965,"_minecraft_version_count":1,"_minecraft_updated_at":"2026-05-16T12:36:50.092343Z","_minecraft_date_created":"2026-05-11T22:21:19.221215Z","_minecraft_date_modified":"2026-05-09T09:13:10.422660Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/cold-sweat-altitude","_minecraft_icon_attachment_id":43829,"_minecraft_imported_at":"2026-06-02T01:01:25+00:00","_minecraft_import_hash":"1f11dbbbb53c24ed29bc378426f4797b","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[158],"mod_loader":[160],"minecraft_version":[37],"class_list":["post-43828","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-neoforge","mod_loader-neoforge","minecraft_version-1-21-1"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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