{"id":43446,"date":"2026-06-02T03:22:36","date_gmt":"2026-06-02T00:22:36","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/cobblespawners\/"},"modified":"2026-06-02T03:22:36","modified_gmt":"2026-06-02T00:22:36","slug":"cobblespawners","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/cobblespawners\/","title":{"rendered":"CobbleSpawners"},"content":{"rendered":"<p># CobbleSpawners<\/p>\n<p>**CobbleSpawners** is a comprehensive Fabric mod for Cobblemon that gives server owners and map makers ultimate control over Pok\u00e9mon spawning. Place and manage highly advanced spawners that can operate on timers, spawn Pok\u00e9mon with custom stats and aspects, and even function in protected areas where natural spawning is disabled.<\/p>\n<p>### Dependencies<br \/>\n*   Fabric API<br \/>\n*   Fabric Language Kotlin<br \/>\n*   Cobblemon<br \/>\n*   E-Utils<\/p>\n<p>&#8212;<\/p>\n<p>## Features<\/p>\n<p>*   **Advanced Spawner Blocks**: Place custom spawner blocks that can be configured in-game. Make them visible or invisible, and even get copies of fully configured spawners to place elsewhere.<br \/>\n*   **Granular Spawn Control**: Configure spawn timers, the number of Pok\u00e9mon to spawn at once, the total limit per spawner, and the radius in which they can appear.<br \/>\n*   **Total Pok\u00e9mon Customization**: Control every aspect of the spawned Pok\u00e9mon, including species, form, custom aspects (like shiny), level ranges, IV ranges for each stat, EV yields on defeat, size modifiers, and held items with custom chances.<br \/>\n*   **Conditional Spawning**: Set spawners to only operate during specific times (day\/night), in certain weather conditions (clear, rain, thunder), and in specific location types (surface, underground, water).<br \/>\n*   **Intelligent &#038; Safe Spawning**: Spawners perform advanced checks to ensure Pok\u00e9mon only appear in safe, accessible locations within their radius.<br \/>\n*   **Powerful Admin Tools**: A full suite of commands and an intuitive GUI system allow for easy management, teleportation, and visualization of all spawners on the server.<br \/>\n*   **Performance Features**: Configure spawners to only be active when players are nearby and optionally force chunks to stay loaded to ensure consistent spawning in key areas.<\/p>\n<p>&#8212;<\/p>\n<p>## Commands<\/p>\n<p>The primary command is `\/cobblespawners`, with the alias `\/cs`.<\/p>\n<p>| Command | Permission | Description |<br \/>\n| :&#8212; | :&#8212; | :&#8212; |<br \/>\n| `\/cs listgui` | `cobblespawners.listgui` | Opens the main GUI listing all spawners on the server for easy management. |<br \/>\n| `\/cs listgui <spawnerName>` | `cobblespawners.listgui` | Opens the configuration GUI for a specific spawner. |<br \/>\n| `\/cs givespawnerblock` | `cobblespawners.givespawnerblock` | Gives you a blank, configurable spawner block. |<br \/>\n| `\/cs givespawnerblockcopy <name>` | `cobblespawners.givespawnerblockcopy` | **(Very Useful!)** Gives you a copy of an existing spawner, including all its Pok\u00e9mon and settings. |<br \/>\n| `\/cs rename <oldName> <newName>` | `cobblespawners.rename` | Renames an existing spawner. |<br \/>\n| `\/cs teleport <spawnerName>` | `cobblespawners.teleport` | Teleports you directly to the specified spawner&#8217;s location. |<br \/>\n| `\/cs togglevisibility <name>` | `cobblespawners.togglevisibility` | Toggles the spawner block between being visible and invisible (air). |<br \/>\n| `\/cs toggleradius <spawnerName>` | `cobblespawners.toggleradius` | Toggles a particle visualization of the spawner&#8217;s radius, visible only to you. |<br \/>\n| `\/cs killspawned <spawnerName>` | `cobblespawners.killspawned` | Kills all Pok\u00e9mon currently spawned by a specific spawner. |<br \/>\n| `\/cs reload` | `cobblespawners.reload` | Reloads all configuration files from disk. |<br \/>\n| `\/cs inspectnearest` | `cobblespawners.inspectnearest` | Logs detailed information about the nearest Pok\u00e9mon to the console, useful for debugging forms and aspects. |<br \/>\n| `\/cs addmon <spawner> <poke> [form]` | `cobblespawners.addmon` | Adds a Pok\u00e9mon with default settings to a spawner via command. |<br \/>\n| `\/cs removemon <spawner> <poke> [form]` | `cobblespawners.removemon` | Removes a Pok\u00e9mon from a spawner via command. |<\/p>\n<p>&#8212;<\/p>\n<p>## Configuration<\/p>\n<p>CobbleSpawners uses a multi-file configuration system located in `config\/cobblespawners\/`.<\/p>\n<p>*   `config.jsonc`: This file contains global settings that affect all spawners.<br \/>\n*   `\/spawners\/`: This sub-directory contains an individual `.jsonc` file for each spawner you place, allowing for incredibly detailed and organized configuration.