{"id":42951,"date":"2026-06-02T02:59:31","date_gmt":"2026-06-01T23:59:31","guid":{"rendered":"https:\/\/vpesports.com\/minecraft\/mods\/cobblemon-pokestop\/"},"modified":"2026-06-02T02:59:31","modified_gmt":"2026-06-01T23:59:31","slug":"cobblemon-pokestop","status":"publish","type":"mod","link":"https:\/\/vpesports.com\/minecraft\/mods\/cobblemon-pokestop\/","title":{"rendered":"Cobblemon Pokestop"},"content":{"rendered":"<p>## **\ud83d\udcd8 Cobblemon Pok\u00e9stop &#8211; Configuration Guide**<br \/>\n![NewPokestop](https:\/\/cdn.modrinth.com\/data\/AZ2xh9p8\/images\/a2d5682ab577d766676e4b749113dc99fd8d07aa.gif)<br \/>\nThis mod uses a single JSON configuration file to manage both the cooldown timer and the reward pool. You can customize these settings without needing to edit the source code.<\/p>\n<p>Config File Location: config\/cobblepokestop_config.json (This file is automatically generated when you launch the game for the first time.)<\/p>\n<p>## **\u2699\ufe0f Default Configuration**<\/p>\n<p>&#8220;`<br \/>\n{<br \/>\n  &#8220;cooldownSeconds&#8221;: 300,<br \/>\n  &#8220;rewards&#8221;: [<br \/>\n    {<br \/>\n      &#8220;item&#8221;: &#8220;minecraft:apple&#8221;,<br \/>\n      &#8220;min&#8221;: 1,<br \/>\n      &#8220;max&#8221;: 5,<br \/>\n      &#8220;roll&#8221;: 1<br \/>\n    },<br \/>\n    {<br \/>\n      &#8220;item&#8221;: &#8220;cobblemon:poke_ball&#8221;,<br \/>\n      &#8220;min&#8221;: 1,<br \/>\n      &#8220;max&#8221;: 5,<br \/>\n      &#8220;roll&#8221;: 1<br \/>\n    }<br \/>\n  ]<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>## **\ud83d\udcdd Parameters**<\/p>\n<p>**Global Settings**<\/p>\n<p>&#8211; cooldownSeconds: (Integer) The time in seconds a player must wait before they can claim rewards from the same Pok\u00e9stop again.<\/p>\n<p>&#8211; Default: 300 (5 minutes)<\/p>\n<p>&#8211; Example: Set to 60 for a 1-minute cooldown.<\/p>\n<p>**Rewards List**<br \/>\n&#8211; The &#8220;rewards&#8221; section allows you to define the items dropped by the Pok\u00e9stop.<\/p>\n<p>&#8211; item: (String) The item ID in namespace:item_name format.<\/p>\n<p>&#8211; Example: minecraft:bread or cobblemon:poke_ball.<\/p>\n<p>&#8211; min: (Integer) The minimum quantity of items to drop per roll.<\/p>\n<p>&#8211; max: (Integer) The maximum quantity of items to drop per roll.<\/p>\n<p>&#8211; Note: The game will pick a random number between min and max. If you want a fixed amount, set both to the same number.<\/p>\n<p>&#8211; roll: (Integer) The number of times the system attempts to give this item stack.<\/p>\n<p>&#8211; Example: If you drop apples (min: 1, max: 5) and set roll: 2, the game will randomize the apple amount twice (e.g., getting 3 apples on the first roll and 5 on the second, totaling 8).<\/p>\n<p>## **\ud83d\udca1 Custom Example (Cobblemon Integration)**<\/p>\n<p>Here is an example configuration with a 1-minute cooldown that rewards items from the Cobblemon mod with randomized quantities:<\/p>\n<p>&#8220;`<br \/>\n{<br \/>\n  &#8220;cooldownSeconds&#8221;: 60,<br \/>\n  &#8220;rewards&#8221;: [<br \/>\n    {<br \/>\n      &#8220;item&#8221;: &#8220;minecraft:bread&#8221;,<br \/>\n      &#8220;min&#8221;: 2,<br \/>\n      &#8220;max&#8221;: 4,<br \/>\n      &#8220;roll&#8221;: 1<br \/>\n    },<br \/>\n    {<br \/>\n      &#8220;item&#8221;: &#8220;cobblemon:great_ball&#8221;,<br \/>\n      &#8220;min&#8221;: 1,<br \/>\n      &#8220;max&#8221;: 1,<br \/>\n      &#8220;roll&#8221;: 1<br \/>\n    },<br \/>\n    {<br \/>\n      &#8220;item&#8221;: &#8220;cobblemon:poke_ball&#8221;,<br \/>\n      &#8220;min&#8221;: 1,<br \/>\n      &#8220;max&#8221;: 5,<br \/>\n      &#8220;roll&#8221;: 2<br \/>\n    },<br \/>\n    {<br \/>\n      &#8220;item&#8221;: &#8220;cobblemon:exp_candy_m&#8221;,<br \/>\n      &#8220;min&#8221;: 1,<br \/>\n      &#8220;max&#8221;: 2,<br \/>\n      &#8220;roll&#8221;: 1<br \/>\n    }<br \/>\n  ]<br \/>\n}<br \/>\n&#8220;`<\/p>\n<p>How to Apply Changes<br \/>\n1. Open config\/cobblepokestop_config.json with a text editor.<br \/>\n2. Modify the values as needed.<br \/>\n3. Save the file.<br \/>\n4. Restart the game (or the server) for the changes to take effect.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Cobblemon Pok\u00e9stop is a lightweight Fabric mod for Minecraft 1.21.1 that adds simple Pok\u00e9stop-style item drops, perfect for Pok\u00e9mon-themed servers.<\/p>\n","protected":false},"featured_media":42952,"template":"","meta":{"_minecraft_slug":"cobblemon-pokestop","_minecraft_project_id":"AZ2xh9p8","_minecraft_author":"Gotjisan","_minecraft_license":"MIT","_minecraft_downloads":12329,"_minecraft_follows":9,"_minecraft_client_side":"required","_minecraft_server_side":"required","_minecraft_storage_type":"zip","_minecraft_archive_name":"cobblemon-pokestop.zip","_minecraft_size_bytes":1608990,"_minecraft_version_count":3,"_minecraft_updated_at":"2026-05-16T02:07:59.778365Z","_minecraft_date_created":"2025-07-14T19:50:59.592882Z","_minecraft_date_modified":"2025-12-05T04:14:40.615851Z","_minecraft_project_url":"https:\/\/modrinth.com\/mod\/cobblemon-pokestop","_minecraft_icon_attachment_id":42952,"_minecraft_imported_at":"2026-06-01T23:59:32+00:00","_minecraft_import_hash":"ea6fb132edb5d2288fbd2efb83b473f7","_minecraft_versions":"","_minecraft_links":"","_minecraft_gallery":"","_minecraft_api_metadata":""},"mod_category":[87,97,92,159],"mod_loader":[99],"minecraft_version":[37],"class_list":["post-42951","mod","type-mod","status-publish","has-post-thumbnail","hentry","mod_category-adventure","mod_category-fabric","mod_category-utility","mod_category-worldgen","mod_loader-fabric","minecraft_version-1-21-1"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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