<\/p>\n<p>### `config.jsonc` &#8211; Global Settings<\/p>\n<p>This file controls the mod&#8217;s overall behavior.<\/p>\n<p>| Setting | Description |<br \/>\n| :&#8212; | :&#8212; |<br \/>\n| `debugEnabled` | Set to `true` for extremely detailed console logs, which is helpful for troubleshooting spawn conditions. |<br \/>\n| `cullSpawnerPokemonOnServerStop` | If `true`, all Pok\u00e9mon spawned by this mod will be removed when the server stops or restarts, preventing accumulation. |<\/p>\n<p>### Individual Spawner Settings (in `\/spawners\/`)<\/p>\n<p>Each spawner has its own file, which you can manage via the in-game GUI (`\/cs listgui <name>`) or by editing the file directly.<\/p>\n<p>#### Key Spawner Options<\/p>\n<p>| Setting | Description |<br \/>\n| :&#8212; | :&#8212; |<br \/>\n| `spawnTimerTicks` | The delay in game ticks (20 ticks = 1 second) between spawn attempts. |<br \/>\n| `spawnLimit` | The maximum number of Pok\u00e9mon that can be active from this spawner at one time. |<br \/>\n| `spawnAmountPerSpawn` | The number of Pok\u00e9mon to attempt to spawn each time the timer completes. |<br \/>\n| `requirePlayerInRange` | If `true`, the spawner will only activate if a player is within the `playerActivationRange`. |<br \/>\n| `forceChunkLoading` | If `true`, the spawner will keep its surrounding chunks loaded, ensuring it works even if no players are nearby. Ideal for automated arenas or world landmarks. |<\/p>\n<p>#### Pok\u00e9mon Entry Options<\/p>\n<p>For each Pok\u00e9mon you add to a spawner, you get access to a massive range of customization:<\/p>\n<p>| Setting | Description |<br \/>\n| :&#8212; | :&#8212; |<br \/>\n| `spawnChanceType` | Determines how spawn chances are calculated. **`COMPETITIVE`** means all Pok\u00e9mon in the spawner &#8220;compete&#8221; based on their weighted chance. **`INDEPENDENT`** means each Pok\u00e9mon has its own individual percentage chance to spawn, allowing for multiple different species to spawn at once. |<br \/>\n| `spawnSettings` | A section to control the conditions for spawning: **`spawnTime`** (`ALL`, `DAY`, `NIGHT`), **`spawnWeather`** (`ALL`, `CLEAR`, `RAIN`, `THUNDER`), and **`spawnLocation`** (`ALL`, `SURFACE`, `UNDERGROUND`, `WATER`). |<br \/>\n| `captureSettings` | Control if the Pok\u00e9mon **`isCatchable`** and if you want to **`restrictCaptureToLimitedBalls`**, where you can define a list of required Pok\u00e9 Balls. |<br \/>\n| `ivSettings` | If **`allowCustomIvs`** is true, you can set a min\/max range for all six IV stats. |<br \/>\n| `evSettings` | If **`allowCustomEvsOnDefeat`** is true, you can define the exact EV yield players will receive for defeating the Pok\u00e9mon. |<br \/>\n| `heldItemsOnSpawn` | If **`allowHeldItemsOnSpawn`** is true, you can provide a list of item IDs and the percentage chance for the Pok\u00e9mon to be holding each one. |<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This Cobblemon addon mod allows map creators or admins to place custom Pok\u00e9mon spawners, manage spawn settings via a GUI, and control Cobblemon spawning behavior, including Pok\u00e9mon species, spawn chances, and custom stats.<\/p>\n","protected":false},"featured_media":43447,"template":"","meta":{"_minecraft_slug":"cobblespawners","_minecraft_project_id":"8zOARMXP","_minecraft_author":"Hysocs","_minecraft_license":"LGPL-3.0-only","_minecraft_downloads":29378,"_minecraft_follows":27,"_minecraft_client_side":"unsupported","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"cobblespawners.zip","_minecraft_size_bytes":8279485,"_minecraft_version_count":22,"_minecraft_updated_at":"2026-05-16T17:26:45.085490Z","_minecraft_date_created":"2024-10-14T23:16:17.747273Z","_minecraft_date_modified":"2026-04-06T21:34:42.733278Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/cobblespawners","_minecraft_icon_attachment_id":43447,"_minecraft_imported_at":"2026-06-02T00:22:37+00:00","_minecraft_import_hash":"32a8285c65091d96a85e870be55d7ba6","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[87,156,97,89,126,137,123,92,159],"mod_loader":[99],"minecraft_version":[36,37],"class_list":["post-43446","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-adventure","mod_category-decoration","mod_category-fabric","mod_category-game-mechanics","mod_category-management","mod_category-mobs","mod_category-technology","mod_category-utility","mod_category-worldgen","mod_loader-fabric","minecraft_version-1-20-1","minecraft_version-1-21-1"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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